1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Ben Comley-Excell
Game Title The Crew https://www.youtube.com/watch?v=b4f34fLmXXI
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting A settingcanbe establishedfromthe soundof carsand hustle of people.The cars
are revvingenginesasthoughasrace is aboutto take place.The people are chatting
withone anotherandthe chattergetslouderas the race isabout to begin. The
people chattingisabackgroundnoise the more prominentsoundsare the carsand
theirengines.
The hustle of people mayhave beencreatedby
usingfieldrecording.A crowdof people may have
beengatheredandinstructedtotalkamongst
themselveswhilstbeingrecorded.
The soundsof the cars such as revvingengines
may have beencreatedusingFoleyArtistryas
theyare live effects.
Mood Music isusedinthe backgroundwhichbuildsup suspenseforthe race The music
usedisfast pacedand uptempo.
Music isalsousedthroughoutthe narrative.E.g.Whenboth brothersare talking
one of themsayshe is fine howeverthe musicinthe backgroundcausesyouto
thinkdifferent. The musicisveryquietandusesa beatwhichsoundslike aheart
racing.
Later on inthe scene there isa meetwiththe twobrothersand a man inanother
car. The musicisthe same here tooslowpacedand quiet.The backgroundnoise of
the car gradually getslouderwhichcause the playertothinkthe car isgetting
closer.
The music mayhave beenmade byan
OutsourcingCompanywhospecialise insound
effects. The firstpiece of musicsoundsdigitally
made.It isrepetitiveandusesabass type of beat.
A software sequencercreatesthistype of music.
Howeverthe slowpacedmusicsoundsinsome
parts as if an instrumenthasbeenused.E.g.Low
keysona pianoforthe heartracing effect.
Game genre Thisis a Racing/Drivinggame.Thisisdemonstratedbyroaringenginesand Cars noisesmayhave beencreatedbyreal cars
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Ben Comley-Excell
screechingtyres.The soundof the car is the loudestsoundthroughoutthe game
thistellsthe playerthatitis a racing game.
usingFieldRecording.Ortheymayhave used
FoleyArtistrytomake live effects.
Narrative Two brothersare talkingtoone anotherthroughthe car window.One of the
brothersseemsconcernedaboutthe otheronessafety.Loudeerymusicinsinuates
that he may be in danger. The brothersdrive off togethermeetupwithanothercar
and one of themendsup gettingshot.There isnomusicleadingupto the shooting,
loudgunshotnoise,cardrivesoff andthenmusicstarts. There isalsoa part where
the police officerisa‘dirtycop’.He issettingone of the brothersup.The brotheris
sentto prisonandanotherpolice officerworkingforthe FBIoffershima wayout.
Theyworkwitheachotherto catch the ‘dirtycop’ andthe real killer.Throughoutthe
conversationbetweenthe police officerandprisonerthere isnosoundwhichmakes
the atmosphere feelstense. The dialogue helpstoestablishastorylineaswell as
the music.
The narrative may have beencreatedbyactors
recordingtheirownvoices. The noise of the
gunshotcouldhave beendone usingfield
recordinghoweveritismore likelythatthiswas
done usingcomputersoundeffects.Theymay
have useda Midi keyboardto make these sound
effects.