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As I sat down to write this year’s column, I wondered what I should write about. In re-
cent years, I’ve focused on major events, announcements, and transitions, such as the
ISLT@40 conference, our name change, and faculty comings and goings. This year I
don’t have anything big or novel, and so instead I will share with you the small and typi-
cal – but not trivial – parts of life back at the ISLT Ranch.
What happens during an average day at ISLT? Let’s start in the ISLT Suite. People drift in and out of the
office space throughout the day. Mary Kate’s office is a hub of activity as she helps prospective students
navigate the admissions process, current students with various paperwork, and the faculty with … oh,
pretty much everything. Faculty and students regularly meet in the ISLT Suite, discussing class assignments
and research ideas. Small groups often gather in the suite to study or to collaborate on a project. Some-
times these groups use the wall-mounted conferencing system to connect with outside collaborators.
Down the hall, the Morgan Studio remains in heavy use. This room was furnished thanks to the generous
donations of our alumni (honored by a series of plaques on the wall). It was originally conceptualized as a
computer lab for ISLT students, but traditional computer labs had become passé. We redesigned the space
into a multipurpose, multimedia studio with configurable furniture and a range of technologies. The rede-
sign has been successful. If you walk past the Morgan Studio on any given day you might find a small class
being taught; a research group engaged in a presentation, brainstorming, or critique; a student defending a
dissertation; students working on group projects; an ISSA seminar/webinar; or a social event.
However, ISLT isn’t just housed in a collection of rooms in the Stone Building. Technology has changed the
way that we work and interact, and much of what we share is done electronically. A check of my email
shows that I’ve exchanged messages with 17 current students, 2 prospective students, and 1 alumna today.
A set of files were deposited into Dropbox for my research team.
Voicethreads and spark files were linked in to Blackboard for a
class. A query on Twitter was answered. A Skype appointment was
set up for later this week. Our physical hub of ISLT is not the only
place where ISLT exists. Our current faculty and students may not
always be physically present, but we’re (almost) always connected.
As you read the many accomplishments of our ISLT community in
this newsletter, I hope this column helps you visualize the context
in which work is done. We remain thankful for our many alumni
who interact with us regularly, whether in our physical spaces or
electronically, and who share their knowledge and experiences,
who help our current students locate jobs and internships, and
who donate generously to our program.
Come visit us, on campus or online!
What’s Inside
ISLT Newsletter
2017 Spring Editors: Dr. Vanessa Dennen & Dr. James Klein
Alumni News 2
Faculty Accomplishments 4
Student Accomplishments 8
ISSA 10
AERA & DigiTech 12
AECT 13
Keep in Touch 14
Give Online 15
ISLT Newsletter Page 2
Alumni Resolution & Wish List Match-Up
By Cathy Tencza
A few people got together with the goal
of creating the perfect alumni gathering
and fundraiser.
We peeked at a few alumni wish lists. It looks like a
lot of us want to:
· See some great FSU football in Tallahassee.
· Enjoy good food.
· Socialize with friends.
· Visit the new Champions Club at the stadium.
We also reviewed alums’ New Year’s Resolution lists
and found:
· Network with colleagues.
· Personally support the ISLT program.
· Embrace fun and engaging experiences.
The mashup? An ISLT donor event that will include
tickets to the FSU/Miami game in the fall, an exclusive
area for us to gather in the Champions Club, food and
beverages, and other experiences to round out the
day, including another meal, a meet-and-greet event,
and a behind-the-scenes tour of some phenomenal
new facilities at FSU. All exclusively for ISLT alumni
who make a set donation this year. More information
will be coming, but if you’re dying to be in the know,
contact alumnus Cathy Tencza
(cathy@tenczadesigns.com) or professor and alum-
nus Jim Klein (jklein@fsu.edu).
We’d love to get your ideas.
Jonathan Hamilton
2016 ISLT
Robert A. Reiser Alumni Service Award
Your support is essential to the
continuing success and recogni-
tion of the ISLT program at FSU.
There are many ways to get
involved including sharing
your knowledge, skill, time,
and money. Please contact
Jim Klein [jklein@fsu.edu] if
you want to get involved.
Thanks to the generous support of many ISLT
alumni and faculty, we are able to fund assis-
tantships, stipends, and conference travel for our
students. In 2016, we used contributions to pro-
vide fellowships to four students, graduate assis-
tantships to two students, and help fund 12 stu-
dent presenters at the Association for Education-
al Communication & Technology (AECT) confer-
ence and two student presenters at the American
Educational Research Association (AERA) confer-
ence.
This funding makes all the difference to the stu-
dents and to the reputation of our program. We
are asking for your assistance so that we can con-
tinue to attract and support the type of students
who will be tomorrow's leaders in our field.
Please consider making a tax-deductible donation
to the ISLT Student Support Fund by following the
steps outlined on page 12.
In a few months, we will be reaching out to our
donors with a special opportunity to attend an
exclusive event in the new Champions Club at a
2017 Seminole football game. You won't want to
miss it!
Please contact Cathy Tencza for more infor-
mation. [cathy@tenczadesigns.com]
ISLT Newsletter Page 3
Spring Seminar Series
Alumni and students participated either virtually or
face-to face in four seminars sponsored by the ISLT
Alumni Council in 2016. These included presentations
by Gabe Hamda on “The Human Side of ISD – Effec-
tively Working with ISD Stakeholders,” Cathy Tencza
on “Analysis in a Box: How to Leverage A Group’s Ex-
pertise to Make Strategic Decisions,” Kendall St.
Hilaire and Nicole Kenna on “Open Educational Re-
sources in Higher Education in the State of Florida,”
and Kirk Fleming on “Talent Insights – Challenging
Common Mis-Assumptions When Applying Learning
Practices in a Business Context.” Thanks to these
alumni as well as Jonathan Hamilton, Alison Moore,
and others who worked behind the scenes.
The 2017 spring seminar series kicked off on January
27th
when alumnus Sue Ebbers discussed how to
manage and coordinate a large project when the sub-
ject matter is life or death (below). She provided rec-
ommendations on how to navigate and survive in a
very difficult environment. We had 27 face-to-face
and 14 virtual attendees for this seminar. Alumnus
Sheryl Eliam will present the second seminar in the
2017 series on Friday, February 24th.
Please contact
Zhongrui Yao [zy13c@my.fsu.edu] if you want to
attend a seminar either virtually or face-to-face.
Mentorship
In fall 2016, 24 alumni-student pairs collaborated as
part of our mentorship program under the capable
leadership of alumnus Susan McDonough. This pro-
gram gives students a chance to talk with a profes-
sional in the ISLT field. Alumni mentors provide en-
couragement during the academic program, advice
on important course and field work, guidance on job
preparation and hunting, and opportunities to make
professional contacts. Please contact Susan
McDonough [gray1020@gmail.com] if you would like
to serve as a mentor in fall 2017.
Mock Interviews
ISLT students and alumni participated in mock inter-
views at the start of the spring 2016 and 2017 semes-
ters. These events provide students with feedback on
their resume and job interviewing skills. Thanks to
Kirk Fleming for leading this effort and to Darren
Brooks, Eric Camil, Gabrielle Gabrielli, and Kendall St.
Hilaire for participating.
Alumni-Student Knowledge Exchange
(ASKe)
Twenty ISLT alumni returned to campus in April to
participate in ASKe 2016, an annual event that you
may remember as the alumni mini-conference. The
meeting opened with a welcome reception, an
awards ceremony, and a scavenger hunt where alum-
ni, students, and faculty got to know each other
better. The following day included many events such
as a continental breakfast, activities where students
and alumni worked together to complete case stud-
ies, a luncheon , and a presentation by Kirk Fleming.
Many thanks to Jonathan Hamilton, Yasin Yalcin, and
other alumni and students for planning and imple-
menting a great event!
ASKe 2017 will be held in Tallahassee on April 20-21, 2017.
Please contact Jonathan Hamilton [jkhamorama@hotmail.com]
or Yasin Yalcin [yyalcin@fsu.edu] if you would like to participate.
ISLT Newsletter Page 4
Dr. Aubteen Darabi
Publications and Presentations
 * Darabi, A., Pourafshar, S., Suryavanshi, R. & Arrington, T. L. (2016): Comparison of three instructional strat-
egies in food and nutrition education: developing a diet plan for a diabetic case, International Journal of Sci-
ence Education, DOI: 10.1080/09500693.2016.1183835
 * Darabi, A. & Arrington T.L. (2016, February). Designing instruction for critical thinking: A case of a graduate course on evalu-
ation of training. Paper presented at the Conference on Instructional Technologies, Innovations, and Educational Strategies,
Valdosta, GA.
