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2.1
Chapter 2
Network Models
Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
2.2
2-1 LAYERED TASKS
We use the concept of layers in our daily life. As an
example, let us consider two friends who communicate
through postal mail. The process of sending a letter to a
friend would be complex if there were no services
available from the post office.
Sender, Receiver, and Carrier
Hierarchy
Topics discussed in this section:
2.3
Figure 2.1 Tasks involved in sending a letter
2.4
2-2 THE OSI MODEL
Established in 1947, the International Standards
Organization (ISO) is a multinational body dedicated to
worldwide agreement on international standards. An ISO
standard that covers all aspects of network
communications is the Open Systems Interconnection
(OSI) model. It was first introduced in the late 1970s.
Layered Architecture
Peer-to-Peer Processes
Encapsulation
Topics discussed in this section:
2.5
ISO is the organization.
OSI is the model.
Note
2.6
Figure 2.2 Seven layers of the OSI model
2.7
Figure 2.3 The interaction between layers in the OSI model
2.8
Figure 2.4 An exchange using the OSI model
2.9
2-3 LAYERS IN THE OSI MODEL
In this section we briefly describe the functions of each
layer in the OSI model.
Physical Layer
Data Link Layer
Network Layer
Transport Layer
Session Layer
Presentation Layer
Application Layer
Topics discussed in this section:
2.10
Figure 2.5 Physical layer
2.11
The physical layer is responsible for movements of
individual bits from one hop (node) to the next.
Note
2.12
Figure 2.6 Data link layer
2.13
The data link layer is responsible for moving
frames from one hop (node) to the next.
Note
2.14
Figure 2.7 Hop-to-hop delivery
2.15
Figure 2.8 Network layer
2.16
The network layer is responsible for the
delivery of individual packets from
the source host to the destination host.
Note
2.17
Figure 2.9 Source-to-destination delivery
2.18
Figure 2.10 Transport layer
2.19
The transport layer is responsible for the delivery
of a message from one process to another.
Note
2.20
Figure 2.11 Reliable process-to-process delivery of a message
2.21
Figure 2.12 Session layer
2.22
The session layer is responsible for dialog
control and synchronization.
Note
2.23
Figure 2.13 Presentation layer
2.24
The presentation layer is responsible for translation,
compression, and encryption.
Note
2.25
Figure 2.14 Application layer
2.26
The application layer is responsible for
providing services to the user.
Note
2.27
Figure 2.15 Summary of layers
2.28
2-4 TCP/IP PROTOCOL SUITE
The layers in the TCP/IP protocol suite do not exactly
match those in the OSI model. The original TCP/IP
protocol suite was defined as having four layers: host-to-
network, internet, transport, and application. However,
when TCP/IP is compared to OSI, we can say that the
TCP/IP protocol suite is made of five layers: physical,
data link, network, transport, and application.
Physical and Data Link Layers
Network Layer
Transport Layer
Application Layer
Topics discussed in this section:
2.29
Figure 2.16 TCP/IP and OSI model
2.30
2-5 ADDRESSING
Four levels of addresses are used in an internet employing
the TCP/IP protocols: physical, logical, port, and specific.
Physical Addresses
Logical Addresses
Port Addresses
Specific Addresses
Topics discussed in this section:
2.31
Figure 2.17 Addresses in TCP/IP
2.32
Figure 2.18 Relationship of layers and addresses in TCP/IP
Physical Addresses
 The physical address, also known as the link address, is the address
of a node as defined by its LAN or WAN. It is included in the frame
used by the data link layer. It is the lowest-level address.
 The size and format of these addresses vary depending on the
network. For example, Ethernet uses a 6-byte (48-bit) physical
address that is imprinted on the network interface card (NIC).
 Most local area networks use a 48-bit (6-byte) physical address
written as 12 hexadecimal digits; every byte (2 hexadecimal digits)
is separated by a colon, as shown below.
2.33
2.34
In Figure 2.19 a node with physical address 10 sends a
frame to a node with physical address 87. The two nodes
are connected by a link (bus topology LAN). As the
figure shows, the computer with physical address 10 is
the sender, and the computer with physical address 87 is
the receiver.
Example 2.1
2.35
Figure 2.19 Physical addresses
Continue..
 In Figure below a node with physical address 10 sends a frame to a node with
physical address 87. The two nodes are connected by a link (a LAN).
 At the data link layer, this frame contains physical (link) addresses in the header.
These are the only addresses needed. The rest of the header contains other
information needed at this level.
 The trailer usually contains extra bits needed for error detection.
 The data link layer at the sender receives data from an upper layer. It encapsulates
the data in a frame, adding a header and a trailer.
 The header, among other pieces of information, carries the receiver and the sender
physical (link) addresses.
