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Social Gaming Technology since '98
                                                                                    Broadband
                                     Ubiquitous access (web, mobile, console, TV, radio)                                                                                                            Any connected device, anywhere, anytime
                                                                        Rich internet clients
                                                                                                                                                                                                    Clients & partners
                                                                              Online widgets
                                              Infinite, cloud-based storage and scalability
                                                Location aware devices and infrastructure
                                        Social networks as aggregators of daily online life
                                                                                                                                                                                  Introduction
                                                                                                       Building blocks
                                                             API access to any social object
                                                                                  Open profile
                                                                                    RSS feeds
                                Sync games across web, mobile, console and broadcast
                                                             web-based content creation &
                                                             management tools
                                        Personalization, social filtering and semantic web

                                                      From game to game
                                                   From device tot device         Be among friends
                                                      From place to place

                                                           With live, prime-time TV
                                                                                                                                                                                                                         'a map of the relationships between
                                                                                                                            The Ultimate Social Game
                                   WIth hundreds of thousands of other viewers                                                                                                                                           individuals' (Clay Shirky)
                                                    To be the best in the country                                                                                                                                        'object centered sociality' (Jyri Z)
                                                                                          Play along
                                                And the best among your friends                                                                                                                                                                                                  WRONG
                                                                                                                                                                                                                         'social networks are just made up of people'
                                                                                                                                                                                                   Social Network
                                         Don't forget about traditional traditional
                                         and traditional new media                                                                                                                                                                                                      WTF?
                                                                                                                                                                                                                         'he who has the most contacts wins'
                                                              Using your phone
                                                                                                                                                                                                                        Reason for affiliation
                                                         On a screen outdoors         Play in public
                                                                                                                                                                                                                        People connect via shared objects
                                                    Or in a bar, or bar vs bar?                             Concepts
                                                                                                                                                                                                                        Inspire communication
                                                        Seamless friend invites
                                                                                                                                                                                                                        Social network ---> activities or practices
                                                             Private competitions       Involvement
                                                                                                                                                         Games as                                  Social Object        The social networking services that work
                                           (Co-)create your own game content                                                                                                                                            are built around objects
                                                                                                                                                       Social Objects             Social Objects
                                                                                                                                                                                                                        Sustainable web services allow people to
                                        Achievements, medals, prizes
                                                                             Show off your profile                                                                                                                      create and improve social objects that
                                                                                                                                                         Jeroen Elfferich
                                     On non-game sites and services                                                                                                                                                     add value to their lives
                                                                                                                                                             Ex Machina
                                                                      Cross-game status updates
                                                                                                                                                       social gaming technology                                                 Object: Photo
                                                                                                                                                          www.exmachina.nl                                          Flickr
                                                                    Location-based matchmaking
                                                                                                                                                                                                                                Verb: Comment
                                                       Presence updates from game characters
                                                                                                                                                                                                                                   Object: Bookmark
                       Radio looks at your last.fm profile                                                                                                                                                          Delicious
                                                                Personalized in-game multimedia                                                                                                                                    Verb: Tag
               Photoframes pull from your Flickr account
                                                                                                                                                                                                   Examples                        Object: Career
                                                                                                                                                                                                                    LinkedIn
                                                                                                                                                                                                                                   Verb: Recommend
                                                                                    Notification
                                                                             Social proximity                                                                                                                                     Object: Track
                                                                                                                                                                                                                    Last.fm
                                                                                  Shared taste     Asynchronous games                                                                                                             Verb: Love
                                                                               Shared object
                                                         Singleplayer w/highscore or rating                                                                                                                                           Level / Clear
                                                                                                                                                                                                                                      Puzzle / Solve
                                                                          Live communication
                                                                                                                                                                                                                                      Circuit / Race
                                                             Turn-based, live multiplayer and                                    Sync                                                                              Object/verbs
                                                             MMO/persistant world                                                                                                                                                     IQ / Test
                                           Requires awareness of other people's intentions                                                                                                                                            The Bastard / Shoot
                                                                                                       Synchronous games
                                                                            Physical proximity
                                                                                                                                                                                                                                         It's an activity
                                                                                  Matchmaking
                                                                                                                                                                                                                                         Interact with people you know - reason for affiliation
                                                              Cross-platform synchronisation
                                                                                                                                        Sync'n'cloud                                                                                     Get to know people you interact with -
                                                                       Broadcast activation                                                                                                                                              helps to connect
                                                                                                                                                                                                                                         Running out of stuff to talk about?
                                                                                          Browser instead of OS                                                                                                    Social Lubricant      inspires communication
                                                                                      aka 'server based games'
                                                                                                                                                                                  Games as Social Objects                                Long lasting social entertainment: create and improve
                                                                              Social networks are in the cloud
                                                                                                                                                                                                                                         Competition
                                                                Networks act as aggregators of social objects
                                                                                                                                                                                                                                         Collaboration
                                                                        Integrate Social API's on YOUR page
                                                                                                                                                                                                                                               Kickstarted by casual MMO's
                                                                               Casual games: 50/50                       Cloud gaming
                                                                                                                                                                                                                                               A virtual world full of social objects
                                                                         Games as networks: 75/25             Who?
                                                                                                                                                                                                                                               These games ARE social networks
                                                                         Games in networks: 100/0
                                                                                                                                                                                                                                               Mostly web-based, easily accessible
                                                                         Iphone, Java
                                                                                                                                                                                                                   Game or No Game
                                                                                            What about mobile?                                                                                                                                 Specific subject and style
                                                                     AJAX, FlashLite
                                                                                                                                                                                                                                               Pre- and post-generic social network audiences
                                                                                                                                                                                                                                               Emotional verb usage
                                                                                                                                                                                                                                               Fictional characters


