Video and slides synchronized, mp3 and slide download available at URL http://bit.ly/16WVEuZ.
Michelle Andreassen takes a business-to-employee look at UX, prototyping and user testing of gamified enterprise mobile apps to see if these really do bring more value to the company beyond the hype. Filmed at qconnewyork.com.
Michelle Andreassen works in Enterprise Architecture at The LEGO Group, where she is involved in their Enterprise Mobility Project. She is a Stud.MSc. in IT(Web architecture), writing a Master Thesis on Gamification in Enterprise Mobile Applications.
HTML Injection Attacks: Impact and Mitigation Strategies
Gamifying Enterprise Mobile Applications: Do We Have a Winner?
1.
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Watch the video with slide
synchronization on InfoQ.com!
http://www.infoq.com/presentations
/mobile-gamification-enterprise-ux
3. Presented at QCon New York
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Strategy
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28. •
•
•
•
240 pts
1. 310 Mom
2. 265 Dennis
3. 240 You
4. 185 Sister
Congratulations!
You have earned a
coupon for a bagel.
29. •
•
•
•
240 pts
1. 310 Mom
2. 265 Dennis
3. 240 You
4. 185 Sister
Congratulations!
You have earned a
coupon for a bagel.
Congratulations!
You have earned
access to the
Mystery Castle.
30. •
•
•
•
•
240 pts
1. 310 Mom
2. 265 Dennis
3. 240 You
4. 185 Sister
Congratulations!
You have earned a
coupon for a bagel.
Congratulations!
You have earned
access to the
Mystery Castle.
65. 1. Know your player
2. Identify the mission
3. Understand human motivation
4. Apply mechanics
5. Manage, monitor and measure
Janaki Kumar and Mario Herger