SlideShare uma empresa Scribd logo
1 de 14
Rapid Prototyping for
Instructional Design
over Time
Nadine Edwards, Jeannie Mullins, and Lou Papai
1994
Rapid prototyping: An alternative instructional design strategy
Steven D. Tripp and Barbara Bichelmeyer
"There is a design methodology called rapid prototyping which has been used
successfully in software engineering. Given the similarities between software
design and instructional design, we argue that rapid prototyping is a viable model
for instructional design, especially for computer-based instruction. Additionally, we
argue that recent theories of design offer plausible explanations for the apparent
success of rapid prototyping in software design. Such theories also support the
notion that rapid prototyping is appropriate for instructional design. We offer
guidelines for the use of rapid prototyping and list possible tradeoffs in its
application."
1994-1995
Theories, templates, and tools for designing and developing instructional hypermedia systems
Chia-Shing Yang
Managing courseware production:
An instructional design model with a software engineering approach
Chia-Shing Yang, David M. Moore and John K. Burton
"To ensure the instructional appropriateness of courseware, an ID model is
proposed to remind producers of the important instructional factors and process."
"This model contains three stages. The analysis stage draws out and documents
background information. The development stage constructs content,
measurement, strategies, media, and settings. This stage can be further divided
into "prototype design" and "formal production." The last stage is the evaluation
stage which includes pilot testing and summative evaluation."
1997
Rapid collaborative prototyping as an instructional development paradigm
Laura T. Dorsey, David A. Goodrum, and Thomas M. Schwen
"When compared to the traditional phased ISD model, analysis, design, and
evaluation are qualitatively different in rapid collaborative prototyping. The three
components no longer exist as distinct activities in separate phases, but occur
simultaneously. In fact, dissecting them for a one-to-one comparison between the
two approaches runs the risk of losing sight of a critical and defining characteristic
of the rapid collaborative prototyping process."
2000
Rapid prototyping methodology in action: A developmental study
Toni Stokes Jones and Rita C. Richey
In trying to find out if RP can deliver on generating high quality products while
reducing design and development time, the authors found that: "In general, the
two projects studied show ID efforts that created products that were usable for a
conveniently long period of time without revision; delivered in a shorter period of
time than would have been expected using traditional techniques; and received by
satisfied customers who had been involved throughout their development. In other
words, the rapid prototyping methods lived up to their promised benefits."
2001
A rapid prototyping model for the design and development of instructional systems in
theory and practice: A case study
David G. Twitchell
"This case study describes an instructional program developed with the U.S. A ir
Force to p rovide visual identification (VTD) training to pilots."
"Rapid prototyping models provided a speedy solution to these training needs. The
final product, produced in CD-ROM format, incorporates 3D aircraft models, virtual
3D rotations, and compressed video sequences. This learning tool resembles a
modern video game, allowing users to master difficult taxonomic classification and
discrimination tasks in an engaging, interactive, entertaining, and effective way."
2001
Rapid prototyping in the instructional design process
Elizabeth Krick Nixon and Doris Lee
"Rapid Prototyping opens up the boundaries found in traditional models.“
"RP embraces complexity, encourages the exploration of multiple solutions through
the development of parallel models, and builds the reality of change, conflict, and
uncertainty into the process."
"Rapid Prototyping is also sensitive to resource management as part of the design
process.“
"Rapid Prototyping can produce fast, effective instruction, but designers must be
aware that the basic tenets of instructional design are not to be ignored but used in
a different way."
2007
Rapid prototyping instructional design: Revisiting the ISD model
Jenny Daugherty, Ya-Ting Teng, and Edgard Cornachione
To solve the problem of "being able to develop a training product in less time
without loosing quality" the authors determined that:
“In this end, RP can be a useful method to increase the usability of training and to
reduce the cost and energy of revision."
2009
Rapid prototyping:
An efficient way to collaboratively design and develop e-learning content
Guy Boulet
"This design method makes the design and development process open to new
emerging ideas; makes the design open to emerging needs from test and
evaluation phases; let's focus on pedagogical design (teaching) instead of course
materials preparation and technology; and stimulates discussion with external
partners" ("Rapid Prototyping" cited in Boulet, 2009, p. 5)
2010
Rapid prototyping in instructional design: Creating competencies
Carolyn D. Fulton