Games as Social Objects - Jeroen.mmap - 26-9-2008 -

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Games Go Social - Games As Social Objects

  • 1. Social Gaming Technology since '98 Broadband Ubiquitous access (web, mobile, console, TV, radio) Any connected device, anywhere, anytime Rich internet clients Clients & partners Online widgets Infinite, cloud-based storage and scalability Location aware devices and infrastructure Social networks as aggregators of daily online life Introduction Building blocks API access to any social object Open profile RSS feeds Sync games across web, mobile, console and broadcast web-based content creation & management tools Personalization, social filtering and semantic web From game to game From device tot device Be among friends From place to place With live, prime-time TV 'a map of the relationships between The Ultimate Social Game WIth hundreds of thousands of other viewers individuals' (Clay Shirky) To be the best in the country 'object centered sociality' (Jyri Z) Play along And the best among your friends WRONG 'social networks are just made up of people' Social Network Don't forget about traditional traditional and traditional new media WTF? 'he who has the most contacts wins' Using your phone Reason for affiliation On a screen outdoors Play in public People connect via shared objects Or in a bar, or bar vs bar? Concepts Inspire communication Seamless friend invites Social network ---> activities or practices Private competitions Involvement Games as Social Object The social networking services that work (Co-)create your own game content are built around objects Social Objects Social Objects Sustainable web services allow people to Achievements, medals, prizes Show off your profile create and improve social objects that Jeroen Elfferich On non-game sites and services add value to their lives Ex Machina Cross-game status updates social gaming technology Object: Photo www.exmachina.nl Flickr Location-based matchmaking Verb: Comment Presence updates from game characters Object: Bookmark Radio looks at your last.fm profile Delicious Personalized in-game multimedia Verb: Tag Photoframes pull from your Flickr account Examples Object: Career LinkedIn Verb: Recommend Notification Social proximity Object: Track Last.fm Shared taste Asynchronous games Verb: Love Shared object Singleplayer w/highscore or rating Level / Clear Puzzle / Solve Live communication Circuit / Race Turn-based, live multiplayer and Sync Object/verbs MMO/persistant world IQ / Test Requires awareness of other people's intentions The Bastard / Shoot Synchronous games Physical proximity It's an activity Matchmaking Interact with people you know - reason for affiliation Cross-platform synchronisation Sync'n'cloud Get to know people you interact with - Broadcast activation helps to connect Running out of stuff to talk about? Browser instead of OS Social Lubricant inspires communication aka 'server based games' Games as Social Objects Long lasting social entertainment: create and improve Social networks are in the cloud Competition Networks act as aggregators of social objects Collaboration Integrate Social API's on YOUR page Kickstarted by casual MMO's Casual games: 50/50 Cloud gaming A virtual world full of social objects Games as networks: 75/25 Who? These games ARE social networks Games in networks: 100/0 Mostly web-based, easily accessible Iphone, Java Game or No Game What about mobile? Specific subject and style AJAX, FlashLite Pre- and post-generic social network audiences Emotional verb usage Fictional characters Games as Social Objects - Jeroen.mmap - 26-9-2008 -