Finding ways to get our middle schoolers into our library makerspace can sometimes be challenging – especially in a pandemic. Last year, we expanded our existing makerspace programming into afterschool Maker Days twice a week and it’s been a huge success. This year we’re continuing to grow by incorporating maker activities into the 6th grade science curriculum. Learn how we created design challenges and found fun activities that engaged our students in design and creativity.
2. @DianaLRendina * RenovatedLearning.com
DIANA RENDINA, MLIS
• Teacher Librarian at Tampa
Preparatory School, 6-12
independent, since 2017
• Media Specialist at Stewart
Middle Magnet School in
Tampa, FL from 2010-2017
• Blogger @ RenovatedLearning
• 2016 ISTE Outstanding Young
Educator
Portrait by Kimberly Yau
4. @DianaLRendina * RenovatedLearning.com
“A makerspace is a place where students
can gather to create, invent, tinker, explore
and discover using a variety of tools and
materials.”
32. @DianaLRendina * RenovatedLearning.com
BEST PRACTICES FOR CHALLENGES
• Don’t make it a compeDDon
• Provide a focus, but not too
many limitaDons
• Leave room for creaDvity
• Build in a sharing component
33. @DianaLRendina * RenovatedLearning.com
CREATING A DESIGN PROMPT
• What is the goal?
• Who do students work with?
• What are the materials?
• How much Dme do they have?
• How will they share it?
• Other creaDve constraints?
43. @DianaLRendina * RenovatedLearning.com
FUTURE PROJECT IDEAS
• ArWficial Coral Reefs:
• Make a model of an arWficial reef using LEGOS
• Ocean PolluWon:
• Design a device using recycled materials that
could help clean up the ocean
• Biomes & 3D prinWng:
• Design a 3D model of one aspect of your
group’s biome.
• AlternaWve Enegry:
• Design an alternaWve energy soluWon that
could work for our school
44. There is no such thing as a
ONE-SIZE-FITS-ALL
MAKERSPACE