This study was used to identify "knowledge, skills, and attitudes (KSAs)" that are
used in an instructional design workplace.
"Instructional designers working in rapid prototyping environments currently do
not have a list of competencies that help to identify the knowledge, skills, and
attitudes (KSAs) required in these workplaces. This qualitative case study used
multiple cases in an attempt to identify rapid prototyping competencies required in
a rapid prototyping environment."
2011
Rapid prototyping reconsidered
James Desrosier
"Although in higher education rapid prototyping has been used primarily to design
interactive distance learning systems, the University of California Santa Cruz
Extension successfully employed this approach to produce an entire, new
curriculum at an unprecedented pace. The caliber of and response to the new
content, design, and delivery exceeded expectations on a variety of measures. This
experience indicates that rapid prototyping can be leveraged to not only produce
academic product on short time frames but also to meet institutional quality
standards while fulfilling marketplace needs for innovative new educational
content."
2014
Rapid prototyping of mobile learning games
Maija Federley, Timo Sorsa, Janne Paavilainen, Kimo Boissonnier, and Anu Seisto
In an ongoing project to explore RP to "efficiently produce digital learning solutions
that are commercially viable" the first phase, involving rapid game prototyping and
an iterative approach, saw positive results "as the first prototypes produced were
very useful as concrete presentations of the ideas for evaluation. In the next phase,
the game prototypes will be tested by teachers and pupils."
2015
Rapid-prototyping:
A qualitative case study of perceived value for instructional designers
Wilton Frank Dees
"The findings from the study strongly recommended the use of RP: 1) when the
instructional designer anticipated or predicted there would be implicit or explicit
pressure on the design team to save time and reduce costs; 2) when there was
ambiguity with respect to stakeholder goals or specifications; and 3) when it was
anticipated there would be communication difficulties between the stakeholders
and the design team."
Works Cited
Boulet, G. (2009). Rapid prototyping: An efficient way to collaboratively design and develop e-learning content. Retrieved August 14, 2016, from
http://guyboulet.net/site/docs/Rapid_prototyping.pdf
Daugherty, J., Teng, Y., & Cornachione, E. (2007). Rapid prototyping instructional design: Revisiting the ISD model. ERIC. Retrieved August 14, 2016, from
http://files.eric.ed.gov/fulltext/ED504673.pdf
Dees, W. F. (2015). Rapid-prototyping: A qualitative case study of perceived value for instructional designers (Doctoral dissertation, Capella University). ProQuest.
Desrosier, J. (2011). Rapid prototyping reconsidered. The Journal of Continuing Higher Education, 59(3), 135-145. doi:10.1080/07377363.2011.614881
Dorsey, L. T., Goodrum, D. A., & Schwen, T. M. (1997). Rapid collaborative prototyping as an instructional development paradigm. In C. R. Dills & A. J. Romiszowski (Eds.), Instructional
development paradigms (pp. 445-466). Englewood Cliffs, NJ: Educational Technology Publications.
Federley, M., Sorsa, T., Paavilainen, J., Boissonnier, K., & Seisto, A. (n.d.). Rapid prototyping of mobile learning games. 10th international conference mobile learning 2014 (pp. 294-298).
Fulton, C. D. (2010). Rapid prototyping in instructional design: Creating competencies (Doctoral dissertation, Capella University). ProQuest. Retrieved August 13, 2016, from
http://gradworks.umi.com/34/03/3403378.html
Gustafson, K. L., & Powell, G. C. (2002). The Dorsey, Goodrum and Schwen model. In Survey of instructional development models. Syracuse, NY: ERIC Clearinghouse on Information
Resources.
Gutierrez, K. (2015). The Ins and Outs of Rapid Prototyping for eLearning. Retrieved August 8, 2016, from http://info.shiftelearning.com/blog/rapid-prototyping-for-elearning
Jones, T. S., & Richey, R. C. (2000). Rapid prototyping methodology in action: A developmental study. ETR&D Educational Technology Research and Development, 48(2), 63-80.
doi:10.1007/bf02313401
Nixon, E. K., & Lee, D. (2008). Rapid prototyping in the instructional design process. Performance Improvement Quarterly, 14(3), 95-116. doi:10.1111/j.1937-8327.2001.tb00220.x
Rapid prototyping. (n.d.). Retrieved August 14, 2016, from http://edutechwiki.unige.ch/en/Rapid_prototyping
Tripp, S. D., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. ETR&D Educational Technology Research and Development, 38(1), 31-44.
doi:10.1007/bf02298246
Twitchell, D. (2001). A rapid prototyping model for the design and development of instructional systems in theory and practice: A case study (Ph.D. thesis, Utah State University).
ProQuest.
Yang, C. (1994). Theories, templates, and tools for designing and developing instructional hypermedia systems (Unpublished master's thesis). Virginia Tech.
Yang, C., Moore, D. M., & Burton, J. K. (1995). Managing courseware production: An instructional design model with a software engineering approach. ETR&D Educational Technology
Research and Development, 43(4), 60-70. doi:10.1007/bf02300491

