The customer path outlined with gamification mechanics. What is the concept of gamification and in what way can it be optimized for different businesses and customer segments?
Cartona.pptx. Marketing how to present your project very well , discussed a...
Was Gamification a short trend or is it a new fundament of modern CRM & Loyalty Strategies?
1. WAS GAMIFICATION A SHORT TREND OR IS IT
A NEW FUNDAMENT OF MODERN
CRM&LOYALTY STRATEGIES?
Loyalty 3.0 in the Digital Area – New approach to Loyalty Marketing
Comarch Loyalty Breakfast 2016, Brussels
14. User received
badges
Progress is
rewarded
A part of
loyalty
program
Showed on a
interactive
map
15. SIMPLE THINGS – PERFECT RESULTS
Over 2.8m additional views to the loyalty portal page
Over 1.5 milion badges awarded
Over 1.6m Facebook impressions of branded content
3 min 22 sec - average time of one web session
Over 350,000 active users
Best Frequent Flyer program in the US in 2014/ 2015
16. RULE 4: WE ARE SOCIAL.
GAMIFICATION SHOULD BE SOCIAL.
20. BUSINESS USE CASE
Deepen engagement
Increase loyalty
Onboarding new users
INTERNAL
Employee collaboration
Loyalty to a company
Employee onboarding
EXTERNAL
Customer/business partner collaboration
Loyalty to a brand
User learning/ education
22. SIMILAR LEADS – DIFFERENT GOALS
FINANCE & BANKING
B2E GAMIFICATION
MAIN GOAL: HIGHER SALES MAIN GOAL: SUPPORT CHANGE PROCESS
MAIN FEATURES: PERSONAL TASKS, DAILY
LEADERBOARD, 1-1 COMPETITION
MAIN FEATURES: TEAM TASKS, BADGES,
POINTS & LEVELS
DESIRED INTERACTION FREQUENCY:
EVERY DAY
DESIRED INTERACTION FREQUENCY:
ONE A WEEK
BASE OF GAMIFICATION: COMPETITION BASE OF GAMIFICATION: COLLABORATION
27. SUCCESS FACTORS
1. Proper usage of game mechanics
2. Appealing story-telling & visualizations
3. Properly defined customer path
4. Properly defined rewarding scheme
5. High level of interactive multichannel interactions
6. High level of personalization