 * Arrington, T.L. & Darabi, A. (2016, October). A graduate evaluation course designed for critical thinking: Students’ motiva-
tion and satisfaction. Paper presented at Association of Educational Communications and Technology International Confer-
ence, Las Vegas, NV.
Dr. Vanessa Dennen
Select Publications
 Dennen, V. P. (2015). Technology transience and learner data: Shifting notions of privacy in online learn-
ing. Quarterly Review of Distance Education, 16(2), 45-59
 * Dennen, V. P., Hao, S., Lee, S., & Lim, T. (2015). Virtual enhancements to physical spaces: A QR-code based orientation
game. Journal of Emerging Learning Design, 2(1), 7-14.
 * Dennen, V., & Bong, J. (2015). Behind the scenes of an independent MOOC: Instructional design problems and solu-
tions. International Journal for Educational Media and Technology, 9(1), 25-31.
Select Book Chapters
 Dennen, V. P., & Spector, J. M. (2016). The flipped K-12 classroom: Implications for teacher preparation, professional develop-
ment and educational leadership. In M. Avgerinou, & S. Gialamas (Eds.), Revolutionizing K-12 blended learning through the
i2Flex classroom model (pp. 38-51). Hershey, PA: IGI.
 Dennen, V. P. (2016). Atendendo às necessidades dos estudantes virtuais por meio da interação entre pares e da aprendiza-
gem cognitiva (Meeting online learners' needs through peer interaction and cognitive apprenticeship). In A. Reali, & D. Mill
(Eds.), Qualidade na educacao: Convergencias de sujeitos, conhecimentos, praticas e tecnologias (pp. 105-123). Sao Carlos,
Brazil: UFSCar Press.
 Dennen, V. P. (2016). Digital by default: Growing into your digital footprint. In P. Nixon, R. Rawal, & A. Funk (Eds.), Digital Me-
dia Usage Across the Lifecourse (pp. 67-83). London, England: Routledge.
Keynote Presentations
 Dennen, V. P. (presented 2016, May). It's not who you know, but who you learn with: Learning online through social networks
and communities of practice. Keynote presentation at International Computer and Instructional Technologies Symposia, Recep
Tayyip Erdoğan University, Rize, Turkey. (International)
 Dennen, V. P. (presented 2016, March). Engaging students in digital learning environments: Design, assessment, mobility. Key-
note presentation at Maryland Distance Learning Association, Maryland Distance Learning Association. (State)
 Dennen, V. P. (presented 2016, January). Using social media to facilitate learning communities. Keynote presentation a the 4th
Annual Mayo Clinic Education and Technology Forum, Phoenix, AZ. (National)
(*indicates student as a coauthor)
ISLT Newsletter Page 5
Dr. Allan Jeong
Publications and Presentations
 * Jeong, A. C., & Liu, Z. (2016). The effects of prior beliefs on student interactions in online debates. Tech
Trends, 1-6. Retrieved from http://rdcu.be/mNhK doi:10.1007/s11528-016-0133-5
 Jeong, A. C. (2016). The effects of writing skills on student interactions in online debates. Educational Technology, Research &
Development, Online, 1-20. Retrieved from http://rdcu.be/nCEo
 * Alsheri, E., & Jeong, A. (presented 2016, October). Comparing the structural elements of best and worst educational com-
puter games. Paper presented at Association of Educational Communications and Technology, Association of Educational
Communications and Technology, Las Vegas, NV. (National)
Dr. Fengfeng Ke
Select Publications
 Ke, F. (2016). Designing and integrating purposeful learning in game play: A systematic review. Educational
Technology Research and Development, 64(2), 219-244.
 * Ke, F., & Lee, S. (2016). Virtual reality based collaborative design by children with high-functioning autism: Design-based
flexibility, identity, and norm construction. Interactive Learning Environments, 24(7), 1511-1533.
 Ke, F., Xie, K., & Xie, Y. (2016). Game-based learning engagement: A theory- and data-driven exploration. British Journal of
Educational Technology, 47(6), 1183-1201.
 * Ke, F., Lee, S., & Xu, X. (2016). Teaching training in a mixed-reality integrated learning environment. Computers in Human
Behavior, 62, 212-220.
 * Kim, H., & Ke, F. (2016). OpenSim-supported virtual learning environment: Transformative content representation, facilita-
tion, and learning activities. Journal of Educational Computing Research, 54(2), 147-172.
Select Presentations
 * Ke, F., Qi, H., & Lee, S. (presented 2016, October). Mixed reality based social skills training for children with high-functioning
autism. Poster presentation at SRCD 2016 Special Topics Meeting on Technology and Media in Children's Development, The
Society for Research in Child Development, Irvine, CA. (National)
 Ke, F., Shute, V., Erlebacher, G., & Clark, K. (presented 2016, June). Earthquake Rebuild: Math learning through modeling and
design. Poster presentation at Cyberlearning 2016, The Center for Innovative Research in CyberLearning, Arlington, VA.
(National)
 * Ke, F., Shute, V., Clark, K., Erlebacher, G., Lee, S., Faizian, P., Smith, D., Moore, G., & Xu, X. (presented 2016,
April).Interweaving learning game design and game-based learning assessment: A design experiment. Presentation at Ameri-
can Educational Research Association 2016 Annual Convention, American Educational Research Association, Washington, DC.
(International)
 * Kim, H., & Ke, F. (presented 2016, April). The effects of game-based learning in an OpenSim-supported virtual environment
for mathematical performance. Presentation at American Educational Research Association 2016 Annual Convention, Ameri-
can Educational Research Association, Washington, DC. (International)
 * Lee, S., & Ke, F. (presented 2016, April). The effects of representation format in problem representation on qualitative un-
derstanding and quantitative proficiency in a learning game context. Presentation at American Educational Research Associa-
tion 2016 Annual Convention, American Educational Research Association, Washington, DC. (International)
(*indicates student as a coauthor)
ISLT Newsletter Page 6
Publications and Presentations
 *Klein, J. D. & Moore, A. (2016). Informal learning in professional and personal life: Implications for instruc-
tional design and perfomance improvement. Educational Technology, 56(1), 21-26.
 *Kelly, W. Q., & Klein, J. D. (2016). The effect of type of podcasts and learning styles on language proficiency and confidence.
Journal of Educational Technology Systems, 44(4), 421-429.
 *Klein, J. D., & Al-Jabri, F. (2016, October). Designing an interprofessional education course in biomedical ethics using problem-
based learning: A design and development study. Paper presented at the annual meeting of the Association for Educational
Communications and Technology, Las Vegas, NV.
 *Kelly, W. Q, & & Klein, J. D. (2016, October). Competencies for instructional designers: A view from employers. Paper present-
ed at the annual meeting of the Association for Educational Communications and Technology, Las Vegas, NV.
 *Moore, A. L., & Klein, J. D. (2016, October). The business of informal learning: A survey of instructional design and perfor-
mance improvement practitioners. Paper presented at the annual meeting of the Association for Educational Communications
and Technology, Las Vegas, NV.
Dr. James Klein
Select Publications
 Shute, V. J., Leighton, J. P., Jang, E. E., & Chu, M-W. (2016). Advances in the science of assess-
ment. Educational Assessment, 21(1), 34-59.
 * Shute, V. J., Wang, L., Greiff, S., Zhao, W., & Moore, G. (2016). Measuring problem solving skills via stealth assessment in an
engaging video game.Computers in Human Behavior, 63, 106-117.
 * Shute, V. J., Ke, F., & Wang, L. (2016). Assessment and adaptation in games. In P. Wouters, & H. van Oostendorp
(Eds.), Instructional techniques to facilitate learning and motivation of serious games (pp. 59-78). New York, NY: Springer.
 * Shute, V. J., & Wang, L. (2016). Assessing and supporting hard-to-measure constructs. In A. A. Rupp, & J. P. Leighton
(Eds.), The handbook of cognition and assessment: Frameworks, methodologies, and application (pp. 535-562). Hoboken, NJ:
John Wiley & Sons, Inc.
 * Moore, G. R., & Shute, V. J. (2016). Improving learning through stealth assessment of conscientiousness. In A. Marcus-Quinn,
& T. Hourigan (Eds.),Handbook for digital learning in K-12 schools (pp. 355-369). New York, NY: Springer.