Mais conteúdo relacionado

Mais procurados

Engineering design process
Engineering design processEngineering design process
Engineering design process
Kawaldeep Singh
 
Design process2013
Design process2013Design process2013
Design process2013
Chris Usaty
 
Random Acts of Innovation: Technology and Teaching. A Lost Opportunity Witho...
Random Acts of Innovation: Technology and Teaching.  A Lost Opportunity Witho...Random Acts of Innovation: Technology and Teaching.  A Lost Opportunity Witho...
Random Acts of Innovation: Technology and Teaching. A Lost Opportunity Witho...
Spectronics
 
Prototyping for tiny fingers
Prototyping for tiny fingersPrototyping for tiny fingers
Prototyping for tiny fingers
Julio Pari
 
Rettig onprototyping
Rettig onprototypingRettig onprototyping
Rettig onprototyping
Julio Pari
 
Research Proposal B06 Cognitive Conflicts 4269861
Research Proposal B06 Cognitive Conflicts 4269861Research Proposal B06 Cognitive Conflicts 4269861
Research Proposal B06 Cognitive Conflicts 4269861
David J Mooney
 

Mais procurados (20)

Design process
Design processDesign process
Design process
 
Paper Prototyping
Paper PrototypingPaper Prototyping
Paper Prototyping
 
Engineering design process
Engineering design processEngineering design process
Engineering design process
 
Design process2013
Design process2013Design process2013
Design process2013
 
Design process
Design processDesign process
Design process
 
Random Acts of Innovation: Technology and Teaching. A Lost Opportunity Witho...
Random Acts of Innovation: Technology and Teaching.  A Lost Opportunity Witho...Random Acts of Innovation: Technology and Teaching.  A Lost Opportunity Witho...
Random Acts of Innovation: Technology and Teaching. A Lost Opportunity Witho...
 
