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Applying Cognitive Science
to User Assistance
RAY	
  GALLON
CULTURECOM

Member, Board of Directors

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Who Is This Guy?
Ray Gallon - The Humanist Nerd
Owner/Consultant,	
  Culturecom	
  –	
  specialist	
  in	
  	
  	
  usability,	
  
content	
  strategy,	
  and	
  user	
  assistance	
  for	
  software
Research	
  collaborator	
  and	
  principal,	
  The	
  Transformation	
  Society,	
  
a	
  new	
  research	
  and	
  training	
  institute	
  in	
  Barcelona,	
  Spain

■ 20+	
  years	
  in	
  technical	
  communication	
  with	
  major	
  companies	
  such	
  as	
  G.E.	
  
Healthcare,	
  Alcatel,	
  IBM,	
  etc.

■ Member,	
  board	
  of	
  directors,	
  Society	
  for	
  Technical	
  Communication	
  (STC)
■ Past	
  president,	
  STC	
  France
■ Award-­‐winning	
  radio	
  producer	
  and	
  journalist	
  –	
  CBC,	
  NPR,	
  France	
  Culture,	
  
etc.	
  and	
  former	
  programme	
  manager,	
  WNYC-­‐FM,	
  New	
  York	
  Public	
  Radio

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
The only thing we know about the future

is that it will be different
Peter Drucker
“Lea
rn
deve ers” focu
lo
s
know pment a es on the
n
l
really edge and d approp human
ri
what more the skill, whic ating new
’s go
ing o essence h I think i
s
n. !
of!
– Joh

Our job is to help people use our
products well and wisely, which
means they learn to adapt, 

RAY	
  GALLON
and cope with changes in
technology and society.

n Ca

rroll

C U LT U R E C O M

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Procedures Aren’t Enough

S

Save	
  money	
  in	
  production	
  and	
  localization	
  
with	
  reduced	
  content

I
TH

Don’t	
  waste	
  user’s	
  time	
  with	
  unnecessary	
  
detail,	
  especially	
  concepts	
  

DO

Two	
  common	
  ideas	
  about	
  minimalism:	
  

!
WARNING
NOT
E:

STEP
1
STEP
2
STEP
3

DON’T DO THAT

Is	
  me
moriz
	
  
ow
ing	
  a	
  p
neces
nt,	
  h
roced
sary	
  f
orta ut	
  
ure	
  by
or	
  com
How	
  d
e	
  imp witho
	
  rote	
  
peten
ts	
  ar em	
  
o	
  I	
  kn
cy?
cep
ow	
  if	
  
n
h
I	
  need
If	
  co include	
  t
?”
	
  to	
  do
e	
  
	
  time
	
  this?
do	
  w g	
  users’
astin
“w
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Not Just Minimal – Minimal and
Meaningful
roduct	
  use	
  
learn	
  about	
  p
People	
  best	
  
nd	
  making	
  
	
  something	
  a
by	
  doing
e	
  process.	
  
nections	
  in	
  th
con

	
  the	
  
	
  put ill	
  be	
  
ing	
  – ey	
  w
y	
  do
arn	
  b 	
  where	
  th red.
Le
epts emembe
conc and	
  r
eful	
  
us

Minim
al	
  and	
  
meanin
unders
gful:	
  o
tand	
  m
ne	
  task
any	
  rel
Minim
	
  helps	
  
ated	
  ta
al	
  and
us	
  
sks.
	
  mean
us	
  we
ingful
	
  don’t
:	
  one	
  
	
  need
we	
  do
quick
	
  to	
  bo
).
	
  look	
  
ther	
  w
tells	
  
ith	
  th
is	
  (or	
  
that	
  
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Provide Decision Support
User	
  assistance	
  that	
  is	
  limited	
  to	
  
procedures	
  cannot	
  help	
  people	
  
with	
  contingent	
  needs.	
  

Modern	
  software’s	
  complexity,	
  features,	
  &	
  power	
  
can	
  leave	
  users	
  perplexed	
  –	
  often	
  just	
  when	
  they	
  
have	
  some	
  immediate,	
  contingent	
  need:	
  

People	
  with	
  contingent	
  needs	
  are	
  
not	
  going	
  to	
  wade	
  through	
  long	
  
conceptual	
  texts.	
  

!

“I	
  need	
  to	
  get	
  this	
  done,	
  and	
  NOW!.”

