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Anarkik3D Project: ‘3D Consequences’ 
Case study – Lucy Robertson: 
newbie to 3D modelling and 3D printing! 
Lucy’s 3rd 
model 
Lucy’s 1st 
model 
Lucy’s 2nd 
model
The objectives for the ‘3D Consequences’ project: 
1. to give a designer maker new to 3D modelling some training and support to learn 
3D by using Anarkik 3D Design package and to design for 3D printing. 
2. generate greater awareness of Anarkik 3D Design package: 
– promoting the project through a blog, presentations and case study 
– exhibiting the work that arises both digital and 3D printed : November 2013 - 
3DPrintShow (Anarkik3D’s stand) 
• 3rd April to 7th June – StudioFusion Gallery, Oxo Tower, London 
Project Stage 1: all four designer makers work on their 1st model: theme is 
‘duplication’ (copy/paste, mirror) 
– models and screen captures of progress saved to dropbox for swop 
Project Stage 2: swop models and work on a model ‘new to them’: theme is ‘deform’ 
(also non-uniform scaling) 
– capture progress, save new creation to dropbox, etc. 
Project Stage 3: swop models again, work with Boolean* theme, save model etc. 
Results: 3 iterations = 12 digital designs for 3D printing out into 12 objects 
• each collaborative design transformation captured as a physical object 
• Sponsored by: Sculpteo, ITEC-3D/Mcor, and Anarkik3D 
* Boolean: a function to join 2objects, subtract one object from another or subtract both from each other leaving the 
intersection as a new object
This case study demonstrates two, no, five, features of 
Anarkik3D’s haptic 3D modelling software package: 
Anarkik 3D Design (A3D) 
1.A3D: easier to learn than most 3D modelling/CAD packages & to learn 
fast 
2.A3D: enables users to work creatively from the start 
3.for the occasional user (such as designer makers who work a lot ‘at the 
bench’) they are able to come back into using the programme after a break and 
be straight back in without having to relearn to the extent that complex CAD 
interfaces demand. 
4.Anarkik3D’s 3D modelling software plus 3D haptics (Anarkik 3D Design 
package) makes 3D digital modelling an engrossing, enjoyable and productive 
design experience. 
5.this positions Anarkik 3D Design as a very suitable software package for 
designer makers, applied artists, 3D artists and artistically creative people for 
entry into 3D modelling to access to 3D printing as a sound business 
proposition.
Case study – Lucy Robertson: 
newbie to 3D modelling and 3D printing! 
Her background: 
Lucy graduated from DoJCoA, Dundee 
University in textile design. A skilled print 
and digital textile designer, she started 
exploring the line between digital and 
physical textiles using new technologies 
and bringing together Arduino, animo-magic 
technology, laser-cutting, fiber 
optics and crowdsourcing. 
Her experience with 3D designing and 3D 
printing in the past was at arms’ length 
working with technical staff at the 
University as she found it hard to access 
the right technology for her needs and 
way of working. 
Image: Graeme Binnie Photography
Objective 1: 
to give a designer maker new to 3D modelling some 
training and support to learn and to use Anarkik 3D Design 
package to design for 3D printing. 
Lucy came to an opening evening at Anarkik3D 
and after having a brief demo, she applied to be 
the 4th designer maker in Anarkik3D’s ‘3D 
Consequences’ project to learn 3D modelling 
and be able to access 3D printing technologies. 
She sees the project as a perfect way to start 
experimenting with the technology, present 
design challenges and enable her to explore 
these within her own work to gain new skills. 
Project Time line 
21st July 2013: 
deadline for 
applications from 
designer makers to 
join project. 
24th July: Lucy 
Robertson selected 
28th July: her first 
2 sessions - 3 hour 
tutorial with 
Anarkik 3D Design 
package, then start 
on designing (3- 4 
hours). 
30th July: Project 
officially kicks off.
28th July. First session: 
tutorial with Anarkik 3D Design package (3 hours) 
1. that it is easier to learn and to learn fast. 
• Lucy worked on ‘navigating’ in the 3D 
virtual work space using the capability of 
the haptic device to move in 3 dimensions 
and to use 3D touch (force feedback) to 
know ‘where you are’ in this virtual 3 
dimensional work space. 