Prototyping for tiny fingers
Prototyping for tiny fingersPrototyping for tiny fingers
Prototyping for tiny fingers
 
Rettig onprototyping
Rettig onprototypingRettig onprototyping
Rettig onprototyping
 
Introduction to Engineering Design
Introduction to Engineering DesignIntroduction to Engineering Design
Introduction to Engineering Design
 
Introduction to Engineering Design
Introduction to Engineering DesignIntroduction to Engineering Design
Introduction to Engineering Design
 
Design process
Design processDesign process
Design process
 
The Design Science Manifesto
The Design Science ManifestoThe Design Science Manifesto
The Design Science Manifesto
 
Bloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment SlidesBloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment Slides
 
Research Proposal B06 Cognitive Conflicts 4269861
Research Proposal B06 Cognitive Conflicts 4269861Research Proposal B06 Cognitive Conflicts 4269861
Research Proposal B06 Cognitive Conflicts 4269861
 
Engineering Design Process
Engineering Design ProcessEngineering Design Process
Engineering Design Process
 
Lecture 5 Teaching Design Thinking 2016
Lecture 5 Teaching Design Thinking 2016Lecture 5 Teaching Design Thinking 2016
Lecture 5 Teaching Design Thinking 2016
 
User-centered Design
User-centered DesignUser-centered Design
User-centered Design
 
Class 5: Project details
Class 5: Project detailsClass 5: Project details
Class 5: Project details
 
Becoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to LearningBecoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to Learning
 
Architectural Design Concepts Approaches - كونسيبت التصميم المعمارى و الفكرة ...
Architectural Design Concepts Approaches - كونسيبت التصميم المعمارى و الفكرة ...Architectural Design Concepts Approaches - كونسيبت التصميم المعمارى و الفكرة ...
Architectural Design Concepts Approaches - كونسيبت التصميم المعمارى و الفكرة ...
 

Destaque

InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)
InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)
InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)
Dana Lucisano
 
Evaluation In E Learning
Evaluation In E LearningEvaluation In E Learning
Evaluation In E Learning
boltmwj1
 
Chunking and storyboarding
Chunking and storyboardingChunking and storyboarding
Chunking and storyboarding
Nelly Kamel
 

Destaque (20)

Blended learning
Blended learningBlended learning
Blended learning
 
InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)
InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)
InstructionalDesignEssentials-Storyboarding_CertificateOfCompletion (1)
 
An evaluation of e-learning implementation in the egyptian higher education s...
An evaluation of e-learning implementation in the egyptian higher education s...An evaluation of e-learning implementation in the egyptian higher education s...
An evaluation of e-learning implementation in the egyptian higher education s...
 
Evaluation In E Learning
Evaluation In E LearningEvaluation In E Learning
Evaluation In E Learning
 
Chapter 5 instructional design for distance education
Chapter 5 instructional design for distance educationChapter 5 instructional design for distance education
Chapter 5 instructional design for distance education
 
E learning workshop-by-www.showmetown.com
E learning workshop-by-www.showmetown.comE learning workshop-by-www.showmetown.com
E learning workshop-by-www.showmetown.com
 
The role of e learning in clinical training -a critical evaluation
The role of e learning in clinical training -a critical evaluationThe role of e learning in clinical training -a critical evaluation
The role of e learning in clinical training -a critical evaluation
 
You know you need to create content, but what does that really mean?
You know you need to create content, but what does that really mean?You know you need to create content, but what does that really mean?
You know you need to create content, but what does that really mean?
 
Chunking and storyboarding
Chunking and storyboardingChunking and storyboarding
Chunking and storyboarding
 
Edtech1 C6: instructional design models and methods
Edtech1 C6: instructional design models and methodsEdtech1 C6: instructional design models and methods
Edtech1 C6: instructional design models and methods
 
eLearning Sucks
eLearning SuckseLearning Sucks
eLearning Sucks
 
Best Ways of Using Moodle
Best Ways of Using MoodleBest Ways of Using Moodle
Best Ways of Using Moodle
 
Typography for E-Llearning Designers
Typography for E-Llearning DesignersTypography for E-Llearning Designers
Typography for E-Llearning Designers
 
The e-learning skills gap
The e-learning skills gapThe e-learning skills gap
The e-learning skills gap
 
7 Steps To Creating An Effective E Learning Program
7 Steps To Creating An Effective E Learning Program7 Steps To Creating An Effective E Learning Program
7 Steps To Creating An Effective E Learning Program
 