RAY	
  GALLON
CULTURECOM

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Help Troubleshoot

Seen	
  this	
  
before?
l?
fu
lp
he
it	
  
Is	
  
What	
  impression	
  does	
  a	
  user	
  get	
  of	
  your	
  
RAY	
  GALLON
company	
  when	
  s/he	
  sees	
  this	
  on	
  the	
  screen?
CULTURECOM

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Experience is More Important than Taxonomy
In	
  traditional	
  “static” documentation,	
  the	
  product	
  gives	
  meaning	
  to	
  the	
  
docs.	
  
Users’ experience	
  with	
  the	
  product	
  takes	
  them	
  from	
  the	
  abstract	
  realm	
  of	
  
reading	
  about	
  the	
  product...	
  

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Experience is More Important than Taxonomy
In	
  traditional	
  “static” documentation,	
  the	
  product	
  gives	
  meaning	
  to	
  the	
  
docs.	
  
Users’ experience	
  with	
  the	
  product	
  takes	
  them	
  from	
  the	
  abstract	
  realm	
  of	
  
reading	
  about	
  the	
  product...	
  	
  
to	
  the	
  reality	
  of	
  performance.	
  

!
!
!
!

For	
  software,	
  we	
  can	
  go	
  straight	
  to	
  performance-­‐based	
  meaning	
  if	
  we	
  
embed	
  the	
  user	
  assistance	
  in	
  the	
  product	
  itself.	
  
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Everything We Know…

Get	
  straight	
  to	
  procedures	
  

..
!
G

N
O

Don’t	
  waste	
  user’s	
  time	
  with	
  
unnecessary	
  detail,	
  especially	
  concepts	
  

R
W
S
I

Procedural	
  information	
  must	
  be	
  
separated	
  from	
  conceptual	
  information.
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Double Embeddedness



ly
t

l
ec
ra dir
du e
ce nc
ro ta
ce
p
fa
s
ed ssi
er
mb
Embe
nt
A
E
I
d si
er the
mple
dire
Us o
ctly
conc
t
epts
in
User
into
Assi
the
stan


ce
Cogniti
ve Scie
(and Jo
nce
hn Carr
oll)
backs t
his up
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
What Happens When
We Learn by Doing?
Roger	
  C.	
  Schank’s	
  Schema	
  -­‐	
  We	
  remember	
  independent,	
  self-­‐
contained	
  scripts,	
  or	
  Memory	
  Organization	
  Packets	
  (MOP’s)
Restaurant

Airplane

Serve	
  
wine
Being	
  
seated

Pay

Eat

Choose

MOP’s	
  are	
  composed	
  
of	
  scenes,	
  which	
  can	
  
be	
  generalized	
  from	
  
RAY	
  GALLON
one	
  MOP	
  to	
  another

Clothing	
  Shop

Fasten	
  
Seatbelt
Being	
  
seated

Pay
Choose

Pay
Eat

Try	
  on

Choose

Romantic	
  
Conversation

CULTURECOM

REF:	
  http://cogprints.org/637/1/LearnbyDoing_Schank.html

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Active Learning:
Learning by Doing
Networks	
  of	
  Scenes
Pay	
  Network

Restaurant

Airplane

Serve	
  
wine
Being	
  
seated

Pay

Eat

Choose

MOP’s	
  are	
  composed	
  
of	
  
be	
   RAY	
  GALLON
one	
  MOP	
  to	
  another
CULTURECOM

REF:	
  http://cogprints.org/637/1/LearnbyDoing_Schank.html

Clothing	
  Shop

Fasten	
  
Seatbelt
Being	
  
seated

Pay

Pay
Eat

Choose

Try	
  on

Choose

Eat	
  Network
Choose	
  Network
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Cognitive Bases: Gestalt Psychology
Gestalt	
  psychology	
  tries	
  to	
  understand	
  
the	
  laws	
  of	
  our	
  ability	
  to	
  acquire	
  and	
  
maintain	
  stable	
  percepts	
  in	
  a	
  noisy	
  world.	
  

We	
  fill	
  in	
  blank	
  spaces	
  to	
  
complete	
  images.

