O slideshow foi denunciado.
Utilizamos seu perfil e dados de atividades no LinkedIn para personalizar e exibir anúncios mais relevantes. Altere suas preferências de anúncios quando desejar.

Digital Identities and Personal Learning Environments

8.713 visualizações

Publicada em

This is a presentation on Digital Identities and Personal Learning Environments from Online Educa Berlin 09.

Publicada em: Educação, Tecnologia
  • DOWNLOAD FULL BOOKS, INTO AVAILABLE FORMAT ......................................................................................................................... ......................................................................................................................... 1.DOWNLOAD FULL. PDF EBOOK here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. EPUB Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. doc Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. PDF EBOOK here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. EPUB Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. doc Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... ......................................................................................................................... ......................................................................................................................... .............. Browse by Genre Available eBooks ......................................................................................................................... Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult,
       Responder 
    Tem certeza que deseja  Sim  Não
    Insira sua mensagem aqui
  • Great presentation Graham, esp last slide edupunk wanted ;-)
       Responder 
    Tem certeza que deseja  Sim  Não
    Insira sua mensagem aqui

Digital Identities and Personal Learning Environments

  1. Digital Identities and Personal Learning Environments Graham Attwell Online Educa Berlin 2009
  2. Etymologies
  3. traditional education organisations… ….have reflected the idea of ‘currere’
  4. curriculum - a race winners, losers same starting point same finish point a straight line who is fastest rule bound
  5. This was reinforced by the industrial model of schooling - training a mass work force for a production line economy
  6. timekeeping, obedience, neatness, tidiness, cleanliness and…….
  7. HOMOGENEITY
  8. Dave White - http://tallblog.conted.ox.ac.uk/index.php/2008/07/23/not-natives-immigrants-but-visitors-residents/ with taking place in learning different contexts
  9. developing personal learning networks
  10. social networking and making connections
  11. creating as well as consuming
  12. Bricolage - (Levi Strauss)
  13. digital identity - the self in the network
  14. “The Presentation of Self in Everyday Life’ Erving Goffman A dramaturgical approach A person’s identity is not a stable and independent psychological entity; it is constantly remade as the person interacts with others.
  15. Appropriating technologies
  16. learning through play
  17. PLMEs allow learners to set their own learning goals manage their learning, managing both content and process and communicate with others in the process of learning
  18. support, and scaffolding learning
  19. guiding and mentoring
  20. shaping (designing)learning spaces
  21. creating, exploring and transversing boundary objects
  22. using social software and open source software
  23. developing open spaces for learning
  24. “We are being forced to reexamine what constitutes knowledge and are moving from expert developed and sanctioned knowledge to collaborative forms of knowledge construction”
  25. “a rhizomatic model of learning in which a community can construct a model of education flexible enough for the way knowledge develops and changes today by producing a map of contextual knowledge.”
  26. reflecting and linking contextual and community knowledge
  27. Thank you for watching www.pontydysgu.org

×