Using Moodle to build an e-learning website
Using Moodle  to build an e-learning websiteUsing Moodle  to build an e-learning website
Using Moodle to build an e-learning website
 
Evaluation - E-Learning Courses
Evaluation - E-Learning CoursesEvaluation - E-Learning Courses
Evaluation - E-Learning Courses
 
Chapter 6 Instructional Design Material and Methods
Chapter 6 Instructional Design Material and MethodsChapter 6 Instructional Design Material and Methods
Chapter 6 Instructional Design Material and Methods
 
E Learning Objectives
E Learning ObjectivesE Learning Objectives
E Learning Objectives
 
Assessment in a Constructivist, Technology-Supported Learning
Assessment in a Constructivist, Technology-Supported LearningAssessment in a Constructivist, Technology-Supported Learning
Assessment in a Constructivist, Technology-Supported Learning
 

Semelhante a Rapid Prototyping for Instructional Design over Time

DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha A_Palalas C_G...
DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha  A_Palalas C_G...DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha  A_Palalas C_G...
DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha A_Palalas C_G...
Agnieszka (Aga) Palalas, Ed.D.
 
Www whidbey com_frodo_isd_htm
Www whidbey com_frodo_isd_htmWww whidbey com_frodo_isd_htm
Www whidbey com_frodo_isd_htm
Elsa von Licy
 
A model for developing multimedia learning projects
A model for developing multimedia learning projectsA model for developing multimedia learning projects
A model for developing multimedia learning projects
wanchalerm sotawong
 
Amy lukic presentation_software_assessment_e_tool
Amy lukic presentation_software_assessment_e_toolAmy lukic presentation_software_assessment_e_tool
Amy lukic presentation_software_assessment_e_tool
MrsLukic
 
R representing designs
R representing designsR representing designs
R representing designs
pmundin
 
Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...
Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...
Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...
Joshua Penman
 

Semelhante a Rapid Prototyping for Instructional Design over Time (20)

Dick & carey instructional design model sabri elamin
Dick & carey instructional design model sabri elaminDick & carey instructional design model sabri elamin
Dick & carey instructional design model sabri elamin
 
FROM BRAINSTORMING TO C-SKETCH TO PRINCIPLES OF HISTORICAL INNOVATORS: IDEATI...
FROM BRAINSTORMING TO C-SKETCH TO PRINCIPLES OF HISTORICAL INNOVATORS: IDEATI...FROM BRAINSTORMING TO C-SKETCH TO PRINCIPLES OF HISTORICAL INNOVATORS: IDEATI...
FROM BRAINSTORMING TO C-SKETCH TO PRINCIPLES OF HISTORICAL INNOVATORS: IDEATI...
 
DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha A_Palalas C_G...
DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha  A_Palalas C_G...DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha  A_Palalas C_G...
DBR (Design-Based Research) in mobile learning-Mlearn2013 Doha A_Palalas C_G...
 
Promoting academic innovation by valuing and enabling disruptive design
Promoting academic innovation by valuing and enabling disruptive designPromoting academic innovation by valuing and enabling disruptive design
Promoting academic innovation by valuing and enabling disruptive design
 
Www whidbey com_frodo_isd_htm
Www whidbey com_frodo_isd_htmWww whidbey com_frodo_isd_htm
Www whidbey com_frodo_isd_htm
 
Rapid Prototyping,Rapid prototype,SLA prototype
Rapid Prototyping,Rapid prototype,SLA prototypeRapid Prototyping,Rapid prototype,SLA prototype
Rapid Prototyping,Rapid prototype,SLA prototype
 
A model for developing multimedia learning projects
A model for developing multimedia learning projectsA model for developing multimedia learning projects
A model for developing multimedia learning projects
 
