SlideShare uma empresa Scribd logo
1 de 19
Chapter 1 Hardware
Input and Output
Input devices
An input device allows data, such as text,
images, video or sound, to be entered
into a computer system.
Output devices
There are many outputs created by a
computer system. These include
printed documents, on-screen data
and sound.
Chapter 1 Hardware
Specialised Input and Output Devices
Voice-Activated Systems
Microphones are used to input sound into a computer system - often used for voice recognition
systems - convert sounds made by a user into commands that the computer can carry out.
Useful for people who can’t use ordinary input - either enter computer control commands or to
enter text.
This type of software needs to learn commands from the user based on the way they speak; it
learns new words from the user and enters them into a vocabulary databases. Modern devices
such as smartphones and iPads include accurate text-entry applications that work from the
device’s internal microphone.
Chapter 1 Hardware
Multi-Touch Gestures
Multi-touch gestures can be made on either a touch screen or a laptop track-pad allowing the
device to recognise the presence of two or more points of contact with the surface:
 Pinch where two fingers move towards each other, or spread where two fingers move away
from each other. This intuitive gesture is often used to zoom into or out from an image.
 Flick where one or two fingers are flicked across the screen to move between screens or turn
pages on a document.
The advantage of this interface technique is that it is intuitive and consequently requires little
training.
Chapter 1 Hardware
Fingerprint Recognition Utility
Biometric recognition is used to recognise the unique characteristic of a person, such as their
fingerprint, iris or facial pattern. The fingerprint has readers to input the fingerprint pattern of a
user; the line patterns of fingerprints are unique for each individual.
This data can then be processed to automatically compare and verify a match between two
fingerprints as follows:
 A sensor exists on the computer to scan a fingerprint.
 A database will contain a set of fingerprints for all the users.
 The scanned print is compared to the prints in the database to find a match.
 Once a match has been found for a fingerprint, the username fo the individual is identified
and they are given the appropriate permission to access the system.
Chapter 1 Hardware
Assistive Technology Used to Provide Access for Disabled Users
Eye tracking
Specialised video camera mounted on or near the screen and it is
set up to observe the user’s eyes. Computer software then
processes the image of the eye to determine what it is looking at
on the screen. Nothing is actually attached to the person for this
process which is very accurate.
The system operates by the user gazing at a particular point on
the screen for a set period to operate either a mouse function or
a keyboard operation. The computer screen will be set up with an
on-screen keyboard or mouse so that all normal functionality can
be accessed.
Stephen
Hawking
speech
synthesis
Eye
tracking
Chapter 1 Hardware
‘Sip and Puff’ Input Devices
Sip and Puff (SNP) devices are available to help users with no or
little hand control to manipulate a computer system.
This type of device controls a computer input by modifying air
pressure; typically a tube is used and the air pressure is modifies
by:
 Sipping – inhaling will reduce the air pressure
 Puffing – exhaling will increase the air pressure
Changes in air pressure can be used to control the position of a
computer mouse, making most computer functions accessible to
the user.
Sip and
Puff
Chapter 1 Hardware
Primary storage
All memory stores information as bits and bytes.
TedEd talk on
How computer
memory works
Random Access Memory (RAM) -used for the temporary storage of
currently running programs and data. It consists of a large
number of store locations each of which is identified by a unique
address. The data in each store location can be changed. RAM is
volatile – data is lost when the power is switched off.
WJEC video on
how RAM works
Read-only Memory (ROM) - is used for the permanent storage of data. The data in
each store location cannot be changed. ROM is permanent, non-volatile –data is
not lost when the power is switched off. Programs and data do not change.
Example: ROM can be used for storing the programs such as the BIOS. The
disadvantage of using ROM to store the BIOS is that it cannot be upgraded
(although there are developments in this area)
Chapter 1 Hardware
Flash memory is used for the permanent storage of data. It can be NAND
memory. However, the data stored in flash memory can be changed. Flash
memory is permanent – data is not lost when the power is switched off and
data stored in flash memory can be changed.
Example: Flash memory can be used for storing the programs such as the
BIOS, which is advantageous as the BIOS can be upgraded.
RAM Cache memory - used for the
temporary storage of frequently accessed
data and instructions. It consists of a small
number of store locations that can be
accessed very quickly by the CPU; it is
quicker than RAM. Cache memory is
volatile – this means that data is lost when
the power is switched off.
Permanent Volatile
Data can be
changed
Speed
Cache
memory
  
