2. 1) THE TECHNOLOGY, THE TEACHER AND THE
STUDENT
USE TECHNOLOGICAL REVOLUTION TO A REAL PURPOSE. Exploit technology rather just use it
Short list of some key technology in education:
• Interactive whiteboards (IWBs)
• The Internet
• Research tools: search engines, corpora, etc.
• Powerpoint and othe presentation software
• Free or cheap software
• Tablet computers or netbooks
• Ipods, music and podcast players
• Shared learning and social media: wikis, blogs, Twitter, Facebook
• Virtual Learning Environments (VLEs), eg Moodle
• Virtual worlds
3. 2) Interactive whiteboards
IWB is a mukti-purpose, touch- sensitive surface, ussually attached to a computer
and a set of loudspeakers. An image is projected onto th board from a data
projector.
On a IWB we can:
• Write or draw
• Save, change or erase what you have written
• Show images, documents, etc
• View videos and images by using the board as a large monitor
• Access the Internet
• Revisit saved digital boards/pages
• Display and run automated content
• Use comercial IWB materials
4. 3) Presentation software
Powerpoint (Microsoft), Keynote (Apple), the free Impress (Open Office) prezi and
Presentations (Google)
Important way of organising, storing and showing learning content. This content can be
arranged on slides and each slide can have pictures, text, audio, videis, etc.
MAKING BETTER INPUTS
• Minimal text. Put headings, key words, important ideas.
• Be demanding on your clip art. Use good and provocking images.
• Animated grammar.
• Drills. Reveal words in sequences.
STUDENTS USING PRESENTATION SOFWARE
• Ask them to make shows and then present them.
• Present a current news story
• Research an unlikely topic
• Make a vocabulary lesson
5. 4) Improving skills
LISTENING AND SPEAKING.
• Instant language lab. (computers with some headphones with microphone- audio recording software)
• Podcasts. Download or record short podcasts for students-
• Video conferencing
• Integration
WRITING
• Emails
• Word processors
• Wikis
• Blogs
• Social networks
• Websites
• Forums
READING
• Treasure hunts and web puzles (series of questions, searching and reading)
• Webquests
6. 5) Learning online
Virtual Learning Environments
• (VLE) is a website that brings toguether a number of resources for running a
course
• Forums for students and teachers, the ability to attach text documents,
viddeos,etc. Automated exercises, activities and tests. Stand- alone distance
programmes
Personal Learning Networks (PLN)
• Online group for communication (twitter)
Online resources for teachers and students
• Exercises, stories, activities, lesson plans, handouts, etc.(twitter- mails)
7. 6) Brave new worlds
A whole world to explore
No need to travel
TEACHING IN VIRTUAL WORLDS
• Virtual classrooms
• Virtual field trip
• Virtual simulations
• Virtual task-based learnig