This method is great to get early feedback on your product before writing a single line of code, or coding a mock-up.
Learn to use Rapid Paper Prototyping to quickly co-create and validate products with users. Bring your ideas to life at extremely low cost. It takes the bare minimum amount of details to create a functional interface so potential users can test it. This method is great to get early feedback on your product before writing a single line of code, or coding a mock-up. Paper and ink is all you need.
5. ● Intro: Why validation matters
● Rapid Prototyping
B R E A K
● Usability Testing
● Planning Iteration
B R E A K
● First Iteration
● Showcase & Wrap Up
Our Time Together
RAPID PROTOTYPING WORKSHOP
6. ● We want to build the right product
● Validate your assumptions
● Understand users’ behavior
Why this workshop?
RAPID PROTOTYPING WORKSHOP
7. We are not the users...
Let's not forget...
We act upon hunches
based on our experience
RAPID PROTOTYPING WORKSHOP
8. Rapid Prototyping is a methodology to obtain early and
valuable feedback of your product at any stage.
Rapid Prototyping
RAPID PROTOTYPING WORKSHOP
9. * Three steps of Rapid Prototyping
Rapid Prototyping
RAPID PROTOTYPING WORKSHOP
Build a low cost
prototype
Test the prototype
with real users
Collaboratively
interpret feedback
10. * Validate your ideas before development
Validation
RAPID PROTOTYPING WORKSHOP
11. * Validate your ideas before development
Validation
RAPID PROTOTYPING WORKSHOP
15. of users abandon an app after having
just one or two bad experiences.24%
March 2018
16. Most User Experience issues in an
app are identified after its release.
March 2018
44%
17. How can we translate User Feedback into
functional Products?? ?
?
March 2018
18. Detect and fix
critical issues
Usability Test
RAPID PROTOTYPING WORKSHOP
What people say
and do
Save time and
money
19. How many users to test?
RAPID PROTOTYPING WORKSHOP
Usually 5 users are enough to spot the major issues at the
interface level.
Norman Nielsen Group:
“This lets you find almost as many usability problems as
you'd find using many more test participants.”
Source Article
23. EXERCISE # 1 B
Define the
Sections of
your App
→ Individually read the problem
definition worksheet
→ As a team think what kind of app
would solve the problem
→ Together list the amount of
sections you’ll prototype on this
workshop
10 MINS
25. EXERCISE # 2
Draw Paper
Prototypes of
Your App
30 MINUTOS
→ As a team draw the sections of
your app
→ At least 3 sections
→ Don’t forget the intro screen with
a quick fictional logo
→ Plus a splash screen with any
logo
27. Before the Test
RAPID PROTOTYPING WORKSHOP
1. Make them feel comfortable
2. Explain why are we doing this test
3. We are evaluating the product, not the user
4. “Ask me any questions but I won’t respond just yet”
5. Ask them to think out loud
28. During the Test
RAPID PROTOTYPING WORKSHOP
1. Let the user describe each screen you show. Let them talk.
2. Ask the user to describe what he expects to happen after a
particular interaction.
“What do you think will happen after you hit this button?”
3. Ask for explanations about their reasons. Ask why.
4. Don’t answer their questions… right away.
31. EXERCISE # 3
Define Tasks
to Test
5 MINUTES
→ Identify what goals you want
users to achieve on each
sections
→ Assign a moderator and note
takers
→ Get familiar with the workflow
33. EXERCISE # 4
Run the
Usability Test
25 MINUTES
→ Welcome your users
→ Introduce yourself and the
team
→ Briefly explain the activity
→ Don’t sell the app
→ Tell them you can’t answer
questions for now
35. EXERCISE # 5
Interpret
Results and
Plan Iteration
→ As a team improve your app
by correcting the issues found
→ You can add, remove, correct,
pivote
→ Use a sticky note per
improvement
5 MINUTES
37. ● How does your app work?
● What issues did you find?
● What’s your Aha! Moment
Show how good you did
38. ● Include other members of your team
● Iterate but don’t take all feedback literally
● Don’t attempt to fix all problems at once, focus on
critical errors first
● Test again, again, and again!
What would be next?
RAPID PROTOTYPING WORKSHOP
39. ● Test before you design and code
● Test any idea you may have
● Watch users in action
● Look for patterns and common issues
Key Takeaways
RAPID PROTOTYPING WORKSHOP
41. UXPin To make digital wireframes
Pop App To make paper “apps”
InVision To create visual prototypes
Moqups To create rapid wireframes
Balsamiq To create rapid wireframes
Unbounce To create landing pages
Proto.io To create rapid wireframes
Comp CC To create rapid wireframes
Sketch For hi-fi prototypes
Fluid UI For mobile prototypes
Atomic.io To create visual prototypes
Macaw For responsive prototypes
Prototypr.io Comparison of tools
Prototyping Tools
RAPID PROTOTYPING WORKSHOP
43. Useful Literature
RAPID PROTOTYPING WORKSHOP
1. Usability Testing Script by Misael
2. UX Without User Research
3. Usability Testing
4. How to Conduct a Usability Testing
5. Paper Prototyping as a Usability Testing Technique
6. 10 Usability Heuristics
7. Universal Methods of Design Book
8. UX Week 2015 Conferences Videos
9. List of Cognitive Bias
10. 10 Usability Heuristics for User Interface Design
11. The Era of Living Services by Fjord
12. Universal Methods of Design (Book)
13. The State of UX 2015/2016
14. UX Checklist Project
15. UX Service Design Tools & Techniques
16. My Best Advice for Conducting User Interviews
17. Guerrilla Research Tactics and Tools
18. The Psychologist’s View of UX Design
19. A collection of tools, links, events, methods and
deliverables from the UX Design universe
44. “Design is all
about people.”
Misael Leon
Product Designer
mleon@nearsoft.com
misaello
misaelleon
Thanks!March 2018
Sandra Vazquez
Business Developer
svazquez@nearsoft.com
sandra_daniela
sandradanielav