 Note that in most data link protocols, the destination address 87 in this case, comes
before the source address (10 in this case). The frame is propagated through the
LAN. Each station with a physical address other than 87 drops the frame because the
destination address in the frame does not match its own physical address. The
intended destination computer, however, finds a match between the destination
address in the frame and its own physical address. The frame is checked, the header
and trailer are dropped, and the data part is decapsulated and delivered to the upper
layer.
2.36
2.37
As we will see in Chapter 13, most local-area networks
use a 48-bit (6-byte) physical address written as 12
hexadecimal digits; every byte (2 hexadecimal digits) is
separated by a colon, as shown below:
Example 2.2
07:01:02:01:2C:4B
A 6-byte (12 hexadecimal digits) physical address.
Unicast, Multicast, and
Broadcast Physical Addresses
 Physical addresses can be either unicast (one single
recipient), multicast (a group of recipients), or broadcast
(to be received by all systems in the network).
 Some networks support all three addresses. A source
address is always a unicast address—the frame comes
from only one station. The destination address, however,
can be unicast, multicast, or broadcast.
 The least significant bit of the first byte defines the type
of address.
2.38
 Q: Define the type of the following
destination addresses:
 1. 4A:30:10:21:10:1A
 2. 47:20:1B:2E:08:EE
 3. FF:FF:FF:FF:FF:FF
2.39
2.40
Figure 2.20 shows a part of an internet with two routers
connecting three LANs. Each device (computer or
router) has a pair of addresses (logical and physical) for
each connection. In this case, each computer is
connected to only one link and therefore has only one
pair of addresses. Each router, however, is connected to
three networks (only two are shown in the figure). So
each router has three pairs of addresses, one for each
connection.
Example 2.3
2.41
Figure 2.20 IP addresses
2.42
Figure 2.21 shows two computers communicating via the
Internet. The sending computer is running three
processes at this time with port addresses a, b, and c. The
receiving computer is running two processes at this time
with port addresses j and k. Process a in the sending
computer needs to communicate with process j in the
receiving computer. Note that although physical
addresses change from hop to hop, logical and port
addresses remain the same from the source to
destination.
Example 2.4
2.43
Figure 2.21 Port addresses
2.44
The physical addresses will change from hop to hop,
but the logical addresses usually remain the same.
Note
2.45
Example 2.5
As we will see in Chapter 23, a port address is a 16-bit
address represented by one decimal number as shown.
753
A 16-bit port address represented
as one single number.
2.46
The physical addresses change from hop to hop,
but the logical and port addresses usually remain the same.
Note

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ch02.ppt

  • 1. 2.1 Chapter 2 Network Models Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
  • 2. 2.2 2-1 LAYERED TASKS We use the concept of layers in our daily life. As an example, let us consider two friends who communicate through postal mail. The process of sending a letter to a friend would be complex if there were no services available from the post office. Sender, Receiver, and Carrier Hierarchy Topics discussed in this section:
  • 3. 2.3 Figure 2.1 Tasks involved in sending a letter
  • 4. 2.4 2-2 THE OSI MODEL Established in 1947, the International Standards Organization (ISO) is a multinational body dedicated to worldwide agreement on international standards. An ISO standard that covers all aspects of network communications is the Open Systems Interconnection (OSI) model. It was first introduced in the late 1970s. Layered Architecture Peer-to-Peer Processes Encapsulation Topics discussed in this section:
  • 5. 2.5 ISO is the organization. OSI is the model. Note
  • 6. 2.6 Figure 2.2 Seven layers of the OSI model
  • 7. 2.7 Figure 2.3 The interaction between layers in the OSI model
  • 8. 2.8 Figure 2.4 An exchange using the OSI model
  • 9. 2.9 2-3 LAYERS IN THE OSI MODEL In this section we briefly describe the functions of each layer in the OSI model. Physical Layer Data Link Layer Network Layer Transport Layer Session Layer Presentation Layer Application Layer Topics discussed in this section:
  • 11. 2.11 The physical layer is responsible for movements of individual bits from one hop (node) to the next. Note
  • 12. 2.12 Figure 2.6 Data link layer
  • 13. 2.13 The data link layer is responsible for moving frames from one hop (node) to the next. Note
  • 16. 2.16 The network layer is responsible for the delivery of individual packets from the source host to the destination host. Note
  • 19. 2.19 The transport layer is responsible for the delivery of a message from one process to another. Note
  • 20. 2.20 Figure 2.11 Reliable process-to-process delivery of a message
  • 22. 2.22 The session layer is responsible for dialog control and synchronization. Note
  • 24. 2.24 The presentation layer is responsible for translation, compression, and encryption. Note
  • 26. 2.26 The application layer is responsible for providing services to the user. Note
