SlideShare uma empresa Scribd logo
1 de 3
1
Assignment brief
Qualification Level 3 Extended Diploma in Creative Media Production – GAMES DESIGN Y1
Unit number and title L3 Unit 73 Sound for Computer Games – Partial
L3 Unit 2 Communication Skills for Creative Media Production - Partial
Start date Monday 06/05/2014
Deadline Friday 06/06/2014
Assessor name Iain Goodyear
Assignment title Unit 73 IG3–PROGRAMMING SOUND ASSETS TO A GAME
The purpose of this assignment is to:
Learning Outcome 4 - Be able to apply sound assets to a computer game following industry practice
Scenario
Sucker Punch, a leading PlayStation games developer, has produced a series of new downloadable computer games for
PlayStation Network and is hiring sound designers to programme sound track assets into game content.
You are tasked with the completion of soundtrack asset programming for one game. It is expected that your extensive
experience of sound asset production will equip you with the access to appropriate sound effects and music libraries.
Good luck.
2
Tasks Grading Criteria Mapping
1.
Select sound effects and music that you have produced which you will programme into a game you
have produced as part of your Unit 70 Computer Game Engines unit.
Each sound must be blogged on your Unit 73 IG3 blog as an embedded SoundCloud file. Each
uploaded sound must be accompanied by a short explanation that describes what the sound will be
used for within your game i.e. an explosion.
For this blog post you must use the title Sounds I will Programme Into my Game.
Unit 73 P4/M4/D4
2.
You must produce a series of annotated print screens that clearly describe the process you have
followed to program sounds that you have produced into your computer game via either Unity or
Game Maker.
Your annotated process of programming sounds to your game must be uploaded to your Slide
Share account and embedded into a blog post on your Unit 73 IG3 blog using the title Programming
My Sounds Into my Game.
Unit 73 P4/M4/D4
Unit 2 P2/M2/D2
3.
You must produce a desktop screen captured 1 to 2 minute video that shows the gameplay of your
produced game. This clip must include a clear, good quality soundtrack comprising of music and
sound effects that you have produced and programmed into your game.
Your screen captured clip of gameplay must be uploaded to your YouTube account and embedded
to a blog post using the title Gameplay Footage of my Game with Soundtrack.
Unit 73 P4/M4/D4
Sources of information
This brief has been verified as being fit for purpose
Iain Goodyear
Date
Date
3
Unit 73 Sound for computer games
P1 describe uses of sound
and music in games using
some subject terminology
appropriately
M1 explain use of sound
and music in games with
reference to detailed
illustrative examples and
with generally correct use of
subject terminology
D1 comprehensively explain use
of sound and music in games
with elucidated examples
and consistently using subject
terminology correctly
P2 describe methods and
principles of sound design
and production using
some subject terminology
appropriately
M2 explain methods and
principles of sound design and
production with reference to
detailed illustrative examples
and with generally correct
use of subject terminology
D2 comprehensively explain
methods and principles of
sound design and production
with elucidated examples
and consistently using subject
terminology correctly
P3 create sound assets for a
computer game following
industry practice, working
within appropriate
conventions and with some
assistance
[CT; SM]
M3 create sound assets for a
computer game working to
a good technical standard
following industry practice,
showing some imagination
and with only occasional
assistance
D3 create sound assets for a
computer game working to a
technical quality that reflects
near-professional standards
following industry practice,
showing creativity and flair
and working independently
to professional expectations
P4 apply sound assets to a
computer game following
industry practice, working
within appropriate
conventions and with some
assistance.
[CT; RL]
M4 apply sound assets to a
computer game working to
a good technical standard
following industry practice,
showing some imagination
and with only occasional
assistance.
D4 apply sound assets to a
computer game working to a
technical quality that reflects
near-professional standards
following industry practice,
showing creativity and flair
and working independently
to professional expectations.
Unit 2 Communication Skills for Creative Media Production (Level 3)
P1: use appropriate techniques to
extract relevant information from
written sources
M1: use appropriate techniques to
extract information from written
sources with some precision
D1: use appropriate techniques to
extract comprehensive information
from written sources
P2: present a media production
report which conveys relevant
information[IE]
M2: present a structured and
detailed media production
report which conveys
information and explains
conclusions with clarity
D2: present a well-structured and
substantial media production report
which conveys information with
precise exemplification and justifies
conclusions with supporting
arguments
P3: review reports to make changes
with occasional beneficial effects
[RL]
M3: review reports to make
changes with frequent
beneficial effects
D3: review reports to make
changes with consistently
beneficial effects
P4: deploy and manage appropriate
technology to pitch a media
production proposal [SM]
M4: deploy and manage
technology to pitch a media
production proposal effectively and
with some
imagination
D4: deploy and manage
technology to pitch a media
production proposal with
creativity and flair and to
near-professional standards
P5: employ appropriate forms of
address in a media production pitch
to communicate ideas [CT]
M5: employ forms of address in a
media production pitch
to communicate ideas
effectively
D5: employ forms of address in a
media production pitch with flair to
communicate ideas with impact
:PLTS: This summary references where applicable, in the square brackets, the elements of the personal,
learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate
effective application of the referenced elements of the skills.