2. enables users to be working creatively 
from the start without the steep learning 
curve that is presented by traditional 
standard CAD packages 
• Within the 3 hours of this 1st session she 
also started learning to use some of the 
tools in the menu to develop emerging 
ideas for the 3D Consequences project.
Session 2: Starting on designing. 
(3- 4 hours) 
Theme for Project Stage 1 : ‘duplication’ (copy/paste, 
mirror) 
•Within this session Lucy worked on 3 potential ideas. 
Being a textile artists she wanted to explore ‘flexibility’ 
and focused on units that could be linked. 
•The tools she worked with to create and construct 
more complex forms from primitives include Boolean 
subtraction, copy/paste, deform, move and rotate, 
group/ungroup. 
•She finishing her first day with one concept well on 
the way towards practical construction, refinement 
and completion. 
•Fact: within 7 hours of beginning to use Anarkik 3D 
Design Lucy was able to create new content and work 
on the forms organically towards developing her own 
personal aesthetic
30th July: Session 3. Supported design 
session (approx. 4 hours) 
• Lucy continued working on her design: 
• reworking the forms (tools: deform, Boolean) 
• refining linking system joining three duplicated 
parts (copy/paste). Aim is to create a 3D printed 
form which articulates. 
• tools used were move/rotate, scaling and 
measuring. 
• Fact: Lucy completed her design for stage 1 of 
the project at the end of this short session and in 
a total of 11 hours from scratch.
1st August: Session 4 (2 hours). Designing for 3D printing (1): 
• Through out the designing sessions, issues 
regarding 3D printability were discussed 
• to test Lucy’s design for 3D printability the file 
in .stl format was imported into Meshlab which 
clearly showed that on one of the units, a very 
small part of an inside surface had been pulled 
through the outer surface making the unit 
topologically problematic for 3D printing. 
• This was corrected in Anarkik 
3D Design by pushing the 
inner surface back inside and 
pulling out and deforming the 
outer surface more to give 
the wall sufficient thickness 
for printing.
Designing for 3D printing (2) 
Lucy’s design was also checked further by uploading it to Shapeways. 
Although this doesn’t at this stage guarantee 3D printability as Shapeways do 
further checks when 3D prints are ordered, the cost is given to 3D print the 
object at the scale uploaded in different compatible materials: 
•€800+ for ‘strong, white and flexible’, a polyamide material (nylon-like). 
•As costing is by volume it can be reduced considerable by scaling down. 
• With 3D print service companies, 
i.materialise and Sculpteo the 
object can be rescaled in real time 
and the cost changes displayed 
1st iteration of 3D Consequences: 
• Fact: in approx 15 hours of tuition 
Lucy completed her first 3D 
printable design, saving it in file 
formats .cr8, .stl 
• Screen captures as .jpg. Also saved 
to Project dropbox.
3D Consequences - iteration 2: ‘deform’. (2 – 3 hours? Not clocked!) 
• Lucy’s 1st model goes to Farah Bandookwala for the 2nd stage of the project. 
• To complete circle of swops: Lizzie picked up Ann Marie’s design, Ann Marie 
picked up Farah’s design. Lucy picked up the ring design that Lizzie Armour 
completed in round 1. 
Theme for iteration 2 is ‘deform’. 
Lucy dismantled Lizzie’s design into its 
constituent parts using ‘select’ & ‘move’ 
• She then used the ‘deform’ tool to reshape the 
original objects. Touching a virtual object (haptics) 
and feeling the deformation through the grasp on 
the haptic device gives a real sense of control. 
• She next reorganise the units into a circle using 
‘select’, ‘rotate’, ‘scale’ and ‘move’. 
• For a bangle the objects were ‘selected’, ‘grouped’ 
and ‘scaled’ uniformly to right bangle size by gently 
pulling out the grasp of the haptic device to scale 
up (pushing in to scale down).
3D Consequences - iteration 2: ‘deform’. 2nd August: Session 5 
(approx. 3-4 hours). 
• Lucy’s bangle design was completed early in 
this session giving time to discuss possible 3D 
printing materials and finishing processes. 
• Lucy had experimented at College with thermo 
chromic paint and dyes in the final year of her 
textile degree and is interested in exploring 
their use with 3D objects and accessories. 