ROM  
RAM   
Flash memory   
Chapter 1 Hardware
Secondary storage - also known as backing storage. The speed of the secondary storage
relates to access time. Data is written from memory to secondary storage when data is no
longer being actively used, for retrieval at a later time.
The time a computer takes to access data stored on secondary storage is longer than the
time taken accessing data from memory.
Chapter 1 Hardware
File size Typical contents
1 B A single key stroke or a number from 0 to 255
70 B One line of text
1 KB A third of a page of text or a short email
8 KB A school logo
30 KB A basic web page
100KB Maximum size for all elements of a web page
500 KB A five page word processed document or a PDF for
downloading
1 MB One minute of audio when stored as an MP3
5 MB DVD Movie
10 MB HD Movie
25 MB Blu-ray Movie
700 MB Maximum amount of data on one CD-ROM
Data Capacity
Different types of
data can create files
that vary in size. In
general, text based
files are relatively
small but audio and
video files are much
larger. Here are
some typical file
sizes.
Chapter 1 Hardware
Data capacity is the amount of data a storage device can hold measured in Kilobytes (Kb),
Megabytes (MB), Gigabytes (GB) and Terabytes (TB).
The most frequently used backing storage media are:
Media Suitability Typical capacity Durability Portability Speed
Flash memory
drive (Solid state)
Moving relatively
small files from work
to home
2 GB – 64 GB   
External hard drive
(Magnetic storage)
Backing up a home
computer system
500 MB – 4 TB   
CD/DVD/Blu-ray
disk (Optical
storage)
Storing multimedia
files
650 MB (CD)
9 GB (DVD)
50 GB (Blu-ray)
  
