SlideShare uma empresa Scribd logo
1 de 17
Mindstorms Sumo Competition
Two self-controlled robots are placed in a
ring and try to avoid falling out or avoid
being pushed out by the opponent robot.
The first robot that touches outside of the
ring loses the round. The first robot to win
two rounds, wins the match.
Rules/Guidelines
• The robot can only be made from the pieces in your
kit.
• At the start of each round, Lego Sumo robots must
not exceed 35 centimeters in width and/or
depth.Robots may expand to any size after starting.
• There is no height limit, as soon as movement is
allowed in a round, the robot may then twist, fall,
and/or expand without size limits.
The Design Process
Identify Problem/Design Brief
• Identification of the problem that requires a
solution.
• The Design Brief is a short description of the
task and conditions
associated with
solving the problem.
Investigation and Research
• Once the goals are outlined research is
done to find information about similar
problems and resources available.
Standing on the shoulders of giants
Identification of Possible Solutions
• Identifying solutions is a brainstorming
activity to determine the possible ways of
solving a specific design problem.
Selection of the Best Solution
• Picking the best solution means just that –
evaluate the solution ideas formed in the
previous step and pick the “best” one.
Development of the Solution
• During this step the details of the solution
are defined and preparation is made for
the construction/ implementation of the
solution.
Modeling and Prototyping
• The chosen solution is created, built,
made, etc.
Testing and Evaluation
• Testing and evaluating the solution is a
trial to see if the solution actually solves
the design problem identified.
Redesigning and Improving
• The redesigning and improving of a
solution can continue forever. During this
step students act upon some of the
findings from the previous Testing and
Evaluation phase to improve their design.
Things to Consider
• What sensor(s) to use?
• How to program?
• Mass, Newton’s laws
• Friction
• Gearing
• Wheel size
• Power level
• Make it sturdy
Things to Consider 2
• Detecting the opponent
– Touch sensor
– US sensor(s)
• Consider the “center of gravity”
How to Program a Sumo Robot
• Make the robot move around in the ring –
Basic Sumo:
• Repeat the following forever:
– Go forward until the edge
– Backward slightly
– Spin right
Sumo robot Multitask
Make sure the Power!
• Default power level is 75%
• Fully charge your battery!!!
• How to check the voltage level?
– See the icon on the LCD

Mais conteúdo relacionado

Mais procurados

AutoCAD Lines with Instruction
AutoCAD Lines with InstructionAutoCAD Lines with Instruction
AutoCAD Lines with Instruction
KierShare
 
Line follower robot
Line follower robotLine follower robot
Line follower robot
Priya Hada
 

Mais procurados (20)

2018.02 intro to visual odometry
2018.02 intro to visual odometry2018.02 intro to visual odometry
2018.02 intro to visual odometry
 
Line Follower Robot
Line Follower RobotLine Follower Robot
Line Follower Robot
 
Maze Solver Robot using Arduino
Maze Solver Robot using ArduinoMaze Solver Robot using Arduino
Maze Solver Robot using Arduino
 
How to make a Line Follower Robot
How to make a Line Follower RobotHow to make a Line Follower Robot
How to make a Line Follower Robot
 
Line Following Robot Using Arduino
Line Following Robot Using ArduinoLine Following Robot Using Arduino
Line Following Robot Using Arduino
 
Motion Planning
Motion PlanningMotion Planning
Motion Planning
 
Autocad 2007
Autocad 2007Autocad 2007
Autocad 2007
 
Seminar report on robotics (line follower) ppt
Seminar report on robotics (line follower) pptSeminar report on robotics (line follower) ppt
Seminar report on robotics (line follower) ppt
 
Tacheometric surveying ppt
Tacheometric surveying pptTacheometric surveying ppt
Tacheometric surveying ppt
 
Infrastructure of Dam
Infrastructure of DamInfrastructure of Dam
Infrastructure of Dam
 
Traffic studies volume study
Traffic studies volume studyTraffic studies volume study
Traffic studies volume study
 
obstacle avoiding robot
obstacle avoiding robotobstacle avoiding robot
obstacle avoiding robot
 