Select Presentations
 Shute, V. J. (presented 2016, August). Stealth assessment. Plenary presentation at Revolutionary Learning 2016, Excelsior Col-
lege, NYC, NY. (International) Retrieved from http://www.revolutionarylearning.org/
 Shute, V. J. (presented 2016, May). Stealth assessment in video games. Keynote presentation at Methods Bootcamp, Aarhus
University in Denmark, Copenhagen, Denmark. (International)
 Shute, V. J., & Zapata-Rivera, D. (presented 2016, April). Representing and visualizing beliefs. Paper presented at National
Council on Measurement in Education, NCME, Washington, DC. (International)Shute, V. J. (2016, September). Games, learning,
and assessment. Delivered at New York University, Teaching and Learning with Technologies, NYC, NY. (Local)
 Shute, V. J. (2016, April). The nuts and bolts of stealth assessment. Delivered at Teachers College, Columbia University, New
York City, NY. (Regional)
(*indicates student as a coauthor)
Dr. Valerie Shute
ISLT Newsletter Page 7
Honors & Awards
 Dennen (2015) Transformation Through Teaching Award,
Florida State University.
Bob Reiser (ISLT Faculty Emeritus and Associate Dean for Research in the
College of Education) and Jack Dempsey (ISLT alumnus) had the
fourth edition of Trends and Issues in Instrcu-
tional Design and Technology published by
Pearson Education in January 2107. Several of
the authors of the chapters in the book are
current or former ISLT faculty members or
alumni of the program. These indivudals in-
clude the following: Vanessa Dennen, Marcy
Driscoll, John Keller, Jim Klein, Brenda Litch-
field, Val Shute, Katsuaki Suzuki, and Cathy
Tencza.
Reiser, R.A., & Dempsey, J.V. (Eds.)(2018). Trends
and Issues in Instructional Design and Technolo-
gy (4th ed.). New York, NY: Pearson Education.
International Collaboration
As the CO-Principal Investigator for Instructional Systems of the STRIDE project funded by USAID for $1.3
million, Darabi works with Philippines’ science and technology faculty and local industry representatives to
establish “Professional Masters of Science” programs in response to the needs of
local industries. Following his success in developing four programs in Manila and
other provinces, Darabi continued his curriculum development workshops in 2016
for the following Philippines universities: Southern University of Science and Tech-
nology in Mindanao, Angeles University Foundation in Angeles City, Pampanga,
Saint Louis University and University of the Cordilleras in Baguio.
Grants & Contracts
Ke, Fengfeng (PI), & Yuan, Xin (Co-
PI). (Sep 2016–Aug 2019). NRT-IGE:
Mixed Reality Integrated Teaching
Training for STEM Graduate Teach-
ing Assistants. Funded by National
Science Foundation. (1632965). To-
tal award $499,993.
Shute, V., Ke, F., & Almond, R. (Sep
2016–Aug 2019). DIP: Game-based
Assessment and Support of STEM-
related Competencies. Funded by
NSF. Total award $1,066,257.
Shute, V. J. (Jan 2017–Sep 2017).
Developing stealth assessment of
calculus knowledge and skills in Var-
iant Limits. Funded by Triseum. To-
tal award $59,232.
Shute, V. J. (Aug 2015–Aug 2016).
Stealth assessment of integrated
cognitive and noncognitive con-
structs. Funded by ACT. (#
RF02617). Total award $160,000.
The Internet and Higher Education
Dr. Dennen appointed co-editor in chief of IHE journal.
 Impact Factor 2.719; 5 year impact factor 3.559
 Acceptance rate: 9-10%
 Rank: 12 out of 231 journals in Education and Educational
Research category of Social Science Citation Index
Dick, Walter (2016). Mobile performance support: State of the art [Advisor: Reiser]
Hao, Shuang (2016). Effects of Faded Scaffolding in Computer-Based Instruction on
Learners' Performance, Cognitive Load, and Test Anxiety. [Advisor: Dennen]
Hsieh, Bijen (2015). The Effects of Reflection on Student's Technology Integration Self-
Efficacy in an Educational Technology Course. [Advisor: Dennen]
Jiang, Wenting (2016). Role Assignment and Sense of Community in an Online Course.
[Advisor: Dennen]
Kelly, Wei (2016). Competencies for instructional designers: A view from employers.
[Advisor: Klein]
Kim, Heesung (2015). The Effects of Game-Based Learning in an Opensim-Supported Vir-
tual Environment for Mathematical Performance. [Advisor: Ke]
Joo, Minho (2015). How University Students Contribute to Group Work: Using a Structural
Equation Modeling Approach. [Advisor: Dennen]
Lee, Sungwoong (2016). The Effects of Representation Format in Problem Representation
on Qualitative Understanding and Quantitative Proficiency in a Learning Game Context.
[Advisor: Ke]
Masduki, Iskandaria (2015). Assessing Job Negotiation Competencies of College Stu-
dents Using Evidence-Centered Design and Branching Simulations. [Advisor: Shute]
Moore, Alison (2016). The business of informal learning: A survey of instructional
design and performance improvement practitioners. [Advisor: Klein]
Shin, Hyoung Seok (2016). Examining the relationship between prior knowledge,
causal maps, and causal mapping processes. [Advisor: Jeong]
ISLT Newsletter Page 8
Congratulations PhD Graduates
ISLT Newsletter Page 9
Fabrizio Fornara
Jewoong Moon
Publications and Presentations
 Fornara, F., & Zanini Cordi, I. (2015, November). Italian language and culture for Spanish speakers in Florida: Bene-
fits, challenges and strategies. University of Miami, Miami, FL. (National)
 Fornara, F. (2016, November). Analyzing peer influence in a L2 daily online practice. 2016 Annual Convention and World Lan-
guages Expo (ACTFL), Boston, MA. (International)
 Fornara, F. (2016, May). Exploring the Factors that Promote L2 Learner Participation and Interaction on WhatsApp. Computer
Assisted Learning and Instruction Consortium (CALICO) Annual Conference, East Lansing, MI. (International)
 Fornara, F. (2016, January). Promoting L2 Interpersonal Written Communication Using WhatsApp. 131st Modern Languages
Association (MLA) Annual Convention, Austin, TX. (International)
Presentations
 Moon, J., Yu, S., & Lim, T. (2016, March 30). Virtual Ancient Asia. Display at the 2016 FSU DIGITECH. Retrieved
from http://digitech.fsu.edu/x/2016/391. Excellence Award
 Moon, J., & Ke, F. (2016, 25-28 July 2016). Categorization of embodied user interface in immersive virtual environment. Paper pre-
sented at the 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT).
Taehyeong Lim
Publications
 Lim, T., Lee, S., & Ke, F. (2017). Integrating Music into Math in a Virtual Reality Game: Learning Frac-
tions. International Journal of Game-Based Learning (IJGBL), 7(1), 57-73.
Iskandar Abdullah
Chelsey Belloise
Derek Blauer
Beverly Gavin
Donya Johnson
Joshua Malcolm
Yixian Ong
Gerard Steele
Nicole Avarello
Devin Bedgio
Janet Fryman
Duke Lorr
Diana Martin
Lynn Nahmens
Nicole Reid
Katherine Walker
Mitchell Weiss
Nicholas Armas
Greg Moore
Cassandra Newman
Thomas Przybyla
Sarah Pulliam
Mary Elizabeth Shapiro
Lubin Wang
Owen Williams
Kenny Ang
Yong Jie Dennis Ang
Kelsie Bailey
Meredith Bailey
Fiona Curtis
Lance Davis
Ernest Koh
Benn Slikker
James Stage
Jing Tong
Master’s Graduates
ISLT Newsletter Page 10
Over the past three years, I’ve fallen
in love with the ISLT program! My
love for the community is what in-
spired my participation in ISSA. I am
lucky enough to work alongside Melissa Fox as my
Vice-President. Through ISSA, I will continue the long
running support and opportunities given to ISLT stu-
dents. Most importantly, I hope to instill a similar
passion for the ISLT community into other students.
This Past Year
Before going into our future plans for ISSA, I think it is
beneficial to reflect on the changes and events that
occurred since the last version of this newsletter.
First and foremost, I want to thank Zhongrui (Ray)
Yao and Dan Die for serving as the President and Vice
-President over the past year. One of the big projects
of this past year was improving M.S. student involve-
ment, by selecting our Vice-President from this
group. Both of these officers did an excellent job
planning and implementing the events we held over
the past year:
 ISSA Potluck @ Dr. Shute’s Home Thank you to
Dr. Val Shute for hosting our annual Spring pot-
luck again! The potluck was an excellent event
where the ISLT community was able to come to-
gether and enjoy each other’s company.
 Beginning/End of Semester Dinners Another
tradition of ISSA is to plan and implement social
dinners that celebrate the beginning and ending
of the semester. ISSA frequented both Madison
Social and Miller’s Ale House over this past year,
while also holding our most recent end of semes-
ter event at the Urban Food Market. These events
are used to welcome new students and also cele-
brate the accomplishments of our community.
