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One Day Seminar at CLTT
                                                        University of British Columbia –
                                                        Vancouver (CA) – April 16, 2012




 Piagge Mobili: digital narratives
    through facebook mobile
                           Maria Ranieri
                        Department of Education,
                         University of Florence
                          maria.ranieri@unifi.it



Credits: The project has been carried out in cooperation with Isabella Bruni, PhD
Student in Communication Sciences and Social Research, and with the support
of Le Piagge’s Community (Florence, IT).
Background and definitions
Piagge Mobili is an educational project based on
mobile storytelling, a subset of 'digital storytelling',
conducted through mobile devices in combination
with social network sites.

Digital storytelling was used in California in the late
1980s to connect communities through stories.
Nowadays, it is adopted for educational purposes as a
technique to produce multimedia narratives.
Context and Participants
The project was carried out in Le Piagge, a low-income district of
  Florence (IT) with a considerable number of young people who
  are at risk of social exclusion. It was part of the Re.T.e.
  programme, one of the several initiatives promoted at informal
  level by the local community of Le Piagge.
Target: 15 children aged 11-15, most of them being second
  generation immigrants. The socio-economic status of the
  participants’ families was low, with many single parent families
Duration: February -March 2011
Research questions
The overall purpose of the research project was to promote social
  change, and to provide teens with resources for personal and
  social development. More specifically, the research project
  intended to face the following issues:

• How to help teenagers exploit their being familiar with mobile
  phones and SNS to become more active and aware users of
  digital media,
• How to develop participants’ new media literacies, particularly
  referring to multimedia production and connectivity,
• How to improve participants’ capacity for self-expression and
  their narrative skills,
• How to improve participants’ self-representations and their
  representation of the community.
Methods and procedures
We followed an action-research approach based on three cycles of
 action, involving educators and researchers in the process of
 reflection and (re)planning.
In the different cycles we adopted diverse qualitative research
  methods to collect and analyse data, paying attention especially
  to the conceptual categories of self-representation, self-
  expression, interaction, narrative, and new media literacies.
In the end, various types of data—including diaries from
  observations, documents, video recordings, photos, drawings
  and multimedia products—were collected and then organised
  into categories with labels.
Let’s start with narratives!




 The way they see themselves and their environment
The Collective Facebook Profile
The Action-Research Process
Stages           Problem           Strategies        Application        Evaluation         Reflection


Approaching      How to            Descovering       Sharing and        Projective tests   Difficulties in
mobile           stimulate self-   multimedia        commenting         Observation        narratives
functions and    expression?       practices         personal           Videorecording
narratives                                           contents
Being on the     How to prompt     Using social      Creation of        Observation      From
Net to share     teens to create   media and         mobile stories     Videorecording participation
micro-stories    stories through   group work        thorugh sms        Product analysis divide to
created by       collaboration                       and written                         involvement
SMSs                                                 story
Inventing and    How to increase Video               Dramatization      Observation        High level of
representing     teens            production and     and                Videorecording     involvement
stories          involvement in   public event       videorecordings    Product analysis   and media
                 creating stories                                       Projective tests   exploration
Criteria of      Self-representation; Self-expression; Interaction; Narrative; New media literacy
analysis
Findings from Observations
Permanence:                           Resistance:
                                      “younger children interacted
a certain discontinuity in the        mostly between themselves,
attendance but high level of          as did the older ones”
trust in educators.
                                      Evolution:
Resistance:                           “from the second stage
“some difficulties emerged            onwards, they were more
during the initial test [...] there   collaborative...even   those
was the risk of the project           who persisted in maintaining
being perceived as schooling          an attitude of refusal
and boring”                           became active over the
                                      time”
Findings from Observations
Evolution:                        Evolution:
“Facebook is the mirror of        The idea was to begin
their identity, their space for   creating the story orally by
peer interaction. That’s why      running a digital recorder
sometimes we perceived a          within the group, but two
bit of anxiety when photos        rounds were made and not
or videos were posted on the      even a word was spoken”.
profile, as if it could be a      But    then:    “we    were
threat to their reputation”       impressed that nobody
                                  wanted to record his voice,
                                  but with mobile phones they
                                  immediately got involved”
Findings from visual data


Getting the power over the media!




               Media as ambivalent resources…
Findings from drawings




  Drawings before and after the intervention
Findings from stories
Proviamo a fare una storia…              Let's try to make a story...