History of road
History of road History of road
History of road
 
Wired robotics Boot Camp
Wired robotics Boot CampWired robotics Boot Camp
Wired robotics Boot Camp
 
AutoCAD Lines with Instruction
AutoCAD Lines with InstructionAutoCAD Lines with Instruction
AutoCAD Lines with Instruction
 
Line follower robot
Line follower robotLine follower robot
Line follower robot
 
Cad me2155-lab-manual
Cad me2155-lab-manualCad me2155-lab-manual
Cad me2155-lab-manual
 
Line follower robot
Line follower robotLine follower robot
Line follower robot
 
AutoCAD
AutoCADAutoCAD
AutoCAD
 
ROBOTICS - Introduction to Robotics
ROBOTICS -  Introduction to RoboticsROBOTICS -  Introduction to Robotics
ROBOTICS - Introduction to Robotics
 

Semelhante a Sumo Robotics Competition

Relay race lego nxt g
Relay race lego nxt gRelay race lego nxt g
Relay race lego nxt g
Jason Zagami
 
Dynamic programming, Branch and bound algorithm & Greedy algorithms
Dynamic programming, Branch and bound algorithm & Greedy algorithms Dynamic programming, Branch and bound algorithm & Greedy algorithms
Dynamic programming, Branch and bound algorithm & Greedy algorithms
SURBHI SAROHA
 

Semelhante a Sumo Robotics Competition (20)

Scrum and agile principles
Scrum and agile principles Scrum and agile principles
Scrum and agile principles
 
Design Cycle
Design CycleDesign Cycle
Design Cycle
 
Relay race lego nxt g
Relay race lego nxt gRelay race lego nxt g
Relay race lego nxt g
 
Scrum and-xp-from-the-trenches 04 sprint demo & retrospective
Scrum and-xp-from-the-trenches 04 sprint demo & retrospectiveScrum and-xp-from-the-trenches 04 sprint demo & retrospective
Scrum and-xp-from-the-trenches 04 sprint demo & retrospective
 
Discussing Design: The Art of Critique - Web 2.0 Expo NY 2011
Discussing Design: The Art of Critique - Web 2.0 Expo NY 2011Discussing Design: The Art of Critique - Web 2.0 Expo NY 2011
Discussing Design: The Art of Critique - Web 2.0 Expo NY 2011
 
Decision making
Decision makingDecision making
Decision making
 
How to Run a Design Sprint
How to Run a Design SprintHow to Run a Design Sprint
How to Run a Design Sprint
 
Dynamic programming, Branch and bound algorithm & Greedy algorithms
Dynamic programming, Branch and bound algorithm & Greedy algorithms Dynamic programming, Branch and bound algorithm & Greedy algorithms
Dynamic programming, Branch and bound algorithm & Greedy algorithms
 
Principles of interaction design and user testing
Principles of interaction design and user testingPrinciples of interaction design and user testing
Principles of interaction design and user testing
 
Problem-Solving.ppt
Problem-Solving.pptProblem-Solving.ppt
Problem-Solving.ppt
 
Problem-Solving-and Decision Making.ppt
Problem-Solving-and Decision Making.pptProblem-Solving-and Decision Making.ppt
Problem-Solving-and Decision Making.ppt
 
4-Problem-Solving-Module.ppt
4-Problem-Solving-Module.ppt4-Problem-Solving-Module.ppt
4-Problem-Solving-Module.ppt
 
4-Problem-Solving-Module.ppt
4-Problem-Solving-Module.ppt4-Problem-Solving-Module.ppt
4-Problem-Solving-Module.ppt
 
Problem-Solving-Module.
Problem-Solving-Module.Problem-Solving-Module.
Problem-Solving-Module.
 
