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GRAPHIC
EXPRESSION
Lesson 2. 1st term
Perspective in drawings
• We use projection drawings to represent 3D
objects in two dimensions (our paper)
• There are two types of projections:
Cylindrical (Orthogonal)
Conic
•No distorsion

•Vanishing point (VP) far away

•Objects are distorted in the
same way our eyes see them
•Vanishing point close

(x, y, z)

VP

VP
First angle projection
• Cylindrical projection composed of three
views (taken from very far away) of the
object:
front

side

top
First angle projection:
result
front

top

side
Oblique projection
• We represent one of
the faces (mathing
with X and Y axis) in
true dimension and
the others are
distorted.
Y
Z

X
Representing objects in
oblique projection
We have to consider the X, Y and
Z axis.
We first draw the front face of
the figure (X and Y axis
Then we draw the sides
corresponding with the z axis
with a reduction coefficient of
1/2
We finally close the figure
with the lines corresponding
to the back of the figure

Y
Z

X
Axonometric projection
_ Isometric projection
• Axonometric projection shows an object from the corner so
we see its three sides
• Objects seem distorted because the same scale is used for
all features
• One axis is drawn vertical and the others are at an angle.

120º

120º
120º
Isometric projection
Drawing objects in
isometric projection
We draw according the axis at 120º
angles
We first draw a figure’s corner

120º

120º
120º

Second we draw the lines which
correspond to the sides next to the
corner, corresponding with Z axis
Then we draw the lines corresponding
to the left and rigth corners
We first draw a figure’s corner

Isometric projection
Two point perspective
Draw an horizontal line across the page
and mark two vanishing points: VP1 and VP2
 Draw one corner of the box: vertical line
Draw the construction lines from the top
and the botton of the corner to the
vanishing point
 Draw two vertical lines corresponding to
the left and rigth corners. They go from
the top to the botton lines
Draw the last construction lines from the
top and the botton of the other corners
Complete the box using the construction
lines

VP1

VP 2
Single point perspective
First draw the front of the cube. Then
add a vanishing point (X)
Draw thin construction lines from each
corner to the vanishing point
Draw the lines which correspond to the
back of the figure
Draw the rest of the figure over the
segments of the construction lines

VP
Dimensioning

• To dimension means “to indicate the real
size of an object in its drawing”
70

25

50

45
Scale
Magnitudes and units
• Magnitude is a physical
property which we can
measure / determine /
quantify: i.e: length,
mass,…
• Units are the symbols
which go after a number
and identify the
magnitude we refer to
Types of magnitudes
• Fundamental: we can express or determine
them with a direct measurement: there
are seven: mass (M), length (L), time (t)
• Derived (derivadas): they are obtained by
combining the fundamental magnitudes:
force, volume, surface…

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Graphic expression

  • 2. Perspective in drawings • We use projection drawings to represent 3D objects in two dimensions (our paper) • There are two types of projections: Cylindrical (Orthogonal) Conic •No distorsion •Vanishing point (VP) far away •Objects are distorted in the same way our eyes see them •Vanishing point close (x, y, z) VP VP
  • 3. First angle projection • Cylindrical projection composed of three views (taken from very far away) of the object: front side top
  • 5. Oblique projection • We represent one of the faces (mathing with X and Y axis) in true dimension and the others are distorted. Y Z X
  • 6. Representing objects in oblique projection We have to consider the X, Y and Z axis. We first draw the front face of the figure (X and Y axis Then we draw the sides corresponding with the z axis with a reduction coefficient of 1/2 We finally close the figure with the lines corresponding to the back of the figure Y Z X
  • 7. Axonometric projection _ Isometric projection • Axonometric projection shows an object from the corner so we see its three sides • Objects seem distorted because the same scale is used for all features • One axis is drawn vertical and the others are at an angle. 120º 120º 120º Isometric projection
  • 8. Drawing objects in isometric projection We draw according the axis at 120º angles We first draw a figure’s corner 120º 120º 120º Second we draw the lines which correspond to the sides next to the corner, corresponding with Z axis Then we draw the lines corresponding to the left and rigth corners We first draw a figure’s corner Isometric projection
  • 9. Two point perspective Draw an horizontal line across the page and mark two vanishing points: VP1 and VP2  Draw one corner of the box: vertical line Draw the construction lines from the top and the botton of the corner to the vanishing point  Draw two vertical lines corresponding to the left and rigth corners. They go from the top to the botton lines Draw the last construction lines from the top and the botton of the other corners Complete the box using the construction lines VP1 VP 2
  • 10. Single point perspective First draw the front of the cube. Then add a vanishing point (X) Draw thin construction lines from each corner to the vanishing point Draw the lines which correspond to the back of the figure Draw the rest of the figure over the segments of the construction lines VP
  • 11. Dimensioning • To dimension means “to indicate the real size of an object in its drawing” 70 25 50 45
  • 12. Scale
  • 13. Magnitudes and units • Magnitude is a physical property which we can measure / determine / quantify: i.e: length, mass,… • Units are the symbols which go after a number and identify the magnitude we refer to
  • 14. Types of magnitudes • Fundamental: we can express or determine them with a direct measurement: there are seven: mass (M), length (L), time (t) • Derived (derivadas): they are obtained by combining the fundamental magnitudes: force, volume, surface…