John	
  Carroll	
  favours	
  this	
  kind	
  of	
  inferential	
  learning	
  in	
  minimalism.
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved

Source: http://en.wikipedia.org/wiki/Gestalt_psychology
Cognitive Bases: Two Learning Theories
Constructivism:	
  
Experience	
  
Act	
  	
  
Self-­‐directed,	
  creative,	
  and	
  innovative	
  
The	
  context	
  in	
  which	
  the	
  learning	
  occurs	
  is	
  
central	
  	
  
Learning	
  is	
  active,	
  social,	
  collaborative
Connectivism:
Knowledge	
  exists	
  in	
  systems	
  accessed	
  through	
  
participation	
  in	
  activities.	
  
Learning	
  =	
  creating	
  connections	
  and	
  elaborating	
  
a	
  network.	
  	
  
Currency	
  (accurate,	
  up-­‐to-­‐date	
  knowledge)	
  is	
  the	
  
intent	
  of	
  learning	
  activities.
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved

Source: http://en.wikipedia.org/wiki/Constructivism_(learning_theory)
Cognitive Theories Compared
Gestalt	
  Psychology	
  

Basic Precept

The	
  brain	
  is	
  holistic,	
  
parallel,	
  and	
  analog,	
  
with	
  self-­‐organizing	
  
tendencies.

Constructivism	
  
(Learning	
  Theory)

Connectivism	
  

(Learning	
  Theory)

Experience	
  an	
  
environment	
  first-­‐hand	
  
to	
  get	
  reliable,	
  trust-­‐
worthy	
  knowledge.	
  	
  

Learning	
  is	
  more	
  critical	
  than	
  
knowing.	
  	
  
Learning	
  =	
  creating	
  
connections	
  and	
  elaborating	
  
a	
  network.	
  	
  

!

The	
  human	
  eye	
  sees	
  
objects	
  in	
  their	
  entirety	
  
before	
  perceiving	
  their	
  
individual	
  parts,	
  suggesting	
  
the	
  whole	
  is	
  “other”	
  than	
  
the	
  sum	
  of	
  its	
  parts.

Learning	
  is	
  an	
  active,	
  
social	
  process,	
  leading	
  
to	
  collaboration	
  and	
  
shared	
  understanding.

Knowledge	
  is	
  activated	
  in	
  the	
  
world	
  as	
  much	
  as	
  in	
  the	
  head	
  
of	
  an	
  individual.	
  

Most Important
Activity

Inferential	
  Learning

Act	
  on	
  the	
  environment	
  
–	
  acquire	
  and	
  test.	
  Be	
  
self-­‐directed,	
  creative,	
  
and	
  innovative.

Perceiving,	
  maintaining	
  and	
  
nurturing	
  connections	
  
between	
  fields,	
  ideas	
  and	
  
concepts

Role of Instructor
(or User
Assistance)

Present	
  just	
  enough	
  
information	
  to	
  
facilitate	
  inference

Facilitator	
  -­‐	
  point	
  out	
  
where	
  user	
  can	
  act	
  on	
  
the	
  environment

Constructivist	
  facilitator	
  
plus	
  networker	
  -­‐	
  make	
  
connections	
  where	
  they	
  
don’t	
  seem	
  to	
  exist.

Implications

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Constructive Connectivism
The U
nderp
innin
KANB
g for
AN IN
FORM
ATI
+K
•

•

•

•

now	
  w
here
Know	
  
how
Know	
  
what
+Know
	
  when

Implie
•

•

ON:

d:

+Know

	
  how	
  t
o	
  be
+Know
	
  how	
  t
o	
  be	
  w
ith	
  oth
ers

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Kanban Information: 

Help Users Learn Your Software Fast
We	
  want	
  to	
  give	
  the	
  user	
  all	
  the	
  information	
  s/he	
  needs	
  and	
  only	
  the	
  
information	
  s/he	
  needs.	
  
We	
  want	
  to	
  deliver	
  that	
  information	
  when	
  s/he	
  needs	
  it	
  –	
  which	
  implies,	
  
at	
  the	
  moment	
  s/he	
  has	
  real	
  work	
  to	
  do.	
  
The	
  logical	
  conclusion	
  is	
  that	
  user	
  assistance	
  needs	
  to	
  be	
  embedded	
  in	
  
the	
  software	
  itself,	
  in	
  such	
  a	
  way	
  that:	
  
The	
  user	
  can	
  find	
  it	
  immediately,	
  without	
  excessive	
  searching,	
  if	
  

s/he	
  needs	
  it.	
  
