Happy developmentations in game makings for the information
1. HAPPY DEVELOPMENTATIONS IN GAME MAKINGS FOR THE INFORMATION SUPERHiWAY please don’t put this on your resumes as one of the seminars you attended
2. DISCLAIMERS This Presentation doesn’t reflect the views of my employer This Presentation won’t DIRECTLY AFFECT YOUR RESUMEs This presentation are just opinions of the speaker, please interpret them at your own risks ALSO.. Maturity rating is adjustable
16. CAREER ADVICE TO LIVE BY “Kung gusto mo kumita, mag call center ka nalang o kayamag nursing. Masmalakikita dun. Walangperasaganitongtrabaho.” If you wanNA to see, be a call center or nursES. You will have ENORMOUS see. No money this EMPLOYMENT.
21. INTERNETS HELP THE WORKING MAN EASIER COLLABORATION Google Docs Google Wave Skype and Instant Messengers Dropbox Github / Google Code
22. INTERNETS HELP THE WORKING MAN RELIABLE ONLINE RESOURCES AND COMMUNITIES DeviantArt.com Stackoverflow.com GAMASUTRA.com GAMECAREERS.com Newgrounds.com/Forums TIGsource.com And a lot of other great sites a google search away
24. INTERNETS FOR THE GAME BUSINESS MONEY MAKING $OURCE$: Sponsorship Advergaming GAME PORTALS Flashgamelicense.com Ad Revenues GAMES HAVE ADS in them Mochimedia.com MICRO Transactions FACEBOOK GAMES -- If any of these fails, there is always outsourcing
25. INTERNETS FOR THE GAME BUSINESS Free Marketing Tools Social media Facebook, Twitter Tumblr, Blogger, Posterous Site Analytics Google Analytics
30. INTERNETS FOR YOU, YOUNG DEVELOPERZ Can’t find a PSN cover for this.. Or wait is this the PSN cover itself?
31. WHY MAKE FLASH GAMES? 1. CONSOLE dev licenses COSTS A LOT. 2. BY Releasing a prototype as a browser game you get to test your ideas very quickly to a lot of people 3. PEOPLE playing in the browser have little expectations except for the core gameplay. So yay, valuable feedback If your game isn’t worth playing for 5 minutes, IT still ISN’t Worth playing even if you ADD those fancy console stuff
32. Yes, yes.. But I want.. Zynga is earning millions of dollars out of this. I want that too!
33. I CAN MAKE A BETTER FARMVILLE CLO.. .. This is not Farmville. This is Farmtown, published months earlier.
34. Wait, what about Mafi.. .. Mob Wars debuted on December 2007. Mafia Wars, June 2008.
35. THE ZYNGA STRATEGY 1. Copy a slightly popular game. 2. Throw a whole lot of money into it – marketing, programming, art. whatevS, you can afford anything anyway. 3. Sit back and wait for Facebook to write you a big check. UNLESS YOU HAVE THE MONEY AND RESOURCES TO BURN, YOU DON’t STAND A CHANCE
36. BUT MY GAME WILL HAS… BETTER GRAPHICS BETTER GAMEPLAY BETTER SOUNDS COOL NEW FEATURE BETTER GAME!
37. BUT MY GAME WILL HAS… BETTER GRAPHICS BETTER GAMEPLAY BETTER SOUNDS COOL NEW FEATURE BETTER GAME! ZYNGA: Whatevs. I HAVE A HORDE OF vetEran developers, I can copy in 1 month what took you 6 months to develop. Oh, I have a marketing budget too. And lawyers!
39. STILL WANT TO MAKE SOCIAL WEB GAMES? GOOD FOR YOU THEN!
40. HOW TO MAKE A GREAT WEB GAMES. A HOW -TO GUIDE. Start small (whatever game idea you have right now is too much for you to chew. Start on small games, then build from there) ANYTHING OUTSIDE DEVELOPMENT IS MARKETING BE A PART OF A COMMUNITY, but not too much RESPECT YOUR USERS KEEP YOUR STANDARDS HIGH, DON’t SELL YOURSELF SHORT
41. DON’T’S Don’t’sSTART/JOIN A GAME COMPANY If you are a programmer, join a web or enterprise company instead. They’ve been doing this web thing long before game companies thought it’s cool.
42. TO HELP YOU GET STARTED You can use Eclipse or Netbeans AS IDE Adobe is offering free copies of Flash Builder 4!! http://www.adobe.com/devnet-archive/flex/free/ UNITy ENGINE has A TOTALLY FREE VERSION!! http://unity3d.com/ You don’t need expensive SOFTWARE licenses to get started
43. TO HELP YOU GET STARTED Flash Game Frameworks Flixel - http://flixel.org/ Flashpunk - http://flashpunk.net/ Flash game Dojo - http://flashgamedojo.com/ PushButtonEngine - http://pushbuttonengine.com/ Encapsulates the plumbing stuff so you can concentrate on tehcodez
44. …SO TO RECAP Video games are awesome, but they’re hard to make People who make them are poor but happy The Philippine Game Industry is just like the Philippine Film Industry only more outsourcing No, I can’t make a Farmville clone If I still want to make video games, I better start now.. Or RIGHT after this wonderful presentation.
45. Q N A For further help and discussions: IGDA Manila – www.igda.org/manila Or search our facebook group “IGDA Manila” Or Email me at juliuscebreros@gmail.com
Notas do Editor
A continous cycle of design, development and marketing. Processes can occur at the same time.
Outsourcing, no original IP, ghost developers
Talk about the internet and how it levelled the playing fields for 3rd world countries