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A multidisciplinary
innovation workshop
Mission rundown
Sept 2017
What is L*unchBox?
A multidisciplinary, design-
led, experiential learning
event for people interested
in design thinking and
innovation.
2009
The idea for a multidisciplinary workshop was
initially seeded in Saint Etienne, France…
2009
… and brought over to the United Kingdom in
the search for a viable partnership between a
strong engineering degree and a strong
design degree.
The rest is history.
Why is there a L*unchBox?
The complexity of modern product and
services exceeds by far the capabilities of
individuals, even talented ones.
Mixing skills & backgrounds sounds obvious,
but not enough…
Some method is necessary.
The topic is not important…
The purpose of the workshop is to create a design-led
framework for approaching all sorts of challenges and
problems in our society.
While our workshop leaders and facilitators are seasoned
design and innovation professionals, their expertise does not
lie in each specific topic of the workshop.Neither are the
participants proficient in the challenge they have to solve.
It is on purpose. And the outcome is truly impressive.
This goes to prove the power of a multidisciplinary, design-
led approach, and the ability of our process to enable
remarkable solutions.
Why is there a L*unchBox?
1.
Platform to expose students to hands-on
team working, on a real-life problem, with
a real-life output.
2.
Lab to explore emerging social issues
with a design-led approach.
L*unchBox multidisciplinarity
2016: Academic partners
How does it work?
Our model
1 question
Social
Technology
Global
Trend forecast
Commercial
5 teams, +500 ideas
Associations
Analogies
Perceptions
+40 clusters
Experience
Social Intuition
16 proposals
Relevance
Innovation
Feasibility
8 concepts
Elaboration
Tools
Methodology
8 final
projects
Scenario
Market
Technology
How does it work?
How students see it…
How does it work?
A few tools we use
Idea generation
How does it work?
A few tools we use
Idea clustering
How does it work?
A few tools we use
Design safari
How does it work?
A few tools we use
Starters (project concepts)
How does it work?
A few tools we use
Starter presentation
How does it work?
A few tools we use
Personas and scenarios
How does it work?
A few tools we use
Pizza slices
How does it work?
A few tools we use
Pizza eating
How does it work?
A few tools we use
Problem swapping
Guest lectures
How does it work?
A few tools we use
User interviews
How does it work?
A few tools we use
Rapid prototyping
How does it work?
A few tools we use
How does it work?
A few tools we use
Idea pitching
How does it work?
Behind the scenes: measuring expectations perceptions on multidiciplinarity
How does it work?
Behind the scenes: analysis of team personalities and dynamics
Ta-daaa!
L*unchbox in numbers
9
student
workshop
s
2
company
workshop
25+
countries
75+
final
projects
4
post-doc
researchers
6800
ideas
420
students
25
facilitators
trained
Ta-daaa! A few examples of previous topics and project ideas
2009: Mobile devices for mobile energey
Ta-daaa!
In the meantime, in 2014…
Ta-daaa! A few examples of previous topics and project ideas
2010: Identities materialised
Ta-daaa!
In the meantime, in 2011…
Ta-daaa! A few examples of previous topics and project ideas
2011: FabLabs
Ta-daaa!
In the meantine, in 2013
Ta-daaa! A few examples of previous topics and project ideas
2013: Learning spaces
Ta-daaa! A few examples of previous topics and project ideas
2014: Retail spaces
Ta-daaa! A few examples of previous topics and project ideas
2015: Connected communities
Ta-daaa! A few examples of previous topics and project ideas
2016: Ageing population
Ta-daaa! A few examples of previous topics and project ideas
2017: Work-life balance and future workspaces
Ta-daaa!
What people say about L*unchbox
From both participant and facilitator
views, the L*unchBox workshop is a very
efficient and valuable way to put into practice
number of the theoretical methods to
stimulate and use creativity, after having
seen them only in an academic perspective.
Therefore, it is one of the (too few) bridges
between academic knowledges and industrial
know-hows that could potentially help
differentiate one student from another.”
L*unchBox was the first contact I
had with what I can call "the real
world work environment". It is a very
hands on experiment that pushes
your limits for a week, while also
helping you define your role in a
creative team.”
“ While working through
different sets of idea-generation
methods on a common problem
added to our students’ toolkits, I
felt the face-to-face experiences
of collaborating with design
professionals from over 15
different countries is what sets
L*unchBox apart from other
innovation-centered
collaborations.”
“
What I learned from the L*unchBox
Workshop is working with multi-discipline
members has great value to have creativity,
innovative ideas, and wide insight for design.”