If	
  s/he	
  doesn’t	
  need	
  it,	
  it	
  stays	
  out	
  of	
  the	
  way.
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
IC
CT
A
R

PP
O

R

TU

N

IT
Y

,P

As	
   richness	
   of	
   content	
  
increases,	
   our	
   knowledge	
  
becomes	
   more	
   and	
   more	
  
c o m p l e x ,	
   c o g n i t i v e l y	
  
s p e a k i n g .	
   We	
   r e t u r n	
  
regularly	
   to	
   the	
   same	
  
place,	
   but	
   on	
   a	
   higher	
  
cognitive	
  level

O

RICHNESS	
  OF	
  THE	
  CONTENT

+

E

The Cognitive Spiral:

Generating Cognitive Demand

Bloom’s	
  Pyramid

COGNITIVE-­‐SYMBOLIC	
  COMPLEXITY

+

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved

Adapted from a scheme by Dr. Neus Lorenzo
What if a Restaurant
Advertised itself like this?
Diners don’t
want edible
They want de
l i c i o u s!

!”lin
LEiche
IBide M
ED-Gu
“

Cust
omer
s do
They
n’t
want
want
a gr
usab
eat
le
expe
rien
c e!

STOMER
IRE CU
HE ENT
CHART
FOR T
SIBLE
HE ORG
RESPON
BE IN T
RE ALL
A
WE MAY
WE
EREVER
E - WH
PERIENC
EX
Presentation	
  ©	
  22013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Presentation	
  ©	
   013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Integrated Competency Learning
+	
  Cognitive	
  construction	
  
and	
  process	
  reasoning
User 

Learning Space

+Socio-­‐cultural	
  construction

(information	
  	
  sharing,	
  mentoring)
WHERE IN THIS SPACE
DO YOU WANT YOUR
USERS?

+Code:	
  Mastery	
  of	
  the	
  

language,	
  interface,	
  
iconography...

+Thematic	
  knowledge

(SME)

...AND WHEN????

+	
  Individually	
  significant

contextualisation	
  (contingency)

+Procedural	
  
Memorisation

The	
  architecture	
  of	
  
the	
  scenes	
  we	
  design	
  
for	
  our	
  user/learners	
  
are	
  determinant	
  
factors
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved

Adapted	
  by	
  Dr.	
  Neus	
  Lorenzo	
  from	
  Phil	
  Ball	
  &	
  Keith	
  Kelly	
  (2009)	
  	
  Ref:	
  http://ow.ly/dLK8g	
  	
  &	
  	
  http://goo.gl/Ul3A2
Blending Concepts and Tasks: 

Kanban Information meets DITA
We	
  often	
  use	
  concepts	
  to	
  introduce	
  &	
  lead	
  into	
  multiple	
  tasks:

Concept:	
  This	
  concept	
  
explains	
  what	
  this	
  element	
  
of	
  the	
  interface	
  is	
  all	
  about.	
  
It	
  is	
  used	
  in	
  the	
  following	
  
tasks:

Task	
  1
Task	
  2
Task	
  3
Task	
  4

• We	
  don't	
  know	
  how	
  else	
  to	
  do	
  it,	
  but	
  this	
  is	
  an	
  
inappropriate	
  use	
  of	
  conceptual	
  information:
•
•

Not	
  good	
  cognitive	
  development
Not	
  good	
  Kanban
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Blending Concepts and Tasks: 

Kanban Information meets DITA
Why	
  not	
  use	
  the	
  DITA	
  Task	
  topic	
  structure	
  to	
  deliver	
  conceptual	
  information	
  
where	
  it	
  will	
  do	
  the	
  most	
  good	
  and	
  be	
  best	
  remembered?

	
  

<task>	
  Topic
!

General	
  conceptual	
  information	
  using	
  the	
  <context>	
  element	
  

Include	
  decision	
  support	
  

(Reusable	
  for	
  related	
  tasks)

	
  

	
  
	
  

Step	
  1

<cmd>
!
<stepresult>	
  –	
  What	
  happens	
  after	
  execution	
  –	
  can	
  include	
  why
Step	
  2

<cmd>	
  	
  
<info>	
  –	
  Use	
  when	
  there	
  is	
  no	
  result	
  to	
  embed	
  concepts	
  pertinent	
  to	
  the	
  step.	
  Make	
  sure	
  it	
  
relates	
  to	
  the	
  task,	
  but	
  is	
  also	
  generalisable	
  to	
  other	
  similar	
  tasks,	
  if	
  appropriate

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Example
<shortdesc>	
  
(from	
  tool	
  tip)

!

oXygen	
  Author

<context>
The	
  first	
  <p>	
  comes	
  
from	
  tool	
  tip

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Use <choice> lists to include
conceptual information
<cmd>

<choices>

<info>

FrameMaker	
  11

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
<choicetable> offers another option
<cmd>

<choicetable>

All	
  these	
  elements	
  are	
  available	
  
after	
  a	
  <cmd>.	
  Use	
  the	
  one	
  that	
  
works	
  best,	
  semantically.

