Personal Information
Organização/Local de trabalho
Copenhagen Area, Capital Region, Denmark Denmark
Cargo
Principal Programmer at MovieStarPlanet ApS
Setor
Technology / Software / Internet
Sobre
As a videogame programmer I need to be familiar with a lot of technologies. Keeping up to date with the latest trends is always necessary to be able to create innovative, relevant and fun games.
From Box2D to Scaleform and learning the Android SDK to having to code using the STL of C++ having knowledge of all these utilities/libraries will increase productivity rather than re-inventing the wheel each time around.
Marcadores
adobe air
optimization
performance
as3
video games
stage3d
actionscript3
starling
mobile application development
mobile
roboblastplanet
game development
games
flash
minecraft
android
ios
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