5. Recap - Power Grid
• Player manages a power company:
• Buys power plants
• Buys resources for plants
• Connects cities to power grid
• Powers cities using resources to earn
money
• Player who can power the most cities
wins
6. Recap - Power Grid
• Currently:
• Play money: one player needs to
play bank
• Power plant market: requires
reorganizing
• Resource market: needs to be
restocked
• Menial tasks that don’t add value
7. Implementation
phases
• First prototype:
• Digital money
• Digital power plant auctions
• Second prototype:
• Digital resource management
• Final prototype:
• Augmented Reality for connecting
cities and “magic lens”
8. First prototype
• First prototype:
• Digital money
• Digital power plant auctions
• Temporary screens for other phases
• Physical money no longer required
• Resource management not yet
implemented
• Plant cards and resource tokens
9. Implementation CHAPTER 7: Network Design Overview 133
• GameKit
• Peer to Peer
• Bluetooth or
WiFi
Figure 7–1. A visual representation of a peer-to-peer network using six iOS devices
18. Evaluation
• Goal: determine if it all “makes
sense”
• Method:
• 5 users played the game with
devices
• Afterwards: SUS & custom
questionnaire
• Results:
19. Evaluation results
• Less social
• Especially felt during auction phase
• Doesn’t “break” fun parts
• Reduced physical interactions not
problematic
• Mixed opinions about screen size
• Original game provides a better
20. Required changes
Find a way to simultaneously show both
screens or swiftly switch between them
22. Required changes
• Info panels did not refresh
immediately
• Loss of connection causes deadlock
• Better inform players when it’s their
turn
• Indicate which players can still bid
23. Next steps
• Fix issues found during test
• Implement resource management
• Second prototype: Test again
• Add augmented reality
• To connect cities
• To consult public info (magic lens)
• Final evaluations
24. Next steps
• Aspects to evaluate:
• social aspect
• “fun”
• efficiency
• Method:
• 1/2 game original version
• 1/2 hybrid version