5. • Share some of the trends we’ve
uncovered over the past year.
• Set the stage for a dynamic day-long
conversation about how these trends
can impact your brands.
• Suggest how trends can become ideas
PURPOSE
21. Co/Creating
Now five years old, GitHub has 3.5
million users with over 6 million
repositories.
StoryCode is an open-source, global community for emerging
and established cross-platform and immersive storytellers.
Beyond Video & Mktg
24. •Innovative ways to interact with our media are increasing at a
dizzying pace ... especially with massive increases in mobile.
ENGAGEMENT Media
•50% of Verizon’s mobile traffic is now
video ... 66% predicted by 2017.
•Games & Apps
•Augmented Reality
•Hardware and software innovation
•Social viewing
25. Twitter Is Testing Out A
New ‘TV Trending’ Box At
The Top Of Your Timeline
Twitter messages were shown to
cause a “significant increase” in
ratings 29 percent of the time.
ENGAGEMENT Media
Social
Twitter TV Ratings - MONDAY
26. •75% - 85% of TV viewers use other devices while watching
➡ A lot of these people are doing unrelated tasks.
•37% - 52% using second device related to show they're watching
➡ With 27% - 44% browsing for products spotted in a show or ad
➡ 90% of customers will recommend brands after social media interactions.
•BuzzFeed's Peak Video Hours Are the Same as TV's Prime-Time
ENGAGEMENT Media
Some Facts
•20% are engaged with Facebook or
Twitter about shows they're watching.
34. CONNECTED World
WHAT IS A CONNECTED WORLD?
• We have reached a time where smart objects are embedded everywhere,
are interconnected ... and they learn.
• Nearly 700 million new smartphones shipped last year - helping drive
the cost of wireless chipsets way down.
• 1 Trillion networked devices worldwide by 2025
Some Facts
• More than 50% the gadgets at 2013 CES featured
a wireless connection.
35. CONNECTED World
Smartphones Used by 61% Of U.S. Consumers
vs. 50.4% in 2012
Nearly 10% of
those surveyed
report using
their Smartphone
during sex.
30% of revenue for Facebook coming from Mobile Ads
Smartphone Domination
72% of
RESPONDENTS
report BEING WITHIN
5 FEET OF THEIR
SMARTPHONES
AT ALL TIMES.
35% DURING A MOVIE
33% ON DINNER DATE
32% KID SCHOOL FUNCTION
19% IN THE SHOWER
40. CONNECTED World
• Offer TNT-Shirts with DramaMeter sensors built in
- connect to a “live national pulse” of TNT viewers.
• All brands should start working now on iWatch app
concepts that can be quickly moved into
production when Apple and others release their
SDK.
• upwave could begin establishing partnerships with
wearable health monitoring device companies for
integration into website.
43. SCIENCE of Happiness
• Happiness is part of health and wellness - steady increase
in belief that happy leads to healthy.
• Explosion of science that connects healthiness with
happiness.
• Brands must stand for something more meaningful than
simply the products and services they offer
• Successful brands will show they are part a healthy/happy
lifestyle.
• Millennials believe brands can have positive impact.
Some Facts
44. Adult Big Wheel - Holds 275lbs.
The Bank of Happiness - Estonia
5 U.S. Airports have Yoga Centers
SCIENCE of Happiness
Mind - Body - Spirit
55. “There may be no greater challenge
to progress and productivity than
information overload.”
DATA Filtration
Efficiency
56. Filtering job applicants by
assessing brain waves
DATA Filtration
Selection
Urgent emails cut
through the clutter and
FIND you...instantly.
Heat Maps built from
keyword searches
Walkscore.com
58. More Than Half A Million Magazines
Created on Flipboard 2.0
The Flipboard Editor allows you to
manage your magazines from a
convenient dashboard. Rearrange
and delete items, set covers and
share your magazines with friends
DATA Filtration
Social • Media
64. CHANGING Consumer
CARS - OUT
Twenty years ago, two-thirds
of kids had a license by age
18, according to AAA; but
only about half do now.
SOCIAL MEDIA - IN
Driving around has given
way to documenting your
life on Facebook, Twitter,
Instagram.
Playing