Chapter 1 Hardware
Technologies such as: optical, magnetic, solid state, storage in the cloud
Optical storage media uses technology such as lasers. Laser beams are projected onto a CD/DVD
or Blu-ray disk and if light is reflected back, then data is read as a 1 and if light is not reflected
back, data is read as a 0. Lasers are used to read and write information to a disk.
Magnetic - This technology is used in hard disks and tapes. Data is stored
on a magnetic medium, which can be a disk or a tape, by writing data
using a write-head. Data can then be read by the read-head.
Solid state technology is used in storage media such as USB flash memory
sticks. The technology is called solid state as it does not have any moving
parts, such as a read-head in magnetic storage. Solid state storage
technology is increasingly used to replace both magnetic and optical
storage, especially in mobile devices, where its low power consumption and
high speed access is advantageous
Chapter 1 Hardware
Storage requirements
Computer systems can only store and process
Binary digits, also known as BITs. A BIT is either a
1 or 0. When 8-bits are stored as a binary
number, they are collectively called a byte. They
go up in multiples of 2. (1, 2, 4, 8, 16, 32, 64, 128
etc)
Symbol Value
Byte B 8 bits
Kilobyte Kb 1024 bytes
Megabyte MB 1024 Kb
Gigabyte GB 1024 MB
Terabyte TB 1024 GB
Petabyte PB 1024 TB
Exabyte EB 1024 PB
Zettabyte ZB 1024 EB
Yottabyte YB 1024 ZBHalf a byte (4 bits) is called a
nybble
Chapter 1 Hardware
Other hardware components
Motherboard
The motherboard is the main circuit
board of a computer. The CPU and
ROM will be mounted on the
motherboard, which also provides
RAM expansion slots, USB ports,
PCI slots for expansion cards and
controllers for devices such as the hard
drive, DVD drive, keyboard, and
mouse.
Graphics Processor Unit GPU - microprocessor that
performs the calculations needed to produce graphic
images on screen. Initially the CPU performed these
calculations, but as more complex applications were
developed, such as 3D graphics and video quality
animations, the GPU was introduced to offload those
tasks from the CPU.
GPUs can be integrated within the circuitry of the
motherboard, or provided on a dedicated graphics
card. The GPU is a specialised electronic circuit
designed to rapidly manipulate and alter memory.
GPUs efficiently manipulate computer graphics and
carry out image processing.
Chapter 1 Hardware
Integrated GPU
An integrated GPU uses the computer’s RAM. An integrated unit is cheaper than installing a
dedicated GPU, it generates less heat and uses less power. They are perfect for general graphics
processing such as watching or editing videos and word processing.
Dedicated GPU
A dedicated GPU has its own video memory. Dedicated cards provide the best visual experience
and are used by people such as professional graphic designers and serious gamers, but they use
more power and require a good cooling system.
Sound cards
Sound cards may be on board (on the motherboard) or designed to fit a PCI slot. They enable the
computer to output sound through speakers, to record sound from a microphone and to
manipulate sound stored on a disk. Sound cards convert analogue input signals into digital data
and reverse this process for audio output.
Chapter 1 Hardware
Embedded Systems
An embedded system is a combination of software and hardware that performs a specific task
rather than a general-purpose computer that is designed to carry out multiple tasks.
Embedded systems are included as a part of a complete device often with hardware and
mechanical parts. As the systems carry out specific tasks they can be designed to be small and
have a low cost. Mass-production of embedded systems can save large amounts of money.
Embedded systems exist in many devices in the home and outside and that these are small,
dedicated computers. Embedded systems tend to be stored on ROM and are permanent (except
in some cases where firmware is held on Flash memory and can be changed eg car ECUs).
Examples include washing machines (the embedded system contains the washing programs),
remote garage door entry systems, and engine sensors.
Chapter 1 Hardware
The software written for an embedded system is known as firmware. The instructions are stored in
read-only memory or in Flash memory. The software runs with limited computer hardware
resources, little memory and no peripherals.
Most embedded systems are reactive - they react to conditions such as temperature, weight,
vibration and air quality. These systems detect external conditions and react to them by recording
data, turning motors on or off, sounding an alarm or sending a message to another processor.
Reactive embedded systems often control real time events so must be completely reliable. For
example, drivers rely of the anti-lock braking system of their car working correctly to avoid
accidents on the road.
When an embedded system performs operations at high speed, and if it is very reliable, it can be
used for real -time applications. If the size of the embedded system is very small and power
consumption very low, then the system can be easily adapted for different situations.
Chapter 1 Hardware
Some examples of devices that incorporate embedded systems:
Electronics Mobile phones, games consoles, printers,
televisions, digital cameras
In the
home
Washing machines, microwave ovens,
refrigerators, dishwashers, air conditioners
Medical
equipment
CT Scanners, Electrocardiogram (ECG), MRI
Scanners, blood pressure monitors, heartbeat
monitors
Cars Electronic fuel injection systems, anti-lock
braking systems, air-conditioner controls.
Chapter 1 Hardware
Complete the past paper questions on the Hardware topic:
Complete the past paper questions on
the Hardware topic:
Hard
drives of
the future

Mais conteúdo relacionado

Mais procurados

Malvin harding computer components presentation
Malvin harding computer components presentationMalvin harding computer components presentation
Malvin harding computer components presentation
malvin95
 
Module 1 computer fundamental
Module 1 computer fundamentalModule 1 computer fundamental
Module 1 computer fundamental
VTC
 
Basic computer fundamentals
Basic computer fundamentalsBasic computer fundamentals
Basic computer fundamentals
Uday Pal
 
Malvin harding computer components presentation complete
Malvin harding computer components presentation completeMalvin harding computer components presentation complete
Malvin harding computer components presentation complete
malvin95
 
Basic computer fundamentals
Basic computer fundamentalsBasic computer fundamentals
Basic computer fundamentals
atheenndrh
 
Computer basics
Computer basicsComputer basics
Computer basics
Cognizant
 

Mais procurados (20)

