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“ A picture is worth a thousand words”
"A picture shows me at a glance what it takes dozens of pages of a book to expound.“ Turgenev Ivan,  Fathers and Sons  [1862]   2005, Kessinger Publishing
GAMES AS TEXT Text – (used to refer to) a sequence of coherent sentences Text – A cultural object that can be “read” and meaning extracted http://dictionary.reference.com/browse/text Accessed 21/08/08 13:30
SEMIOTICS ,[object Object],[object Object],[object Object]
SEMIOTICS ,[object Object],[object Object]
STRUCTURAL LINGUISTICS ,[object Object],[object Object],[object Object]
STRUCTURAL LINGUISTICS ,[object Object],[object Object]
STRUCTURAL LINGUISTICS (we’ll come back to these terms next week when we look at narrative)
STRUCTURAL LINGUISTICS (Games are often used and an analogy in structural linguistics to explain  relationship between these two.)
STRUCTURAL LINGUISTICS (Coupled together these make a sign and the relationship is one of CONVENTION.)
STRUCTURAL LINGUISTICS ,[object Object],[object Object]
STRUCTURAL LINGUISTICS ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
STRUCTURAL LINGUISTICS  SEMIOTICS ,[object Object]
SEMIOTICS ,[object Object]
SEMIOTIC DOMAINS ,[object Object]
SEMIOTIC DOMAINS DESIGN GRAMMAR FOR THE SEMIOTIC DOMAIN
SEMIOTICS ,[object Object],(1) Gee J, P.  The Game Design Reader - Semiotic Domains: Is Playing Video Games a “Waste of Time?”
Boulder Earth Diamond Teleporter Wall Egg “ Free Space” Repton (Me) Repton 3, Superior Interactive 1986, BBC Micro Example from  YouTube
Genre – Rocks ‘n’ Diamonds Boulderdash, Bonecrusher, Crystal Mines etc. Because I understand the genre and can be said to be literate within the conventions of the semiotic domain will I be able to understand and play this game? Boulder Earth Diamond Teleporter Wall Egg “ Free Space” Repton (Me)
Alex Kidd in Miracle World, SEGA 1986, Master System Example from  YouTube

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Sequential Images

  • 1.  
  • 2. “ A picture is worth a thousand words”
  • 3. "A picture shows me at a glance what it takes dozens of pages of a book to expound.“ Turgenev Ivan, Fathers and Sons [1862] 2005, Kessinger Publishing
  • 4. GAMES AS TEXT Text – (used to refer to) a sequence of coherent sentences Text – A cultural object that can be “read” and meaning extracted http://dictionary.reference.com/browse/text Accessed 21/08/08 13:30
  • 5.
  • 6.
  • 7.
  • 8.
  • 9. STRUCTURAL LINGUISTICS (we’ll come back to these terms next week when we look at narrative)
  • 10. STRUCTURAL LINGUISTICS (Games are often used and an analogy in structural linguistics to explain relationship between these two.)
  • 11. STRUCTURAL LINGUISTICS (Coupled together these make a sign and the relationship is one of CONVENTION.)
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17. SEMIOTIC DOMAINS DESIGN GRAMMAR FOR THE SEMIOTIC DOMAIN
  • 18.
  • 19. Boulder Earth Diamond Teleporter Wall Egg “ Free Space” Repton (Me) Repton 3, Superior Interactive 1986, BBC Micro Example from YouTube
  • 20. Genre – Rocks ‘n’ Diamonds Boulderdash, Bonecrusher, Crystal Mines etc. Because I understand the genre and can be said to be literate within the conventions of the semiotic domain will I be able to understand and play this game? Boulder Earth Diamond Teleporter Wall Egg “ Free Space” Repton (Me)
  • 21. Alex Kidd in Miracle World, SEGA 1986, Master System Example from YouTube