 New Student Orientation and Student Meetings
ISSA planned and implemented a mini-orientation
(mimicking the orientation offered by ISLT in the
Fall) for students entering during the Summer and
Spring semester. We also scheduled a student
meeting each semester to discuss course selec-
tion and FSU policies. These events gave students
an opportunity to meet ISSA as well as ask any
questions of more veteran students.
 AECT In preparation for AECT, ISSA hosted a prac-
tice session for students. This session was attend-
ed by faculty and students, where students were
able to obtain feedback prior to presenting at
AECT. Speaking of AECT, ISSA also assisted with
the FSU ISLT Table. At the table we were able to
raffle off FSU swag as well as some signed books
by ISLT faculty.
Moving Forward
ISSA will continue our traditional social events and
broaden the calendar with new types of events. In
addition, ISSA has a number of new projects :
 Community Service ISSA is planning on expand-
ing its impact on the FSU and Tallahassee commu-
nity. This semester will mark a shift to beginning a
service project! ISSA is currently identifying op-
tions for and planning this project.
 Program Outreach and Social Media Presence
Another area where ISSA wants to improve is
with program outreach and our social media pres-
ence. We’ve established a committee who is
spearheading this effort and currently revamping
the way that ISSA operates. Be on the lookout for
some of the new ways that ISSA is active online!
 Professional Development for Students In prior
years, ISSA has held professional development
opportunities for students. ISSA is interested in
restarting these events. Specifically, we’re inter-
ested in offering students an opportunity to learn
or improve their skills.
 Restructuring ISSA Finally, ISSA is restructuring
somewhat. Given the current situation of ISSA,
we’re making the structure of the organization
more flexible to allow for these targeted projects
like mentioned above. Under this, ISSA is current-
ly rewriting its constitution and re-seeking status
as a recognized organization.
Thank you for this opportunity to give back to the
program! I look forward to serving for the upcoming
year. I am also thankful to have some of the best peo-
ple helping me on the ISSA Board. If any students or
alumni are interested in interacting with ISSA, please
contact me (tla13b@my.fsu.edu) any time!
Logan Arrington
ISLT Newsletter Page 11
Board Members 2016-2017
Logan Arrington
Melissa Fox
Anne Lamarre
Curt Fulwider
Christy Merts
Seyedahmad Rahimi
Jewoong Moon
Zhongrui Yao
Lukas Liu
Yao Huang
Syclair Jones
Chen Sun
ISLT PhD students, Jewoong Moon and Taehyeong Lim,
received Excellence Award from FSU DigiTech 2016 in March 30,
2016 for “Virtual Ancient Asia”. They worked with Seungbum Yu,
who is a master student at Chonnam National University, and Dr.
Jeeheon Ryu (ISLT alumnus, graduated in 2004) who is an associ-
ate professor at Chonnam National University in South Korea.
The team showcased a virtual reality-based, immersive learning
project using Oculus Rift, which is a head-mounted virtual reality
display device. In the virtual reality environment, users play a sce-
nario-based task to discover cultural and historical differences
among Korea, China, and Japan in the Far East Asia.
ISLT Newsletter Page 12
Concurrent Sessions
 The Effects of Game-Based Learning in an OpenSim-
Supported Virtual Environment for Mathematical Perfor-
mance
Fengfeng Ke
 Interweaving Learning Game Design and Game-Based
Learning Assessment: A Design Experiment
Ke, F., Shute, V., Clark, K., Erlebacher, G.,
Lee, S., Faizian, P., Smith, D., Moore, G.,
& Xu, X.
 The Effects of Representation Format in Problem Represen-
tation on Qualitative Understanding and Quantitative Profi-
ciency in a Learning Game Context
Fengfeng Ke
 Automatic Objective Measurement of Student Emotions in
Computer-Enabled Classrooms
Valerie Shute
 Interweaving Learning Game Design and Game-Based
Learning Assessment: A Design Experiment
Valerie Shute
 Stealth Assessment
Valerie Shute
 The Effects of Game-Based Learning in an OpenSim-
Supported Virtual Environment for Mathematical Perfor-
mance
Heesung Kim
Poster Sessions
 Dietitians-in-Training Developing a Diet Plan for a Diabetic
Case: A Comparison of Three Instructional Strategies
Aubteen Darabi
 Learners' Perception of Digital Badges in the College Class-
room
Vanessa Dennen & JiYae Bong
 The Business of Informal Learning: A Survey of Instructional
Design and Performance Improvement Practitioners
Alison Moore & James Klein
 Using Learning Analytics to Explore the Relationship Be-
tween Lurking, Asking Questions, and Academic Achieve-
ment in a Hybrid Course
Amit Chauhan
 Paper Title: Dietitians-in-Training Developing a Diet Plan for
a Diabetic Case: A Comparison of Three Instructional Strate-
gies
Rinki Suryavanshi
ISLT Newsletter Page 13
Concurrent Sessions
 Designing an Interprofessional Education Course in Blomed-
ical Ethics Using Problem-Based Learning: A Design and De-
velopment Study
James Klein & Faiza Al-Jabri
 Using Electronic Diaries for Data Collection: An Online
Learning Case Study
Vanessa Dennen
 Designing Digital Badges for a College Course
Vanessa Dennen & Jiyae Bong
 Visual Representation of Traditional Chinese Culture: An
Effective Way of Knowledge Creation
Wan Xiao
 Learning from Failure in Games and Game-like Environ-
ments: A Literature Review
Thomas Logan Arrington
 Effects of Video Games on Math Achievement
Sungwoong Lee & Kyunghwa Cho
 Digital Badges and Learning Analytics to Explore the Learner
Participation in a MOOC
Jiyae Bong & Vanessa Dennen
 The Business of Informal Learning: A Survey of Instructional
Design and Performance Improvement Practitioners
Alison Moore & James Klein
 Comparing the Structural Elements of Best and Worst Edu-
cational Computer Games
Ebtisam Alshehri & Allen Jeong
 A Graduate Evaluation Course Designed for Critical Thinking:
Students' Motivation and Instructional Satisfaction
Thomas Logan Arrington & Aubteen Darabi
 Competencies for Instructional Designers: A View from Em-
ployers
Wei Qiang Kelly & James Klein
 Designing the Class as a Game to Promote Active Learning
in K-12 Education
Seyedahmad Rahimi & Valerie J. Shute
Roundtable Discussions
 Using Backward and Depth-first Approaches to Analyzing,
Diagramming, and Understanding Complex Arguments
Allan Jeong, Hae Young Kim, Hyoung Seok
Shin
 A Study on Learners' Virtual Attention and Learning Effects
in an Instructional Setting Featuring a Virtual Character with
Body Gestures
Xinhao Xu, Jeeheon Ryu, Fengfeng Ke
 The Effects of Procedural Scaffolds on Learner in-Game Ex-
perience and Performance in a Math Game
Zhaihuan Dai
 An Online Database to Support Tracking Trends in Instruc-
tional Design Technology
Weinan Zhao, Fabrizio Fornara, Robert Reiser
 Literature Review on Effects of Video Technology on Second
Language Learning
Yujia Huang
Poster Sessions
 The Effect of Virtual Hand Movement in Science Simulation:
The Translent and Human Movement Effect in Multimedia
Jewoong Moon
 The Rich Get Richer: A Dynamic Network Analysis of Prefer-
ential Attachment in Online Asynchronous Discussion
Zhichun Liu
 Motivation, Self-regulated Learning and Sense of Communi-
ty as Predictors of Learner Satisfaction in Online Courses
Yasin Yalcin & Vanessa Dennen
 How an Online Community Promotes Graduate Students'
Professional Development
Zhongrui Yao
D&D Showcase
 Needs Assessment
Yasin Yalcin & James Klein
AECT Emerging Technologies Showcase
 Embodied Pulley Physics: The Development of Hands-on
User Interaction in Virtual Reality
Jewoong Moon , Xinhao Xu, Sungwoong Lee
2016 Association for Educational
Communications and Technology
2015 AECT
Logan and Zhichun (Lukas) win the 2015 PacifiCorp Competition.
Nurul Jamiat and Zhaihuan Dai of team 2 reached the finals.
Awards to go directly to ISLT's scholarship fund.
ISLT Blog: http://www.isfsu.blogspot.com/
ISLT Facebook: https://www.facebook.com/groups/instructionalsystems
ISLT Twitter: https://twitter.com/ISLT_FSU
ISLT LinkedIn: https://www.linkedin.com/grp/home?gid=39669
ISLT Alumni listserv: https://lists.fsu.edu/mailman/listinfo/inst-sys
ISLT Newsletter Page 14
Update your contact information using the
FSU College of Education Alumni Update and
News Form, which can be found here:
http://form.jotformpro.com/
form/22273844581962
If you would like to share any news, updates,
or accomplishments with the ISLT community
or to update your address or job with us,
please e-mail our Academic Program Special-
ist, Mary Kate McKee
(mmckee@campus.fsu.edu).