Mais conteúdo relacionado

Destaque

Educational game pitch
Educational game pitchEducational game pitch
Educational game pitchBrandon Wilton
 
Game Industry Advertising - Alienware alpha console launch pitch - Ben Rosie
Game Industry Advertising - Alienware alpha console launch pitch - Ben RosieGame Industry Advertising - Alienware alpha console launch pitch - Ben Rosie
Game Industry Advertising - Alienware alpha console launch pitch - Ben RosieBen Rosie
 
Game Pitch review
Game Pitch reviewGame Pitch review
Game Pitch review07Shayman
 
Massive Cross-platform game pitch
Massive Cross-platform game pitchMassive Cross-platform game pitch
Massive Cross-platform game pitchAlexander Malin
 
Game xplain pitch deck 8-16-10
Game xplain   pitch deck 8-16-10Game xplain   pitch deck 8-16-10
Game xplain pitch deck 8-16-10GameXplain
 
Job well done game pitch - Startup Weekend Dunedin 2016
Job well done game pitch - Startup Weekend Dunedin 2016Job well done game pitch - Startup Weekend Dunedin 2016
Job well done game pitch - Startup Weekend Dunedin 2016nzangels
 
Indie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck templateIndie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck templatePaul Gray
 
Usability Conversion Optimization for the Eye
Usability Conversion Optimization for the EyeUsability Conversion Optimization for the Eye
Usability Conversion Optimization for the EyeAngie Schottmuller
 
Beyond Gamification: 7 Core Concepts for Creating Compelling Products
Beyond Gamification: 7 Core Concepts for Creating Compelling Products Beyond Gamification: 7 Core Concepts for Creating Compelling Products
Beyond Gamification: 7 Core Concepts for Creating Compelling Products Amy Jo Kim
 
The Epic Collision of Marketing & Technology
The Epic Collision of Marketing & TechnologyThe Epic Collision of Marketing & Technology
The Epic Collision of Marketing & Technologyion interactive
 

Destaque (11)

Educational game pitch
Educational game pitchEducational game pitch
Educational game pitch
 
Game Industry Advertising - Alienware alpha console launch pitch - Ben Rosie
Game Industry Advertising - Alienware alpha console launch pitch - Ben RosieGame Industry Advertising - Alienware alpha console launch pitch - Ben Rosie
Game Industry Advertising - Alienware alpha console launch pitch - Ben Rosie
 
Game Pitch review
Game Pitch reviewGame Pitch review
Game Pitch review
 
Pitch Game Presentation
Pitch Game PresentationPitch Game Presentation
Pitch Game Presentation
 
Massive Cross-platform game pitch
Massive Cross-platform game pitchMassive Cross-platform game pitch
Massive Cross-platform game pitch
 
Game xplain pitch deck 8-16-10
Game xplain   pitch deck 8-16-10Game xplain   pitch deck 8-16-10
Game xplain pitch deck 8-16-10
 
Job well done game pitch - Startup Weekend Dunedin 2016
Job well done game pitch - Startup Weekend Dunedin 2016Job well done game pitch - Startup Weekend Dunedin 2016
Job well done game pitch - Startup Weekend Dunedin 2016
 
Indie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck templateIndie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck template
 
Usability Conversion Optimization for the Eye
Usability Conversion Optimization for the EyeUsability Conversion Optimization for the Eye
Usability Conversion Optimization for the Eye
 
Beyond Gamification: 7 Core Concepts for Creating Compelling Products
Beyond Gamification: 7 Core Concepts for Creating Compelling Products Beyond Gamification: 7 Core Concepts for Creating Compelling Products
Beyond Gamification: 7 Core Concepts for Creating Compelling Products
 
The Epic Collision of Marketing & Technology
The Epic Collision of Marketing & TechnologyThe Epic Collision of Marketing & Technology
The Epic Collision of Marketing & Technology
 

Semelhante a Unit 73 IG3 Assignment Programming Sound Assets to a Game

IG3 Assignment Brief
IG3 Assignment BriefIG3 Assignment Brief
IG3 Assignment BriefRyanHayden521
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1 Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1 DarylBatesGames
 
