2. Perspective in drawings
• We use projection drawings to represent 3D
objects in two dimensions (our paper)
• There are two types of projections:
Cylindrical (Orthogonal)
Conic
•No distorsion
•Vanishing point (VP) far away
•Objects are distorted in the
same way our eyes see them
•Vanishing point close
(x, y, z)
VP
VP
3. First angle projection
• Cylindrical projection composed of three
views (taken from very far away) of the
object:
front
side
top
5. Oblique projection
• We represent one of
the faces (mathing
with X and Y axis) in
true dimension and
the others are
distorted.
Y
Z
X
6. Representing objects in
oblique projection
We have to consider the X, Y and
Z axis.
We first draw the front face of
the figure (X and Y axis
Then we draw the sides
corresponding with the z axis
with a reduction coefficient of
1/2
We finally close the figure
with the lines corresponding
to the back of the figure
Y
Z
X
7. Axonometric projection
_ Isometric projection
• Axonometric projection shows an object from the corner so
we see its three sides
• Objects seem distorted because the same scale is used for
all features
• One axis is drawn vertical and the others are at an angle.
120º
120º
120º
Isometric projection
8. Drawing objects in
isometric projection
We draw according the axis at 120º
angles
We first draw a figure’s corner
120º
120º
120º
Second we draw the lines which
correspond to the sides next to the
corner, corresponding with Z axis
Then we draw the lines corresponding
to the left and rigth corners
We first draw a figure’s corner
Isometric projection
9. Two point perspective
Draw an horizontal line across the page
and mark two vanishing points: VP1 and VP2
Draw one corner of the box: vertical line
Draw the construction lines from the top
and the botton of the corner to the
vanishing point
Draw two vertical lines corresponding to
the left and rigth corners. They go from
the top to the botton lines
Draw the last construction lines from the
top and the botton of the other corners
Complete the box using the construction
lines
VP1
VP 2
10. Single point perspective
First draw the front of the cube. Then
add a vanishing point (X)
Draw thin construction lines from each
corner to the vanishing point
Draw the lines which correspond to the
back of the figure
Draw the rest of the figure over the
segments of the construction lines
VP
13. Magnitudes and units
• Magnitude is a physical
property which we can
measure / determine /
quantify: i.e: length,
mass,…
• Units are the symbols
which go after a number
and identify the
magnitude we refer to
14. Types of magnitudes
• Fundamental: we can express or determine
them with a direct measurement: there
are seven: mass (M), length (L), time (t)
• Derived (derivadas): they are obtained by
combining the fundamental magnitudes:
force, volume, surface…