We all know and appreciate Mary Kate. As Academic Program Specialist, she
connects incoming students to faculty and alumni, keeping students informed
their ISLT student careers.
When asked about ISLT news, Mary Kate reports we’re very proud of the re-
cent report stating “The FSU College of Education was recently ranked #3 in
the nation for Best Online Graduate Education Programs by U.S. News and
World Report”. After incorporating all majors into one grand ISLT major a few
years ago, the program has settled in and is running smoothly. Mary Kate’s
one request is to get as much alumni involvement as we can.
“Your involvement as alumni has been instrumental in
providing positive opportunities for our students.
You paint a rich landscape of the real ISLT field.”
ISLT Newsletter Page 15

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  • 1. As I sat down to write this year’s column, I wondered what I should write about. In re- cent years, I’ve focused on major events, announcements, and transitions, such as the ISLT@40 conference, our name change, and faculty comings and goings. This year I don’t have anything big or novel, and so instead I will share with you the small and typi- cal – but not trivial – parts of life back at the ISLT Ranch. What happens during an average day at ISLT? Let’s start in the ISLT Suite. People drift in and out of the office space throughout the day. Mary Kate’s office is a hub of activity as she helps prospective students navigate the admissions process, current students with various paperwork, and the faculty with … oh, pretty much everything. Faculty and students regularly meet in the ISLT Suite, discussing class assignments and research ideas. Small groups often gather in the suite to study or to collaborate on a project. Some- times these groups use the wall-mounted conferencing system to connect with outside collaborators. Down the hall, the Morgan Studio remains in heavy use. This room was furnished thanks to the generous donations of our alumni (honored by a series of plaques on the wall). It was originally conceptualized as a computer lab for ISLT students, but traditional computer labs had become passé. We redesigned the space into a multipurpose, multimedia studio with configurable furniture and a range of technologies. The rede- sign has been successful. If you walk past the Morgan Studio on any given day you might find a small class being taught; a research group engaged in a presentation, brainstorming, or critique; a student defending a dissertation; students working on group projects; an ISSA seminar/webinar; or a social event. However, ISLT isn’t just housed in a collection of rooms in the Stone Building. Technology has changed the way that we work and interact, and much of what we share is done electronically. A check of my email shows that I’ve exchanged messages with 17 current students, 2 prospective students, and 1 alumna today. A set of files were deposited into Dropbox for my research team. Voicethreads and spark files were linked in to Blackboard for a class. A query on Twitter was answered. A Skype appointment was set up for later this week. Our physical hub of ISLT is not the only place where ISLT exists. Our current faculty and students may not always be physically present, but we’re (almost) always connected. As you read the many accomplishments of our ISLT community in this newsletter, I hope this column helps you visualize the context in which work is done. We remain thankful for our many alumni who interact with us regularly, whether in our physical spaces or electronically, and who share their knowledge and experiences, who help our current students locate jobs and internships, and who donate generously to our program. Come visit us, on campus or online! What’s Inside ISLT Newsletter 2017 Spring Editors: Dr. Vanessa Dennen & Dr. James Klein Alumni News 2 Faculty Accomplishments 4 Student Accomplishments 8 ISSA 10 AERA & DigiTech 12 AECT 13 Keep in Touch 14 Give Online 15
  • 2. ISLT Newsletter Page 2 Alumni Resolution & Wish List Match-Up By Cathy Tencza A few people got together with the goal of creating the perfect alumni gathering and fundraiser. We peeked at a few alumni wish lists. It looks like a lot of us want to: · See some great FSU football in Tallahassee. · Enjoy good food. · Socialize with friends. · Visit the new Champions Club at the stadium. We also reviewed alums’ New Year’s Resolution lists and found: · Network with colleagues. · Personally support the ISLT program. · Embrace fun and engaging experiences. The mashup? An ISLT donor event that will include tickets to the FSU/Miami game in the fall, an exclusive area for us to gather in the Champions Club, food and beverages, and other experiences to round out the day, including another meal, a meet-and-greet event, and a behind-the-scenes tour of some phenomenal new facilities at FSU. All exclusively for ISLT alumni who make a set donation this year. More information will be coming, but if you’re dying to be in the know, contact alumnus Cathy Tencza (cathy@tenczadesigns.com) or professor and alum- nus Jim Klein (jklein@fsu.edu). We’d love to get your ideas. Jonathan Hamilton 2016 ISLT Robert A. Reiser Alumni Service Award Your support is essential to the continuing success and recogni- tion of the ISLT program at FSU. There are many ways to get involved including sharing your knowledge, skill, time, and money. Please contact Jim Klein [jklein@fsu.edu] if you want to get involved. Thanks to the generous support of many ISLT alumni and faculty, we are able to fund assis- tantships, stipends, and conference travel for our students. In 2016, we used contributions to pro- vide fellowships to four students, graduate assis- tantships to two students, and help fund 12 stu- dent presenters at the Association for Education- al Communication & Technology (AECT) confer- ence and two student presenters at the American Educational Research Association (AERA) confer- ence. This funding makes all the difference to the stu- dents and to the reputation of our program. We are asking for your assistance so that we can con- tinue to attract and support the type of students who will be tomorrow's leaders in our field. Please consider making a tax-deductible donation to the ISLT Student Support Fund by following the steps outlined on page 12. In a few months, we will be reaching out to our donors with a special opportunity to attend an exclusive event in the new Champions Club at a 2017 Seminole football game. You won't want to miss it! Please contact Cathy Tencza for more infor- mation. [cathy@tenczadesigns.com]
  • 3. ISLT Newsletter Page 3 Spring Seminar Series Alumni and students participated either virtually or face-to face in four seminars sponsored by the ISLT Alumni Council in 2016. These included presentations by Gabe Hamda on “The Human Side of ISD – Effec- tively Working with ISD Stakeholders,” Cathy Tencza on “Analysis in a Box: How to Leverage A Group’s Ex- pertise to Make Strategic Decisions,” Kendall St. Hilaire and Nicole Kenna on “Open Educational Re- sources in Higher Education in the State of Florida,” and Kirk Fleming on “Talent Insights – Challenging Common Mis-Assumptions When Applying Learning Practices in a Business Context.” Thanks to these alumni as well as Jonathan Hamilton, Alison Moore, and others who worked behind the scenes. The 2017 spring seminar series kicked off on January 27th when alumnus Sue Ebbers discussed how to manage and coordinate a large project when the sub- ject matter is life or death (below). She provided rec- ommendations on how to navigate and survive in a very difficult environment. We had 27 face-to-face and 14 virtual attendees for this seminar. Alumnus Sheryl Eliam will present the second seminar in the 2017 series on Friday, February 24th. Please contact Zhongrui Yao [zy13c@my.fsu.edu] if you want to attend a seminar either virtually or face-to-face. Mentorship In fall 2016, 24 alumni-student pairs collaborated as part of our mentorship program under the capable leadership of alumnus Susan McDonough. This pro- gram gives students a chance to talk with a profes- sional in the ISLT field. Alumni mentors provide en- couragement during the academic program, advice on important course and field work, guidance on job preparation and hunting, and opportunities to make professional contacts. Please contact Susan McDonough [gray1020@gmail.com] if you would like to serve as a mentor in fall 2017. Mock Interviews ISLT students and alumni participated in mock inter- views at the start of the spring 2016 and 2017 semes- ters. These events provide students with feedback on their resume and job interviewing skills. Thanks to Kirk Fleming for leading this effort and to Darren Brooks, Eric Camil, Gabrielle Gabrielli, and Kendall St. Hilaire for participating. Alumni-Student Knowledge Exchange (ASKe) Twenty ISLT alumni returned to campus in April to participate in ASKe 2016, an annual event that you may remember as the alumni mini-conference. The meeting opened with a welcome reception, an awards ceremony, and a scavenger hunt where alum- ni, students, and faculty got to know each other better. The following day included many events such as a continental breakfast, activities where students and alumni worked together to complete case stud- ies, a luncheon , and a presentation by Kirk Fleming. Many thanks to Jonathan Hamilton, Yasin Yalcin, and other alumni and students for planning and imple- menting a great event! ASKe 2017 will be held in Tallahassee on April 20-21, 2017. Please contact Jonathan Hamilton [jkhamorama@hotmail.com] or Yasin Yalcin [yyalcin@fsu.edu] if you would like to participate.