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
DITA Composite Topic – 

One Size Fits All

The	
  composite	
  topic	
  begins,	
  
simply,	
  with	
  a	
  <dita>	
  tag.	
  You	
  can	
  
then	
  insert	
  any	
  type	
  of	
  DITA	
  topic,	
  
nested	
  within	
  it.
!

Use	
  with	
  great	
  caution!
Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
s
a

h
e
c
n
!
a
e
t
l
s
b
i
a
s
e
irst…
s
l
up f
A
g
ome
o
to c
r
o
eds
e
G
d ne
s
An
U
e
new Doing”
he
b
“Finding is t
o
t
–Ian Barker

Create yo
ur own st
akeholder
communit
including
user/lear
ies-

ners as fu
ll collabor
ators

A Group is not a Community

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
Integrated Learning Communities
Let p
eople
know
what
are t
you
racki
ng.

c
r
u
o
y
e
k
a
M
nd
a

k
o
o

s
e
i

b
u
P

c
i
l

s
rick
nd t
a
ips
t
ials
r
’
mate
sers
g
rn u
u
inin
T
tra
into

rs
de ay
ol w
eh me
n
ak sa
t
se i
s e
reu
you
de th
si rs
rial
both
te
n e
a
i m
from
te m
u
atGALLON
to
trib ur UA –
e
At
rRAY	
   cus
yo
T
CULTURECOM

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved
RAY	
  GALLON
CULTURECOM

Port
the	
   ions	
  of
Tran 	
  this
sfor 	
  pre
mat sent
ion	
  S atio
ocie n	
  bas
ty	
  R
eseaed	
  on	
  re
rch	
  g sear
roup ch	
  by
.
	
  

Thank	
  You!
Check	
  out	
  my	
  blog,	
  Rant	
  of	
  a	
  Humanist	
  Nerd:


http://humanistnerd.culturecom.net

Email:	
   infodesign@culturecom.net
Google	
  Plus:	
  +Ray	
  Gallon
Twitter:	
  @RayGallon
LinkedIn:	
  Ray	
  Gallon
Link	
  to	
  related	
  Adobe	
  webinars	
  here:	
  
http://blogs.adobe.com/techcomm/2013/02/cognitive_design_user_assistance.html

Two	
  white	
  papers	
  published	
  on	
  Adobe	
  site:
•Changing Paradigms in Technology and Communication
•Crossing Boundaries: Implications for the Content Industries
Link: 

http://www.adobe.com/cfusion/entitlement/index.cfm?event=custom&sku=FS0003673&e=tcs_whitepaper

Presentation	
  ©	
  2013	
  Ray	
  Gallon	
  all	
  rights	
  reserved

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Applying Cognitive Science to User Assistance