Unit 73 IG3 Assignment Brief
Unit 73 IG3 Assignment BriefUnit 73 IG3 Assignment Brief
Unit 73 IG3 Assignment BriefSamDuxburyGDS
 
Unit 73 IG3 assignment programming sound assets to a game
Unit 73 IG3 assignment programming sound assets to a gameUnit 73 IG3 assignment programming sound assets to a game
Unit 73 IG3 assignment programming sound assets to a gameStuart_Preston
 
Ig3 Assignment Brief
Ig3 Assignment BriefIg3 Assignment Brief
Ig3 Assignment Briefwallinplanet
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1terry96
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Kalen612
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Deightonater
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1JoshCollege
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2halo4robo
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Toby_Turner_ecc
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2halo4robo
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2BatmanGrunt
 

Semelhante a Unit 73 IG3 Assignment Programming Sound Assets to a Game (13)

IG3 Assignment Brief
IG3 Assignment BriefIG3 Assignment Brief
IG3 Assignment Brief
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1 Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 IG3 Assignment Brief
Unit 73 IG3 Assignment BriefUnit 73 IG3 Assignment Brief
Unit 73 IG3 Assignment Brief
 
Unit 73 IG3 assignment programming sound assets to a game
Unit 73 IG3 assignment programming sound assets to a gameUnit 73 IG3 assignment programming sound assets to a game
Unit 73 IG3 assignment programming sound assets to a game
 
Ig3 Assignment Brief
Ig3 Assignment BriefIg3 Assignment Brief
Ig3 Assignment Brief
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 

Mais de MagicalPotato9000

Mais de MagicalPotato9000 (20)

Production Log for Art
Production Log for ArtProduction Log for Art
Production Log for Art
 
Progress Update
Progress UpdateProgress Update
Progress Update
 
Production Log for HA12 - Marionette
Production Log for HA12 - MarionetteProduction Log for HA12 - Marionette
Production Log for HA12 - Marionette
 
HA12 Marionette Brief
HA12 Marionette BriefHA12 Marionette Brief
HA12 Marionette Brief
 
HA12 - Marionette Brief
HA12 - Marionette BriefHA12 - Marionette Brief
HA12 - Marionette Brief
 
Progress Log - Cosmic Constructor
Progress Log - Cosmic ConstructorProgress Log - Cosmic Constructor
Progress Log - Cosmic Constructor
 
Risk Assessment (Project: Cosmic Constructor)
Risk Assessment (Project: Cosmic Constructor)Risk Assessment (Project: Cosmic Constructor)
Risk Assessment (Project: Cosmic Constructor)
 
Production Log - Cosmic Constructor
Production Log - Cosmic ConstructorProduction Log - Cosmic Constructor
Production Log - Cosmic Constructor
 
3D Game Engine Workflow
3D Game Engine Workflow3D Game Engine Workflow
3D Game Engine Workflow
 
Assignment brief
Assignment briefAssignment brief
Assignment brief
 
HA11 Unit 68 Assignment Brief
HA11 Unit 68 Assignment BriefHA11 Unit 68 Assignment Brief
HA11 Unit 68 Assignment Brief
 
Workflow for my Task 2
Workflow for my Task 2Workflow for my Task 2
Workflow for my Task 2
 
IG JE Game Engines Y2 Assignment Brief
IG JE Game Engines Y2 Assignment BriefIG JE Game Engines Y2 Assignment Brief
IG JE Game Engines Y2 Assignment Brief
 
Survey Presentation
Survey PresentationSurvey Presentation
Survey Presentation
 
Game Engine Terminology
Game Engine TerminologyGame Engine Terminology
Game Engine Terminology
 
A3 Task 1 - Set Up Log
A3 Task 1 - Set Up LogA3 Task 1 - Set Up Log
A3 Task 1 - Set Up Log
 
A3 Task 3 - Presentation
A3 Task 3 - PresentationA3 Task 3 - Presentation
A3 Task 3 - Presentation
 
A3 Task 3 - Questionnaire
A3 Task 3 - QuestionnaireA3 Task 3 - Questionnaire
A3 Task 3 - Questionnaire
 
HA5 Task 6 - Production Log
HA5 Task 6 - Production LogHA5 Task 6 - Production Log
HA5 Task 6 - Production Log
 
HA6 Task 3 - Skills Audit
HA6 Task 3 - Skills AuditHA6 Task 3 - Skills Audit
HA6 Task 3 - Skills Audit
 

Último

GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationMichael W. Hawkins
 
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...gurkirankumar98700
 
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxFactors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxKatpro Technologies
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfEnterprise Knowledge
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Miguel Araújo
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024The Digital Insurer
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...Neo4j
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Paola De la Torre
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Servicegiselly40
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...Martijn de Jong
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...apidays
 

