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WebRTC 
WEB REAL TIME COMMUNICATION 
1
What’s WebRTC? 
2 
• Web Real-Time Communication (WebRTC) is an upcoming standard that aims 
to enable real-time communication among Web browsers in a peer-to-peer 
fashion. 
• WebRTC project (opensource) aims to allow browsers to natively support 
interactive peer to peer communications and real time data collaboration. 
• Provide state of art audio/video communication stack in your browser.
Earlier Efforts 
 Many web services already use RTC, but need downloads, native apps 
or plugins. These includes Skype, Facebook (uses Skype) and Google 
Hangouts (uses Google Talk plugin). 
 Downloading, installing and updating plugins can be complex, error 
prone and annoying. 
 Plugins can be difficult to deploy, debug, troubleshoot, test and 
maintain—and may require licensing and integration with complex, 
expensive technology. 
 Integrating RTC technology with existing content, data and services 
has been difficult and time consuming, particularly on the web. 
3
Aims of WebRTC 
 State of art audio/video communication stack in your 
browser. 
 Seamless person-to-person communication. 
 Specification to achieve inter-operability among Web 
browsers. 
 Interoperability with legacy systems. 
 Low cost and highly efficient communication solution to 
enterprises. 
4
WebRTC App. Need TO 
 Get streaming audio, video or other data. 
 Get network information such as IP address and port, and 
exchange this with other WebRTC clients (known as peers). 
 Coordinate signaling communication to report errors and 
initiate or close sessions. 
 Exchange information about media and client capability, 
such as resolution and codecs. 
 Communicate streaming audio, video or data. 
5
WebRTC API 
 getUserMedia (MediaStream) 
 RTCPeerConnection 
 RTCDataChannel 
6
Security 
There are several ways a real-time communication application or plugin 
might compromise security. For example: 
 Unencrypted media or data might be intercepted en route 
between browsers, or between a browser and a server. 
 An application might record and distribute video or audio 
without the user knowing. 
 Malware or viruses might be installed alongside an apparently 
innocuous plugin or application. 
7
Current Limitations 
 Cloud Infrastructure – A server is required by WebRTC to complete four 
tasks: User discovery, Signalling and NAT/firewall traversal. 
 Native Applications – WebRTC enables real-time communication between 
web browsers. It is not a software development kit that can be used in 
native iOS or Android applications or in native desktop applications. 
 Multiparty Conferencing – WebRTC is peer-to-peer by nature which allows 
WebRTC to be extremely scalable, but it is very inefficient when setting up 
communications between more than two end users. 
 Recording – WebRTC does not support recording as of now. 
8
What is a WebSocket? 
 W3C/IETF Standard Uses the WebSocket protocol instead of HTTP. 
 Connection established by “upgrading” from HTTP to WebSocket 
protocol Runs via port 80/443 
 Proxy/Firewall friendly HTTP-compatible handshake Integrates with 
Cookie based authentication WebSockets and Secure WebSockets 
9
Technical overview 
 WebSocket enables streams of messages on top of TCP. 
 TCP alone deals with streams of bytes with no inherent concept of a 
message 
 WebSocket protocol aims to solve these problems without 
compromising security assumptions of the web. 
 WebSocket, port 80 full-duplex communication was attainable 
using Comet channels; however, Comet implementation is 
nontrivial, and due to the TCP handshake and HTTP header 
overhead, it is inefficient for small message 
10
Browser implementation 
A secure version of the WebSocket protocol is implemented in 
 Firefox 6 
 Safari 6, 
 Google Chrome 14 
 Opera 12.10 
 Internet Explorer 10 
11
WebSocket protocol handshake 
 Client request: 
GET /chat HTTP/1.1 
Host: server.example.com 
Upgrade: websocket 
Connection: Upgrade 
Sec-WebSocket-Key: x3JJHMbDL1EzLkh9GBhXDw== 
Sec-WebSocket-Protocol: chat, superchat 
Sec-WebSocket-Version: 13 
Origin: http://example.com 
12
 Server response: 
HTTP/1.1 101 Switching Protocols 
Upgrade: websocket 
Connection: Upgrade 
Sec-WebSocket-Accept: HSmrc0sMlYUkAGmm5OPpG2HaGWk= 
Sec-WebSocket-Protocol: chat 
13

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WebRCT

  • 1. WebRTC WEB REAL TIME COMMUNICATION 1
  • 2. What’s WebRTC? 2 • Web Real-Time Communication (WebRTC) is an upcoming standard that aims to enable real-time communication among Web browsers in a peer-to-peer fashion. • WebRTC project (opensource) aims to allow browsers to natively support interactive peer to peer communications and real time data collaboration. • Provide state of art audio/video communication stack in your browser.