Amy lukic presentation_software_assessment_e_tool
Amy lukic presentation_software_assessment_e_toolAmy lukic presentation_software_assessment_e_tool
Amy lukic presentation_software_assessment_e_tool
 
R representing designs
R representing designsR representing designs
R representing designs
 
Research proposal presentation - 10 june 2014
Research proposal presentation - 10 june 2014Research proposal presentation - 10 june 2014
Research proposal presentation - 10 june 2014
 
Overview of the field of instructional design and
Overview of the field of instructional design andOverview of the field of instructional design and
Overview of the field of instructional design and
 
Designing for TEL - Design-based research.pptx
Designing for TEL -  Design-based research.pptxDesigning for TEL -  Design-based research.pptx
Designing for TEL - Design-based research.pptx
 
NEED FOR A SOFT DIMENSION
NEED FOR A SOFT DIMENSIONNEED FOR A SOFT DIMENSION
NEED FOR A SOFT DIMENSION
 
Tracy pp1
Tracy pp1Tracy pp1
Tracy pp1
 
Career Counseling Application Prototype.pptx
Career Counseling Application Prototype.pptxCareer Counseling Application Prototype.pptx
Career Counseling Application Prototype.pptx
 
2015-11-11 research seminar
2015-11-11 research seminar2015-11-11 research seminar
2015-11-11 research seminar
 
2021 Digital Media Assignments In Undergraduate Science Education An Eviden...
2021  Digital Media Assignments In Undergraduate Science Education  An Eviden...2021  Digital Media Assignments In Undergraduate Science Education  An Eviden...
2021 Digital Media Assignments In Undergraduate Science Education An Eviden...
 
Automatic Assessment of University Teachers Critical Thinking Levels.pdf
Automatic Assessment of University Teachers  Critical Thinking Levels.pdfAutomatic Assessment of University Teachers  Critical Thinking Levels.pdf
Automatic Assessment of University Teachers Critical Thinking Levels.pdf
 
Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...
Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...
Evaluation2016_Session2667_Mapping_Programs_Roundtable_10272016_draft3_AEAtem...
 
HE in FE conference
HE in FE conference HE in FE conference
HE in FE conference
 

Último

Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
AnaAcapella
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 

Último (20)

General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the Classroom
 
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptxHMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
 
Spatium Project Simulation student brief
Spatium Project Simulation student briefSpatium Project Simulation student brief
Spatium Project Simulation student brief
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
Interdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxInterdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptx
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Kodo Millet PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
Kodo Millet  PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...Kodo Millet  PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
Kodo Millet PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 