  • 4. ISLT Newsletter Page 4 Dr. Aubteen Darabi Publications and Presentations  * Darabi, A., Pourafshar, S., Suryavanshi, R. & Arrington, T. L. (2016): Comparison of three instructional strat- egies in food and nutrition education: developing a diet plan for a diabetic case, International Journal of Sci- ence Education, DOI: 10.1080/09500693.2016.1183835  * Darabi, A. & Arrington T.L. (2016, February). Designing instruction for critical thinking: A case of a graduate course on evalu- ation of training. Paper presented at the Conference on Instructional Technologies, Innovations, and Educational Strategies, Valdosta, GA.  * Arrington, T.L. & Darabi, A. (2016, October). A graduate evaluation course designed for critical thinking: Students’ motiva- tion and satisfaction. Paper presented at Association of Educational Communications and Technology International Confer- ence, Las Vegas, NV. Dr. Vanessa Dennen Select Publications  Dennen, V. P. (2015). Technology transience and learner data: Shifting notions of privacy in online learn- ing. Quarterly Review of Distance Education, 16(2), 45-59  * Dennen, V. P., Hao, S., Lee, S., & Lim, T. (2015). Virtual enhancements to physical spaces: A QR-code based orientation game. Journal of Emerging Learning Design, 2(1), 7-14.  * Dennen, V., & Bong, J. (2015). Behind the scenes of an independent MOOC: Instructional design problems and solu- tions. International Journal for Educational Media and Technology, 9(1), 25-31. Select Book Chapters  Dennen, V. P., & Spector, J. M. (2016). The flipped K-12 classroom: Implications for teacher preparation, professional develop- ment and educational leadership. In M. Avgerinou, & S. Gialamas (Eds.), Revolutionizing K-12 blended learning through the i2Flex classroom model (pp. 38-51). Hershey, PA: IGI.  Dennen, V. P. (2016). Atendendo às necessidades dos estudantes virtuais por meio da interação entre pares e da aprendiza- gem cognitiva (Meeting online learners' needs through peer interaction and cognitive apprenticeship). In A. Reali, & D. Mill (Eds.), Qualidade na educacao: Convergencias de sujeitos, conhecimentos, praticas e tecnologias (pp. 105-123). Sao Carlos, Brazil: UFSCar Press.  Dennen, V. P. (2016). Digital by default: Growing into your digital footprint. In P. Nixon, R. Rawal, & A. Funk (Eds.), Digital Me- dia Usage Across the Lifecourse (pp. 67-83). London, England: Routledge. Keynote Presentations  Dennen, V. P. (presented 2016, May). It's not who you know, but who you learn with: Learning online through social networks and communities of practice. Keynote presentation at International Computer and Instructional Technologies Symposia, Recep Tayyip Erdoğan University, Rize, Turkey. (International)  Dennen, V. P. (presented 2016, March). Engaging students in digital learning environments: Design, assessment, mobility. Key- note presentation at Maryland Distance Learning Association, Maryland Distance Learning Association. (State)  Dennen, V. P. (presented 2016, January). Using social media to facilitate learning communities. Keynote presentation a the 4th Annual Mayo Clinic Education and Technology Forum, Phoenix, AZ. (National) (*indicates student as a coauthor)
  • 5. ISLT Newsletter Page 5 Dr. Allan Jeong Publications and Presentations  * Jeong, A. C., & Liu, Z. (2016). The effects of prior beliefs on student interactions in online debates. Tech Trends, 1-6. Retrieved from http://rdcu.be/mNhK doi:10.1007/s11528-016-0133-5  Jeong, A. C. (2016). The effects of writing skills on student interactions in online debates. Educational Technology, Research & Development, Online, 1-20. Retrieved from http://rdcu.be/nCEo  * Alsheri, E., & Jeong, A. (presented 2016, October). Comparing the structural elements of best and worst educational com- puter games. Paper presented at Association of Educational Communications and Technology, Association of Educational Communications and Technology, Las Vegas, NV. (National) Dr. Fengfeng Ke Select Publications  Ke, F. (2016). Designing and integrating purposeful learning in game play: A systematic review. Educational Technology Research and Development, 64(2), 219-244.  * Ke, F., & Lee, S. (2016). Virtual reality based collaborative design by children with high-functioning autism: Design-based flexibility, identity, and norm construction. Interactive Learning Environments, 24(7), 1511-1533.  Ke, F., Xie, K., & Xie, Y. (2016). Game-based learning engagement: A theory- and data-driven exploration. British Journal of Educational Technology, 47(6), 1183-1201.  * Ke, F., Lee, S., & Xu, X. (2016). Teaching training in a mixed-reality integrated learning environment. Computers in Human Behavior, 62, 212-220.  * Kim, H., & Ke, F. (2016). OpenSim-supported virtual learning environment: Transformative content representation, facilita- tion, and learning activities. Journal of Educational Computing Research, 54(2), 147-172. Select Presentations  * Ke, F., Qi, H., & Lee, S. (presented 2016, October). Mixed reality based social skills training for children with high-functioning autism. Poster presentation at SRCD 2016 Special Topics Meeting on Technology and Media in Children's Development, The Society for Research in Child Development, Irvine, CA. (National)  Ke, F., Shute, V., Erlebacher, G., & Clark, K. (presented 2016, June). Earthquake Rebuild: Math learning through modeling and design. Poster presentation at Cyberlearning 2016, The Center for Innovative Research in CyberLearning, Arlington, VA. (National)  * Ke, F., Shute, V., Clark, K., Erlebacher, G., Lee, S., Faizian, P., Smith, D., Moore, G., & Xu, X. (presented 2016, April).Interweaving learning game design and game-based learning assessment: A design experiment. Presentation at Ameri- can Educational Research Association 2016 Annual Convention, American Educational Research Association, Washington, DC. (International)  * Kim, H., & Ke, F. (presented 2016, April). The effects of game-based learning in an OpenSim-supported virtual environment for mathematical performance. Presentation at American Educational Research Association 2016 Annual Convention, Ameri- can Educational Research Association, Washington, DC. (International)  * Lee, S., & Ke, F. (presented 2016, April). The effects of representation format in problem representation on qualitative un- derstanding and quantitative proficiency in a learning game context. Presentation at American Educational Research Associa- tion 2016 Annual Convention, American Educational Research Association, Washington, DC. (International) (*indicates student as a coauthor)
  • 6. ISLT Newsletter Page 6 Publications and Presentations  *Klein, J. D. & Moore, A. (2016). Informal learning in professional and personal life: Implications for instruc- tional design and perfomance improvement. Educational Technology, 56(1), 21-26.  *Kelly, W. Q., & Klein, J. D. (2016). The effect of type of podcasts and learning styles on language proficiency and confidence. Journal of Educational Technology Systems, 44(4), 421-429.  *Klein, J. D., & Al-Jabri, F. (2016, October). Designing an interprofessional education course in biomedical ethics using problem- based learning: A design and development study. Paper presented at the annual meeting of the Association for Educational Communications and Technology, Las Vegas, NV.  *Kelly, W. Q, & & Klein, J. D. (2016, October). Competencies for instructional designers: A view from employers. Paper present- ed at the annual meeting of the Association for Educational Communications and Technology, Las Vegas, NV.  *Moore, A. L., & Klein, J. D. (2016, October). The business of informal learning: A survey of instructional design and perfor- mance improvement practitioners. Paper presented at the annual meeting of the Association for Educational Communications and Technology, Las Vegas, NV. Dr. James Klein Select Publications  Shute, V. J., Leighton, J. P., Jang, E. E., & Chu, M-W. (2016). Advances in the science of assess- ment. Educational Assessment, 21(1), 34-59.  * Shute, V. J., Wang, L., Greiff, S., Zhao, W., & Moore, G. (2016). Measuring problem solving skills via stealth assessment in an engaging video game.Computers in Human Behavior, 63, 106-117.  * Shute, V. J., Ke, F., & Wang, L. (2016). Assessment and adaptation in games. In P. Wouters, & H. van Oostendorp (Eds.), Instructional techniques to facilitate learning and motivation of serious games (pp. 59-78). New York, NY: Springer.  * Shute, V. J., & Wang, L. (2016). Assessing and supporting hard-to-measure constructs. In A. A. Rupp, & J. P. Leighton (Eds.), The handbook of cognition and assessment: Frameworks, methodologies, and application (pp. 535-562). Hoboken, NJ: John Wiley & Sons, Inc.  * Moore, G. R., & Shute, V. J. (2016). Improving learning through stealth assessment of conscientiousness. In A. Marcus-Quinn, & T. Hourigan (Eds.),Handbook for digital learning in K-12 schools (pp. 355-369). New York, NY: Springer. Select Presentations  Shute, V. J. (presented 2016, August). Stealth assessment. Plenary presentation at Revolutionary Learning 2016, Excelsior Col- lege, NYC, NY. (International) Retrieved from http://www.revolutionarylearning.org/  Shute, V. J. (presented 2016, May). Stealth assessment in video games. Keynote presentation at Methods Bootcamp, Aarhus University in Denmark, Copenhagen, Denmark. (International)  Shute, V. J., & Zapata-Rivera, D. (presented 2016, April). Representing and visualizing beliefs. Paper presented at National Council on Measurement in Education, NCME, Washington, DC. (International)Shute, V. J. (2016, September). Games, learning, and assessment. Delivered at New York University, Teaching and Learning with Technologies, NYC, NY. (Local)  Shute, V. J. (2016, April). The nuts and bolts of stealth assessment. Delivered at Teachers College, Columbia University, New York City, NY. (Regional) (*indicates student as a coauthor) Dr. Valerie Shute