  • 1. Applying Cognitive Science to User Assistance RAY  GALLON CULTURECOM Member, Board of Directors Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 2. Who Is This Guy? Ray Gallon - The Humanist Nerd Owner/Consultant,  Culturecom  –  specialist  in      usability,   content  strategy,  and  user  assistance  for  software Research  collaborator  and  principal,  The  Transformation  Society,   a  new  research  and  training  institute  in  Barcelona,  Spain ■ 20+  years  in  technical  communication  with  major  companies  such  as  G.E.   Healthcare,  Alcatel,  IBM,  etc. ■ Member,  board  of  directors,  Society  for  Technical  Communication  (STC) ■ Past  president,  STC  France ■ Award-­‐winning  radio  producer  and  journalist  –  CBC,  NPR,  France  Culture,   etc.  and  former  programme  manager,  WNYC-­‐FM,  New  York  Public  Radio Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 3. The only thing we know about the future
 is that it will be different Peter Drucker “Lea rn deve ers” focu lo s know pment a es on the n l really edge and d approp human ri what more the skill, whic ating new ’s go ing o essence h I think i s n. ! of! – Joh Our job is to help people use our products well and wisely, which means they learn to adapt, 
 RAY  GALLON and cope with changes in technology and society. n Ca rroll C U LT U R E C O M Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 4. Procedures Aren’t Enough S Save  money  in  production  and  localization   with  reduced  content I TH Don’t  waste  user’s  time  with  unnecessary   detail,  especially  concepts   DO Two  common  ideas  about  minimalism:   ! WARNING NOT E: STEP 1 STEP 2 STEP 3 DON’T DO THAT Is  me moriz   ow ing  a  p neces nt,  h roced sary  f orta ut   ure  by or  com How  d e  imp witho  rote   peten ts  ar em   o  I  kn cy? cep ow  if   n h I  need If  co include  t ?”  to  do e    time  this? do  w g  users’ astin “w Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 5. Not Just Minimal – Minimal and Meaningful roduct  use   learn  about  p People  best   nd  making    something  a by  doing e  process.   nections  in  th con  the    put ill  be   ing  – ey  w y  do arn  b  where  th red. Le epts emembe conc and  r eful   us Minim al  and   meanin unders gful:  o tand  m ne  task any  rel Minim  helps   ated  ta al  and us   sks.  mean us  we ingful  don’t :  one    need we  do quick  to  bo ).  look   ther  w tells   ith  th is  (or   that   Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 6. Provide Decision Support User  assistance  that  is  limited  to   procedures  cannot  help  people   with  contingent  needs.   Modern  software’s  complexity,  features,  &  power   can  leave  users  perplexed  –  often  just  when  they   have  some  immediate,  contingent  need:   People  with  contingent  needs  are   not  going  to  wade  through  long   conceptual  texts.   ! “I  need  to  get  this  done,  and  NOW!.” RAY  GALLON CULTURECOM Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 7. Help Troubleshoot Seen  this   before? l? fu lp he it   Is   What  impression  does  a  user  get  of  your   RAY  GALLON company  when  s/he  sees  this  on  the  screen? CULTURECOM Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 8. Experience is More Important than Taxonomy In  traditional  “static” documentation,  the  product  gives  meaning  to  the   docs.   Users’ experience  with  the  product  takes  them  from  the  abstract  realm  of   reading  about  the  product...   Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 9. Experience is More Important than Taxonomy In  traditional  “static” documentation,  the  product  gives  meaning  to  the   docs.   Users’ experience  with  the  product  takes  them  from  the  abstract  realm  of   reading  about  the  product...     to  the  reality  of  performance.   ! ! ! ! For  software,  we  can  go  straight  to  performance-­‐based  meaning  if  we   embed  the  user  assistance  in  the  product  itself.   Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 10. Everything We Know… Get  straight  to  procedures   .. ! G N O Don’t  waste  user’s  time  with   unnecessary  detail,  especially  concepts   R W S I Procedural  information  must  be   separated  from  conceptual  information. Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 11. Double Embeddedness 
 ly t l ec ra dir du e ce nc ro ta ce p fa s ed ssi er mb Embe nt A E I d si er the mple dire Us o ctly conc t epts in User into Assi the stan 