Rapid Prototyping for Instructional Design over Time

  • 1. Rapid Prototyping for Instructional Design over Time Nadine Edwards, Jeannie Mullins, and Lou Papai
  • 2. 1994 Rapid prototyping: An alternative instructional design strategy Steven D. Tripp and Barbara Bichelmeyer "There is a design methodology called rapid prototyping which has been used successfully in software engineering. Given the similarities between software design and instructional design, we argue that rapid prototyping is a viable model for instructional design, especially for computer-based instruction. Additionally, we argue that recent theories of design offer plausible explanations for the apparent success of rapid prototyping in software design. Such theories also support the notion that rapid prototyping is appropriate for instructional design. We offer guidelines for the use of rapid prototyping and list possible tradeoffs in its application."
  • 3. 1994-1995 Theories, templates, and tools for designing and developing instructional hypermedia systems Chia-Shing Yang Managing courseware production: An instructional design model with a software engineering approach Chia-Shing Yang, David M. Moore and John K. Burton "To ensure the instructional appropriateness of courseware, an ID model is proposed to remind producers of the important instructional factors and process." "This model contains three stages. The analysis stage draws out and documents background information. The development stage constructs content, measurement, strategies, media, and settings. This stage can be further divided into "prototype design" and "formal production." The last stage is the evaluation stage which includes pilot testing and summative evaluation."
  • 4. 1997 Rapid collaborative prototyping as an instructional development paradigm Laura T. Dorsey, David A. Goodrum, and Thomas M. Schwen "When compared to the traditional phased ISD model, analysis, design, and evaluation are qualitatively different in rapid collaborative prototyping. The three components no longer exist as distinct activities in separate phases, but occur simultaneously. In fact, dissecting them for a one-to-one comparison between the two approaches runs the risk of losing sight of a critical and defining characteristic of the rapid collaborative prototyping process."
  • 5. 2000 Rapid prototyping methodology in action: A developmental study Toni Stokes Jones and Rita C. Richey In trying to find out if RP can deliver on generating high quality products while reducing design and development time, the authors found that: "In general, the two projects studied show ID efforts that created products that were usable for a conveniently long period of time without revision; delivered in a shorter period of time than would have been expected using traditional techniques; and received by satisfied customers who had been involved throughout their development. In other words, the rapid prototyping methods lived up to their promised benefits."
  • 6. 2001 A rapid prototyping model for the design and development of instructional systems in theory and practice: A case study David G. Twitchell "This case study describes an instructional program developed with the U.S. A ir Force to p rovide visual identification (VTD) training to pilots." "Rapid prototyping models provided a speedy solution to these training needs. The final product, produced in CD-ROM format, incorporates 3D aircraft models, virtual 3D rotations, and compressed video sequences. This learning tool resembles a modern video game, allowing users to master difficult taxonomic classification and discrimination tasks in an engaging, interactive, entertaining, and effective way."
  • 7. 2001 Rapid prototyping in the instructional design process Elizabeth Krick Nixon and Doris Lee "Rapid Prototyping opens up the boundaries found in traditional models.“ "RP embraces complexity, encourages the exploration of multiple solutions through the development of parallel models, and builds the reality of change, conflict, and uncertainty into the process." "Rapid Prototyping is also sensitive to resource management as part of the design process.“ "Rapid Prototyping can produce fast, effective instruction, but designers must be aware that the basic tenets of instructional design are not to be ignored but used in a different way."
  • 8. 2007 Rapid prototyping instructional design: Revisiting the ISD model Jenny Daugherty, Ya-Ting Teng, and Edgard Cornachione To solve the problem of "being able to develop a training product in less time without loosing quality" the authors determined that: “In this end, RP can be a useful method to increase the usability of training and to reduce the cost and energy of revision."
  • 9. 2009 Rapid prototyping: An efficient way to collaboratively design and develop e-learning content Guy Boulet "This design method makes the design and development process open to new emerging ideas; makes the design open to emerging needs from test and evaluation phases; let's focus on pedagogical design (teaching) instead of course materials preparation and technology; and stimulates discussion with external partners" ("Rapid Prototyping" cited in Boulet, 2009, p. 5)
