Personal Information
Organização/Local de trabalho
Cracow, Lesser Poland District, Poland Poland
Cargo
Engine Programmer at Flying Wild Hog Cracow
Setor
Technology / Software / Internet
Site
www.inequation.org
Sobre
Disclaimer: On principle, I decline all invitations from 3rd party recruiters (i.e. recruiting for a different company that they themselves work at).
Game development or film CGI/VFX engineering has been my dream job ever since I got my first computer. And I'm lucky enough to be living the dream!
I'm an enthusiastic and ambitious programmer who breathes, eats & lives code. Inclined towards the technical side of game development. Always on the lookout for challenges that test my creativity and skills, where well-engineered technical solutions build intense and memorable experiences.
Marcadores
game development
linux
debugging
video games
programming
porting
software development
opengl extensions
extensions
gl_khr_debug
khr_debug
opengl
games
software engineering
game engines
multiplatform
cross-platform
Ver mais
Apresentações
(8)Gostaram
(10)Lighting the City of Glass
Electronic Arts / DICE
•
Há 8 anos
Killzone Shadow Fall: Threading the Entity Update on PS4
jrouwe
•
Há 9 anos
OpenGL 4.5 Update for NVIDIA GPUs
Mark Kilgard
•
Há 9 anos
Approaching zero driver overhead
Cass Everitt
•
Há 10 anos
Death march
Maciej Miąsik
•
Há 10 anos
Stabilizer: Statistically Sound Performance Evaluation
Emery Berger
•
Há 10 anos
AAA Automated Testing
Francesco Carucci
•
Há 14 anos
Killzone Shadow Fall Demo Postmortem
Guerrilla
•
Há 10 anos
Jak dostać się do gamedevu
Maciej Miąsik
•
Há 10 anos
Programowanie gier znów stało się łatwe
Maciej Miąsik
•
Há 11 anos
Personal Information
Organização/Local de trabalho
Cracow, Lesser Poland District, Poland Poland
Cargo
Engine Programmer at Flying Wild Hog Cracow
Setor
Technology / Software / Internet
Site
www.inequation.org
Sobre
Disclaimer: On principle, I decline all invitations from 3rd party recruiters (i.e. recruiting for a different company that they themselves work at).
Game development or film CGI/VFX engineering has been my dream job ever since I got my first computer. And I'm lucky enough to be living the dream!
I'm an enthusiastic and ambitious programmer who breathes, eats & lives code. Inclined towards the technical side of game development. Always on the lookout for challenges that test my creativity and skills, where well-engineered technical solutions build intense and memorable experiences.
Marcadores
game development
linux
debugging
video games
programming
porting
software development
opengl extensions
extensions
gl_khr_debug
khr_debug
opengl
games
software engineering
game engines
multiplatform
cross-platform
Ver mais