Cerano una volta dei ragazzi             Once upon a time there were some
                                         guys
Tre belle ragazze con fantastici capelli Three pretty girls with beautiful long
lunghi e due ragazzi pazzerelli, ma hair and two crazy boys, really nice J
molto simpatici.:)
Una ragazza bionda e due more. One girl had blonde hair and two had
Erano fidanzate tutte e tre. Andavano brown hair. They all were in a
al mare con la macchina               relationship. They were going to the
                                      sea by car

I 2 ragazzi erano sporchi               The two boys were dirty

Che facevano l'aUTOStop per andare Maybe were they hitchhiking to go to
                           

al mare a darsi una pulita?
Non ho the sea and wash themselves? I have
niente per te.                     nothing to say
Pur non avendo niente x loro, While not having anything for them,
arrivarono al mare e fecero il bagno… they arrived to the sea and
Nudi!                                 bathed...naked!
                             Transcript via sms story
Findings from stories
C’era una volta un bambino rumeno non There was once a Romanian child who was
integrato nella comunità per colpa di un not integrated into the community because
vecchio.                                 of an old man.

Il vecchio si approfittava della sua stupidità The old man took advantage of his stupidity
e pensava che le cose che diceva fossero and thought to say the right things.
giuste.

Spesso il bambino litigava con il vecchio,    Often the child argued with the old man,
prendeva e andava via, ma poi tornava per     and he went away, but after he came back
chiedere delle spiegazioni: “ ma perché mi    to ask for some explanations, he said: “Why
tratti così?”                                 are you treating me so badly?”.

perché io non o mai avuto dei figli percio ti “Because I never had children, so I treat you
tatto in questa magniera                      like this”.

"ma fai male a comportarti così con me".      “But you are wrong to treat me like this”

(e alla fine morì d’infarto).                 (and eventually he died of a heart attack).

Ma poi ando al ospedale e i medici lo But then he went to the hospital and the
salvarono con una cura miracolosa per i doctors saved him with a miraculous cure,
vecchi solo per i vecchi.               just for old people.

Il bambino lo andò a salutare all’ospedale The child went to visit him in the hospital,
portandogli dei fiori.                     bringing some flowers.

                                Transcript written story
Final production




  The Young and the Old Men
Discussion
Three main results regarding the potential of mobile storytelling
  for self-expression and participation
• From non-visibility to exploitation of the camera to shoot each
  other, to investigate their bodies, to reflect and be reflected;
• From silence to the use of mobile phones to take pictures, write
  sentences and discover cell phone’s affordances;
• Laconicism and misspelling testifies children’s linguistic
  difficulties. In certain situations, the use of digital media can
  reinforce pre-existing divides and this suggests that there is a
  strong requirement for public education to take a much more
  active role (both in formal and informal contexts) in balancing
  inequalities.
Limitations and developments
The study has number of limitations:
• it involved a few group of teens for a relatively short time; then,
  the research results cannot be generalysed;
• it did not evaluate the indirect impact of the intervention on
  pupils’ performance at school;
• it did not analyse the social benefits of the experience for the
  children and their families.

Further action-research projects should be conducted in a similar
  vein to increase parents involvement and evaluate the impact of
  the intervention on the long run.
Another area of interest is the study of the impact of ‘textese’
  practice on old and new literacies.
For further information
This talk is based on:

Ranieri M., Bruni I. (under review), Mobile storytelling and
 informal education in a suburban area: A qualitative study
 on the potential of digital narratives for young second
 generation of immigrants. Learning, Media and
 Technology.
References
Buckingham, D., ed. 2007. Youth, Identity, and Digital Media.
  Cambridge, MA: MIT Press.
Caron, A., and L. Caronia. 2007. Moving Cultures: Mobile
  communication in everyday life. Montreal: McGill-Queen’s
  University Press.
Pachler, N., B. Bachmair, and J. Cook. 2010. Mobile learning:
  structures, agency, practices. New York: Springer.
Papacharissi, Z. 2011. A networked self: Identity, community and
  culture on social network sites, New York-London: Routledge.
Rheingold, H. 2008. Using Participatory Media and Public Voice to
  Encourage Civic Engagement. In W. L. Bennett 2008, 97–118.
One Day Seminar at CLTT
                                                        University of British Columbia –
                                                        Vancouver (CA) – April 16, 2012




                          Thank you!

