Marcel Nieuwpoort (Microsoft) gives facts and figures about advertising and gaming and sketches devllopments in the nereby future. Such as Microsoft's project Natal
4. 90 Miljoen gamers in Europa (1 op 3)
Europa – actieve Betalende gamers
• 66 millioen die actief betalen voor games
gamers en game consoles
(miljoenen)
90
Niet betalende gamers
66 • 24 millioen “niet betalende” gamers –
Diegene die gamen maar het afgelopen
24 jaar geen game hebben gekocht, maar
wel gratis spelletjes spelen (online of
offline)
Total Paying Non-paying
Gamers Gamers Gamers
6. 1 miljard wereldwijde advertentie markt in gaming
Market Forecasts: Global and U.S. In-Game* Advertising Expenditure
($ US millions)
Parks Associates (U.S. Only) Yankee Group (Global) PwC (U.S. Only) emarketer (U.S. Only)
1,000
750
US $ millions
500
250
0
2006 2007 2008 2009 2010 2011 2012
* Defined herein as:
Parks Associates: forecast for static and dynamic in-game ad revenues inc. product placement & sponsorships (U.S. market only) - Jun 07
Yankee Group: for static and dynamic in-game ad revenues inc. product placement & sponsorships (Global market) - Jul 07
PwC: forecast is for "in-game" advertising - no further definition available (U.S. market only) - Jun 07
emarketer: includes static ads, dynamic ads, product placements, game portal display ads and sponsofed sessions in console-based, PC-based and web-based games; excludes advergames and
advertising on mobile games - Feb 08
6
9. Mogelijkheden op dit moment
Gamer-focused Dynamic in-game Sponsorships In-game product Advergames
web sites Advertising placement
…Van simpele game interacties online tot meer
geavanceerde branded games
Complexity & lead time
12. Burger King
Custom game promotion
- 3 custom games for Xbox & Xbox 360
- Sold exclusively in-store for $3.99
- Cross promotion
Results
- 40% profit increase YOY
- 4% increase in same store sales
- Won the Grand Prix Titanium Lion at
Cannes 2007
12
Xbox LiveMicrosoft Tag / Mobile MarketplaceSocial Marketing packCreatieveinspiratieTechnologie
170 M launch dayVs151 M openings weekend!
Broadband is key factor in game hardware and software sales and overall online gaming growth. This connectivity is bringing people together around in world and opening up games to marketers. Broadband penetration in the Nordic countries is above the European average. The Nordic countries are home to the most experienced online users in Europe The four Nordic countries are outperforming the rest of Europe in JupiterResearch’s digital life index, with Sweden currently ranking at the top.By 2011, Internet penetration in Norway is expected to reach 77% by 2011 – with PC penetration expected to be only 1% point higher it clearly shows the core role of online access. Broadband penetration is expected to be 74%Source: Jupiter Research – Data Essentials Nordic Region – Nov 2006
Broadband is key factor in game hardware and software sales and overall online gaming growth. This connectivity is bringing people together around in world and opening up games to marketers. Broadband penetration in the Nordic countries is above the European average. The Nordic countries are home to the most experienced online users in Europe The four Nordic countries are outperforming the rest of Europe in JupiterResearch’s digital life index, with Sweden currently ranking at the top.By 2011, Internet penetration in Norway is expected to reach 77% by 2011 – with PC penetration expected to be only 1% point higher it clearly shows the core role of online access. Broadband penetration is expected to be 74%Source: Jupiter Research – Data Essentials Nordic Region – Nov 2006
Parks Associates: Electronic Gaming in the Digital Home: Game Advertising – June 2007Yankee Group: Advertising and Games: 2007 In-Game Advertising Forecast – Jul 07PwC: Global Media & Entertainment Outlook: 2007-2011 – Jun
The ad campain will garner momentum with a teaser at the end of April 2009 on chaneln5.com and will open officially on the internet on May 5th 2009, 88 years to the day after it was introduced, respecting the superstitious spirit of Gabrielle Chanel who considered 5 to be her lucky number (and it was never disproved by history.)
CEO John Chidsey said the lower-priced "Value Menu" and the promotion with Xbox 360 helped drive sales and customer traffic. He said more than 3.2 million Burger King-branded Xbox 360 games were sold.
Engagementopbouwen met de doelgroep en verzamelen van klantdata / potentiele klanten.
Engagementopbouwen met de doelgroep en verzamelen van klantdata / potentiele klanten.
a. 952.464 gameplays totaal gespeeldb. Gemiddelde speelduur: 4’37”c. Aantal unieke bezoekers die deze periode de MSN Tab geopend hebben: 103.373 Periode minder dan een maand