• Potential 3D printed materials that could be 
used with thermo chromic colouring are 
polyamide and paper. 
• both materials could be painted and/or dyed 
• parts of the bangle touching the 
body or being touched would 
change colour. 
• This part of the project will be 
completed when we have suitable 
3D prints on which to experiment.
3D Consequences cont. 12th August: Session 6 (approx. 2 hours) 
3. for the occasional user (especially designer makers 
who work a lot ‘at the bench’) they are able to come 
back into using the programme after a break and be 
straight back in without having to relearn to the extent 
that complex interfaces demand. 
•After 10 days away from 3D designing, Lucy was able to 
get going straight away with Anarkik 3D Design. 
•Theme for iteration 3 is ‘Boolean’ which in Anarkik 3D 
Design has 3 parts: union (2 conjoined parts become 
one), subtraction (removing the overlap of one object 
from another), Intersection (leaving just the overlapping 
section between 2). 
• Lucy picked up Lizzie’s iteration 2 (from Ann Marie’s 1st 
design) and deconstructed it into its constituent parts. 
• using the ‘Boolean’ function Lucy created new individual 
forms by subtracting one part from another. 
• These new forms were then reassembled into a ‘string’.
3D Consequences cont. 14th August: Session 7 (approx. 2 hours) 
• Lucy’s ‘string’ of forms, ready for her to work with in this her final session 
(before heading off to a residency in India) to create a 3D printable object. 
• ‘String’ copied and pasted, each one coloured differently & the group applied 
to different bases from which rectangular blocks had been subtracted. 
• Purpose: to create a button to apply to fabric.
Final Design and Statement from Lucy 
As a textile designer interested in digital design I was keen to explore 3D 
modelling. I found Anarkik3D's software intuitive and easy to learn. After only a 
few hours of training I was confident enough to play on my own. I found the best 
way to learn was to start on the 3D Consequences project as this gave me a brief 
and boundaries to start experimenting with. 
The software paired with the falcon device was strange at first but after a short 
introduction I was able to use both with confidence. Once I started I found it hard 
to stop. Anarkik3D’s software gives you great scope and freedom to explore many 
designs quickly. After a short break it was very easy to pick up again. I have now 
finished my 3 designs for the 3D consequences project. The next stage is very 
exciting, I look forward to seeing the designs printed and hope to respond to this 
with new and exciting 3D designs.
3D Consequences: 3D printed objects from Lucy’s 3D modelling 
3 printed in polyamide by Sculpteo and one in paper from ITEC-3D 
The next stage for Lucy is experimenting with 
thermo chromic paints and dyed on the 3D 
printed materials to discover how they take 
to the surface and react to body heat. 
The waste 3D printed 
paper can be used to test 
the paints and dyes before 
applying to the printed 
objects. Watch this space! 
Lucy’s first model 3D 
printed in polyamide 
(top) & paper (right) 
Lucy’s second 
model (right) 
& 3rd model 
(left) 3D 
printed in 
polyamide.
In conclusion . . . 
Bear one thing in mind: Lucy started on the project from near zero 
hands-on experience of 3D modelling and 3D printing. 
Her total time on project was approximately 24 hours (not days!). 
In this time she completed 3 designs with numerous concepts models 
exploring possibilities. 
Her final 3 designs are capable of being 3D printing with just one small 
part needing remodelling. 
These three designs were successfully printed in polyamide by Sculpteo 
without any surface repair required. 
One model in paper (the bangle) did not print successfully. 
(This is not due to faults on the 3D modelling side but are likely due to 
constraints of this particular 3D modelling system and the software used 
to prepare the .stl file for slicing.)
This case study clearly demonstrates the following, that: 
1.Anarkik 3D Design (A3D) is easier to learn than most 3D 
modelling/CAD packages & to learn fast 
2.Anarkik 3D Design enables users to work creatively from the start 
3.for the occasional user (such as designer makers who work a lot ‘at the 
bench’) they are able to come back into using the programme after a 
break and be straight back in without having to relearn to the extent 
that complex CAD interfaces demand. 
4.Anarkik3D’s 3D modelling software plus 3D haptics (bundled: Anarkik 
3D Design package) makes 3D digital modelling an engrossing, enjoyable 
and productive design experience. 
