This document discusses factors that promote user acceptance of products and emphasizes a user-centric approach to design. It defines a user as a customer who selects, receives, applies, and potentially retains an offered product. A user's scope of awareness is shaped by their predispositions and is defined through presence, proof, convenience and preference. An effective offer coincides with a user's scope of awareness by prioritizing critical prerequisites for acceptance identified through their behaviors, predispositions, and points of view. Affinity relates to a user's expressed needs while attraction reflects their appetites, and effective offers balance both to achieve overall acceptance.
2. Overview
The following shows, as a diagnostic aid, what factors allow or promote User-acceptance
of proposed and offered products, and where the influence of those factors is strongest.
Emphasizing those factors during production design and provision is the main idea referred
to as being “User-centric”.
“Centricity” is a matter of explicit priorities.
To understand, cultivate and intentionally harvest acceptance based on user-centricity, it is
necessary to recognize what has priority to Users and why.
User-centricity succeeds when, in the moment, a balance between a User’s need and
appetite results in acceptance of the provider’s offer.
3. What is a User
To make a “user” central to the production and provision of an offering, there first must be
a representation of the User that distinguishes it from other independent variables in the
production and provision formulas.
By definition, a deliberate production of anything will always include the resource, method,
output and objective that was used to initiate, proceed and complete the presumed item,
activity or condition desired.
As a rule, the term “User” refers to something different and separate from all of that.
A User is a customer or consumer whose primary behaviors are to select, receive, apply,
and possibly retain the “deliverable” or sharable results (i.e., the offering) of the
production.
5. The Who Cares Test
“Centricity” refers to actually making any “critical” prerequisite a higher priority of
production and provision, compared to other kinds of priorities.
If the probability (expectation) is high that something will be a decisive prerequisite to
acceptance, then the design aspect of the production and provision will emphasize
elements of production and provision that support the higher priority (i.e., “production
value”) of that prerequisite. The priority makes the prerequisites terms of acceptance.
Example: potentially, “when” and “why” can be most decisive in the case of a given User.
Design can treat them as critical prerequisites in order to maximize the probability of the
offering’s acceptance.
Other factors, although less important, can also be handled as prerequisites to assure that
the customer or consumer’s scope of awareness is not under-addressed.
The producer wants the scope of the offer to coincide well with the user’s scope of
awareness.