3. Extreme close ups
Tracking shots
Extreme angles to display power
Jump cuts for the quickening of time
Ambient sound for realism
Monster sounds used to scare
Point of view of the monster or the victim
Handheld
TECHNICAL CODE
4. Blood
Wounds
Mutilation
Weapons
Torture devices
Dead bodies
Low lighting
Religious symbols
General dark colours
ICONOGRAPHY
5. Noel Carrol – The Philosophy of Horror
Stage one [Onset Phase] where disorder is created
Stage two [Discovery Phase] where the character[s] discover
the disorder
Stage three [Disruption Phase] where the character[s] destroy
the source of the disorder to restore normality.
NARRATIVE STRUCTURE
6. Main protagonist, the “victim” or “hero” often a female
character “The Final Girl”
“Immoral” teenagers who are killed in violent ways as forms
of punishment
The antagonist, monster/killer
Police officers who are often killed off very shortly after being
introduced. They are unable to stop the antagonist.
CHARACTER TYPE