5.this positions Anarkik 3D Design as a very suitable software package for 
designer makers, applied artists, 3D artists and artistically creative 
people for entry into 3D modelling to access to 3D printing as a sound 
business proposition
Links: 
The artists: Lucy Robertson 
3D printing service companies: Sculpteo, ITEC-3D, i.materialise, Shapeways. 
3D printer manufacturer: Mcor Technologies 
3D modelling software Anarkik 3D Design from Anarkik3D Ltd 
3D mesh processing software system: MeshLab 
Exhibitions: StudioFusion Gallery, 3DPrintShow

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Case study lucy

  • 1. Anarkik3D Project: ‘3D Consequences’ Case study – Lucy Robertson: newbie to 3D modelling and 3D printing! Lucy’s 3rd model Lucy’s 1st model Lucy’s 2nd model
  • 2. The objectives for the ‘3D Consequences’ project: 1. to give a designer maker new to 3D modelling some training and support to learn 3D by using Anarkik 3D Design package and to design for 3D printing. 2. generate greater awareness of Anarkik 3D Design package: – promoting the project through a blog, presentations and case study – exhibiting the work that arises both digital and 3D printed : November 2013 - 3DPrintShow (Anarkik3D’s stand) • 3rd April to 7th June – StudioFusion Gallery, Oxo Tower, London Project Stage 1: all four designer makers work on their 1st model: theme is ‘duplication’ (copy/paste, mirror) – models and screen captures of progress saved to dropbox for swop Project Stage 2: swop models and work on a model ‘new to them’: theme is ‘deform’ (also non-uniform scaling) – capture progress, save new creation to dropbox, etc. Project Stage 3: swop models again, work with Boolean* theme, save model etc. Results: 3 iterations = 12 digital designs for 3D printing out into 12 objects • each collaborative design transformation captured as a physical object • Sponsored by: Sculpteo, ITEC-3D/Mcor, and Anarkik3D * Boolean: a function to join 2objects, subtract one object from another or subtract both from each other leaving the intersection as a new object
  • 3. This case study demonstrates two, no, five, features of Anarkik3D’s haptic 3D modelling software package: Anarkik 3D Design (A3D) 1.A3D: easier to learn than most 3D modelling/CAD packages & to learn fast 2.A3D: enables users to work creatively from the start 3.for the occasional user (such as designer makers who work a lot ‘at the bench’) they are able to come back into using the programme after a break and be straight back in without having to relearn to the extent that complex CAD interfaces demand. 4.Anarkik3D’s 3D modelling software plus 3D haptics (Anarkik 3D Design package) makes 3D digital modelling an engrossing, enjoyable and productive design experience. 5.this positions Anarkik 3D Design as a very suitable software package for designer makers, applied artists, 3D artists and artistically creative people for entry into 3D modelling to access to 3D printing as a sound business proposition.
  • 4. Case study – Lucy Robertson: newbie to 3D modelling and 3D printing! Her background: Lucy graduated from DoJCoA, Dundee University in textile design. A skilled print and digital textile designer, she started exploring the line between digital and physical textiles using new technologies and bringing together Arduino, animo-magic technology, laser-cutting, fiber optics and crowdsourcing. Her experience with 3D designing and 3D printing in the past was at arms’ length working with technical staff at the University as she found it hard to access the right technology for her needs and way of working. Image: Graeme Binnie Photography
  • 5. Objective 1: to give a designer maker new to 3D modelling some training and support to learn and to use Anarkik 3D Design package to design for 3D printing. Lucy came to an opening evening at Anarkik3D and after having a brief demo, she applied to be the 4th designer maker in Anarkik3D’s ‘3D Consequences’ project to learn 3D modelling and be able to access 3D printing technologies. She sees the project as a perfect way to start experimenting with the technology, present design challenges and enable her to explore these within her own work to gain new skills. Project Time line 21st July 2013: deadline for applications from designer makers to join project. 24th July: Lucy Robertson selected 28th July: her first 2 sessions - 3 hour tutorial with Anarkik 3D Design package, then start on designing (3- 4 hours). 30th July: Project officially kicks off.
