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/ introduction section
3
Design Sprint
⢠From Google Venture
⢠Help Hundreds of Startup in GV
Portfolio test their ideas and build
products
⢠Used by innovative companies
outside of GV
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Under what condition
Design sprint is good
for?
⢠High Stakes
⢠Not enough time
⢠Stuck
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10
Sketch Map
⢠Identify Characters (customer, player)
⢠Start at the end
⢠Draw user journey, interaction with product
⢠Pessimistic Mode: Write questions/
challenges
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Ask Expert
⢠Expert talk about problem, and share their
experien (15 minutes)
⢠People listen and take notes
⢠Update the maps and long term goals
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How Might We?
⢠Take note and reframe to HMW format
⢠HMW: change from problem to
Opportunities
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How Might We? - Vote
⢠Everyone put the HMW on the wall
⢠Sort them into themes
⢠Each person 2 dots to vote
⢠Decider 4 dots
⢠Vote Silently
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Pick target
⢠Put HMW to the map
⢠Identify most interesting area, step,
customer
⢠Team can weight in
⢠Decider make the final call
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Lightning Demo
⢠Showcase great existing solutions, each 3
minutes
⢠One person demonstrate
⢠One person capture the good ideas
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Sketching
⢠Everyone Sketch out their own idea
⢠Following 4 Steps sketching exercises:
⢠Take notes (20 minutes)
⢠Write down good ideas
⢠Crazy 8: Sketch
⢠Sketch 3 part Storyboard
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Recruit customer for Friday test
⢠Put some one in charge
⢠Recruit from Facebook/Friends
⢠Screening suitable candidate
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Key Ideas
⢠Remix and improve. Every great invention is built on existing
idea
⢠Anyone can sketch Most solution sketches are just rectangles
and words
⢠Concrete beats abstract Use sketches to turn abstract ideas into
concrete solutions that can be assessed by others
⢠Work alone together. Group brainstorms donât work. Instead,
give each person time to develop solutions on his or her own.
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Sticky Decisions
⢠Putting all the sketch on the walls and
review silently
⢠Vote on interesting sketch, 3 dots per
person
⢠Then choose cluster
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Sketches Critique
⢠Discuss each ideas for 3 minutes
⢠Ask Idea Owner, if anything missing,
why they did what they did.
⢠Let everyone choose (silently) their
favorite sketches, then all at once put
on sketches
⢠Decider pick 3 solutions
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Storyboard
⢠Draw a grid of 15 square/rectangles to
represent the complete storyboard
⢠Move Sketch to relevant sections
⢠Fill in details if needed, but resist new
idea
⢠Finished stories board should provide
enough detail for prototy (5 to 15
steps)
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Prototype Mindset
⢠Look like end product but not
functional
⢠Most product can be prototype
⢠Pick the right tools
⢠Digital: Keynotes, PowerPoint,
InVision
⢠Physical: Modify similar products,
3D printing, Lego, etc
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Divide and Conquer
⢠Makers: Designer or Engineers
⢠Stitcher: Good with integrating things
together, details-oriented
⢠Writer: write content for the product
⢠Assets collector: scour the web, existing
products, to find assets to help maker
⢠Interviewer: Write interview script and
prepare for Friday Interview
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Stitching together and Trial Run
⢠Stitching things togethers, go through all copy, details and interaction
⢠Then Do a trial run, final Bug fixing
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Key Ideas
⢠Prototype mindset You can prototype anything. Prototypes
are disposable. Build just enough to learn, but not more. The
prototype must appear real
⢠Goldilocks quality. Create a prototype with just enough
quality to evoke honest reactions from customers.Concrete
beats abstract
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Interview & Watch together
⢠Two Room
⢠Watch together and take notes
⢠Write down interesting finding
⢠Reaction of interviewee
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During interview
⢠5-Acts Interview
⢠Some good tips for Interviewer:
⢠Make customer comfortable
⢠Ask Open-ended questions
⢠Curious, be fascinated
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After interview
⢠Stick up notes on whiteboard
⢠Quickly discuss interview, but avoid
drawing conclusion
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At the end of the day
⢠Look for patterns: read silently, write down patterns, label
(neutral, positive, negative)
⢠Wrap up: Review long term goals, questions and answers to
them
⢠Decide what to do after that: Build product? Kill it, or do a
follow up sprint
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Key Ideas
⢠Five is magic number: 5 interview should review 85% of
potential issues
⢠Watch together and learn together. Create a prototype with
just enough quality to evoke honest reactions from
customers.Concrete beats abstract