2. Gamification?
- Gamification is the process of using game
thinking and game mechanics to solve
problems and engage users.
Mechanics make up the functioning components of the game
Dynamics are the player’s interactions with those mechanics.
Aesthetics are how the game makes the player feel during interaction.
3. Key of Gamification
• Point
- Tracking, Feedback
Important essential element
It is purpose that is people to act
May be visible or invisible
Way to differentiate or compete
with other people
4. Key of Gamification
Classification of point
1. Experience points
- invisible and no limit
2. Redeemable points
- mileage or membership point
3. Skill points
- Non-core activities
4. Karma points
- Altruistic behavior
5. Reputation points
- Amass trust between groups
5. Key of Gamification
• Levels
- Growth
Indicates the degree of the growth of the
player
When level rises, the difficulty rises
Classification by level
Compensation should be different for
each level
6. Key of Gamification
• Badges
- Goal-setting
A great way to used to promote a product
or service
Collect is a strong incentive
For example, the ranks of the army
and degree
7. Key of Gamification
• Leaderboard
- Competition, Rewards
The position of the player maintain
in the middle
The will of the player is important
not to fall
Periodic initialization and give reward
8. Key of Gamification
• On boarding
- Adaptation programs for beginners
Slowly open Complex elements
of the system
A positive response of people induce
Eliminate the possibility of failure
Learning about players (A.I)
9. Gamification in Fitness club
Point
- It shows the correct
value through the
machine
On boarding
- Learn how to use
the machine and
Stretching by
instructors
Level
- According to
changes in body,
Change goal
10. Gamification in Fitness club
Leaderboard
- Make competition
and gives rewards
through ranking
system
Until they want to
achieve, they try
continue
11. Gamification in Coupon & Card
Point
- Gives a stamp or
point when every
time you use one
On boarding
- This is stated how
to use coupon or
point of card on the
cover
Level
- When you use the
card rating goes up
- Reward also improves
12. Gamification in Automobile
On boarding
- Safety training and
basic manual spread
rather than driving
Level
- Depending on the
fulfillment of Safe
and eco-driving,
grade is offered
Badges
- Through car
maintenance state,
badge gives
13. Gamification in Online shop
Point
- When you buy a
product, point is
offered and points
are used to buy things
Level
- Depending on the
earned points,
grade is offered
Buy discount prices
than the list price