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An introduction to the MA in Digital Humanities
at King’s College London
Paul Spence
Senior Lecturer and Programme Convenor for MA in Digital Humanities
Department of Digital Humanities, King’s College London
Webinar recorded in London, 18 May 2015
21/07/2015 12:04 ENC Public Talk 19 February 2013 1
MA in Digital Humanities: Overview
How we create and disseminate knowledge
in a digital, mobile and networked age
2
Critical perspective on digital theory
and practice in studying human culture
The history and current state of
the digital humanities
modelling …
curating …
analysing …
interpreting …
Computers, human culture, critical query
How do we model human culture using computers? And how can
we create memory and knowledge environments which facilitate
new insights or new ways of working with the human record?
How does the ethos of openness which the internet encourages –
open access, open data – influence the knowledge economy?
In what ways is digital culture changing concepts of authorship,
editing and publication?
Can we use big data techniques to further humanities research in
an era of information overload?
What is the place of coding in our digital interactions with cultural
heritage?
3
What are the Digital Humanities?
The Digital Humanities combine the practical creation of digital
objects and resources with critical reflection on the new
questions and opportunities which this provokes
4
What is the role of the digital humanities in discussions
around the future of the humanities, academic scholarship,
and knowledge production?
What makes MADH at KCL unique?
• One of the leading programmes of its kind, housed in one of the field’s
largest and most prestigious centres/departments in digital humanities
– Long tradition of research in the Digital Humanities, going back to the early 1970s
– Strong performance in the Research Excellence Framework (REF) in 2014:
http://www.kcl.ac.uk/artshums/depts/ddh/newsrecords/2014/Digital-Humanities-
CMCI-REF-zxz.aspx
• Teaching programmes from undergraduate to PhD level
– BA in Digital Culture
– MA programmes in Digital Humanities, Digital Culture & Society, Digital Asset and Media
Management, and Digital Curation
– PhD in Digital Humanities
– http://www.kcl.ac.uk/artshums/depts/ddh/study/index.aspx
• Connections with cultural heritage partners
– British Library, Shakespeare Globe Theatre, National Gallery, British Museum, Tate
Gallery, The National Archives, Imperial War Museum, Courtauld Institute etc.
5
What makes MADH at KCL unique?
Fifteen years of highly innovative digital humanities collaborations
in a dynamic and world-leading research department
• Close collaborations with other humanities researchers (including History, Classics,
English and Spanish, Portuguese & Latin American Studies) at KCL, and beyond
6
City Witness project
http://www.medievalswansea.ac.uk/
(Southampton, Queen’s University
Belfast and King’s College London)
Out of the Wings
http://www.outofthewings.org/
(King’s College London, Queen’s
University Belfast and Oxford)
Academic Book of the Future
http://academicbookfuture.org/
(partnership with UCL)
What makes MADH at KCL unique?
The Department's research has generated over 5 million digital objects freely available
in 107 online web resources for open public access, with more than 200 million hits
between 2008 and 2013; most of our work is planned for dissemination to an
audience that extends far beyond universities.