  • 7. ISLT Newsletter Page 7 Honors & Awards  Dennen (2015) Transformation Through Teaching Award, Florida State University. Bob Reiser (ISLT Faculty Emeritus and Associate Dean for Research in the College of Education) and Jack Dempsey (ISLT alumnus) had the fourth edition of Trends and Issues in Instrcu- tional Design and Technology published by Pearson Education in January 2107. Several of the authors of the chapters in the book are current or former ISLT faculty members or alumni of the program. These indivudals in- clude the following: Vanessa Dennen, Marcy Driscoll, John Keller, Jim Klein, Brenda Litch- field, Val Shute, Katsuaki Suzuki, and Cathy Tencza. Reiser, R.A., & Dempsey, J.V. (Eds.)(2018). Trends and Issues in Instructional Design and Technolo- gy (4th ed.). New York, NY: Pearson Education. International Collaboration As the CO-Principal Investigator for Instructional Systems of the STRIDE project funded by USAID for $1.3 million, Darabi works with Philippines’ science and technology faculty and local industry representatives to establish “Professional Masters of Science” programs in response to the needs of local industries. Following his success in developing four programs in Manila and other provinces, Darabi continued his curriculum development workshops in 2016 for the following Philippines universities: Southern University of Science and Tech- nology in Mindanao, Angeles University Foundation in Angeles City, Pampanga, Saint Louis University and University of the Cordilleras in Baguio. Grants & Contracts Ke, Fengfeng (PI), & Yuan, Xin (Co- PI). (Sep 2016–Aug 2019). NRT-IGE: Mixed Reality Integrated Teaching Training for STEM Graduate Teach- ing Assistants. Funded by National Science Foundation. (1632965). To- tal award $499,993. Shute, V., Ke, F., & Almond, R. (Sep 2016–Aug 2019). DIP: Game-based Assessment and Support of STEM- related Competencies. Funded by NSF. Total award $1,066,257. Shute, V. J. (Jan 2017–Sep 2017). Developing stealth assessment of calculus knowledge and skills in Var- iant Limits. Funded by Triseum. To- tal award $59,232. Shute, V. J. (Aug 2015–Aug 2016). Stealth assessment of integrated cognitive and noncognitive con- structs. Funded by ACT. (# RF02617). Total award $160,000. The Internet and Higher Education Dr. Dennen appointed co-editor in chief of IHE journal.  Impact Factor 2.719; 5 year impact factor 3.559  Acceptance rate: 9-10%  Rank: 12 out of 231 journals in Education and Educational Research category of Social Science Citation Index
  • 8. Dick, Walter (2016). Mobile performance support: State of the art [Advisor: Reiser] Hao, Shuang (2016). Effects of Faded Scaffolding in Computer-Based Instruction on Learners' Performance, Cognitive Load, and Test Anxiety. [Advisor: Dennen] Hsieh, Bijen (2015). The Effects of Reflection on Student's Technology Integration Self- Efficacy in an Educational Technology Course. [Advisor: Dennen] Jiang, Wenting (2016). Role Assignment and Sense of Community in an Online Course. [Advisor: Dennen] Kelly, Wei (2016). Competencies for instructional designers: A view from employers. [Advisor: Klein] Kim, Heesung (2015). The Effects of Game-Based Learning in an Opensim-Supported Vir- tual Environment for Mathematical Performance. [Advisor: Ke] Joo, Minho (2015). How University Students Contribute to Group Work: Using a Structural Equation Modeling Approach. [Advisor: Dennen] Lee, Sungwoong (2016). The Effects of Representation Format in Problem Representation on Qualitative Understanding and Quantitative Proficiency in a Learning Game Context. [Advisor: Ke] Masduki, Iskandaria (2015). Assessing Job Negotiation Competencies of College Stu- dents Using Evidence-Centered Design and Branching Simulations. [Advisor: Shute] Moore, Alison (2016). The business of informal learning: A survey of instructional design and performance improvement practitioners. [Advisor: Klein] Shin, Hyoung Seok (2016). Examining the relationship between prior knowledge, causal maps, and causal mapping processes. [Advisor: Jeong] ISLT Newsletter Page 8 Congratulations PhD Graduates
  • 9. ISLT Newsletter Page 9 Fabrizio Fornara Jewoong Moon Publications and Presentations  Fornara, F., & Zanini Cordi, I. (2015, November). Italian language and culture for Spanish speakers in Florida: Bene- fits, challenges and strategies. University of Miami, Miami, FL. (National)  Fornara, F. (2016, November). Analyzing peer influence in a L2 daily online practice. 2016 Annual Convention and World Lan- guages Expo (ACTFL), Boston, MA. (International)  Fornara, F. (2016, May). Exploring the Factors that Promote L2 Learner Participation and Interaction on WhatsApp. Computer Assisted Learning and Instruction Consortium (CALICO) Annual Conference, East Lansing, MI. (International)  Fornara, F. (2016, January). Promoting L2 Interpersonal Written Communication Using WhatsApp. 131st Modern Languages Association (MLA) Annual Convention, Austin, TX. (International) Presentations  Moon, J., Yu, S., & Lim, T. (2016, March 30). Virtual Ancient Asia. Display at the 2016 FSU DIGITECH. Retrieved from http://digitech.fsu.edu/x/2016/391. Excellence Award  Moon, J., & Ke, F. (2016, 25-28 July 2016). Categorization of embodied user interface in immersive virtual environment. Paper pre- sented at the 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT). Taehyeong Lim Publications  Lim, T., Lee, S., & Ke, F. (2017). Integrating Music into Math in a Virtual Reality Game: Learning Frac- tions. International Journal of Game-Based Learning (IJGBL), 7(1), 57-73. Iskandar Abdullah Chelsey Belloise Derek Blauer Beverly Gavin Donya Johnson Joshua Malcolm Yixian Ong Gerard Steele Nicole Avarello Devin Bedgio Janet Fryman Duke Lorr Diana Martin Lynn Nahmens Nicole Reid Katherine Walker Mitchell Weiss Nicholas Armas Greg Moore Cassandra Newman Thomas Przybyla Sarah Pulliam Mary Elizabeth Shapiro Lubin Wang Owen Williams Kenny Ang Yong Jie Dennis Ang Kelsie Bailey Meredith Bailey Fiona Curtis Lance Davis Ernest Koh Benn Slikker James Stage Jing Tong Master’s Graduates
  • 10. ISLT Newsletter Page 10 Over the past three years, I’ve fallen in love with the ISLT program! My love for the community is what in- spired my participation in ISSA. I am lucky enough to work alongside Melissa Fox as my Vice-President. Through ISSA, I will continue the long running support and opportunities given to ISLT stu- dents. Most importantly, I hope to instill a similar passion for the ISLT community into other students. This Past Year Before going into our future plans for ISSA, I think it is beneficial to reflect on the changes and events that occurred since the last version of this newsletter. First and foremost, I want to thank Zhongrui (Ray) Yao and Dan Die for serving as the President and Vice -President over the past year. One of the big projects of this past year was improving M.S. student involve- ment, by selecting our Vice-President from this group. Both of these officers did an excellent job planning and implementing the events we held over the past year:  ISSA Potluck @ Dr. Shute’s Home Thank you to Dr. Val Shute for hosting our annual Spring pot- luck again! The potluck was an excellent event where the ISLT community was able to come to- gether and enjoy each other’s company.  Beginning/End of Semester Dinners Another tradition of ISSA is to plan and implement social dinners that celebrate the beginning and ending of the semester. ISSA frequented both Madison Social and Miller’s Ale House over this past year, while also holding our most recent end of semes- ter event at the Urban Food Market. These events are used to welcome new students and also cele- brate the accomplishments of our community.  New Student Orientation and Student Meetings ISSA planned and implemented a mini-orientation (mimicking the orientation offered by ISLT in the Fall) for students entering during the Summer and Spring semester. We also scheduled a student meeting each semester to discuss course selec- tion and FSU policies. These events gave students an opportunity to meet ISSA as well as ask any questions of more veteran students.  