Parts of a computer
Parts of a computerParts of a computer
Parts of a computer
 
Computer fundamentals (kamleshwar pandey)
Computer fundamentals (kamleshwar pandey)  Computer fundamentals (kamleshwar pandey)
Computer fundamentals (kamleshwar pandey)
 
Malvin harding computer components presentation
Malvin harding computer components presentationMalvin harding computer components presentation
Malvin harding computer components presentation
 
Computers for beginners
Computers for beginnersComputers for beginners
Computers for beginners
 
Computer basics
Computer basicsComputer basics
Computer basics
 
Module 1 computer fundamental
Module 1 computer fundamentalModule 1 computer fundamental
Module 1 computer fundamental
 
Information Concept and Computer Appreciation
Information Concept and Computer AppreciationInformation Concept and Computer Appreciation
Information Concept and Computer Appreciation
 
Basic computer fundamentals
Basic computer fundamentalsBasic computer fundamentals
Basic computer fundamentals
 
Malvin harding computer components presentation complete
Malvin harding computer components presentation completeMalvin harding computer components presentation complete
Malvin harding computer components presentation complete
 
Basic computer fundamentals
Basic computer fundamentalsBasic computer fundamentals
Basic computer fundamentals
 
Basic computer fundamentals_itft college chandigarh,india
Basic computer fundamentals_itft college chandigarh,indiaBasic computer fundamentals_itft college chandigarh,india
Basic computer fundamentals_itft college chandigarh,india
 
Icdl Medual 1
Icdl Medual 1Icdl Medual 1
Icdl Medual 1
 
Software
SoftwareSoftware
Software
 
Hardware
HardwareHardware
Hardware
 
Hwswb
HwswbHwswb
Hwswb
 
Network
NetworkNetwork
Network
 
Computers
ComputersComputers
Computers
 
I C D L - دورة
I C D L - دورة I C D L - دورة
I C D L - دورة
 
Computer basics
Computer basicsComputer basics
Computer basics
 
Computer fundamentals
Computer fundamentalsComputer fundamentals
Computer fundamentals
 

Semelhante a Hardware pt 2

Computer basics--computer basics2
Computer basics--computer basics2Computer basics--computer basics2
Computer basics--computer basics2
Zo Sangpy
 
Principles of Information Technology
Principles of Information TechnologyPrinciples of Information Technology
Principles of Information Technology
Subair Ali
 
Hardware
HardwareHardware
Hardware
amal312
 
hardware software basics
hardware software basicshardware software basics
hardware software basics
Deepa Rani
 

Semelhante a Hardware pt 2 (20)

Computer and its application
Computer and its applicationComputer and its application
Computer and its application
 
GCSE ICT Revision
GCSE ICT RevisionGCSE ICT Revision
GCSE ICT Revision
 
Basics IT Recruiting | Technical Recruiting | US Staffing | Training |Tips |T...
Basics IT Recruiting | Technical Recruiting | US Staffing | Training |Tips |T...Basics IT Recruiting | Technical Recruiting | US Staffing | Training |Tips |T...
Basics IT Recruiting | Technical Recruiting | US Staffing | Training |Tips |T...
 
Introduction to computer hardware
Introduction to computer hardwareIntroduction to computer hardware
Introduction to computer hardware
 
Lecture 02 hardware
Lecture 02 hardwareLecture 02 hardware
Lecture 02 hardware
 
Lecture 2
Lecture 2Lecture 2
Lecture 2
 
Hardware and Software Basics With Dr. Poirot
Hardware and Software Basics With Dr. PoirotHardware and Software Basics With Dr. Poirot
Hardware and Software Basics With Dr. Poirot
 
Computer basics
Computer basicsComputer basics
Computer basics
 
Computer Introduction-Lecture02
Computer Introduction-Lecture02Computer Introduction-Lecture02
Computer Introduction-Lecture02
 
Introduction to Computer
Introduction to ComputerIntroduction to Computer
Introduction to Computer
 