http://www.kcl.ac.uk/artshums/depts/ddh/research/index.aspx
7
transformationalinnovative
public engagement
connection to Galleries, Libraries, Archives & Museums
digital scholarship
Structure
MA in Digital Humanities is a 180-credit postgraduate
programme leading to a Master of Arts qualification. Students take:
• Core Module - 40 credits (full year)
• Introduction to Digital Humanities
• Optional Module - 20 credits each; in total 80 credits
• Web Technologies
• Editorial Models for Digital Texts: Theory & Practice
• Digital Publishing
• Communication and Consumption of Cultural Heritage
• Open Source, Open Access, Open Culture
• Maps, Apps and the GeoWeb: Introduction to the Spatial Humanities
• Internship/Digital Humanities in the workplace
You can also choose any optional module from our other MAs programmes. See
http://www.kcl.ac.uk/artshums/depts/ddh/study/pgt/optional2014-5.aspx for indicative list
• Dissertation - 60 credits
Core content: Introduction to Digital Humanities
The programme includes the core module ‘Introduction to Digital
Humanities’:
• We analyse key research themes in the digital humanities
9
digital curation
big data in the humanities
geospatial narratives
modern software creation
digital ‘making’
electronic markup
digital publishing
collaboration & crowdsourcing
structured data/semantic web
digital literature
material culture
• Students gain practical grounding in programming skills relevant to the
digital humanities, learn how to create digital resources and articulate
complex research questions involving digital technology
Core content: dissertation
The other core content is a 10 to 15,000 word dissertation:
• theoretical or practical
• allows students to explore the implications of applying information
technology to their own area of research
10
Recent example topics:
• If Marco Polo had a blog. A study of travel publishing in the digital age
• Visualizing the New Woman
• How to control the quality of Cyberliterature works: a case study in
China
• The Acropolis Museum and its digital engagement
• How to make digital transcriptions of traditional Chinese calligraphy
• The future of books: digital publishing in the new media age
• Space and time in modern manuscript editing
• Digital forays in the incipit of some short stories by Henry James
• Fingerprinting specific sounds within the soundscape
Web Technologies (Optional)
This module explores how the World Wide Web has transformed
the way in which people create and discover knowledge;
disseminate ideas, communicate their opinions; and ask fresh
questions. It is also highly practical. Students learn:
• web standards (HTML 5 and CSS) and imaging techniques to create
innovative and user-focused web content
• theory of current techniques like responsive design for different devices
• how to perform user-focused requirements analysis; plan and manage web
development; design and test interface prototypes; implement content-rich
web resources from inception to final publication.
11
Communication and Consumption of Cultural Heritage
(Optional)
• This module explores the representation and reception of cultural
heritage in the context of digital research, education and entertainment,
looking at how museums and other memory institutions create and frame
knowledge in the digital world. We examine:
– the theoretical and practical ways in which digital approaches enable our
understanding of past cultures, behaviours and environments
– historical and contemporary material culture, “intangible cultural heritage”
such as festivals or oral traditions
– the artefacts of space and geography
– the subjectivities of our record of cultural heritage, including the biases
inherent in gender, postcolonial culture and academic privilege.
12
Editorial models for Digital Texts: Theory and Practice
(Optional)
• This module is a practically-oriented introduction to
technologies used to model and publish digital humanities
texts, notably XML, TEI and XSLT. These technologies support
a dynamic view of text: whereas word processors create static
texts that are identical to their presentation, dynamic texts
can be presented in many ways, and lend themselves better
to querying and mining.
• The module also provides students with a theoretical
understanding of the issues and implications in the use of text
encoding methodologies for cultural heritage texts.
13
Open Source, Open Access, Open Culture
(Optional)
• Open source, open access, open culture are ideas and
movements born in the digital age and founded on the new
possibilities of digital work and communication.
– They offer a practical path to two ideals: making knowledge work for
everyone, making culture democratic. What are the social practices
that make open approaches work? Are they destined to occupy one
corner of the digital world, or will they become the norm?
• This module analyses open approaches from numerous
perspectives:
– legal (concepts of ownership, history of intellectual property), social
(collaboration, publication, publicity)
– political (access to and exploitation of knowledge)
– technical (distribution and software support for collective work).
14
Digital Publishing (Optional)
Transformations in publishing (roles, methodologies & business
practices) as a result of digital culture & technology
We study numerous digital publications and evaluate their target
audience, design, usability, and marketing strategy.
We explore:
• the differences between digital and print
• the impact of user-generated content and social media
• the impact of digital culture on the act of reading
• eReaders and eBooks
• the effect of mass digitisation (including Google Books); challenges in publishing
• open access and intellectual property
• the future of publishing.
