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Key activities and skills to deliver better local services | Sarah Prag | November 2014
1. Local
Digital
Campaign
Key activities and skills
to deliver better local
services
#LocalDigital
@LDgovUK
Sarah Prag, Business Change Consultant
@SarahPrag
2. Service design & delivery
Activities & skills
Sarah Prag
20th November 2014
3. Making all of this happen
• What’s involved in doing service design like this?
• What activities need to happen?
• What skills are needed?
• Who might have these skills?
• How might councils organise themselves?
Mapping activities onto the diamonds
Me first… you later!
Copy of all the details on your tables
4. Caveats
• My background is in digital service delivery
– the approaches are now being applied to whole
service design
– service delivery is increasingly digital
• My view, based on the approach at GDS, adapted for
Bristol City Council
• Users = citizens & businesses = customers
5. Service design phases
Deliver
Solutions which work
Develop
Potential solutions
Define
The area to focus upon
Discover
Insight into the problem
6. Service design phases
Deliver
Solutions which work
Develop
Potential solutions
Define
The area to focus upon
Discover
Insight into the problem
Run & improve
Solutions which evolve
7. Service design activities – getting going!
What needs to be in place before you start?
• Permission
• Budget (for Discovery)
• People
• Space
• Stationary!
• Training & support
• Backfill?
8. Service design activities – Discover
Create personas
User research
Access &
collate data
Market research
Facilitate workshops
Analyse data
Analyse
workflow/process
Explore tech
landscape
9. Service design activities – Discover & Define
Create personas
User research
Access &
collate data
Market research
Facilitate workshops
Analyse data
Analyse
workflow/process
Identify user
needs
Map user
journeys/touch points
Guerilla test
Set KPIs
Prioritise & plan
Sketch/prototy
pe
Explore tech options
Explore supplier
options
Explore tech
landscape
10. Service design activities – Discover & Define
It should really be possible to do all of these activities
internally using internal data and skills.
Even if a lot of your existing service and/or technology
is provided by a supplier.
You are the service owner. Own the process, and ask
for their input where needed.
11. Service design activities – Develop & Deliver
In these phases responsibility for delivering activities
may vary depending on the approach you take:
• Build the solution in house
• Buy in a solution
• Construct a solution from components (some
internal, some supplied)
However, the things that need to get delivered remain
the same – as does the ownership
12. Service design activities – Develop & Deliver
Plan assisted
digital support
Involve partners
Consult on workflow
Set up tech Develop prototypes
environments
User test
Establish delivery
team
Develop data
model
13. Service design activities – Develop & Deliver
Plan assisted
digital support
Involve partners
Consult on workflow
Set up tech Develop prototypes
environments
User test
Establish delivery
team
Develop data
model
Comms
Test service
end to end
Design & build
user experience
Train staff
User test
Deliver
enabling tech
Integrate with
legacy tech
Decommission
old tech/tools
Set up support
Design
content
14. Service design activities – Develop & Deliver
Plan assisted
digital support
Involve partners
Consult on workflow
Set up tech Develop prototypes
environments
User test
Establish delivery
team
Develop data
model
Comms
Test service
end to end
Design & build
user experience
Train staff
User test
Deliver
enabling tech
Integrate with
legacy tech
Decommission
old tech/tools
Set up support
Design
content
Engage suppliers Manage supplier
relationship
QA supplier deliverables
15. Service design activities – Run & improve
User test
Resolve issues
Monitor
performance
data
Monitor feedback
Manage partner relationships
Monitor assisted
digital support
Manage supplier relationships
Identify & prioritise
opportunities for
improvement
Deploy fixes
Deliver
improvements
Support service staff
16. Service design – what about “Agile”?
Principles are baked in:
• Focus on users and their needs
• Learn through doing (and testing!)
• Deliver iteratively & keep improving
• Single “owner” & a multidisciplinary team
Pure Agile can also be used to deliver software:
• User stories & acceptance criteria
• Backlogs, scrum walls, scrum master etc
17. Service design – ownership & teams
Transformation of a service as a whole (even if it’s
iterative).
Needs a single owner to own the process and lead the
work. (The Service Manager in central gov, the Product
Owner in Agile.)
The benefits of bringing together a multidisciplinary
team – breaking down silos and hierarchy.
