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E-SPORTS GAMING
Name:- Chapla Aniket
ID:- D22DCE168
Branch :- Computer Engineering
INTRODUCTION
 E-Sports means electronic gaming.
 A form of competition using video games.
 Most commonly E-Sports take the form of organized
multi-players video game competition particularly
between professional players.
History
 E-Sports was developed in 1972.
 First Championship of E-sports was held in 1981 in
US and 10,000 Participants are Participated in this
Championship.
 In 2013 it was estimated that approximately 71.5
million people world wide watched E-Sports.
E-SPORTS MARKET SIZE
 The global market size was worth USD 1.17 Billion
in 2021.
 And expected to reach USD 5.74 Billion by 2030.
Discover E-sports
 The word E-sports is a world in itself. This is actually an
organized competitive video gaming that involves teams that
participate to win the cash prize.
 biggest prize pool E-sports
tournament in 2021 Prize is
$40 million. Valve’s annual
world championship in Dota 2
has broken the record for
E-sports prize pools 10 years
in a row.
Top Trending E-sports Games
The trend of playing video games is crossing the
limit of popularity.
Now there are various
Esports games available
for you to be a professional
gaming athlete.
 Fortnite
 BGMI (BATTLEGROUND MOBIL INDIA)
 Some bigger titles are “League of legends ”,”dota 2”
and “counter strike Global offensive ”. These three
games alone cover nearly 80% of the views of all
E-Sport.
CAREER OPPORTUNITIES
• Content Creation
Video Production
• Event Management
• Product Management
• Esports Journalism
• Esports Content Producer
• Esports Reporter
DISADVANTAGES
• Players tend to play more because of the enjoyment
, in result, it will isolate you from your family and
friends for many hours.
• If you got addicted, it will take awful hours of just
playing. You will never realize that you are wasting
your time playing instead spending it doing more
productive things.
• Online games don’t need physical activities and that
will make you unhealthy. Sitting for hours, playing in
front of the computer will make your body
weak.
OVERALL EXPERIENCE
 I really like this course because I have learned lots
of new and important things in this subject.
E-sports Gaming.pptx

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E-sports Gaming.pptx

  • 1. E-SPORTS GAMING Name:- Chapla Aniket ID:- D22DCE168 Branch :- Computer Engineering
  • 2. INTRODUCTION  E-Sports means electronic gaming.  A form of competition using video games.  Most commonly E-Sports take the form of organized multi-players video game competition particularly between professional players.
  • 3. History  E-Sports was developed in 1972.  First Championship of E-sports was held in 1981 in US and 10,000 Participants are Participated in this Championship.  In 2013 it was estimated that approximately 71.5 million people world wide watched E-Sports.
  • 4. E-SPORTS MARKET SIZE  The global market size was worth USD 1.17 Billion in 2021.  And expected to reach USD 5.74 Billion by 2030.
  • 5. Discover E-sports  The word E-sports is a world in itself. This is actually an organized competitive video gaming that involves teams that participate to win the cash prize.  biggest prize pool E-sports tournament in 2021 Prize is $40 million. Valve’s annual world championship in Dota 2 has broken the record for E-sports prize pools 10 years in a row.
  • 6. Top Trending E-sports Games The trend of playing video games is crossing the limit of popularity. Now there are various Esports games available for you to be a professional gaming athlete.
  • 7.  Fortnite  BGMI (BATTLEGROUND MOBIL INDIA)  Some bigger titles are “League of legends ”,”dota 2” and “counter strike Global offensive ”. These three games alone cover nearly 80% of the views of all E-Sport.
  • 8. CAREER OPPORTUNITIES • Content Creation Video Production • Event Management • Product Management • Esports Journalism • Esports Content Producer • Esports Reporter
  • 9. DISADVANTAGES • Players tend to play more because of the enjoyment , in result, it will isolate you from your family and friends for many hours. • If you got addicted, it will take awful hours of just playing. You will never realize that you are wasting your time playing instead spending it doing more productive things. • Online games don’t need physical activities and that will make you unhealthy. Sitting for hours, playing in front of the computer will make your body weak.
  • 10. OVERALL EXPERIENCE  I really like this course because I have learned lots of new and important things in this subject.