15
Maps, Apps and the GeoWeb: Introduction to the
Spatial Humanities (Optional)
• From 2015 we will offer a new module providing an Introduction to
the Spatial Humanities, which concerns how maps and geography
are made on the web, why these have become so important in the
last ten to fifteen years, and what kind of critical approaches we
need to adopt to the assumptions that online geographic data
contains. It includes:
16
• a brief overview of the history of mapmaking from the earliest times
until the present day, focusing on how and why the World Wide Web
has come to be cartography's dominant paradigm.
• analysis of how geographic information from history, archaeology and
cultural heritage is organized using digital gazetteers, and how it
relates to time periods and events.
• Examination of the ways in which geographic data is approached in
heritage crowdsourcing ('Volunteered Geographic Information'), and
how geography features in literary and textual analysis.
Internship module (Optional)
• Finally, all students have the opportunity to take our internship
module, which allows students to gain work experience and
develop skills which both allow them
– to see the ideas we explore in class working in practice
– and are highly marketable for their future careers
• One of the great things about studying in London is that you’re
surrounded by media and cultural organisations
– Past internships have been with publishers, digital marketing
companies and cultural heritage organisations
– And there are always opportunities to work on the department’s own
research projects.
• Recent examples include research on
– Mobile digital scholarly editions
– SNAP:DRAGN project, looking at standards for networking Data and
Relations in Greco-Roman Names across heterogeneous systems and
formats
17
What have students gone on to do?
• One of main outcomes of course is to be able to think critically with a
computer and many students have gone on to apply knowledge
acquired on the MA in their own research
– Like Ernesto Miranda, a former student whose project assignment on the
MA led to the creation a digital edition of the Codex Mendoza - a 16th-
century manuscript that is now one of the most important sources on
Mexico’s pre-Hispanic culture.
– The Digital Codex Mendoza is now freely available both online and as an
app on the iTunes store has received international attention in the press
(New York Times)
– http://www.kcl.ac.uk/artshums/depts/ddh/newsrecords/2015/codex-
mendoza.aspx
18
PhD in Digital Humanities
http://www.kcl.ac.uk/artshums/depts/ddh/study/pgr/index.aspx
Careers/Post-MADH study opportunities
• The MA provides students with experience in many of the new roles and
activities emerging as a result of digital culture, both in research and
professional contexts
• Typical careers after completing MADH: publishing, digital media,
internet companies and academia
19
From interview with Hannah Jacobs/ Multimedia Analyst at the Wired! Lab for Digital Art
History and Visual Culture at Duke University:
How do you think your degree has helped with your career so far?
Immensely. At the most basic level, the MA Digital Humanities program empowered me to
discover for myself all the possibilities of a digital tool and to exploit it, rather than
remaining subservient to it as a passive user. It gave me a great foundation in computing
(from a humanities perspective) that drives how I work and think in my job every day.
http://blogs.thecareersgroup.co.uk/humanities/case-study-multimedia-analyst-in-digital-
art-history-and-visual-culture/
Why study MADH at KCL?
• One of the oldest MAs in DH in the world, taught by a dynamic and
experienced team.
• A multi-disciplinary and international makeup and outlook both among
staff and students, with opportunities to “learn from experiences of
partners in institutions across Europe, US, India, China and elsewhere”
• A vibrant PG student society
• Students are encouraged to take part in departmental seminars and other
events
20
Learning outcomes
By studying MADH you will engage directly with this body of
experience, and get a critical but also intensely practical, hands-
on perspective on the digital humanities
On completing the MA, you will:
• Have a broad understanding of the most important applications of digital
methods & technologies to humanities research questions and their
affordances/limitations.
• Be able to scope, build and critique practical experiments in digital
research with an arts, humanities and cultural sector focus.
• Be able to provide critical commentary on the relationship between
creativity, digital technology & the study of human culture.
