2. Extremecloseup
An extreme close up is a tight shot where the detail of an object or person is
seen or one part of a character’s face or other object. For example, here you
can see clearly whats on the phone as it shows in detail.
3. Closeup
This is a close up which is used to show the details of the actor at that
point. Specifically their facial expressions and thoughts. The viewer can
clearly see the emotions present as the face takes up most of the frame. For
example, you can clearly see in the close-up to the left that she is annoyed
and to an extent angered. This also shows that he may be a main character.
4. MediumShot
This is a medium shot where you don’t see the entire body but from the waist
up. From this shot, viewers can see the characters' faces more clearly as well
as their interaction with other characters.
5. LongShot
This is a long shot where you can see the whole body. It contains landscape
but gives the viewer a more specific idea of setting. A long shot may show the
viewers the building where the action will take place. The examples here show
the characters in their whole costume and clearly shows it is set in New York
in two of them due to the setting.
6. Extremelongshot
This is an extreme long shot where you can see the whole surrounding. It
contains a large amount of landscape. It is often used at the beginning of a
scene or a film to establish general location(setting). This is also known as
an establishing shot.
7. Track
This is a tracking movement where the camera is being placed on a track to
follow a subject. Having the camera on the track allows it to be still and not
shake. Using it to follow a character will allow the audience to feel how the
character moves and their pace.
8. Pan
This is a panning movement where the camera lens moves from one side to
another, i.e left to right. It is used to show the whole scene as the camera
moves horizontally whilst maintaining the same level of detail.
9. Tilt
This is a tilting movement where the camera lens moves up or down while
keeping its horizontal axis constant. It is used to show the height of a
person or an object and provide that feel to the audience.
10. Zoom
This is a zooming movement where the camera moves towards or away from an
object. It is used to zoom in on a character's face to show their emotions.
For example, here you can see more detail in the character's face as the
camera zooms in.
11. Cut
A cut is a type of transition from one sequence to another. It is quite often
used in action scenes such as fighting to show the fast pace and also show how
things can happen in a short period of time. It is most commonly used in
situations when a scene is ending abruptly for dramatic or comedic effect.
12. Pace
Pace is the speed in which the camera moves, how quick or slow the shots are,
and how quick the shot changes its angle or the shot itself. It can create
different moods and atmosphere depending on the speed. For example, in fast-
paced scenes, there is an intense atmosphere with different shots changing
quickly.
13. Performance
The performance is the actual acting part of the shot involving the actors. If
the acting is good in terms of authenticity and it being believable then the
audience will be engaged. For example, here it shows the drummers performing
towards the camera i.e towards the audience.
14. Diegeticandnon-diegeticsound
Diegetic sound: sound whose source is visible on the screen or whose source
is implied to be present by the action of the film. This can be voices of
characters, sounds made by objects in the story and music in the story.
Non-diegetic sound: sound whose source is not visible or has been implied to
be present in the action. This can be commentary from narrator, sound
effects and mood music.
15. Miseenscene
Mise-en-scene is everything in the frame or shot. This includes: settings and
locations, props, costume, hair and makeup, and sound and lighting. These are
important because they allow the scene to come to life and engage the audience
and make it believable for them.