  • 3. Earlier Efforts  Many web services already use RTC, but need downloads, native apps or plugins. These includes Skype, Facebook (uses Skype) and Google Hangouts (uses Google Talk plugin).  Downloading, installing and updating plugins can be complex, error prone and annoying.  Plugins can be difficult to deploy, debug, troubleshoot, test and maintain—and may require licensing and integration with complex, expensive technology.  Integrating RTC technology with existing content, data and services has been difficult and time consuming, particularly on the web. 3
  • 4. Aims of WebRTC  State of art audio/video communication stack in your browser.  Seamless person-to-person communication.  Specification to achieve inter-operability among Web browsers.  Interoperability with legacy systems.  Low cost and highly efficient communication solution to enterprises. 4
  • 5. WebRTC App. Need TO  Get streaming audio, video or other data.  Get network information such as IP address and port, and exchange this with other WebRTC clients (known as peers).  Coordinate signaling communication to report errors and initiate or close sessions.  Exchange information about media and client capability, such as resolution and codecs.  Communicate streaming audio, video or data. 5
  • 6. WebRTC API  getUserMedia (MediaStream)  RTCPeerConnection  RTCDataChannel 6
  • 7. Security There are several ways a real-time communication application or plugin might compromise security. For example:  Unencrypted media or data might be intercepted en route between browsers, or between a browser and a server.  An application might record and distribute video or audio without the user knowing.  Malware or viruses might be installed alongside an apparently innocuous plugin or application. 7
  • 8. Current Limitations  Cloud Infrastructure – A server is required by WebRTC to complete four tasks: User discovery, Signalling and NAT/firewall traversal.  Native Applications – WebRTC enables real-time communication between web browsers. It is not a software development kit that can be used in native iOS or Android applications or in native desktop applications.  Multiparty Conferencing – WebRTC is peer-to-peer by nature which allows WebRTC to be extremely scalable, but it is very inefficient when setting up communications between more than two end users.  Recording – WebRTC does not support recording as of now. 8
  • 9. What is a WebSocket?  W3C/IETF Standard Uses the WebSocket protocol instead of HTTP.  Connection established by “upgrading” from HTTP to WebSocket protocol Runs via port 80/443  Proxy/Firewall friendly HTTP-compatible handshake Integrates with Cookie based authentication WebSockets and Secure WebSockets 9
  • 10. Technical overview  WebSocket enables streams of messages on top of TCP.  TCP alone deals with streams of bytes with no inherent concept of a message  WebSocket protocol aims to solve these problems without compromising security assumptions of the web.  WebSocket, port 80 full-duplex communication was attainable using Comet channels; however, Comet implementation is nontrivial, and due to the TCP handshake and HTTP header overhead, it is inefficient for small message 10
  • 11. Browser implementation A secure version of the WebSocket protocol is implemented in  Firefox 6  Safari 6,  Google Chrome 14  Opera 12.10  Internet Explorer 10 11
  • 12. WebSocket protocol handshake  Client request: GET /chat HTTP/1.1 Host: server.example.com Upgrade: websocket Connection: Upgrade Sec-WebSocket-Key: x3JJHMbDL1EzLkh9GBhXDw== Sec-WebSocket-Protocol: chat, superchat Sec-WebSocket-Version: 13 Origin: http://example.com 12
  • 13.  Server response: HTTP/1.1 101 Switching Protocols Upgrade: websocket Connection: Upgrade Sec-WebSocket-Accept: HSmrc0sMlYUkAGmm5OPpG2HaGWk= Sec-WebSocket-Protocol: chat 13