 ce Cogniti ve Scie (and Jo nce hn Carr oll) backs t his up Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 12. What Happens When We Learn by Doing? Roger  C.  Schank’s  Schema  -­‐  We  remember  independent,  self-­‐ contained  scripts,  or  Memory  Organization  Packets  (MOP’s) Restaurant Airplane Serve   wine Being   seated Pay Eat Choose MOP’s  are  composed   of  scenes,  which  can   be  generalized  from   RAY  GALLON one  MOP  to  another Clothing  Shop Fasten   Seatbelt Being   seated Pay Choose Pay Eat Try  on Choose Romantic   Conversation CULTURECOM REF:  http://cogprints.org/637/1/LearnbyDoing_Schank.html Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 13. Active Learning: Learning by Doing Networks  of  Scenes Pay  Network Restaurant Airplane Serve   wine Being   seated Pay Eat Choose MOP’s  are  composed   of   be   RAY  GALLON one  MOP  to  another CULTURECOM REF:  http://cogprints.org/637/1/LearnbyDoing_Schank.html Clothing  Shop Fasten   Seatbelt Being   seated Pay Pay Eat Choose Try  on Choose Eat  Network Choose  Network Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 14. Cognitive Bases: Gestalt Psychology Gestalt  psychology  tries  to  understand   the  laws  of  our  ability  to  acquire  and   maintain  stable  percepts  in  a  noisy  world.   We  fill  in  blank  spaces  to   complete  images. John  Carroll  favours  this  kind  of  inferential  learning  in  minimalism. Presentation  ©  2013  Ray  Gallon  all  rights  reserved Source: http://en.wikipedia.org/wiki/Gestalt_psychology
  • 15. Cognitive Bases: Two Learning Theories Constructivism:   Experience   Act     Self-­‐directed,  creative,  and  innovative   The  context  in  which  the  learning  occurs  is   central     Learning  is  active,  social,  collaborative Connectivism: Knowledge  exists  in  systems  accessed  through   participation  in  activities.   Learning  =  creating  connections  and  elaborating   a  network.     Currency  (accurate,  up-­‐to-­‐date  knowledge)  is  the   intent  of  learning  activities. Presentation  ©  2013  Ray  Gallon  all  rights  reserved Source: http://en.wikipedia.org/wiki/Constructivism_(learning_theory)
  • 16. Cognitive Theories Compared Gestalt  Psychology   Basic Precept The  brain  is  holistic,   parallel,  and  analog,   with  self-­‐organizing   tendencies. Constructivism   (Learning  Theory) Connectivism  
 (Learning  Theory) Experience  an   environment  first-­‐hand   to  get  reliable,  trust-­‐ worthy  knowledge.     Learning  is  more  critical  than   knowing.     Learning  =  creating   connections  and  elaborating   a  network.     ! The  human  eye  sees   objects  in  their  entirety   before  perceiving  their   individual  parts,  suggesting   the  whole  is  “other”  than   the  sum  of  its  parts. Learning  is  an  active,   social  process,  leading   to  collaboration  and   shared  understanding. Knowledge  is  activated  in  the   world  as  much  as  in  the  head   of  an  individual.   Most Important Activity Inferential  Learning Act  on  the  environment   –  acquire  and  test.  Be   self-­‐directed,  creative,   and  innovative. Perceiving,  maintaining  and   nurturing  connections   between  fields,  ideas  and   concepts Role of Instructor (or User Assistance) Present  just  enough   information  to   facilitate  inference Facilitator  -­‐  point  out   where  user  can  act  on   the  environment Constructivist  facilitator   plus  networker  -­‐  make   connections  where  they   don’t  seem  to  exist. Implications Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 17. Constructive Connectivism The U nderp innin KANB g for AN IN FORM ATI +K • • • • now  w here Know   how Know   what +Know  when Implie • • ON: d: +Know  how  t o  be +Know  how  t o  be  w ith  oth ers Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 18. Kanban Information: 
 Help Users Learn Your Software Fast We  want  to  give  the  user  all  the  information  s/he  needs  and  only  the   information  s/he  needs.   We  want  to  deliver  that  information  when  s/he  needs  it  –  which  implies,   at  the  moment  s/he  has  real  work  to  do.   The  logical  conclusion  is  that  user  assistance  needs  to  be  embedded  in   the  software  itself,  in  such  a  way  that:   The  user  can  find  it  immediately,  without  excessive  searching,  if  
 s/he  needs  it.   If  s/he  doesn’t  need  it,  it  stays  out  of  the  way. Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 19. IC CT A R PP O R TU N IT Y ,P As   richness   of   content   increases,   our   knowledge   becomes   more   and   more   c o m p l e x ,   c o g n i t i v e l y   s p e a k i n g .   We   r e t u r n   regularly   to   the   same   place,   but   on   a   higher   cognitive  level O RICHNESS  OF  THE  CONTENT + E The Cognitive Spiral:
 Generating Cognitive Demand Bloom’s  Pyramid COGNITIVE-­‐SYMBOLIC  COMPLEXITY + Presentation  ©  2013  Ray  Gallon  all  rights  reserved Adapted from a scheme by Dr. Neus Lorenzo
