ig2 game audio cut sequence production_2014 to 2015
Presentation script
1. 1. The Genre of Game
Fantasy/adventure side-scrolling platformer
With fighting (melee and magic) mechanisms
A clear line separating the good from evil.
2. Influential Games:
Idea about the corruption spreading through the land was from
the games terraria and Minecraft.
Very intrigued by the idea of evil unicorns which is also from
the game terraria.
3. Characters’ Speech:
Role-reversal – witches are good characters, unicorns become the
evil ones;
Witch Mixxy Unicorn
Camellias
Potoo Narrator
Stereotype
or
Countertype
Young
protagonist
who becomes
the hero and
saves the
world
Not a classical
bad guy,
neither the
purely good
unicorn.
Still fabulous
and
magnificent in
looks and
behaviour.
An unusual
companion
(instead of
clichés such
as owl or cat).
Stereotypical
deep male
voice as in
any classic
fantasy /
medieval
films or
stories.
2. Accent Premature,
hyperactive
Posh accent Bird accent Calm, either
classically
British or
indifferent
accent
Voice Tone Easily excited,
or
exaggerated
feelings
expressionism
Supercilious
(narcissi),
arrogant
Squeaky, a
voice of an
averagegreat
potoo call
Calm, but
fitting to the
current
mood, story
teller
Type of
Language
Informalbut
not a street
language
formal Baa…~
He actually
speaks but
only the witch
can
understand
him
Very formal
and
descriptive
4. The Storyline:
Mixxy (the main character) who is just an ordinary teenager
given the crucial job of planting the Conciliation flower seeds to
stop the corruption.
She loses the seeds due to being reckless/careless with them.
The corruption spreads and infects the unicorns to convert
from good to evil.
She gets confronted by one of these unicorns (Camellias) who
has a burning hatred for witches. This unicorn leaves but she
doesn’t yet realise that’s not the last time they will meet.
3. The young protagonist is left with the responsibility of saving
The Magical Land.
This cut sequence will be used as the opening scene of the
came and as an introduction to the characters.
5. Audio Production:
Dialogue:
We’ll either need an extra person to play as an additional
character or use the software to modify the voice.
The dialogue of 3 characters (the narrator, the witch and the
unicorn) will be recorded, and possibly the only one word (or
two actually) supposed to be spoken by potoo bird.
We will try to make their speech the way it is supposed to be, if
that won’t be possible, we’ll have to alter their voices to what
we can achieve.
Music:
At the beginning the music is meant to be cheerful, melodic
and present the spring festival. Later on it should change into a
song representing either a challenge or the wave of evil that
appears.
Sound Effects:
Sound effects will represent the action throughout the audio.
At first it will be laughter and fairy sounds, then the noise of
flying birds and broom riding. After that it will be a tree
branches cracking and then the hoof beats and other horse
noises. Other important effect is a noise of a potoo bird.
6. Recording Production Techniques:
4. For the majority of our recording we will be focusing on the
technique of studio recording as there is quite a lot of
dialogue to portray the story.
We will also be mainly be focusing on the technique of Foley
artistry as there are multiple sounds that can’t be made by
human voices and can’t easily be field recorded.
However we will be integrating an aspect of field recording
on one or two sounds for the cut sequences to gain
experience is each field of the process.
For the music and specified sound effects that we will either
find online to download for free or create ourselves in
software that suits the purpose.