21
Contact:
Paul Spence
Department of Digital Humanities
King’s College London
paul.spence@kcl.ac.uk
21/07/2015 12:04 ENC Public Talk 19 February 2013 22

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MA in Digital Humanities

  • 1. An introduction to the MA in Digital Humanities at King’s College London Paul Spence Senior Lecturer and Programme Convenor for MA in Digital Humanities Department of Digital Humanities, King’s College London Webinar recorded in London, 18 May 2015 21/07/2015 12:04 ENC Public Talk 19 February 2013 1
  • 2. MA in Digital Humanities: Overview How we create and disseminate knowledge in a digital, mobile and networked age 2 Critical perspective on digital theory and practice in studying human culture The history and current state of the digital humanities modelling … curating … analysing … interpreting …
  • 3. Computers, human culture, critical query How do we model human culture using computers? And how can we create memory and knowledge environments which facilitate new insights or new ways of working with the human record? How does the ethos of openness which the internet encourages – open access, open data – influence the knowledge economy? In what ways is digital culture changing concepts of authorship, editing and publication? Can we use big data techniques to further humanities research in an era of information overload? What is the place of coding in our digital interactions with cultural heritage? 3
  • 4. What are the Digital Humanities? The Digital Humanities combine the practical creation of digital objects and resources with critical reflection on the new questions and opportunities which this provokes 4 What is the role of the digital humanities in discussions around the future of the humanities, academic scholarship, and knowledge production?
  • 5. What makes MADH at KCL unique? • One of the leading programmes of its kind, housed in one of the field’s largest and most prestigious centres/departments in digital humanities – Long tradition of research in the Digital Humanities, going back to the early 1970s – Strong performance in the Research Excellence Framework (REF) in 2014: http://www.kcl.ac.uk/artshums/depts/ddh/newsrecords/2014/Digital-Humanities- CMCI-REF-zxz.aspx • Teaching programmes from undergraduate to PhD level – BA in Digital Culture – MA programmes in Digital Humanities, Digital Culture & Society, Digital Asset and Media Management, and Digital Curation – PhD in Digital Humanities – http://www.kcl.ac.uk/artshums/depts/ddh/study/index.aspx • Connections with cultural heritage partners – British Library, Shakespeare Globe Theatre, National Gallery, British Museum, Tate Gallery, The National Archives, Imperial War Museum, Courtauld Institute etc. 5
  • 6. What makes MADH at KCL unique? Fifteen years of highly innovative digital humanities collaborations in a dynamic and world-leading research department • Close collaborations with other humanities researchers (including History, Classics, English and Spanish, Portuguese & Latin American Studies) at KCL, and beyond 6 City Witness project http://www.medievalswansea.ac.uk/ (Southampton, Queen’s University Belfast and King’s College London) Out of the Wings http://www.outofthewings.org/ (King’s College London, Queen’s University Belfast and Oxford) Academic Book of the Future http://academicbookfuture.org/ (partnership with UCL)
  • 7. What makes MADH at KCL unique? The Department's research has generated over 5 million digital objects freely available in 107 online web resources for open public access, with more than 200 million hits between 2008 and 2013; most of our work is planned for dissemination to an audience that extends far beyond universities. http://www.kcl.ac.uk/artshums/depts/ddh/research/index.aspx 7 transformationalinnovative public engagement connection to Galleries, Libraries, Archives & Museums digital scholarship
  • 8. Structure MA in Digital Humanities is a 180-credit postgraduate programme leading to a Master of Arts qualification. Students take: • Core Module - 40 credits (full year) • Introduction to Digital Humanities • Optional Module - 20 credits each; in total 80 credits • Web Technologies • Editorial Models for Digital Texts: Theory & Practice • Digital Publishing • Communication and Consumption of Cultural Heritage • Open Source, Open Access, Open Culture • Maps, Apps and the GeoWeb: Introduction to the Spatial Humanities • Internship/Digital Humanities in the workplace You can also choose any optional module from our other MAs programmes. See http://www.kcl.ac.uk/artshums/depts/ddh/study/pgt/optional2014-5.aspx for indicative list • Dissertation - 60 credits
  • 9. Core content: Introduction to Digital Humanities The programme includes the core module ‘Introduction to Digital Humanities’: • We analyse key research themes in the digital humanities 9 digital curation big data in the humanities geospatial narratives modern software creation digital ‘making’ electronic markup digital publishing collaboration & crowdsourcing structured data/semantic web digital literature material culture • Students gain practical grounding in programming skills relevant to the digital humanities, learn how to create digital resources and articulate complex research questions involving digital technology
