The road to 5G from 4G/LTE via LTE-Advanced Pro systems, moving towards borderless mass market broadband, ensuring the best user experience, deploying capacity for mobile video, enabling new use cases/markets including connected vehicles, IoT, VR, enabling the industrial Internet. A presentation by Alan Hadden, Independent Consultant, Hadden Telecoms Ltd. President of GSA Oct 1998 - Jan 2015.
3. Global mobile broadband with 3G
MBB began with the introduction of 3G/WCDMA-HSPA
601 commercially launched 3G/HSPA networks in 221 countries
72% launched HSPA+
2.23 billion users (Q2 2016)
40.4 million HSPA subs added in Q2 2016
75% of the world population is covered by 3G/HSPA systems
(end 2014 = 65%
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Source: GSA, Ovum WCIS, Ericsson
4. 3G/HSPA subs forecast to 20203G/HSPAsubscriptions:billions
Dec 2020 = 2.9 billion
670 million more than today !
(Q2 2016)
Source: Ovum
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Over 90% of the world’s population will be covered by 3G/HSPA systems by 2021
Ericsson
5. Network traffic
Source: GSMA Intelligence
Smartphone usage & video services
are driving data consumption
Mid 2015: 3G networks handled 70%
of mobile data traffic
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7. Improving the user experience
166 (31%) launched LTE-Advanced or
LTE-Advanced Pro systems
Category 4
Category 6
Category 9
Category 11/12
101-150 Mbps
151-300 Mbps
451-600 Mbps
301-450 Mbps
40% of operators are investing in LTE-Advanced
or LTE-Advanced Pro
i.e. studies, trials, or network deployments
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9. LTE-Advanced Pro (4.5G)
LTE-Advanced Pro users enables the Gigabit LTE era
and new business opportunities
• LTE deployment in unlicensed spectrum
• NB-IoT for LPWA applications
• Extends/enhances CA
• D2D
• Lower latency
• Higher order MIMO
• Advanced antenna features
• Faster speeds: Gigabit MBB
• Mission critical PTT
• and more ….
• Essential bridge from 4G to 5G
3GPP Release 13 & beyond
12 commercially
launched
LTE-Advanced
Pro networks
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12. VR poised for lift off ?
Virtual reality and augmented reality to grow
from US$4.5 billion in 2015 to US$105.2
billion in 2020 (BBC Research)
Fixed and mobile operators need to prepare
Headsets (HMDs) being launched in
increasing numbers
Questions for operators:
How would VR traffic impact my network?
Are there new business opportunities I can exploit?
Can I participate in the value chain for VR
applications? Source: Heavy Reading
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13. Not only about speed
Industry transformation
Spectrum
Smart Cities / IoT
13
Enables the
industrial Internet
14. Opportunities using 5G
Cloudification
Big data
NFV and SDN
Connecting the unconnected
Enterprise mobility / digital transformation
Addressing the needs of vertical industries
Autonomous vehicles
14
5G is “the foundation for realising the full potential of the Networked Society“ and
is absolutely necessary:
q to address mass-market adoption scale
q To enable many new use cases
q to allow organisations to move into new markets and build new revenue
streams with new business models and use cases
Major 5G research activities under way
q APAC incl. China
q Europe
q USA
5G service launch by 2020
15. Standards
15
3GPP continues to expand the LTE platform to new services, efficiency improvements to meet
increasing MBB demand, including LAA, LTE-WiFi interworking, CIoT enhancements, V2X, low
latency LTE, eMBMS enhancements … and much more
Work is underway in 3GPP on the 5G system:
1st release by September 2018 (Release 15) for the most urgent subset of commercial needs
2nd release by March 2020 (Release 16)
3GPP
As 5G is an evolution, expect some elements to be commercialised before full 5G systems
16. Spectrum
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New spectrum is needed for 5G systems
Greatest economies of scale will come if number of different bands used for 5G is kept small
Leading system vendors* favour these bands as a basis for harmonisation on a global or
regional basis
• 600 MHz, 700 MHz
• 3.3–3.4 GHz, 3.4–3.6 GHz, 3.6–3.8 GHz, 3.8–4.2 GHz o 4.4–4.99 GHz
• 24.25–29.5 GHz
• 29.5–33.4 GHz
• 37–43.5 GHz
• 66–86 GHz
* Members of the GSA Spectrum Group