Well-facilitated retrospectives are a key ingredient in high-functioning, continuously improving teams. Come learn and share best practices for planning and executing high quality retrospectives that establish rhythm, build trust, and create breakthroughs. We'll discuss the necessary elements of any great retrospective, practice designing an agenda, and troubleshoot common facilitation problems.
Participants will leave with a "bag of tricks" for facilitating open, honest, and game-changing retrospectives for any kind of team or project.
11. Culture of Solutions Culture of Experimentation
“I know” “I wonder”
narratives evidence
complaints hypotheses
process changes process experiments
documentation information radiators
26. match the situation
• is it a team or a team-shaped
object?
• are targets being met?
• is there conflict in the group?
• where are you in the project?
46. Candy designed by Bohdan Burmich from the
thenounproject.com
Books designed by gema.pc from the
thenounproject.com
Microscope designed by Stuart McCoy from
the thenounproject.com
Metronome designed by Simon Child from the
thenounproject.com
Target designed by misirlou from the
thenounproject.com
Origami designed by Simon Child from the
thenounproject.com
Tissues designed by Blaise Sewell from the
thenounproject.com
Easel designed by Jeanette Clement from the
thenounproject.com
Notas do Editor
clarifying questions
separating narrative from evidence
surfacing unspoken obstacles, e.g. “I tried,” “We might,” etc. (PeeWee)
capture salient ideas
clarifying questions
separating narrative from evidence
surfacing unspoken obstacles, e.g. “I tried,” “We might,” etc. (PeeWee)
capture salient ideas
clarifying questions
separating narrative from evidence
surfacing unspoken obstacles, e.g. “I tried,” “We might,” etc. (PeeWee)
capture salient ideas