  • 10. Core content: dissertation The other core content is a 10 to 15,000 word dissertation: • theoretical or practical • allows students to explore the implications of applying information technology to their own area of research 10 Recent example topics: • If Marco Polo had a blog. A study of travel publishing in the digital age • Visualizing the New Woman • How to control the quality of Cyberliterature works: a case study in China • The Acropolis Museum and its digital engagement • How to make digital transcriptions of traditional Chinese calligraphy • The future of books: digital publishing in the new media age • Space and time in modern manuscript editing • Digital forays in the incipit of some short stories by Henry James • Fingerprinting specific sounds within the soundscape
  • 11. Web Technologies (Optional) This module explores how the World Wide Web has transformed the way in which people create and discover knowledge; disseminate ideas, communicate their opinions; and ask fresh questions. It is also highly practical. Students learn: • web standards (HTML 5 and CSS) and imaging techniques to create innovative and user-focused web content • theory of current techniques like responsive design for different devices • how to perform user-focused requirements analysis; plan and manage web development; design and test interface prototypes; implement content-rich web resources from inception to final publication. 11
  • 12. Communication and Consumption of Cultural Heritage (Optional) • This module explores the representation and reception of cultural heritage in the context of digital research, education and entertainment, looking at how museums and other memory institutions create and frame knowledge in the digital world. We examine: – the theoretical and practical ways in which digital approaches enable our understanding of past cultures, behaviours and environments – historical and contemporary material culture, “intangible cultural heritage” such as festivals or oral traditions – the artefacts of space and geography – the subjectivities of our record of cultural heritage, including the biases inherent in gender, postcolonial culture and academic privilege. 12
  • 13. Editorial models for Digital Texts: Theory and Practice (Optional) • This module is a practically-oriented introduction to technologies used to model and publish digital humanities texts, notably XML, TEI and XSLT. These technologies support a dynamic view of text: whereas word processors create static texts that are identical to their presentation, dynamic texts can be presented in many ways, and lend themselves better to querying and mining. • The module also provides students with a theoretical understanding of the issues and implications in the use of text encoding methodologies for cultural heritage texts. 13
  • 14. Open Source, Open Access, Open Culture (Optional) • Open source, open access, open culture are ideas and movements born in the digital age and founded on the new possibilities of digital work and communication. – They offer a practical path to two ideals: making knowledge work for everyone, making culture democratic. What are the social practices that make open approaches work? Are they destined to occupy one corner of the digital world, or will they become the norm? • This module analyses open approaches from numerous perspectives: – legal (concepts of ownership, history of intellectual property), social (collaboration, publication, publicity) – political (access to and exploitation of knowledge) – technical (distribution and software support for collective work). 14
  • 15. Digital Publishing (Optional) Transformations in publishing (roles, methodologies & business practices) as a result of digital culture & technology We study numerous digital publications and evaluate their target audience, design, usability, and marketing strategy. We explore: • the differences between digital and print • the impact of user-generated content and social media • the impact of digital culture on the act of reading • eReaders and eBooks • the effect of mass digitisation (including Google Books); challenges in publishing • open access and intellectual property • the future of publishing. 15
  • 16. Maps, Apps and the GeoWeb: Introduction to the Spatial Humanities (Optional) • From 2015 we will offer a new module providing an Introduction to the Spatial Humanities, which concerns how maps and geography are made on the web, why these have become so important in the last ten to fifteen years, and what kind of critical approaches we need to adopt to the assumptions that online geographic data contains. It includes: 16 • a brief overview of the history of mapmaking from the earliest times until the present day, focusing on how and why the World Wide Web has come to be cartography's dominant paradigm. • analysis of how geographic information from history, archaeology and cultural heritage is organized using digital gazetteers, and how it relates to time periods and events. • Examination of the ways in which geographic data is approached in heritage crowdsourcing ('Volunteered Geographic Information'), and how geography features in literary and textual analysis.