Computer basics--computer basics2
Computer basics--computer basics2Computer basics--computer basics2
Computer basics--computer basics2
 
Principles of Information Technology
Principles of Information TechnologyPrinciples of Information Technology
Principles of Information Technology
 
Cat info mgt
Cat info mgtCat info mgt
Cat info mgt
 
Hardware
HardwareHardware
Hardware
 
A+ hand out
A+ hand outA+ hand out
A+ hand out
 
hardware software basics
hardware software basicshardware software basics
hardware software basics
 
Introduction to computer system
Introduction to computer systemIntroduction to computer system
Introduction to computer system
 
Ipc 01
Ipc 01Ipc 01
Ipc 01
 
Lecture 2_006ce463f6b1f768ce13b30d3bca6eea.pdf
Lecture 2_006ce463f6b1f768ce13b30d3bca6eea.pdfLecture 2_006ce463f6b1f768ce13b30d3bca6eea.pdf
Lecture 2_006ce463f6b1f768ce13b30d3bca6eea.pdf
 
Introduction to computer hardware
Introduction to computer hardwareIntroduction to computer hardware
Introduction to computer hardware
 

Último

Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
MateoGardella
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
kauryashika82
 
An Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfAn Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdf
SanaAli374401
 

Último (20)

This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
An Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfAn Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdf
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 

