Take a short journey into animation. Learn what it is, what is motion, and how to bounce a ball using various software.
The 12 Principles of Animation Playlist by Alan Becker:
https://www.youtube.com/watch?v=haa7n3UGyDc&list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd
Breaking Down the Bouncing Ball in various software:
https://www.youtube.com/playlist?list=PLBubDTailcNXkIlktlLZ5FZ-QiEkjMDjv
Toon Boom Tutorials:
https://www.youtube.com/watch?v=TgphkL6Ontc&list=PLBubDTailcNUKwPDvSYf28p0lh3lo9G7R
Follow My Channel:
https://www.youtube.com/channel/UCybk5JXPkcaqiegx_RSiiCg
2. Chevonnese Chevers Whyte
Lesson
Objectives
1. What is a Flip Book?
2. Define Animation
3. Define Motion
4. Identify Tools for Animation
5. Discuss the Principles of
Animation
6. Create the Bouncing Ball
Animation
3. Chevonnese Chevers Whyte
Flip Books
A flip book or flick book is a book with a
series of pictures that vary gradually
from one page to the next, so that when
the pages are turned rapidly, the
pictures appear to animate by simulating
motion or some other change.
The speed of the flipping, determines
the speed of the animation.
30. Chevonnese Chevers Whyte
Tools for
Animation
1. Computer (ensure specs for
computer is inline with the
specs for animation software)
2. Light Box
3. Drawing Tablet
4. Tablet Glove
5. Animation Mannequin
31. Chevonnese Chevers Whyte
Computer
● Minimum 4GB of RAM (ideally 8GB of RAM and Higher)
● Pay attention to Processing Power and Video Card (see specs provided by
various software)
38. Chevonnese Chevers Whyte
12 Principles of Animation - by Alan Becker
https://www.youtube.com/watch?v=haa7n3UGyDc&list=PL-
bOh8btec4CXd2ya1NmSKpi92U_l6ZJd
39. Chevonnese Chevers Whyte
Where Have
You Observed...
1. Squash and Stretch
2. Anticipation
3. Staging
4. [Pose-To-Pose and Straight
Ahead Action]
5. Follow-Through and
Overlapping Action
6. Slow-In and Slow-Out or
Ease-In and Ease-Out
7. Arcs
8. Secondary Action
9. [Timing]
10. Exaggeration
11. [Solid Drawing]
12. [Appeal]
The 12 Principles of Animation
41. Chevonnese Chevers Whyte
Bouncing Ball
Principles of Animation
● Squash and Stretch
● Arcs
● Ease-In and Ease-Out
● and a little Exaggeration
42. Chevonnese Chevers Whyte
Breaking Down
and Animating
the Bouncing
Ball
Using Various Software
https://www.youtube.com/playlist?
list=PLBubDTailcNXkIlktlLZ5FZ-
QiEkjMDjv
43. Chevonnese Chevers Whyte
More Bouncing
Ball!
Challenge Yourself
● Heavy Ball Bounce
● Bouncing Ball with Tail
● Ping Pong
● Perspective Bouncing Ball
● etc.
44. Chevonnese Chevers Whyte
Follow Me On
YouTube
YouTube Channel:
https://www.youtube.com/channel
/UCybk5JXPkcaqiegx_RSiiCg/playli
sts?view=1&sort=dd&shelf_id=0
Toon Boom Tutorials Playlist:
https://www.youtube.com/watch?v
=TgphkL6Ontc&list=PLBubDTailc
NUKwPDvSYf28p0lh3lo9G7R
46. Chevonnese Chevers Whyte
Resources
Books You Should Know
The Illusion of Life: Disney
Animation
- By Frank Thomas and Ollie
Johnston
The Animator’s Survival Kit
- Frank Miller
Toon Boom Manual
- Mac: Applications => Toon
Boom Folder =>
Documentation
- PC: Windows => Program Files
=> Toon Boom Folder =>
Documentation
48. Chevonnese Chevers Whyte
Revision
1. What is a Flip Book?
2. What is Animation?
3. Why study Motion?
4. What are the different types of
motion and how do I represent
them on paper?
5. What are some of the Tools for
Animation?
6. Where have you observed the
principles of animation?
7. What challenges did you have
with creating your bouncing
ball?