AECT In preparation for AECT, ISSA hosted a prac- tice session for students. This session was attend- ed by faculty and students, where students were able to obtain feedback prior to presenting at AECT. Speaking of AECT, ISSA also assisted with the FSU ISLT Table. At the table we were able to raffle off FSU swag as well as some signed books by ISLT faculty. Moving Forward ISSA will continue our traditional social events and broaden the calendar with new types of events. In addition, ISSA has a number of new projects :  Community Service ISSA is planning on expand- ing its impact on the FSU and Tallahassee commu- nity. This semester will mark a shift to beginning a service project! ISSA is currently identifying op- tions for and planning this project.  Program Outreach and Social Media Presence Another area where ISSA wants to improve is with program outreach and our social media pres- ence. We’ve established a committee who is spearheading this effort and currently revamping the way that ISSA operates. Be on the lookout for some of the new ways that ISSA is active online!  Professional Development for Students In prior years, ISSA has held professional development opportunities for students. ISSA is interested in restarting these events. Specifically, we’re inter- ested in offering students an opportunity to learn or improve their skills.  Restructuring ISSA Finally, ISSA is restructuring somewhat. Given the current situation of ISSA, we’re making the structure of the organization more flexible to allow for these targeted projects like mentioned above. Under this, ISSA is current- ly rewriting its constitution and re-seeking status as a recognized organization. Thank you for this opportunity to give back to the program! I look forward to serving for the upcoming year. I am also thankful to have some of the best peo- ple helping me on the ISSA Board. If any students or alumni are interested in interacting with ISSA, please contact me (tla13b@my.fsu.edu) any time! Logan Arrington
  • 11. ISLT Newsletter Page 11 Board Members 2016-2017 Logan Arrington Melissa Fox Anne Lamarre Curt Fulwider Christy Merts Seyedahmad Rahimi Jewoong Moon Zhongrui Yao Lukas Liu Yao Huang Syclair Jones Chen Sun
  • 12. ISLT PhD students, Jewoong Moon and Taehyeong Lim, received Excellence Award from FSU DigiTech 2016 in March 30, 2016 for “Virtual Ancient Asia”. They worked with Seungbum Yu, who is a master student at Chonnam National University, and Dr. Jeeheon Ryu (ISLT alumnus, graduated in 2004) who is an associ- ate professor at Chonnam National University in South Korea. The team showcased a virtual reality-based, immersive learning project using Oculus Rift, which is a head-mounted virtual reality display device. In the virtual reality environment, users play a sce- nario-based task to discover cultural and historical differences among Korea, China, and Japan in the Far East Asia. ISLT Newsletter Page 12 Concurrent Sessions  The Effects of Game-Based Learning in an OpenSim- Supported Virtual Environment for Mathematical Perfor- mance Fengfeng Ke  Interweaving Learning Game Design and Game-Based Learning Assessment: A Design Experiment Ke, F., Shute, V., Clark, K., Erlebacher, G., Lee, S., Faizian, P., Smith, D., Moore, G., & Xu, X.  The Effects of Representation Format in Problem Represen- tation on Qualitative Understanding and Quantitative Profi- ciency in a Learning Game Context Fengfeng Ke  Automatic Objective Measurement of Student Emotions in Computer-Enabled Classrooms Valerie Shute  Interweaving Learning Game Design and Game-Based Learning Assessment: A Design Experiment Valerie Shute  Stealth Assessment Valerie Shute  The Effects of Game-Based Learning in an OpenSim- Supported Virtual Environment for Mathematical Perfor- mance Heesung Kim Poster Sessions  Dietitians-in-Training Developing a Diet Plan for a Diabetic Case: A Comparison of Three Instructional Strategies Aubteen Darabi  Learners' Perception of Digital Badges in the College Class- room Vanessa Dennen & JiYae Bong  The Business of Informal Learning: A Survey of Instructional Design and Performance Improvement Practitioners Alison Moore & James Klein  Using Learning Analytics to Explore the Relationship Be- tween Lurking, Asking Questions, and Academic Achieve- ment in a Hybrid Course Amit Chauhan  Paper Title: Dietitians-in-Training Developing a Diet Plan for a Diabetic Case: A Comparison of Three Instructional Strate- gies Rinki Suryavanshi
  • 13. ISLT Newsletter Page 13 Concurrent Sessions  Designing an Interprofessional Education Course in Blomed- ical Ethics Using Problem-Based Learning: A Design and De- velopment Study James Klein & Faiza Al-Jabri  Using Electronic Diaries for Data Collection: An Online Learning Case Study Vanessa Dennen  Designing Digital Badges for a College Course Vanessa Dennen & Jiyae Bong  Visual Representation of Traditional Chinese Culture: An Effective Way of Knowledge Creation Wan Xiao  Learning from Failure in Games and Game-like Environ- ments: A Literature Review Thomas Logan Arrington  Effects of Video Games on Math Achievement Sungwoong Lee & Kyunghwa Cho  Digital Badges and Learning Analytics to Explore the Learner Participation in a MOOC Jiyae Bong & Vanessa Dennen  The Business of Informal Learning: A Survey of Instructional Design and Performance Improvement Practitioners Alison Moore & James Klein  Comparing the Structural Elements of Best and Worst Edu- cational Computer Games Ebtisam Alshehri & Allen Jeong  A Graduate Evaluation Course Designed for Critical Thinking: Students' Motivation and Instructional Satisfaction Thomas Logan Arrington & Aubteen Darabi  Competencies for Instructional Designers: A View from Em- ployers Wei Qiang Kelly & James Klein  Designing the Class as a Game to Promote Active Learning in K-12 Education Seyedahmad Rahimi & Valerie J. Shute Roundtable Discussions  Using Backward and Depth-first Approaches to Analyzing, Diagramming, and Understanding Complex Arguments Allan Jeong, Hae Young Kim, Hyoung Seok Shin  A Study on Learners' Virtual Attention and Learning Effects in an Instructional Setting Featuring a Virtual Character with Body Gestures Xinhao Xu, Jeeheon Ryu, Fengfeng Ke  The Effects of Procedural Scaffolds on Learner in-Game Ex- perience and Performance in a Math Game Zhaihuan Dai  An Online Database to Support Tracking Trends in Instruc- tional Design Technology Weinan Zhao, Fabrizio Fornara, Robert Reiser  Literature Review on Effects of Video Technology on Second Language Learning Yujia Huang Poster Sessions  The Effect of Virtual Hand Movement in Science Simulation: The Translent and Human Movement Effect in Multimedia Jewoong Moon  The Rich Get Richer: A Dynamic Network Analysis of Prefer- ential Attachment in Online Asynchronous Discussion Zhichun Liu  Motivation, Self-regulated Learning and Sense of Communi- ty as Predictors of Learner Satisfaction in Online Courses Yasin Yalcin & Vanessa Dennen  How an Online Community Promotes Graduate Students' Professional Development Zhongrui Yao D&D Showcase  Needs Assessment Yasin Yalcin & James Klein AECT Emerging Technologies Showcase  Embodied Pulley Physics: The Development of Hands-on User Interaction in Virtual Reality Jewoong Moon , Xinhao Xu, Sungwoong Lee 2016 Association for Educational Communications and Technology 2015 AECT Logan and Zhichun (Lukas) win the 2015 PacifiCorp Competition. Nurul Jamiat and Zhaihuan Dai of team 2 reached the finals. Awards to go directly to ISLT's scholarship fund.
  • 14. ISLT Blog: http://www.isfsu.blogspot.com/ ISLT Facebook: https://www.facebook.com/groups/instructionalsystems ISLT Twitter: https://twitter.com/ISLT_FSU ISLT LinkedIn: https://www.linkedin.com/grp/home?gid=39669 ISLT Alumni listserv: https://lists.fsu.edu/mailman/listinfo/inst-sys ISLT Newsletter Page 14 Update your contact information using the FSU College of Education Alumni Update and News Form, which can be found here: http://form.jotformpro.com/ form/22273844581962 If you would like to share any news, updates, or accomplishments with the ISLT community or to update your address or job with us, please e-mail our Academic Program Special- ist, Mary Kate McKee (mmckee@campus.fsu.edu). We all know and appreciate Mary Kate. As Academic Program Specialist, she connects incoming students to faculty and alumni, keeping students informed their ISLT student careers. When asked about ISLT news, Mary Kate reports we’re very proud of the re- cent report stating “The FSU College of Education was recently ranked #3 in the nation for Best Online Graduate Education Programs by U.S. News and World Report”. After incorporating all majors into one grand ISLT major a few years ago, the program has settled in and is running smoothly. Mary Kate’s one request is to get as much alumni involvement as we can. “Your involvement as alumni has been instrumental in providing positive opportunities for our students. You paint a rich landscape of the real ISLT field.”