Hardware pt 2

  • 1. Chapter 1 Hardware Input and Output Input devices An input device allows data, such as text, images, video or sound, to be entered into a computer system. Output devices There are many outputs created by a computer system. These include printed documents, on-screen data and sound.
  • 2. Chapter 1 Hardware Specialised Input and Output Devices Voice-Activated Systems Microphones are used to input sound into a computer system - often used for voice recognition systems - convert sounds made by a user into commands that the computer can carry out. Useful for people who can’t use ordinary input - either enter computer control commands or to enter text. This type of software needs to learn commands from the user based on the way they speak; it learns new words from the user and enters them into a vocabulary databases. Modern devices such as smartphones and iPads include accurate text-entry applications that work from the device’s internal microphone.
  • 3. Chapter 1 Hardware Multi-Touch Gestures Multi-touch gestures can be made on either a touch screen or a laptop track-pad allowing the device to recognise the presence of two or more points of contact with the surface:  Pinch where two fingers move towards each other, or spread where two fingers move away from each other. This intuitive gesture is often used to zoom into or out from an image.  Flick where one or two fingers are flicked across the screen to move between screens or turn pages on a document. The advantage of this interface technique is that it is intuitive and consequently requires little training.
  • 4. Chapter 1 Hardware Fingerprint Recognition Utility Biometric recognition is used to recognise the unique characteristic of a person, such as their fingerprint, iris or facial pattern. The fingerprint has readers to input the fingerprint pattern of a user; the line patterns of fingerprints are unique for each individual. This data can then be processed to automatically compare and verify a match between two fingerprints as follows:  A sensor exists on the computer to scan a fingerprint.  A database will contain a set of fingerprints for all the users.  The scanned print is compared to the prints in the database to find a match.  Once a match has been found for a fingerprint, the username fo the individual is identified and they are given the appropriate permission to access the system.
  • 5. Chapter 1 Hardware Assistive Technology Used to Provide Access for Disabled Users Eye tracking Specialised video camera mounted on or near the screen and it is set up to observe the user’s eyes. Computer software then processes the image of the eye to determine what it is looking at on the screen. Nothing is actually attached to the person for this process which is very accurate. The system operates by the user gazing at a particular point on the screen for a set period to operate either a mouse function or a keyboard operation. The computer screen will be set up with an on-screen keyboard or mouse so that all normal functionality can be accessed. Stephen Hawking speech synthesis Eye tracking
  • 6. Chapter 1 Hardware ‘Sip and Puff’ Input Devices Sip and Puff (SNP) devices are available to help users with no or little hand control to manipulate a computer system. This type of device controls a computer input by modifying air pressure; typically a tube is used and the air pressure is modifies by:  Sipping – inhaling will reduce the air pressure  Puffing – exhaling will increase the air pressure Changes in air pressure can be used to control the position of a computer mouse, making most computer functions accessible to the user. Sip and Puff
  • 7. Chapter 1 Hardware Primary storage All memory stores information as bits and bytes. TedEd talk on How computer memory works Random Access Memory (RAM) -used for the temporary storage of currently running programs and data. It consists of a large number of store locations each of which is identified by a unique address. The data in each store location can be changed. RAM is volatile – data is lost when the power is switched off. WJEC video on how RAM works Read-only Memory (ROM) - is used for the permanent storage of data. The data in each store location cannot be changed. ROM is permanent, non-volatile –data is not lost when the power is switched off. Programs and data do not change. Example: ROM can be used for storing the programs such as the BIOS. The disadvantage of using ROM to store the BIOS is that it cannot be upgraded (although there are developments in this area)
  • 8. Chapter 1 Hardware Flash memory is used for the permanent storage of data. It can be NAND memory. However, the data stored in flash memory can be changed. Flash memory is permanent – data is not lost when the power is switched off and data stored in flash memory can be changed. Example: Flash memory can be used for storing the programs such as the BIOS, which is advantageous as the BIOS can be upgraded. RAM Cache memory - used for the temporary storage of frequently accessed data and instructions. It consists of a small number of store locations that can be accessed very quickly by the CPU; it is quicker than RAM. Cache memory is volatile – this means that data is lost when the power is switched off. Permanent Volatile Data can be changed Speed Cache memory    ROM   RAM    Flash memory   
  • 9. Chapter 1 Hardware Secondary storage - also known as backing storage. The speed of the secondary storage relates to access time. Data is written from memory to secondary storage when data is no longer being actively used, for retrieval at a later time. The time a computer takes to access data stored on secondary storage is longer than the time taken accessing data from memory.
  • 10. Chapter 1 Hardware File size Typical contents 1 B A single key stroke or a number from 0 to 255 70 B One line of text 1 KB A third of a page of text or a short email 8 KB A school logo 30 KB A basic web page 100KB Maximum size for all elements of a web page 500 KB A five page word processed document or a PDF for downloading 1 MB One minute of audio when stored as an MP3 5 MB DVD Movie 10 MB HD Movie 25 MB Blu-ray Movie 700 MB Maximum amount of data on one CD-ROM Data Capacity Different types of data can create files that vary in size. In general, text based files are relatively small but audio and video files are much larger. Here are some typical file sizes.
