The document provides descriptions and analysis of sounds from a game trailer for The Last of Us. It analyzes how the sounds establish the setting, mood, game genre, and narrative. For the setting, background machine noises and footsteps create a small enclosed space. The mood shifts from calm to excitement through up-tempo background music. The game genre of action/adventure is conveyed through sounds of fighting like punches and clashing swords. The narrative of two girls discussing gameplay is established through one girl providing instructions and changing her tone of voice for different characters.