18. Service design & delivery
Activities & skills
Sarah Prag
20th November 2014
19. Discover & define Develop & deliver Run & improve
Access & collate data
Analyse data
User research
Analyse workflow/process
Market research
Create personas
Facilitate workshops
Identify user needs
Map user journeys/touch points
Guerilla test
Sketch/prototype
Explore tech options
Set KPIs
Explore supplier options
Prioritise & plan
Set up tech environments
Establish delivery team
Develop prototypes
User test
Plan assisted digital support
Consult on workflow
Involve partners
Develop data model
Design & build user experience
Design content Support service staff
Deliver enabling tech
User test
Integrate with legacy tech
Decommission old tech/tools
Monitor performance data
Monitor feedback
Monitor assisted digital support
Deploy fixes
Manage supplier relationships
Set up triage & support User test
Test service end to end
Train staff
Communicate changes
Resolve issues
Manage partner relationships
Identify & prioritise opportunities
for improvement
Deliver improvements
Engage suppliers
Manage suppliers
QA supplier deliverables
Get permission
Set things up
Communicate changes
Notas do Editor
General notes:
Customer vs user vs citizen
Co-design?
We’ve heard from Dan on the double diamond of service design
I’m going to be really cheeky and add an extra phase – because once you’ve delivered a solution you have to keep monitoring and improving it on a continuous basis, until it’s decommissioned
Permission – who from? This is about leadership, do the people at the top know that these needs to happen, what it takes, and what investment is needed?
BUILDS
Discovery is all about understanding the problem, or the need
It’s therefore all about gathering, interpreting and discussing data and other insights
Your going to need access to any relevant sources of data – internal or external
That’s data about your customers, their current use of your services, data about your staff and their workflow, maybe even data about the wider national picture or trends
You need to be able to analyse and interpret that data
And the current workflow
And the technology landscape
You’re going to need to find out as much as possible about your customers: from talking to them, talking to customer service teams, analysing the data etc
You also need to be aware of what other councils are doing, or any other relevant market developments
Your going to want to tease out and discuss a lot of this via workshops
Along the way you’ll want to identify your main groups of users, and create personas for them
As you move into Define you’ll be exploring the needs of the user groups you’ve identified
You’ll be mapping their experience of your service
Ideally you’ll be starting to sketch possible solutions, particularly to more complex parts of the experience e.g. Bristol and multicar homes
If you’re lucky you’ll get to prototype and guerrilla test (and this can just be paper prototypes)
In parallel you’ll want to be exploring the possible technical approaches
And the possible supplier landscape if you may need to procure or commission a product, service, or component
During this phase you’ll also be confirming what success needs to look like for this service – as Key Performance Indicators
Once you’ve done all of this exploratory and refining work you’ll be ready to prioritise the user needs and produce a plan, ideally a roadmap
CO-DESIGN?
This is a slightly provocative statement – but I believe it’s true.
Everything I’ve just outlined in Discover and Define is about finding and interpreting data, understanding your customers and their needs, thinking about what you might need to do to meet them.
If a lot of your existing service is provided by a supplier (particularly the technology) then you may need to ask them for data or insight into their products – but you are the service owner and the service designer, and they are supporting your process.
So I’ll walk through these, and then highlight how it might look if you’re mainly working with external suppliers
Assuming some technology us going to be developed you’ll need the right technology environments
You’ll need to establish a delivery team, to oversee the work and/or to do the work
We’ll assume that you’re able to develop some prototypes to test your thinking
And that you’ll user test these
At the same time you’ll be thinking about the implications for staff, and modelling and testing the workflow with them
You may also need to involve partners
Particularly as you’ll be working out the assisted digital support that will need to go with the service
And underpinning a lot of this development work will be a data model
Once you’re sure about the approach someone will be designing and delivering a user experience that meets the priority needs.
This will need to include really well thought through content (at GDS we called this content design)
You’ll continue to regularly test with real users
Someone will also need to be delivering the tech stack that enables the user experience
And integrating that appropriately with any existing or legacy technology, tools, and systems
Although some of the existing solution might need to be decommissioned
You’ll need to train staff on any new tools or process
Everything should be tested as it’s built, but you’re likely to want to do some end to end testing as it all comes together
And you’ll need to have put in place appropriate support: both to manage and fix technical issues, but also to support customers and staff
And they’ll be some comms work around any major changes to the service
How does this change if you’re working with a lot of suppliers?
They’re also likely to be heavily involved with integration, decommissioning, and providing support, but the council should be leading on all of these areas and directing suppliers
Who’s going to manage and oversee the suppliers?
General notes:
Customer vs user vs citizen
Co-design?