  • 28. 2.28 2-4 TCP/IP PROTOCOL SUITE The layers in the TCP/IP protocol suite do not exactly match those in the OSI model. The original TCP/IP protocol suite was defined as having four layers: host-to- network, internet, transport, and application. However, when TCP/IP is compared to OSI, we can say that the TCP/IP protocol suite is made of five layers: physical, data link, network, transport, and application. Physical and Data Link Layers Network Layer Transport Layer Application Layer Topics discussed in this section:
  • 29. 2.29 Figure 2.16 TCP/IP and OSI model
  • 30. 2.30 2-5 ADDRESSING Four levels of addresses are used in an internet employing the TCP/IP protocols: physical, logical, port, and specific. Physical Addresses Logical Addresses Port Addresses Specific Addresses Topics discussed in this section:
  • 32. 2.32 Figure 2.18 Relationship of layers and addresses in TCP/IP
  • 33. Physical Addresses  The physical address, also known as the link address, is the address of a node as defined by its LAN or WAN. It is included in the frame used by the data link layer. It is the lowest-level address.  The size and format of these addresses vary depending on the network. For example, Ethernet uses a 6-byte (48-bit) physical address that is imprinted on the network interface card (NIC).  Most local area networks use a 48-bit (6-byte) physical address written as 12 hexadecimal digits; every byte (2 hexadecimal digits) is separated by a colon, as shown below. 2.33
  • 34. 2.34 In Figure 2.19 a node with physical address 10 sends a frame to a node with physical address 87. The two nodes are connected by a link (bus topology LAN). As the figure shows, the computer with physical address 10 is the sender, and the computer with physical address 87 is the receiver. Example 2.1
  • 36. Continue..  In Figure below a node with physical address 10 sends a frame to a node with physical address 87. The two nodes are connected by a link (a LAN).  At the data link layer, this frame contains physical (link) addresses in the header. These are the only addresses needed. The rest of the header contains other information needed at this level.  The trailer usually contains extra bits needed for error detection.  The data link layer at the sender receives data from an upper layer. It encapsulates the data in a frame, adding a header and a trailer.  The header, among other pieces of information, carries the receiver and the sender physical (link) addresses.  Note that in most data link protocols, the destination address 87 in this case, comes before the source address (10 in this case). The frame is propagated through the LAN. Each station with a physical address other than 87 drops the frame because the destination address in the frame does not match its own physical address. The intended destination computer, however, finds a match between the destination address in the frame and its own physical address. The frame is checked, the header and trailer are dropped, and the data part is decapsulated and delivered to the upper layer. 2.36
  • 37. 2.37 As we will see in Chapter 13, most local-area networks use a 48-bit (6-byte) physical address written as 12 hexadecimal digits; every byte (2 hexadecimal digits) is separated by a colon, as shown below: Example 2.2 07:01:02:01:2C:4B A 6-byte (12 hexadecimal digits) physical address.
  • 38. Unicast, Multicast, and Broadcast Physical Addresses  Physical addresses can be either unicast (one single recipient), multicast (a group of recipients), or broadcast (to be received by all systems in the network).  Some networks support all three addresses. A source address is always a unicast address—the frame comes from only one station. The destination address, however, can be unicast, multicast, or broadcast.  The least significant bit of the first byte defines the type of address. 2.38
  • 39.  Q: Define the type of the following destination addresses:  1. 4A:30:10:21:10:1A  2. 47:20:1B:2E:08:EE  3. FF:FF:FF:FF:FF:FF 2.39
  • 40. 2.40 Figure 2.20 shows a part of an internet with two routers connecting three LANs. Each device (computer or router) has a pair of addresses (logical and physical) for each connection. In this case, each computer is connected to only one link and therefore has only one pair of addresses. Each router, however, is connected to three networks (only two are shown in the figure). So each router has three pairs of addresses, one for each connection. Example 2.3
  • 41. 2.41 Figure 2.20 IP addresses
  • 42. 2.42 Figure 2.21 shows two computers communicating via the Internet. The sending computer is running three processes at this time with port addresses a, b, and c. The receiving computer is running two processes at this time with port addresses j and k. Process a in the sending computer needs to communicate with process j in the receiving computer. Note that although physical addresses change from hop to hop, logical and port addresses remain the same from the source to destination. Example 2.4
  • 44. 2.44 The physical addresses will change from hop to hop, but the logical addresses usually remain the same. Note
  • 45. 2.45 Example 2.5 As we will see in Chapter 23, a port address is a 16-bit address represented by one decimal number as shown. 753 A 16-bit port address represented as one single number.
  • 46. 2.46 The physical addresses change from hop to hop, but the logical and port addresses usually remain the same. Note