“
“This workshop taught me the
importance of working in a team.
There should not be an innovation
department in our company, but
instead there should be an innovation
mindset. And L*unchBox made me
see the importance of this kind of
thinking.”
“
How do we take our
students’ ideas forward to
organisations that are able
to make them happen?
Help?
Some challenges we’re yet to figure out…
How do we progress from
multidisciplinarity to
multiprofessionality?
Help?
Some challenges we’re yet to figure out…
Help?
Some future plans…
- Build a network of facilitators.
- Franchise the workshop.
- Impact local communities.
Want in?
A few ways to get involved in L*unchbox…
I’m a student I’m a university I’m a company I’m just curious!
1. Take part in the workshop
as a participant.
1. Send your students to
be participants in the
workshop.
2. Host the workshop.
3. Use the workshop to
conduct design-driven
research.
4. Send an observer.
1. Send your people to be
participants at the
workshop.
2. Sponsor the workshop.
3. Bring the workshop to
your office.
4. Use the workshop to
conduct design-driven
research.
5. Take over and further
develop or implement a
student project.
1. Take part in the
workshop as a
participant.
2. Become a L*unchBox
facilitator.
3. Be a research observer.
Want in?
What’s in it for you?
I’m a student I’m a university I’m a company I’m just curious!
Get to work hand-on on a
real life challenge, with a
real life multidisciplinary
team, coming from many
different countries and
professional backgrounds.
Plus you might end up
developing your very own
business idea in the
process.
Bring design thinking and
innovation training to your
curricula and engage with
world class professionals
into design-led research.
Experience hands-on how
to approach big social
issues and bring create
design-driven solutions.
Train your team into
design thinking approach
to solving problems.
Use the workshop as an
innovation engine by
generating future product
and business ideas that
have the potential to be
game changers.
Engage with a
multidisciplinary group of
students and take a
different approach to r&d.
Learn about design thinking
and innovation.
Be part of a
multidisciplinary,
multicultural community of
design thinkers.
Over the years, the L*unchBox recieved an amazing support from many partners and
friends. We gratefully acknowledge the financial support from:
Fondation
Thank you!
Get in touch
Look us up on Slideshare to see more of our students’ projects.
David Delafosse
david.delafosse@emse.fr
MSE, Senior Vice-President for Research and Innovation
Andra Oprisan
hei@andraoprisan.com
Strategy Lead
-
•
•
•
•
Launch box   intro presentation-2018
Launch box   intro presentation-2018
Launch box   intro presentation-2018
Launch box   intro presentation-2018
Launch box   intro presentation-2018

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Launch box intro presentation-2018

  • 2. What is L*unchBox? A multidisciplinary, design- led, experiential learning event for people interested in design thinking and innovation.
  • 3. 2009 The idea for a multidisciplinary workshop was initially seeded in Saint Etienne, France…
  • 4. 2009 … and brought over to the United Kingdom in the search for a viable partnership between a strong engineering degree and a strong design degree. The rest is history.
  • 5. Why is there a L*unchBox? The complexity of modern product and services exceeds by far the capabilities of individuals, even talented ones. Mixing skills & backgrounds sounds obvious, but not enough… Some method is necessary.
  • 6. The topic is not important… The purpose of the workshop is to create a design-led framework for approaching all sorts of challenges and problems in our society. While our workshop leaders and facilitators are seasoned design and innovation professionals, their expertise does not lie in each specific topic of the workshop.Neither are the participants proficient in the challenge they have to solve. It is on purpose. And the outcome is truly impressive. This goes to prove the power of a multidisciplinary, design- led approach, and the ability of our process to enable remarkable solutions.
  • 7. Why is there a L*unchBox? 1. Platform to expose students to hands-on team working, on a real-life problem, with a real-life output. 2. Lab to explore emerging social issues with a design-led approach.