  • 6. 28th July. First session: tutorial with Anarkik 3D Design package (3 hours) 1. that it is easier to learn and to learn fast. • Lucy worked on ‘navigating’ in the 3D virtual work space using the capability of the haptic device to move in 3 dimensions and to use 3D touch (force feedback) to know ‘where you are’ in this virtual 3 dimensional work space. 2. enables users to be working creatively from the start without the steep learning curve that is presented by traditional standard CAD packages • Within the 3 hours of this 1st session she also started learning to use some of the tools in the menu to develop emerging ideas for the 3D Consequences project.
  • 7. Session 2: Starting on designing. (3- 4 hours) Theme for Project Stage 1 : ‘duplication’ (copy/paste, mirror) •Within this session Lucy worked on 3 potential ideas. Being a textile artists she wanted to explore ‘flexibility’ and focused on units that could be linked. •The tools she worked with to create and construct more complex forms from primitives include Boolean subtraction, copy/paste, deform, move and rotate, group/ungroup. •She finishing her first day with one concept well on the way towards practical construction, refinement and completion. •Fact: within 7 hours of beginning to use Anarkik 3D Design Lucy was able to create new content and work on the forms organically towards developing her own personal aesthetic
  • 8. 30th July: Session 3. Supported design session (approx. 4 hours) • Lucy continued working on her design: • reworking the forms (tools: deform, Boolean) • refining linking system joining three duplicated parts (copy/paste). Aim is to create a 3D printed form which articulates. • tools used were move/rotate, scaling and measuring. • Fact: Lucy completed her design for stage 1 of the project at the end of this short session and in a total of 11 hours from scratch.
  • 9. 1st August: Session 4 (2 hours). Designing for 3D printing (1): • Through out the designing sessions, issues regarding 3D printability were discussed • to test Lucy’s design for 3D printability the file in .stl format was imported into Meshlab which clearly showed that on one of the units, a very small part of an inside surface had been pulled through the outer surface making the unit topologically problematic for 3D printing. • This was corrected in Anarkik 3D Design by pushing the inner surface back inside and pulling out and deforming the outer surface more to give the wall sufficient thickness for printing.
  • 10. Designing for 3D printing (2) Lucy’s design was also checked further by uploading it to Shapeways. Although this doesn’t at this stage guarantee 3D printability as Shapeways do further checks when 3D prints are ordered, the cost is given to 3D print the object at the scale uploaded in different compatible materials: •€800+ for ‘strong, white and flexible’, a polyamide material (nylon-like). •As costing is by volume it can be reduced considerable by scaling down. • With 3D print service companies, i.materialise and Sculpteo the object can be rescaled in real time and the cost changes displayed 1st iteration of 3D Consequences: • Fact: in approx 15 hours of tuition Lucy completed her first 3D printable design, saving it in file formats .cr8, .stl • Screen captures as .jpg. Also saved to Project dropbox.
  • 11. 3D Consequences - iteration 2: ‘deform’. (2 – 3 hours? Not clocked!) • Lucy’s 1st model goes to Farah Bandookwala for the 2nd stage of the project. • To complete circle of swops: Lizzie picked up Ann Marie’s design, Ann Marie picked up Farah’s design. Lucy picked up the ring design that Lizzie Armour completed in round 1. Theme for iteration 2 is ‘deform’. Lucy dismantled Lizzie’s design into its constituent parts using ‘select’ & ‘move’ • She then used the ‘deform’ tool to reshape the original objects. Touching a virtual object (haptics) and feeling the deformation through the grasp on the haptic device gives a real sense of control. • She next reorganise the units into a circle using ‘select’, ‘rotate’, ‘scale’ and ‘move’. • For a bangle the objects were ‘selected’, ‘grouped’ and ‘scaled’ uniformly to right bangle size by gently pulling out the grasp of the haptic device to scale up (pushing in to scale down).
  • 12. 3D Consequences - iteration 2: ‘deform’. 2nd August: Session 5 (approx. 3-4 hours). • Lucy’s bangle design was completed early in this session giving time to discuss possible 3D printing materials and finishing processes. • Lucy had experimented at College with thermo chromic paint and dyes in the final year of her textile degree and is interested in exploring their use with 3D objects and accessories. • Potential 3D printed materials that could be used with thermo chromic colouring are polyamide and paper. • both materials could be painted and/or dyed • parts of the bangle touching the body or being touched would change colour. • This part of the project will be completed when we have suitable 3D prints on which to experiment.