Último (20)

GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
 
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxFactors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 

Unit 73 IG3 Assignment Programming Sound Assets to a Game

  • 1. 1 Assignment brief Qualification Level 3 Extended Diploma in Creative Media Production – GAMES DESIGN Y1 Unit number and title L3 Unit 73 Sound for Computer Games – Partial L3 Unit 2 Communication Skills for Creative Media Production - Partial Start date Monday 06/05/2014 Deadline Friday 06/06/2014 Assessor name Iain Goodyear Assignment title Unit 73 IG3–PROGRAMMING SOUND ASSETS TO A GAME The purpose of this assignment is to: Learning Outcome 4 - Be able to apply sound assets to a computer game following industry practice Scenario Sucker Punch, a leading PlayStation games developer, has produced a series of new downloadable computer games for PlayStation Network and is hiring sound designers to programme sound track assets into game content. You are tasked with the completion of soundtrack asset programming for one game. It is expected that your extensive experience of sound asset production will equip you with the access to appropriate sound effects and music libraries. Good luck.
  • 2. 2 Tasks Grading Criteria Mapping 1. Select sound effects and music that you have produced which you will programme into a game you have produced as part of your Unit 70 Computer Game Engines unit. Each sound must be blogged on your Unit 73 IG3 blog as an embedded SoundCloud file. Each uploaded sound must be accompanied by a short explanation that describes what the sound will be used for within your game i.e. an explosion. For this blog post you must use the title Sounds I will Programme Into my Game. Unit 73 P4/M4/D4 2. You must produce a series of annotated print screens that clearly describe the process you have followed to program sounds that you have produced into your computer game via either Unity or Game Maker. Your annotated process of programming sounds to your game must be uploaded to your Slide Share account and embedded into a blog post on your Unit 73 IG3 blog using the title Programming My Sounds Into my Game. Unit 73 P4/M4/D4 Unit 2 P2/M2/D2 3. You must produce a desktop screen captured 1 to 2 minute video that shows the gameplay of your produced game. This clip must include a clear, good quality soundtrack comprising of music and sound effects that you have produced and programmed into your game. Your screen captured clip of gameplay must be uploaded to your YouTube account and embedded to a blog post using the title Gameplay Footage of my Game with Soundtrack. Unit 73 P4/M4/D4 Sources of information This brief has been verified as being fit for purpose Iain Goodyear Date Date
  • 3. 3 Unit 73 Sound for computer games P1 describe uses of sound and music in games using some subject terminology appropriately M1 explain use of sound and music in games with reference to detailed illustrative examples and with generally correct use of subject terminology D1 comprehensively explain use of sound and music in games with elucidated examples and consistently using subject terminology correctly P2 describe methods and principles of sound design and production using some subject terminology appropriately M2 explain methods and principles of sound design and production with reference to detailed illustrative examples and with generally correct use of subject terminology D2 comprehensively explain methods and principles of sound design and production with elucidated examples and consistently using subject terminology correctly P3 create sound assets for a computer game following industry practice, working within appropriate conventions and with some assistance [CT; SM] M3 create sound assets for a computer game working to a good technical standard following industry practice, showing some imagination and with only occasional assistance D3 create sound assets for a computer game working to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations P4 apply sound assets to a computer game following industry practice, working within appropriate conventions and with some assistance. [CT; RL] M4 apply sound assets to a computer game working to a good technical standard following industry practice, showing some imagination and with only occasional assistance. D4 apply sound assets to a computer game working to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 2 Communication Skills for Creative Media Production (Level 3) P1: use appropriate techniques to extract relevant information from written sources M1: use appropriate techniques to extract information from written sources with some precision D1: use appropriate techniques to extract comprehensive information from written sources P2: present a media production report which conveys relevant information[IE] M2: present a structured and detailed media production report which conveys information and explains conclusions with clarity D2: present a well-structured and substantial media production report which conveys information with precise exemplification and justifies conclusions with supporting arguments P3: review reports to make changes with occasional beneficial effects [RL] M3: review reports to make changes with frequent beneficial effects D3: review reports to make changes with consistently beneficial effects P4: deploy and manage appropriate technology to pitch a media production proposal [SM] M4: deploy and manage technology to pitch a media production proposal effectively and with some imagination D4: deploy and manage technology to pitch a media production proposal with creativity and flair and to near-professional standards P5: employ appropriate forms of address in a media production pitch to communicate ideas [CT] M5: employ forms of address in a media production pitch to communicate ideas effectively D5: employ forms of address in a media production pitch with flair to communicate ideas with impact :PLTS: This summary references where applicable, in the square brackets, the elements of the personal, learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate effective application of the referenced elements of the skills.