  • 17. Internship module (Optional) • Finally, all students have the opportunity to take our internship module, which allows students to gain work experience and develop skills which both allow them – to see the ideas we explore in class working in practice – and are highly marketable for their future careers • One of the great things about studying in London is that you’re surrounded by media and cultural organisations – Past internships have been with publishers, digital marketing companies and cultural heritage organisations – And there are always opportunities to work on the department’s own research projects. • Recent examples include research on – Mobile digital scholarly editions – SNAP:DRAGN project, looking at standards for networking Data and Relations in Greco-Roman Names across heterogeneous systems and formats 17
  • 18. What have students gone on to do? • One of main outcomes of course is to be able to think critically with a computer and many students have gone on to apply knowledge acquired on the MA in their own research – Like Ernesto Miranda, a former student whose project assignment on the MA led to the creation a digital edition of the Codex Mendoza - a 16th- century manuscript that is now one of the most important sources on Mexico’s pre-Hispanic culture. – The Digital Codex Mendoza is now freely available both online and as an app on the iTunes store has received international attention in the press (New York Times) – http://www.kcl.ac.uk/artshums/depts/ddh/newsrecords/2015/codex- mendoza.aspx 18 PhD in Digital Humanities http://www.kcl.ac.uk/artshums/depts/ddh/study/pgr/index.aspx
  • 19. Careers/Post-MADH study opportunities • The MA provides students with experience in many of the new roles and activities emerging as a result of digital culture, both in research and professional contexts • Typical careers after completing MADH: publishing, digital media, internet companies and academia 19 From interview with Hannah Jacobs/ Multimedia Analyst at the Wired! Lab for Digital Art History and Visual Culture at Duke University: How do you think your degree has helped with your career so far? Immensely. At the most basic level, the MA Digital Humanities program empowered me to discover for myself all the possibilities of a digital tool and to exploit it, rather than remaining subservient to it as a passive user. It gave me a great foundation in computing (from a humanities perspective) that drives how I work and think in my job every day. http://blogs.thecareersgroup.co.uk/humanities/case-study-multimedia-analyst-in-digital- art-history-and-visual-culture/
  • 20. Why study MADH at KCL? • One of the oldest MAs in DH in the world, taught by a dynamic and experienced team. • A multi-disciplinary and international makeup and outlook both among staff and students, with opportunities to “learn from experiences of partners in institutions across Europe, US, India, China and elsewhere” • A vibrant PG student society • Students are encouraged to take part in departmental seminars and other events 20
  • 21. Learning outcomes By studying MADH you will engage directly with this body of experience, and get a critical but also intensely practical, hands- on perspective on the digital humanities On completing the MA, you will: • Have a broad understanding of the most important applications of digital methods & technologies to humanities research questions and their affordances/limitations. • Be able to scope, build and critique practical experiments in digital research with an arts, humanities and cultural sector focus. • Be able to provide critical commentary on the relationship between creativity, digital technology & the study of human culture. 21
  • 22. Contact: Paul Spence Department of Digital Humanities King’s College London paul.spence@kcl.ac.uk 21/07/2015 12:04 ENC Public Talk 19 February 2013 22

Notas do Editor

  1. Welcome, I’m Paul Spence, Senior Lecturer at King’s College London and Programme Convenor for our MA in Digital Humanities
  2. The MA I’m presenting looks at how we create and disseminate knowledge in an age where so much of what we do is mobile, networked and mediated by digital culture and technology It gives a critical perspective on digital theory and practice in studying human culture, from the perspectives of academic scholarship, cultural heritage and the commercial world We study the history and current state of the digital humanities, and their role in modelling, curating, analysing and interpreting digital representations of human culture in all its forms
  3. It asks questions like How do we model human culture using computers? And how can we create memory and knowledge environments which facilitate new insights or new ways of working with the human record? How does the ethos of openness which the internet encourages – open access, open data – influence the knowledge economy? In what ways is digital culture changing concepts of authorship, editing and publication? Can we use big data techniques to further humanities research in an era of information overload? What is the place of coding in our digital interactions with cultural heritage?
