Ben Weinlick of Think Jar Collective gave a keynote for the Canada Conference Board Public Sector Innovation conference on how human centered design thinking can be a game changer for service and system innovation in the public and social sectors.
2. Senior Leader of Research and Social Innovation
17 years muckin’ around
striving to
lead systems change in
human services
Consultant
Explorer
Ben Weinlick
thinkjarcollective.com skillssociety.ca
3. Big questions I’m interested in
How do we problem solve better?
How do we get to root causes and
design around that?
Fixed
it
5. Douglas Adams- Hitchhikers guide to the galaxy
Rules that describe our biases and reactions to the new…
1. Anything that exists when
you’re born is part of the
natural order
2. Anything invented from
when you are 15-35 is new
and exciting and you can
probably get a career in it
3. Anything invented after you
are 35 is against the natural
order of things
6. Hopes for this session
•What the heck is Human
Centered Design Thinking?
•Why is this beast emerging?
•Share some stories and
examples
•Solve World Peace!…No
probably not
•But we’re gonna stretch our
minds
7.
8. The tricky thing with most systems today
Innovation is
Emergence
Orientated
Performance
Outcome
Orientated
Mark Cabaj
Radical Middle
9. $13.5 Billion in one year just on R&D
of one car company
Getting real about Social R&D
10.
11. Here’s the thing…
What happens when we
have to “know” results and outcomes
before
we even start exploring deeper
challenges around a complex problem?
12. We create solutions, services, systems,
products, based mostly
on deep biased assumptions
13.
14. If stewarded well, the Design Thinking Process
helps tame our biases and assumptions
Assumption
15. Looking
outside our silos in Community
and strengthening creative collaborations to
tackle big social challenges
Strengthening
Organizational capacity
through learning
Culture and Tools
Developing
Team creative
collaboration
We start with mental models…
Our own first
People’s
views,
patterns of
problem
solving
19. The 5 whys
They want money - Why?
For their community projects- why?
So they can support their people - why?
So they can feel that people matter - why?
Because people are isolated without much support…
Community will still need money…And How might we
create a service innovation that supports and launches
connections between people and strengthens community ?
What do we think people really need from engaging with our Grants?
20. Design is usually misunderstood
• Everything man made is
Designed
• When you try to solve a
problem you are
designing solutions
• Design is problem
solving
20
22. History of Design Thinking
Old Design Ethos Design Thinking Ethos
Human-Centered
23. Why I’m hopeful about Design Thinking
- People at the center
- Guided by empathy
- Disciplined collaborative
process
- True co-design
- Intersects disciplines
- Bias towards action…not
just talk
24. What is Human Centered-
Design Thinking Really?
…But usually not this linear in practice
25. The usual way of leading change
People First!
The people that
need and use a
service
What could
trigger change?
What do people
really want?
Prototype and
Test programs
and new
services
Policy change/
champions at the
top support
Human Centered Design Thinking
Convene executives and
policy makers
Unleash on people
that use a service
Make new programs
interventions
26. Why engage with Design
Thinking?
• Making and prototyping =
better learning and
solutions
• Makes risk taking more
manageable
• Structured problem solving
process
• Brings diverse stakeholders
together to work on a
shared problem or
challenge
27. Discovery
• Shadowing
• Empathy Mapping
• Service Safaris- examples of
good and bad services in
other domains
• Hanging out with people in
context
• Goes deeper than
SURVEYS!
28. Light Ethnographic
Research
• Attempts to get to know people
as they "naturally act"
• Thoughtful noticing, up close,
personal experience, and
possible participation alongside
• Often captures: quotes,
descriptions, pictures, stories
• This allows one to develop a
narrative description
29. How might we…?
• We firm up a question and check our
assumptions as best we can
• What are “problems” we want to help with?
• What are the deeper needs of people?
30. turn off your filters
Whatever idea comes to mind go with it.
Don’t evaluate at this stage. Ideas will be
evaluated later.
go for quantity
Seems weird, but the more ideas the better.
Go for lots of ideas. The more ideas you have
the greater chance of having a good one.
build and combine ideas
The most innovative ideas have come about
through mixing things together that seem crazy
at first. Let one idea spark another idea.
Build on each others ideas.
embrace the weird and wild!
The wilder the ideas the better. It’s easier to
tame a wild idea than to invigorate a weak one.
Stretch your thinking. It’s the crazy ones that
make real positive change in the world.
→
→
→
→
Divergent Thinking Guidelines
The brainstorming and thinking of new
possibilities phase of our creative process
34. System
change attempt to humanize
service
Capacity building
to use design thinking to
problem solve better and co-design with citizens
Keepin’ It Real
Gonna look at Design Thinking examples at
three levels
Individual service
level
44. • Test early while still rough prototype
• My slang doesn’t land with everyone!
• Include diverse group in the design process
• Hitchhike on “log notes” to design behaviour
that focuses on strengths and humanizes case
management
• Idea > test > iteration > idea > test > iteration >
building something that matters
Learned so far through Design
Thinking leading development
63. Are we designing for meaning?
Is a service or program innovation of real value for people’s lives?
Have we developed the service with the people that will use it?
Is the service what people really want and need?
What could really impact positive systems change?
What are we learning from what’s working and not working?
Guiding questions we try to
keep in mind
65. • Open Data and then
designing around
insights
• Internal capacity building
to learn design thinking
processes and tools
• Methods used for better
citizen centered
engagement experiences
with Government
• Policy Labs
How is Design Thinking being explored in
the public sector these days?
UK
“Bringing new Policy
techniques to Gov’t
designing services
around
people’s experience”
72. Support looking for practices and ideas that are
outside one’s usual silos
Innovative Cultures
Innovation
Pattern
73. “Legendary innovators like
Franklin and Darwin share
a defining attribute.
They had a lot of hobbies.”
― Steven Johnson - Where good ideas come
from
Recognize innovation can’t be something we
only fart around with at work
Innovation
Pattern
Innovative Cultures
75. Are full of people that are always looking to do
better and keep learning
Innovative Cultures
Innovation
Pattern
76. Value playfulness and not taking ourselves too seriously
But not forced cheesy play
Innovative Cultures
Innovation
Pattern
77. Support diverse backgrounds of teams
Innovative Cultures
Jonas Salk, developer of the
vaccine that eradicated polio,
made it a practice to
assemble men and women
from different domains in his
think tanks.
Invite people from other
domains and ask them how
they would solve your
problem.
www.thinkjarcollective.com
Innovation
Pattern
78. Recognize that rarely do true innovations come
from the top
They steward bottom up co-design
Innovative Cultures
Innovation
Pattern
79. Build capacity for people to learn disciplined
creative problem solving tools like Design
Thinking
Innovative Cultures
Innovation
Pattern