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@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
Thread 1
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
Thread 2*
*Can be any thread other than Thread 1
e.g. Thread 32
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
Thread 1
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
private sealed class <ReadDataFromUrl>d_1 : IAsyncStateMachine
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
private string <data>5_3;
private byte[] <result>5_2;
private WebClient <wc>5_1;
public string url;
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
async Task ReadDataFromUrl(string url)
{
WebClient wc = new WebClient();
byte[] result = await wc.DownloadDataTaskAsync(url);
string data = Encoding.ASCII.GetString(result);
LoadData(data);
}
private void MoveNext();
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
public void MoveNext()
{
uint num = (uint)this.$PC;
this.$PC = -1;
try {
switch (num) {
case 0:
this.<wc>__0 = new WebClient();
this.$awaiter0 = this.<wc>__0.DownloadDataTaskAsync(this.url).GetAwaiter();
this.$PC = 1;
...
return;
break;
case 1:
this.<result>__1 = this.$awaiter0.GetResult();
this.<data>__2 = Encoding.ASCII.GetString(this.<result>__1);
this.$this.LoadData(this.<data>__2);
break;
default:
return;
}
}
catch (Exception exception) { ... }
this.$PC = -1;
this.$builder.SetResult();
}
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
public void MoveNext()
{
uint num = (uint)this.$PC;
this.$PC = -1;
try {
switch (num) {
case 0:
this.<wc>__0 = new WebClient();
this.$awaiter0 = this.<wc>__0.DownloadDataTaskAsync(this.url).GetAwaiter();
this.$PC = 1;
...
return;
break;
case 1:
this.<result>__1 = this.$awaiter0.GetResult();
this.<data>__2 = Encoding.ASCII.GetString(this.<result>__1);
this.$this.LoadData(this.<data>__2);
break;
default:
return;
}
}
catch (Exception exception) { ... }
this.$PC = -1;
this.$builder.SetResult();
}
case 0:
this.<wc>__0 = new WebClient();
this.$awaiter0 = this.<wc>__0.DownloadDataTaskAsync(this.url).GetAwaiter();
this.$PC = 1;
...
return;
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
public void MoveNext()
{
uint num = (uint)this.$PC;
this.$PC = -1;
try {
switch (num) {
case 0:
this.<wc>__0 = new WebClient();
this.$awaiter0 = this.<wc>__0.DownloadDataTaskAsync(this.url).GetAwaiter();
this.$PC = 1;
...
return;
break;
case 1:
this.<result>__1 = this.$awaiter0.GetResult();
this.<data>__2 = Encoding.ASCII.GetString(this.<result>__1);
this.$this.LoadData(this.<data>__2);
break;
default:
return;
}
}
catch (Exception exception) { ... }
this.$PC = -1;
this.$builder.SetResult();
}
case 1:
this.<result>__1 = this.$awaiter0.GetResult();
this.<data>__2 = Encoding.ASCII.GetString(this.<result>__1);
this.$this.LoadData(this.<data>__2);
break;
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
public void MoveNext()
{
uint num = (uint)this.$PC;
this.$PC = -1;
try {
switch (num) {
case 0:
this.<wc>__0 = new WebClient();
this.$awaiter0 = this.<wc>__0.DownloadDataTaskAsync(this.url).GetAwaiter();
this.$PC = 1;
...
return;
break;
case 1:
this.<result>__1 = this.$awaiter0.GetResult();
this.<data>__2 = Encoding.ASCII.GetString(this.<result>__1);
this.$this.LoadData(this.<data>__2);
break;
default:
return;
}
}
catch (Exception exception) { ... }
this.$PC = -1;
this.$builder.SetResult();
}
try {
catch (Exception exception) { . . . }
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait
https://codetraveler.io/CodeMotion-AsyncAwait/
@TheCodeTraveler https://codetraveler.io/CodeMotion-AsyncAwait
https://codetraveler.io/CodeMotion-AsyncAwait/

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Correcting Common Async/Await Mistakes in .NET

Notas do Editor

  1. Every time we add the `async` keyword, the compiler creates a new class. Each class increases our app size by appx. 100 bytes
  2. Every time we add the `async` keyword, the compiler creates a new class. Each class increases our app size by appx. 100 bytes
  3. Every time we add the `async` keyword, the compiler creates a new class. Each class increases our app size by appx. 100 bytes