  4. The Digital Humanities have become a buzzword in recent years, with rapid growth in programmes, projects and career opportunities But what do we mean by the Digital Humanities? For scholars here at King’s, the Digital Humanities combine the practical creation of digital objects and resources with critical reflection on the new questions and opportunities which this provokes. And we explore the role of the digital humanities in discussions around the future of the humanities, academic scholarship, knowledge production and public engagement
  5. The MA in Digital Humanities is one of the world-leading programmes of its kind, housed in one of the field’s largest and most prestigious departments In a joint submission with sister department CMCI we recently came first in the UK for "research power" in the latest assessment of research quality in the UK We offer teaching programmes from undergraduate to PhD level And have strong connections with cultural heritage partners
  6. The MADH draws on around fifteen years of highly innovative digital humanities collaborations in a dynamic and world-leading research department Close collaborations with other scholars in departments like history, classics, English and SPLAS at KCL, and beyond, on projects such as The City Witness project looking at place and perspective in medieval Swansea Out of the Wings project on Spanish language theatre Academic Future of the Book project, a collaboration with UCL and others which seeks to explore the relationship between publishers, booksellers, libraries and writers and the digital future of books.
  7. These are collaborations which have transformed traditional humanities research constitute innovative technical research in its own right connect closely with other initiatives in the cultural heritage sector and offer excellent examples of public engagement The Department's research has generated over 5 million digital objects freely available in 107 online web resources for open public access, with more than 200 million hits; most of our work is planned for dissemination to an audience that extends far beyond universities.
  8. Our MA in Digital Humanities is a 180-credit postgraduate programme leading to a Master of Arts qualification The course is structured with a balance of obligatory and optional content: Core module, optional modules and dissertation (see diagram)
  9. The core programme includes a year-long module called ‘Introduction to Digital Humanities’ which analyses some key themes in the digital humanities and also provides students with basic programming skills which will not only give them a basic practical grounding in the digital humanities, but also give them a concrete sense of how to create digital resources and how to articulate complex research questions involving digital technology Themes such as electronic markup, digital publishing, collaboration & crowdsourcing, structured data/semantic web, digital literature, material culture, digital curation, big data in the humanities, geospatial narratives, modern software creation and digital ‘making’
  10. The other core content is a 10 to 15,000 word dissertation, which may be primarily theoretical or practical, and allows students to explore the consequences and implications of applying information technology in their own area of interest It is a great opportunity to learn in-depth practical and very transferable skills, to conduct research where you set the agenda and as an opportunity to showcase your abilities to potential future employers Students also choose four optional modules. Current options include the following:
  11. This module explores how the World Wide Web has transformed the way in which people create and discover knowledge; disseminate ideas, communicate their opinions; and ask fresh questions of the mass of information now available. It is also highly practical: students learn the latest web standards and imaging techniques to create innovative and user-focused web content, together with the theory of current techniques like responsive design for different devices. Students will learn to perform user-focused requirements analysis, plan and manage web development, design and test interface prototypes and implement content-rich web resources from inception to final publication.
  12. This module explores the representation and reception of cultural heritage in the context of digital research, education and entertainment. We look at museums and other memory institutions, examining how they create and frame knowledge in the digital world We examine the theoretical and practical ways in which digital approaches enable our understanding of past cultures, behaviours and environments, including historical and contemporary material culture, “intangible cultural heritage” such as festivals or oral traditions, and the artefacts of space and geography. There is a constant focus on the subjectivities of our record of cultural heritage, including the biases inherent in gender, postcolonial culture and academic privilege.