  • 11. Chapter 1 Hardware Data capacity is the amount of data a storage device can hold measured in Kilobytes (Kb), Megabytes (MB), Gigabytes (GB) and Terabytes (TB). The most frequently used backing storage media are: Media Suitability Typical capacity Durability Portability Speed Flash memory drive (Solid state) Moving relatively small files from work to home 2 GB – 64 GB    External hard drive (Magnetic storage) Backing up a home computer system 500 MB – 4 TB    CD/DVD/Blu-ray disk (Optical storage) Storing multimedia files 650 MB (CD) 9 GB (DVD) 50 GB (Blu-ray)   
  • 12. Chapter 1 Hardware Technologies such as: optical, magnetic, solid state, storage in the cloud Optical storage media uses technology such as lasers. Laser beams are projected onto a CD/DVD or Blu-ray disk and if light is reflected back, then data is read as a 1 and if light is not reflected back, data is read as a 0. Lasers are used to read and write information to a disk. Magnetic - This technology is used in hard disks and tapes. Data is stored on a magnetic medium, which can be a disk or a tape, by writing data using a write-head. Data can then be read by the read-head. Solid state technology is used in storage media such as USB flash memory sticks. The technology is called solid state as it does not have any moving parts, such as a read-head in magnetic storage. Solid state storage technology is increasingly used to replace both magnetic and optical storage, especially in mobile devices, where its low power consumption and high speed access is advantageous
  • 13. Chapter 1 Hardware Storage requirements Computer systems can only store and process Binary digits, also known as BITs. A BIT is either a 1 or 0. When 8-bits are stored as a binary number, they are collectively called a byte. They go up in multiples of 2. (1, 2, 4, 8, 16, 32, 64, 128 etc) Symbol Value Byte B 8 bits Kilobyte Kb 1024 bytes Megabyte MB 1024 Kb Gigabyte GB 1024 MB Terabyte TB 1024 GB Petabyte PB 1024 TB Exabyte EB 1024 PB Zettabyte ZB 1024 EB Yottabyte YB 1024 ZBHalf a byte (4 bits) is called a nybble
  • 14. Chapter 1 Hardware Other hardware components Motherboard The motherboard is the main circuit board of a computer. The CPU and ROM will be mounted on the motherboard, which also provides RAM expansion slots, USB ports, PCI slots for expansion cards and controllers for devices such as the hard drive, DVD drive, keyboard, and mouse. Graphics Processor Unit GPU - microprocessor that performs the calculations needed to produce graphic images on screen. Initially the CPU performed these calculations, but as more complex applications were developed, such as 3D graphics and video quality animations, the GPU was introduced to offload those tasks from the CPU. GPUs can be integrated within the circuitry of the motherboard, or provided on a dedicated graphics card. The GPU is a specialised electronic circuit designed to rapidly manipulate and alter memory. GPUs efficiently manipulate computer graphics and carry out image processing.
  • 15. Chapter 1 Hardware Integrated GPU An integrated GPU uses the computer’s RAM. An integrated unit is cheaper than installing a dedicated GPU, it generates less heat and uses less power. They are perfect for general graphics processing such as watching or editing videos and word processing. Dedicated GPU A dedicated GPU has its own video memory. Dedicated cards provide the best visual experience and are used by people such as professional graphic designers and serious gamers, but they use more power and require a good cooling system. Sound cards Sound cards may be on board (on the motherboard) or designed to fit a PCI slot. They enable the computer to output sound through speakers, to record sound from a microphone and to manipulate sound stored on a disk. Sound cards convert analogue input signals into digital data and reverse this process for audio output.
  • 16. Chapter 1 Hardware Embedded Systems An embedded system is a combination of software and hardware that performs a specific task rather than a general-purpose computer that is designed to carry out multiple tasks. Embedded systems are included as a part of a complete device often with hardware and mechanical parts. As the systems carry out specific tasks they can be designed to be small and have a low cost. Mass-production of embedded systems can save large amounts of money. Embedded systems exist in many devices in the home and outside and that these are small, dedicated computers. Embedded systems tend to be stored on ROM and are permanent (except in some cases where firmware is held on Flash memory and can be changed eg car ECUs). Examples include washing machines (the embedded system contains the washing programs), remote garage door entry systems, and engine sensors.
  • 17. Chapter 1 Hardware The software written for an embedded system is known as firmware. The instructions are stored in read-only memory or in Flash memory. The software runs with limited computer hardware resources, little memory and no peripherals. Most embedded systems are reactive - they react to conditions such as temperature, weight, vibration and air quality. These systems detect external conditions and react to them by recording data, turning motors on or off, sounding an alarm or sending a message to another processor. Reactive embedded systems often control real time events so must be completely reliable. For example, drivers rely of the anti-lock braking system of their car working correctly to avoid accidents on the road. When an embedded system performs operations at high speed, and if it is very reliable, it can be used for real -time applications. If the size of the embedded system is very small and power consumption very low, then the system can be easily adapted for different situations.
  • 18. Chapter 1 Hardware Some examples of devices that incorporate embedded systems: Electronics Mobile phones, games consoles, printers, televisions, digital cameras In the home Washing machines, microwave ovens, refrigerators, dishwashers, air conditioners Medical equipment CT Scanners, Electrocardiogram (ECG), MRI Scanners, blood pressure monitors, heartbeat monitors Cars Electronic fuel injection systems, anti-lock braking systems, air-conditioner controls.
  • 19. Chapter 1 Hardware Complete the past paper questions on the Hardware topic: Complete the past paper questions on the Hardware topic: Hard drives of the future