  • 10. How does it work? Our model 1 question Social Technology Global Trend forecast Commercial 5 teams, +500 ideas Associations Analogies Perceptions +40 clusters Experience Social Intuition 16 proposals Relevance Innovation Feasibility 8 concepts Elaboration Tools Methodology 8 final projects Scenario Market Technology
  • 11. How does it work? How students see it…
  • 12. How does it work? A few tools we use Idea generation
  • 13. How does it work? A few tools we use Idea clustering
  • 14. How does it work? A few tools we use Design safari
  • 15. How does it work? A few tools we use Starters (project concepts)
  • 16. How does it work? A few tools we use Starter presentation
  • 17. How does it work? A few tools we use Personas and scenarios
  • 18. How does it work? A few tools we use Pizza slices
  • 19. How does it work? A few tools we use Pizza eating
  • 20. How does it work? A few tools we use Problem swapping
  • 21. Guest lectures How does it work? A few tools we use
  • 22. User interviews How does it work? A few tools we use
  • 23. Rapid prototyping How does it work? A few tools we use
  • 24. How does it work? A few tools we use Idea pitching
  • 25. How does it work? Behind the scenes: measuring expectations perceptions on multidiciplinarity
  • 26. How does it work? Behind the scenes: analysis of team personalities and dynamics
  • 28. Ta-daaa! A few examples of previous topics and project ideas 2009: Mobile devices for mobile energey
  • 30. Ta-daaa! A few examples of previous topics and project ideas 2010: Identities materialised
  • 32. Ta-daaa! A few examples of previous topics and project ideas 2011: FabLabs
  • 34. Ta-daaa! A few examples of previous topics and project ideas 2013: Learning spaces
  • 35. Ta-daaa! A few examples of previous topics and project ideas 2014: Retail spaces
  • 36. Ta-daaa! A few examples of previous topics and project ideas 2015: Connected communities
  • 37. Ta-daaa! A few examples of previous topics and project ideas 2016: Ageing population
  • 38. Ta-daaa! A few examples of previous topics and project ideas 2017: Work-life balance and future workspaces
  • 39. Ta-daaa! What people say about L*unchbox From both participant and facilitator views, the L*unchBox workshop is a very efficient and valuable way to put into practice number of the theoretical methods to stimulate and use creativity, after having seen them only in an academic perspective. Therefore, it is one of the (too few) bridges between academic knowledges and industrial know-hows that could potentially help differentiate one student from another.” L*unchBox was the first contact I had with what I can call "the real world work environment". It is a very hands on experiment that pushes your limits for a week, while also helping you define your role in a creative team.” “ While working through different sets of idea-generation methods on a common problem added to our students’ toolkits, I felt the face-to-face experiences of collaborating with design professionals from over 15 different countries is what sets L*unchBox apart from other innovation-centered collaborations.” “ What I learned from the L*unchBox Workshop is working with multi-discipline members has great value to have creativity, innovative ideas, and wide insight for design.” “ “This workshop taught me the importance of working in a team. There should not be an innovation department in our company, but instead there should be an innovation mindset. And L*unchBox made me see the importance of this kind of thinking.” “
  • 40. How do we take our students’ ideas forward to organisations that are able to make them happen? Help? Some challenges we’re yet to figure out…
  • 41. How do we progress from multidisciplinarity to multiprofessionality? Help? Some challenges we’re yet to figure out…
  • 42. Help? Some future plans… - Build a network of facilitators. - Franchise the workshop. - Impact local communities.
  • 43. Want in? A few ways to get involved in L*unchbox… I’m a student I’m a university I’m a company I’m just curious! 1. Take part in the workshop as a participant. 1. Send your students to be participants in the workshop. 2. Host the workshop. 3. Use the workshop to conduct design-driven research. 4. Send an observer. 1. Send your people to be participants at the workshop. 2. Sponsor the workshop. 3. Bring the workshop to your office. 4. Use the workshop to conduct design-driven research. 5. Take over and further develop or implement a student project. 1. Take part in the workshop as a participant. 2. Become a L*unchBox facilitator. 3. Be a research observer.
  • 44. Want in? What’s in it for you? I’m a student I’m a university I’m a company I’m just curious! Get to work hand-on on a real life challenge, with a real life multidisciplinary team, coming from many different countries and professional backgrounds. Plus you might end up developing your very own business idea in the process. Bring design thinking and innovation training to your curricula and engage with world class professionals into design-led research. Experience hands-on how to approach big social issues and bring create design-driven solutions. Train your team into design thinking approach to solving problems. Use the workshop as an innovation engine by generating future product and business ideas that have the potential to be game changers. Engage with a multidisciplinary group of students and take a different approach to r&d. Learn about design thinking and innovation. Be part of a multidisciplinary, multicultural community of design thinkers.
  • 45. Over the years, the L*unchBox recieved an amazing support from many partners and friends. We gratefully acknowledge the financial support from: Fondation
  • 46. Thank you! Get in touch Look us up on Slideshare to see more of our students’ projects. David Delafosse david.delafosse@emse.fr MSE, Senior Vice-President for Research and Innovation Andra Oprisan hei@andraoprisan.com Strategy Lead
  • 47.
  • 48.