  • 20. What if a Restaurant Advertised itself like this? Diners don’t want edible They want de l i c i o u s! !”lin LEiche IBide M ED-Gu “ Cust omer s do They n’t want want a gr usab eat le expe rien c e! STOMER IRE CU HE ENT CHART FOR T SIBLE HE ORG RESPON BE IN T RE ALL A WE MAY WE EREVER E - WH PERIENC EX Presentation  ©  22013  Ray  Gallon  all  rights  reserved Presentation  ©   013  Ray  Gallon  all  rights  reserved
  • 21. Integrated Competency Learning +  Cognitive  construction   and  process  reasoning User 
 Learning Space +Socio-­‐cultural  construction
 (information    sharing,  mentoring) WHERE IN THIS SPACE DO YOU WANT YOUR USERS? +Code:  Mastery  of  the  
 language,  interface,   iconography... +Thematic  knowledge
 (SME) ...AND WHEN???? +  Individually  significant
 contextualisation  (contingency) +Procedural   Memorisation The  architecture  of   the  scenes  we  design   for  our  user/learners   are  determinant   factors Presentation  ©  2013  Ray  Gallon  all  rights  reserved Adapted  by  Dr.  Neus  Lorenzo  from  Phil  Ball  &  Keith  Kelly  (2009)    Ref:  http://ow.ly/dLK8g    &    http://goo.gl/Ul3A2
  • 22. Blending Concepts and Tasks: 
 Kanban Information meets DITA We  often  use  concepts  to  introduce  &  lead  into  multiple  tasks: Concept:  This  concept   explains  what  this  element   of  the  interface  is  all  about.   It  is  used  in  the  following   tasks: Task  1 Task  2 Task  3 Task  4 • We  don't  know  how  else  to  do  it,  but  this  is  an   inappropriate  use  of  conceptual  information: • • Not  good  cognitive  development Not  good  Kanban Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 23. Blending Concepts and Tasks: 
 Kanban Information meets DITA Why  not  use  the  DITA  Task  topic  structure  to  deliver  conceptual  information   where  it  will  do  the  most  good  and  be  best  remembered?   <task>  Topic ! General  conceptual  information  using  the  <context>  element  
 Include  decision  support  
 (Reusable  for  related  tasks)       Step  1 <cmd> ! <stepresult>  –  What  happens  after  execution  –  can  include  why Step  2 <cmd>     <info>  –  Use  when  there  is  no  result  to  embed  concepts  pertinent  to  the  step.  Make  sure  it   relates  to  the  task,  but  is  also  generalisable  to  other  similar  tasks,  if  appropriate Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 24. Example <shortdesc>   (from  tool  tip) ! oXygen  Author <context> The  first  <p>  comes   from  tool  tip Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 25. Use <choice> lists to include conceptual information <cmd> <choices> <info> FrameMaker  11 Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 26. <choicetable> offers another option <cmd> <choicetable> All  these  elements  are  available   after  a  <cmd>.  Use  the  one  that   works  best,  semantically. Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 27. DITA Composite Topic – 
 One Size Fits All The  composite  topic  begins,   simply,  with  a  <dita>  tag.  You  can   then  insert  any  type  of  DITA  topic,   nested  within  it. ! Use  with  great  caution! Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 28. s a h e c n ! a e t l s b i a s e irst… s l up f A g ome o to c r o eds e G d ne s An U e new Doing” he b “Finding is t o t –Ian Barker Create yo ur own st akeholder communit including user/lear ies-
 ners as fu ll collabor ators A Group is not a Community Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 29. Integrated Learning Communities Let p eople know what are t you racki ng. c r u o y e k a M nd a k o o s e i b u P c i l s rick nd t a ips t ials r ’ mate sers g rn u u inin T tra into rs de ay ol w eh me n ak sa t se i s e reu you de th si rs rial both te n e a i m from te m u atGALLON to trib ur UA – e At rRAY   cus yo T CULTURECOM Presentation  ©  2013  Ray  Gallon  all  rights  reserved
  • 30. RAY  GALLON CULTURECOM Port the   ions  of Tran  this sfor  pre mat sent ion  S atio ocie n  bas ty  R eseaed  on  re rch  g sear roup ch  by .   Thank  You! Check  out  my  blog,  Rant  of  a  Humanist  Nerd:
 http://humanistnerd.culturecom.net Email:   infodesign@culturecom.net Google  Plus:  +Ray  Gallon Twitter:  @RayGallon LinkedIn:  Ray  Gallon Link  to  related  Adobe  webinars  here:   http://blogs.adobe.com/techcomm/2013/02/cognitive_design_user_assistance.html Two  white  papers  published  on  Adobe  site: •Changing Paradigms in Technology and Communication •Crossing Boundaries: Implications for the Content Industries Link: 
 http://www.adobe.com/cfusion/entitlement/index.cfm?event=custom&sku=FS0003673&e=tcs_whitepaper
 Presentation  ©  2013  Ray  Gallon  all  rights  reserved