The document outlines an approach to developing social solutions through design thinking. It discusses framing problems, setting outcomes, and ensuring solutions spread and improve lives. Specific examples are provided, including programs that reduced family crises, increased community connections for isolated girls, and improved care for older adults. The document emphasizes designing for user, organizational, and ecosystem interactions to create enduring solutions.
6. Working backwards
New solutions
ethnography
7
business case
New model
New team
2 co-design
1
6
Problem
New outcomes
prototyping metrics prototyping practice
New systems
3
New scenarios
5
New interactions
4
21. Problem Framing
Reduce families contact with state crisis services
Outcomes
Achieving self set goals
Increasing connectedness
Increasing aspirations
Changing behaviour
22. Problem Framing
Reduce families contact with state crisis services
Outcomes
Achieving self set goals
Increasing connectedness
Increasing aspirations
Changing behaviour
Spread
20 family to family link-ups in prototype
Spreading to two locations
100 family to family link-ups over next 12 months
41. Problem Framing
Girls isolated at home without community connections
Outcomes
Increased leadership skills
Increased sense of control and empowerment
Strong relationships with peers and community
42. Problem Framing
Girls isolated at home without community connections
Outcomes
Increased leadership skills
Increased sense of control and empowerment
Strong relationships with peers and community
Spread
2.3million girl scouts
880,000 adult volunteers
10million girls & adults in 145 countries
50million us women since 1912
43. user
interactions
ecosystem
interactions
organisational
interactions
solution
other
organisations
59. Prop [mask] Prop [sword] Prop [poison]
SCENE 1 [party] SCENE 2 [duel] SCENE 3 [crypt]
User Actor User Actor User Actor
[Romeo] [Juliet] [Cousin] [Juliet]
60. Prop [sign] Actor [barrista]
SCENE 1 [find] SCENE 2 [order] SCENE 3 [enjoy]
User User Prop [counter] User Prop [cup]
61. ACTORS ACTORS ACTORS
Scene 1 Scene 2 Scene 3
PROP
PROP PROP
62. Scene 1: Scene 2: Scene 3: Scene 4:
Sit Order Eat Pay
63. Scene 2: Scene 4: Scene 3: Scene 1:
Order Pay Eat Sit
64. 3 solutions
That have spread & change outcomes
Green House Girl Scouts Pratham
1&3 2 3&5
68. More tacsi.org.au/design
inwithfor.org
Papers tacsi.org.au/designpapers
Video tacsi.org.au/designvideos
Tweets @ozinnovation
familybyfamily.org.au
THE AUSTRALIAN CENTRE FOR SOCIAL INNOVATION
BOLD IDEAS. BETTER LIVES.