This is a slideshow introduction for Cocos Creator for those interested in using our game engine or media interested in covering it. For more information and to download Cocos Creator, please visit our website at http://www.cocos.com
4. Cocos Creator
Open source game development tool
centered on content creation
It comes with an easy-to-follow content production workflow and a powerful suite of
developer tools for high-performance game creation
Script-based, entity-component, data-driven game
development tool focused on content creation
5. All-in-one Editor: Includes an all-in-one, extensible editor that simplifies resource management, game
debugging and previewing, and multi-platform publishing. Allows designers to deeply participate in the game
during the game development cycle. Support for Windows and Mac systems.
6. 2D and 3D: Supports both 2D and 3D game development with features that meet the specific needs of your
various game types. Deep optimization of the editor experience and engine performance of pure 2D games
DragonBones, TiledMap, Box2D, and Texture Packer.
7. Open Source: Cocos Creator's engine is completely open source, and retains the advantages of Cocos2d-x
which includes high performance, customizability, ease for debugging, easy to learn, and small package size.
9. TypeScript JavaScript
Easy to Program: You can use JavaScript to develop games, quickly preview and debug on real machines and devices, and update your published
games. TypeScript is also supported and can be mixed with your JavaScript code at the same time.
10. Efficient workflow: Cocos Creator prefabs are pre-configured game objects that provide an efficient and flexible
workflow that allows designers to confidently create their work without having to worry about time-consuming
mistakes.
Designers, Artists
Developers
Scene
Components
Web preview Web
Simulator preview Native
Extensibility
UI
Animation
Prefab
Skeleton Animation
Tiled Map
Particle System
Vie
w
Behavio
rs
Customize data
Inspector
Cocos Services
Engine
customize
Editor
plugins
11. UI: The built-in UI system allows you to create user interfaces quickly and intuitively. Use the Scene editor with all
the tools you need packed into a beautiful and uncluttered context-sensitive UI.
❑ Widget
❑ Canvas
❑ Layout
❑ Scroll View
❑ Video Player
❑ Web View
❑ Page View
Powerful Template Components
❑ Button
❑ Edit Box
❑ Toggle
❑ Toggle Container
❑ Progress Bar
❑ Slider
❑ And more…
12. ‣ Lightweight game engine for both
Windows & MacOS
‣ Open source engine (MIT)
‣ JavaScript ES6 and TypeScript 3.3
‣ Scripting
‣ Component based development
‣ Fast Iteration
‣ Built-in animation editor
‣ Camera, Physics, Lighting, Material, 2D
& 3D particle, and UI systems
‣ Extensive documentation
‣ Support for 3rd party software: Spine,
Dragonbones, Box2D, and TiledMap
‣ Export projects to Android, iOS, PC,
MacOS, HTML5, WeChat, Facebook,
OPPO, vivo, Samsung, Xiaomi, Baidu,
Alipay, and Qutoutiao
Overview