  • 10. 2010 Rapid prototyping in instructional design: Creating competencies Carolyn D. Fulton This study was used to identify "knowledge, skills, and attitudes (KSAs)" that are used in an instructional design workplace. "Instructional designers working in rapid prototyping environments currently do not have a list of competencies that help to identify the knowledge, skills, and attitudes (KSAs) required in these workplaces. This qualitative case study used multiple cases in an attempt to identify rapid prototyping competencies required in a rapid prototyping environment."
  • 11. 2011 Rapid prototyping reconsidered James Desrosier "Although in higher education rapid prototyping has been used primarily to design interactive distance learning systems, the University of California Santa Cruz Extension successfully employed this approach to produce an entire, new curriculum at an unprecedented pace. The caliber of and response to the new content, design, and delivery exceeded expectations on a variety of measures. This experience indicates that rapid prototyping can be leveraged to not only produce academic product on short time frames but also to meet institutional quality standards while fulfilling marketplace needs for innovative new educational content."
  • 12. 2014 Rapid prototyping of mobile learning games Maija Federley, Timo Sorsa, Janne Paavilainen, Kimo Boissonnier, and Anu Seisto In an ongoing project to explore RP to "efficiently produce digital learning solutions that are commercially viable" the first phase, involving rapid game prototyping and an iterative approach, saw positive results "as the first prototypes produced were very useful as concrete presentations of the ideas for evaluation. In the next phase, the game prototypes will be tested by teachers and pupils."
  • 13. 2015 Rapid-prototyping: A qualitative case study of perceived value for instructional designers Wilton Frank Dees "The findings from the study strongly recommended the use of RP: 1) when the instructional designer anticipated or predicted there would be implicit or explicit pressure on the design team to save time and reduce costs; 2) when there was ambiguity with respect to stakeholder goals or specifications; and 3) when it was anticipated there would be communication difficulties between the stakeholders and the design team."
  • 14. Works Cited Boulet, G. (2009). Rapid prototyping: An efficient way to collaboratively design and develop e-learning content. Retrieved August 14, 2016, from http://guyboulet.net/site/docs/Rapid_prototyping.pdf Daugherty, J., Teng, Y., & Cornachione, E. (2007). Rapid prototyping instructional design: Revisiting the ISD model. ERIC. Retrieved August 14, 2016, from http://files.eric.ed.gov/fulltext/ED504673.pdf Dees, W. F. (2015). Rapid-prototyping: A qualitative case study of perceived value for instructional designers (Doctoral dissertation, Capella University). ProQuest. Desrosier, J. (2011). Rapid prototyping reconsidered. The Journal of Continuing Higher Education, 59(3), 135-145. doi:10.1080/07377363.2011.614881 Dorsey, L. T., Goodrum, D. A., & Schwen, T. M. (1997). Rapid collaborative prototyping as an instructional development paradigm. In C. R. Dills & A. J. Romiszowski (Eds.), Instructional development paradigms (pp. 445-466). Englewood Cliffs, NJ: Educational Technology Publications. Federley, M., Sorsa, T., Paavilainen, J., Boissonnier, K., & Seisto, A. (n.d.). Rapid prototyping of mobile learning games. 10th international conference mobile learning 2014 (pp. 294-298). Fulton, C. D. (2010). Rapid prototyping in instructional design: Creating competencies (Doctoral dissertation, Capella University). ProQuest. Retrieved August 13, 2016, from http://gradworks.umi.com/34/03/3403378.html Gustafson, K. L., & Powell, G. C. (2002). The Dorsey, Goodrum and Schwen model. In Survey of instructional development models. Syracuse, NY: ERIC Clearinghouse on Information Resources. Gutierrez, K. (2015). The Ins and Outs of Rapid Prototyping for eLearning. Retrieved August 8, 2016, from http://info.shiftelearning.com/blog/rapid-prototyping-for-elearning Jones, T. S., & Richey, R. C. (2000). Rapid prototyping methodology in action: A developmental study. ETR&D Educational Technology Research and Development, 48(2), 63-80. doi:10.1007/bf02313401 Nixon, E. K., & Lee, D. (2008). Rapid prototyping in the instructional design process. Performance Improvement Quarterly, 14(3), 95-116. doi:10.1111/j.1937-8327.2001.tb00220.x Rapid prototyping. (n.d.). Retrieved August 14, 2016, from http://edutechwiki.unige.ch/en/Rapid_prototyping Tripp, S. D., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. ETR&D Educational Technology Research and Development, 38(1), 31-44. doi:10.1007/bf02298246 Twitchell, D. (2001). A rapid prototyping model for the design and development of instructional systems in theory and practice: A case study (Ph.D. thesis, Utah State University). ProQuest. Yang, C. (1994). Theories, templates, and tools for designing and developing instructional hypermedia systems (Unpublished master's thesis). Virginia Tech. Yang, C., Moore, D. M., & Burton, J. K. (1995). Managing courseware production: An instructional design model with a software engineering approach. ETR&D Educational Technology Research and Development, 43(4), 60-70. doi:10.1007/bf02300491