                           Maria Ranieri
                        Department of Education,
                         University of Florence
                          maria.ranieri@unifi.it



Credits: The project has been carried out in cooperation with Isabella Bruni, PhD
Student in Communication Sciences and Social Research, and with the support
of Le Piagge’s Community (Florence, IT).

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Piagge Mobili: Digital Storytelling Through Facebook Mobile

  • 1. One Day Seminar at CLTT University of British Columbia – Vancouver (CA) – April 16, 2012 Piagge Mobili: digital narratives through facebook mobile Maria Ranieri Department of Education, University of Florence maria.ranieri@unifi.it Credits: The project has been carried out in cooperation with Isabella Bruni, PhD Student in Communication Sciences and Social Research, and with the support of Le Piagge’s Community (Florence, IT).
  • 2. Background and definitions Piagge Mobili is an educational project based on mobile storytelling, a subset of 'digital storytelling', conducted through mobile devices in combination with social network sites. Digital storytelling was used in California in the late 1980s to connect communities through stories. Nowadays, it is adopted for educational purposes as a technique to produce multimedia narratives.
  • 3. Context and Participants The project was carried out in Le Piagge, a low-income district of Florence (IT) with a considerable number of young people who are at risk of social exclusion. It was part of the Re.T.e. programme, one of the several initiatives promoted at informal level by the local community of Le Piagge. Target: 15 children aged 11-15, most of them being second generation immigrants. The socio-economic status of the participants’ families was low, with many single parent families Duration: February -March 2011
  • 4.
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  • 8. Research questions The overall purpose of the research project was to promote social change, and to provide teens with resources for personal and social development. More specifically, the research project intended to face the following issues: • How to help teenagers exploit their being familiar with mobile phones and SNS to become more active and aware users of digital media, • How to develop participants’ new media literacies, particularly referring to multimedia production and connectivity, • How to improve participants’ capacity for self-expression and their narrative skills, • How to improve participants’ self-representations and their representation of the community.
  • 9. Methods and procedures We followed an action-research approach based on three cycles of action, involving educators and researchers in the process of reflection and (re)planning. In the different cycles we adopted diverse qualitative research methods to collect and analyse data, paying attention especially to the conceptual categories of self-representation, self- expression, interaction, narrative, and new media literacies. In the end, various types of data—including diaries from observations, documents, video recordings, photos, drawings and multimedia products—were collected and then organised into categories with labels.
  • 10. Let’s start with narratives! The way they see themselves and their environment
  • 12. The Action-Research Process Stages Problem Strategies Application Evaluation Reflection Approaching How to Descovering Sharing and Projective tests Difficulties in mobile stimulate self- multimedia commenting Observation narratives functions and expression? practices personal Videorecording narratives contents Being on the How to prompt Using social Creation of Observation From Net to share teens to create media and mobile stories Videorecording participation micro-stories stories through group work thorugh sms Product analysis divide to created by collaboration and written involvement SMSs story Inventing and How to increase Video Dramatization Observation High level of representing teens production and and Videorecording involvement stories involvement in public event videorecordings Product analysis and media creating stories Projective tests exploration Criteria of Self-representation; Self-expression; Interaction; Narrative; New media literacy analysis
  • 13. Findings from Observations Permanence: Resistance: “younger children interacted a certain discontinuity in the mostly between themselves, attendance but high level of as did the older ones” trust in educators. Evolution: Resistance: “from the second stage “some difficulties emerged onwards, they were more during the initial test [...] there collaborative...even those was the risk of the project who persisted in maintaining being perceived as schooling an attitude of refusal and boring” became active over the time”
  • 14. Findings from Observations Evolution: Evolution: “Facebook is the mirror of The idea was to begin their identity, their space for creating the story orally by peer interaction. That’s why running a digital recorder sometimes we perceived a within the group, but two bit of anxiety when photos rounds were made and not or videos were posted on the even a word was spoken”. profile, as if it could be a But then: “we were threat to their reputation” impressed that nobody wanted to record his voice, but with mobile phones they immediately got involved”
