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Planning booklet
1. Digital Graphic Narrative Planning
Use this booklet to help structure your planning and collate your planning documents.
Considerations:
There are lots of things to consider in this project. Fill out each section in detail to show you have thought about each one. You
should imagine that this is a live project, so considerations like cost, quantity and codes of practice must be thought about in that
context rather than just as a college project.
Costs:
I don’t really have to worry about any costs of my product. This is because all my work is done on computer. If
this was a big project however of would have had to take into consideration the cost of materials and work
force and so forth.
Available resources:
To create my book I will need access to a Computer, Photoshop, dafont, and the internet.
2. Quantity:
I wont be making any real books as this project is virtually all computer based. However if it was real I would
probably sell it in the high thousands as it is a generic story and it is open to everyone. Depending on how it
sells, if it does well I might produce more and send them out across the UK and maybe even the globe.
Audience and Target Market:
My audience is 2-5 year olds so the book I make will be suited so that they can get the most out of it; however
the market I should be selling to is parents, as they will be buying the book for there children and they have to
think that there child will enjoy it.
Quality Factors:
I need to make sure that my design is well shown and of as high standard, so I need to put my full effort into
the generation and creation of the characters and scenarios. Another thing I need to be careful of is the copy
of the physical book. The pages need to be large enough to be durable and readable and reduce chances of
things like paper cuts.
Codes of Practice:
The codes of practice are usually concerning the interaction of publishers with authors and legal and financial
issues. Since I am both the publisher and the author, I have nothing to worry about in this matter.
3. Regulation:
An important regulation to all newly published books is ‘The obscene publication act 1959’ and ‘The equality
act 2010’. I will make sure that the content and context of my book does not breach any of these regulations.
This is important not just to the legality of my book but also for the appropriateness of it with children.
Copyright:
All of the characters and locations in my book are original ideas, therefore I have no worries about any
copyright laws, while the story I am using isn’t mine, no copyright laws apply to it so I have no liability to any
copyright laws.
Ethical Issues:
Again as my book is for children, and so I have made sure that none of the content involves any ethical issues
that put me at risk of any equality issues.
4. Resources:
A successful project relies on good planning. Considering all the resources you will need for a project and then assessing which
you already have and which you need will help ensure you are ready to start your project.
If there is a resource you don’t currently have, then consider how you are going to get it before you go in to production.
Resource:
Do you have
it? What do you need to do to get it?
Computer yes Come into college
Internet yes Log onto computer and go on Google
dafont yes Get to the website and download the appropriate font
Photoshop yes Log onto computer and open program
5. Production Schedule:
Delivering your project on time is vital. In order to do this, you need a solid plan of action. This will help you divide up your work in
to manageable chunks to be tackled one at a time. It will also allow you to plan which tasks need to be done in which order. It will
also allow you to track your progress each day. If you are falling behind, you will need to modify the way you work. If you work
faster than expected, you can clearly see what the next steps you need to take are.
Each session is a half day of college.
Session 1:
Get all basic backgrounds completed, land sky splits
Apply more basic background objects like clouds and so on
Session 2:
objects
And more important objects in, like houses, grass and interacting objects
6. Session 3:
Apply basic characters to pages
Boy, villagers and sheep
Session 4:
Correct all layers to have objects in required places
Start adding more detail
Session 5:
7. More detail to characters
Clothing faces and stances
Session 6:
Add final detail to characters
Shading, ripples in clothing, expressions
Session 7:
8. Add in all props
Staffs, swords, pitchforks
Session 8:
Add in detail to background
Bricks, leafs on trees, definition
Session 9:
Add in all text
Locate in areas of low detail and resize
9. Double check that font is all desired type
Session 10:
Extra
Any work that has been missed due to illness or lack of time
Further detail to everything.
10. Health and safety:
Your health and safety and that of those around you is very important. Just like in industry, an accident could prevent you from
working. Whilst we don’t work in a highly dangerous environment, there are still risks. Some are short term, such as trips and
spillages whilst others, such as long term damage to eyesight or back problems, may affect you much later in life.
Consider the risks based on the activities you will be undertaking during the project. Explain how you could prevent them from
happening.
Ensure you reference appropriate pieces of legislation, design to protect people at work.
Health and Safety Issue How can you prevent it?
11. Electrical equipment and any liquids
Make sure that any liquid is either in bag or not near to
the computer or any other electrical.
Display screen equipment regulations 1992
I will make sure that I follow the regulations and
guidelines to prevent any harm to myself and those
around me.