  • 13. 3D Consequences cont. 12th August: Session 6 (approx. 2 hours) 3. for the occasional user (especially designer makers who work a lot ‘at the bench’) they are able to come back into using the programme after a break and be straight back in without having to relearn to the extent that complex interfaces demand. •After 10 days away from 3D designing, Lucy was able to get going straight away with Anarkik 3D Design. •Theme for iteration 3 is ‘Boolean’ which in Anarkik 3D Design has 3 parts: union (2 conjoined parts become one), subtraction (removing the overlap of one object from another), Intersection (leaving just the overlapping section between 2). • Lucy picked up Lizzie’s iteration 2 (from Ann Marie’s 1st design) and deconstructed it into its constituent parts. • using the ‘Boolean’ function Lucy created new individual forms by subtracting one part from another. • These new forms were then reassembled into a ‘string’.
  • 14. 3D Consequences cont. 14th August: Session 7 (approx. 2 hours) • Lucy’s ‘string’ of forms, ready for her to work with in this her final session (before heading off to a residency in India) to create a 3D printable object. • ‘String’ copied and pasted, each one coloured differently & the group applied to different bases from which rectangular blocks had been subtracted. • Purpose: to create a button to apply to fabric.
  • 15. Final Design and Statement from Lucy As a textile designer interested in digital design I was keen to explore 3D modelling. I found Anarkik3D's software intuitive and easy to learn. After only a few hours of training I was confident enough to play on my own. I found the best way to learn was to start on the 3D Consequences project as this gave me a brief and boundaries to start experimenting with. The software paired with the falcon device was strange at first but after a short introduction I was able to use both with confidence. Once I started I found it hard to stop. Anarkik3D’s software gives you great scope and freedom to explore many designs quickly. After a short break it was very easy to pick up again. I have now finished my 3 designs for the 3D consequences project. The next stage is very exciting, I look forward to seeing the designs printed and hope to respond to this with new and exciting 3D designs.
  • 16. 3D Consequences: 3D printed objects from Lucy’s 3D modelling 3 printed in polyamide by Sculpteo and one in paper from ITEC-3D The next stage for Lucy is experimenting with thermo chromic paints and dyed on the 3D printed materials to discover how they take to the surface and react to body heat. The waste 3D printed paper can be used to test the paints and dyes before applying to the printed objects. Watch this space! Lucy’s first model 3D printed in polyamide (top) & paper (right) Lucy’s second model (right) & 3rd model (left) 3D printed in polyamide.
  • 17. In conclusion . . . Bear one thing in mind: Lucy started on the project from near zero hands-on experience of 3D modelling and 3D printing. Her total time on project was approximately 24 hours (not days!). In this time she completed 3 designs with numerous concepts models exploring possibilities. Her final 3 designs are capable of being 3D printing with just one small part needing remodelling. These three designs were successfully printed in polyamide by Sculpteo without any surface repair required. One model in paper (the bangle) did not print successfully. (This is not due to faults on the 3D modelling side but are likely due to constraints of this particular 3D modelling system and the software used to prepare the .stl file for slicing.)
  • 18. This case study clearly demonstrates the following, that: 1.Anarkik 3D Design (A3D) is easier to learn than most 3D modelling/CAD packages & to learn fast 2.Anarkik 3D Design enables users to work creatively from the start 3.for the occasional user (such as designer makers who work a lot ‘at the bench’) they are able to come back into using the programme after a break and be straight back in without having to relearn to the extent that complex CAD interfaces demand. 4.Anarkik3D’s 3D modelling software plus 3D haptics (bundled: Anarkik 3D Design package) makes 3D digital modelling an engrossing, enjoyable and productive design experience. 5.this positions Anarkik 3D Design as a very suitable software package for designer makers, applied artists, 3D artists and artistically creative people for entry into 3D modelling to access to 3D printing as a sound business proposition
  • 19. Links: The artists: Lucy Robertson 3D printing service companies: Sculpteo, ITEC-3D, i.materialise, Shapeways. 3D printer manufacturer: Mcor Technologies 3D modelling software Anarkik 3D Design from Anarkik3D Ltd 3D mesh processing software system: MeshLab Exhibitions: StudioFusion Gallery, 3DPrintShow