  13. This module is a practically-oriented introduction to technologies used to model and publish digital humanities texts, notably XML, TEI and XSLT. These technologies support a dynamic view of text: whereas word processors create static texts that are identical to their presentation, dynamic texts can be presented in many ways, and lend themselves better to querying and mining. The module also provides students with a theoretical understanding of the issues and implications in the use of text encoding methodologies for cultural heritage texts.
  14. Open source, open access, open culture are ideas and movements born in the digital age and founded on the new possibilities of digital work and communication. They offer a practical path to two ideals: making knowledge work for everyone, making culture democratic. What are the social practices that make open approaches work? Are they destined to occupy one corner of the digital world, or will they become the norm? This module analyses open approaches from numerous perspectives: legal, social, political and technical, exploring Concepts of ownership, collaboration, access to knowledge and infrastructural support
  15. Digital culture and technology have transformed many aspects of publishing, challenging existing roles, methodologies and business practices. In this module we will study numerous digital publications and evaluate their target audience, design, usability, and marketing strategy. We will explore the differences between digital and print; the impact of user-generated content and social media; the impact of digital culture on the act of reading; eReaders and eBooks; the effect of mass digitisation (including Google Books); challenges in publishing; open access and intellectual property; and the future of publishing.
  16. From 2015 we will offer a new module providing an Introduction to the Spatial Humanities, which concerns how maps and geography are made on the web, why these have become so important in the last ten to fifteen years, and what kind of critical approaches we need to adopt to the assumptions that online geographic data contains. Students will learn how to build their own web map using a dataset from the humanities, and learn the basics of using a Geographic Information System (GIS). Finally, we will assess how digital geography influences our own behaviour via our mobile devices and GPS traces. The course will begin with a brief overview of the history of mapmaking from the earliest times until the present day, focusing on how and why the World Wide Web has come to be cartography's dominant paradigm. We will go on to discuss examples of how geographic information from history, archaeology and cultural heritage is organized using digital gazetteers, and question whether these have to be solely about place (or can they include time periods and events). We will examine the ways in which geographic data is approached in heritage crowdsourcing ('Volunteered Geographic Information'), and how geography features in literary and textual analysis. Students are also able to select modules across our other MA programmes
  17. Finally, all students have the opportunity to take our internship module, which allows students to gain work experience and develop skills which both allow them to see the ideas we explore in class working in practice and are highly marketable for their future careers One of the great things about studying in London is that you’re surrounded by media and cultural organisations Past internships have been with publishers, digital marketing companies and cultural heritage organisations And there are always opportunities to work on the department’s own research projects.
  18. One of main outcomes of course is to be able to think critically with a computer and many students have gone on to apply knowledge acquired on the MA in their own research Like Ernesto Miranda, a former student whose project assignment on the MA led to the creation a digital edition of the Codex Mendoza - a 16th-century manuscript that is now one of the most important sources on Mexico’s pre-Hispanic culture. The Digital Codex Mendoza is now freely available both online and as an app on the iTunes store And has received international attention in the press (New York Times) Some have gone on to do our PhD in Digital Humanities, the first in the world
  19. The MA provides students with experience in many of the new roles and activities emerging as a result of digital culture, both in research and professional contexts And students on the MA have gone on to a wide variety of careers in publishing, digital media, internet companies and academia
  20. The MADH at KCL is one of oldest MAs in DH in the world, taught by a dynamic and experienced team. Department has It has a multi-disciplinary and international makeup and outlook both among staff and students, with opportunities to “learn from experiences of partners in institutions across Europe, US, India, China and elsewhere” a vibrant PG student society and warmly encourages students to take up opportunities to attend departmental seminars and other events
  21. By studying MADH you will engage directly with this body of experience, and get a critical but also intensely practical, hands-on perspective on the digital humanities On completing the MA, you will Have a broad understanding of the most important applications of digital methods & technologies to humanities research questions and their affordances/limitations. Be able to scope, build and critique practical experiments in digital research with an arts, humanities and cultural sector focus. And be able to provide critical commentary on the relationship between creativity, digital technology & the study of human culture.