  • 15. Findings from visual data Getting the power over the media! Media as ambivalent resources…
  • 16. Findings from drawings Drawings before and after the intervention
  • 17. Findings from stories Proviamo a fare una storia… Let's try to make a story... Cerano una volta dei ragazzi Once upon a time there were some guys Tre belle ragazze con fantastici capelli Three pretty girls with beautiful long lunghi e due ragazzi pazzerelli, ma hair and two crazy boys, really nice J molto simpatici.:) Una ragazza bionda e due more. One girl had blonde hair and two had Erano fidanzate tutte e tre. Andavano brown hair. They all were in a al mare con la macchina relationship. They were going to the sea by car 
I 2 ragazzi erano sporchi The two boys were dirty Che facevano l'aUTOStop per andare Maybe were they hitchhiking to go to 
 al mare a darsi una pulita?
Non ho the sea and wash themselves? I have niente per te. nothing to say Pur non avendo niente x loro, While not having anything for them, arrivarono al mare e fecero il bagno… they arrived to the sea and Nudi! bathed...naked! Transcript via sms story
  • 18. Findings from stories C’era una volta un bambino rumeno non There was once a Romanian child who was integrato nella comunità per colpa di un not integrated into the community because vecchio. of an old man. Il vecchio si approfittava della sua stupidità The old man took advantage of his stupidity e pensava che le cose che diceva fossero and thought to say the right things. giuste. Spesso il bambino litigava con il vecchio, Often the child argued with the old man, prendeva e andava via, ma poi tornava per and he went away, but after he came back chiedere delle spiegazioni: “ ma perché mi to ask for some explanations, he said: “Why tratti così?” are you treating me so badly?”. perché io non o mai avuto dei figli percio ti “Because I never had children, so I treat you tatto in questa magniera like this”. "ma fai male a comportarti così con me". “But you are wrong to treat me like this” (e alla fine morì d’infarto). (and eventually he died of a heart attack). Ma poi ando al ospedale e i medici lo But then he went to the hospital and the salvarono con una cura miracolosa per i doctors saved him with a miraculous cure, vecchi solo per i vecchi. just for old people. Il bambino lo andò a salutare all’ospedale The child went to visit him in the hospital, portandogli dei fiori. bringing some flowers. Transcript written story
  • 19. Final production The Young and the Old Men
  • 20. Discussion Three main results regarding the potential of mobile storytelling for self-expression and participation • From non-visibility to exploitation of the camera to shoot each other, to investigate their bodies, to reflect and be reflected; • From silence to the use of mobile phones to take pictures, write sentences and discover cell phone’s affordances; • Laconicism and misspelling testifies children’s linguistic difficulties. In certain situations, the use of digital media can reinforce pre-existing divides and this suggests that there is a strong requirement for public education to take a much more active role (both in formal and informal contexts) in balancing inequalities.
  • 21. Limitations and developments The study has number of limitations: • it involved a few group of teens for a relatively short time; then, the research results cannot be generalysed; • it did not evaluate the indirect impact of the intervention on pupils’ performance at school; • it did not analyse the social benefits of the experience for the children and their families. Further action-research projects should be conducted in a similar vein to increase parents involvement and evaluate the impact of the intervention on the long run. Another area of interest is the study of the impact of ‘textese’ practice on old and new literacies.
  • 22. For further information This talk is based on: Ranieri M., Bruni I. (under review), Mobile storytelling and informal education in a suburban area: A qualitative study on the potential of digital narratives for young second generation of immigrants. Learning, Media and Technology.
  • 23. References Buckingham, D., ed. 2007. Youth, Identity, and Digital Media. Cambridge, MA: MIT Press. Caron, A., and L. Caronia. 2007. Moving Cultures: Mobile communication in everyday life. Montreal: McGill-Queen’s University Press. Pachler, N., B. Bachmair, and J. Cook. 2010. Mobile learning: structures, agency, practices. New York: Springer. Papacharissi, Z. 2011. A networked self: Identity, community and culture on social network sites, New York-London: Routledge. Rheingold, H. 2008. Using Participatory Media and Public Voice to Encourage Civic Engagement. In W. L. Bennett 2008, 97–118.
  • 24. One Day Seminar at CLTT University of British Columbia – Vancouver (CA) – April 16, 2012 Thank you! Maria Ranieri Department of Education, University of Florence maria.ranieri@unifi.it Credits: The project has been carried out in cooperation with Isabella Bruni, PhD Student in Communication Sciences and Social Research, and with the support of Le Piagge’s Community (Florence, IT).