4-Problem-Solving-Module.ppt
4-Problem-Solving-Module.ppt4-Problem-Solving-Module.ppt
4-Problem-Solving-Module.ppt
 
Discussing Design: The Art of Critique
Discussing Design: The Art of CritiqueDiscussing Design: The Art of Critique
Discussing Design: The Art of Critique
 
Toyota kata and beyond
Toyota kata and beyondToyota kata and beyond
Toyota kata and beyond
 
Situational Retrospectives
Situational RetrospectivesSituational Retrospectives
Situational Retrospectives
 
Systematic Inventive Thinking and Process improvements
Systematic Inventive Thinking and Process improvementsSystematic Inventive Thinking and Process improvements
Systematic Inventive Thinking and Process improvements
 
Studylane
StudylaneStudylane
Studylane
 

Mais de Philip Sweezey (8)

Standards of Practice for School Library Learning Commons in Canada 2014
Standards of Practice for School Library Learning Commons in Canada 2014Standards of Practice for School Library Learning Commons in Canada 2014
Standards of Practice for School Library Learning Commons in Canada 2014
 
Weather Station at St. Macs
Weather Station at St. MacsWeather Station at St. Macs
Weather Station at St. Macs
 
Storyboarding basics
Storyboarding basicsStoryboarding basics
Storyboarding basics
 
How to make a movie (The Basics)
How to make a movie (The Basics)How to make a movie (The Basics)
How to make a movie (The Basics)
 
Lego mindstorms intro
Lego mindstorms introLego mindstorms intro
Lego mindstorms intro
 
Kodu game design
Kodu game designKodu game design
Kodu game design
 
Graphic design for
Graphic design forGraphic design for
Graphic design for
 
Graphic Design Intro
Graphic Design IntroGraphic Design Intro
Graphic Design Intro
 

Último

The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
QucHHunhnh
 
An Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfAn Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdf
SanaAli374401
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
 

Último (20)

Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
An Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfAn Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdf
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 

Sumo Robotics Competition

  • 1.
  • 2. Mindstorms Sumo Competition Two self-controlled robots are placed in a ring and try to avoid falling out or avoid being pushed out by the opponent robot. The first robot that touches outside of the ring loses the round. The first robot to win two rounds, wins the match.
  • 3. Rules/Guidelines • The robot can only be made from the pieces in your kit. • At the start of each round, Lego Sumo robots must not exceed 35 centimeters in width and/or depth.Robots may expand to any size after starting. • There is no height limit, as soon as movement is allowed in a round, the robot may then twist, fall, and/or expand without size limits.
  • 5. Identify Problem/Design Brief • Identification of the problem that requires a solution. • The Design Brief is a short description of the task and conditions associated with solving the problem.
  • 6. Investigation and Research • Once the goals are outlined research is done to find information about similar problems and resources available. Standing on the shoulders of giants
  • 7. Identification of Possible Solutions • Identifying solutions is a brainstorming activity to determine the possible ways of solving a specific design problem.
  • 8. Selection of the Best Solution • Picking the best solution means just that – evaluate the solution ideas formed in the previous step and pick the “best” one.
  • 9. Development of the Solution • During this step the details of the solution are defined and preparation is made for the construction/ implementation of the solution.
  • 10. Modeling and Prototyping • The chosen solution is created, built, made, etc.
  • 11. Testing and Evaluation • Testing and evaluating the solution is a trial to see if the solution actually solves the design problem identified.
  • 12. Redesigning and Improving • The redesigning and improving of a solution can continue forever. During this step students act upon some of the findings from the previous Testing and Evaluation phase to improve their design.
  • 13. Things to Consider • What sensor(s) to use? • How to program? • Mass, Newton’s laws • Friction • Gearing • Wheel size • Power level • Make it sturdy
  • 14. Things to Consider 2 • Detecting the opponent – Touch sensor – US sensor(s) • Consider the “center of gravity”
  • 15. How to Program a Sumo Robot • Make the robot move around in the ring – Basic Sumo: • Repeat the following forever: – Go forward until the edge – Backward slightly – Spin right
  • 17. Make sure the Power! • Default power level is 75% • Fully charge your battery!!! • How to check the voltage level? – See the icon on the LCD