Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Jake sound design in computer games analysis work sheet saw 2
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Saw 2 – Flesh&Blood
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific soundtrack
elements
Setting The settinginthe cut scene givesof the feel thatitis ina dark emptyroom withjusta
couple of people.There is the soundof acracklingTV whenithas no signal andthen
a talkingsound.
For the talkinginthe sceneswouldhave been
made fromvoice overrecordings.The othersound
like fromthe tele wouldbe Foleyartistryrecorded
ina studioortakenfrom somewhere.
Mood At the start of the cut scene he soundsscaredand struggled. Fromlisteningtothe
scenesyoucan sense thathe has fearfrom notknowingwhere he is.
The soundsof himstrugglingandscreamingwould
be voice oversbutthe soundsof himmoving
wouldbe recordedina studiowithnobackground
noise.
Game genre From the soundsof painand the soundof the atmosphere itgivesof youcan tell it
will be a horror,adventure.
The atmosphere before all the talkinghasbeen
createdat the start from pure silence.
Narrative There isa voice comingfroma pre-recordedtape onaTV. You can hear a fewobjects
on a table movingaboutthatyou can hear.Soundslike metal. Badsignal TV sounds.
Foleyartistrywouldhave beenusedforthe
movementsof objectsonthe table andforthe bad
Signal butthe Voice recordingwouldbe avoice
over.