Encouraging employees to be more creative will provide a better employee experience, and increase their engagement and contribution of new ideas. Peter Merrill help you assess your own innovative aptitude and learn how to contribute to the innovation process.
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People-Driven Engagement: Engage Your Employees Through a Culture of Creativity
1. Engage Your Employees Through a Culture of
Creativity
Peter Merrill Naba Ahmed
With: Moderated by:
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People-Driven Engagement
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2. Glint is committed to helping people-driven organizations increase employee
engagement, develop their people, and improve business results. Glint
knows that great companies are fueled by great cultures, and great cultures
are built by great teams. Glint's people success platform leverages real-time
people data to help global organizations like United, Intuit, and Sky leverage
a unique combination of intuitive design, sophisticated analytics and
actionable intelligence to help employees be happier and more successful at
work. For more information, please visit www.glintinc.com.
3. Click on the Questions panel to
interact with the presenters
https://www.humanresourcestoday.com/webinar-series/people-driven-engagement/
4. About Peter Merrill
Peter Merrill is a Keynote Speaker on Innovation and has keynoted at conferences in cities such as Dubai, Mumbai
and Shanghai. He began his career in R&D and later became Chief Executive of one of the leading Design Brands
in Europe. He has led Innovation in the fields of both Graphic Art and Engineering. He is one of North America’s
foremost authorities on Management Systems, which he has implemented in such innovative companies as IBM,
A.I.G., and R.I.M.
About Naba Ahmed
Naba went to Cal Poly, San Luis Obispo and majored in Journalism and minored in Integrated Marketing
Communications. After working as Editor-in-Chief at the campus newspaper, she became interested in developing
content across multiple platforms, and now works as a Content Marketing Specialist at Aggregage, providing some of
the most interesting thought-leaders across a wide variety of industries with a space to celebrate the diversity, depth,
and experience of their professional cultures, personalities, and passions.
People-Driven Engagement
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5. Productivity
Our focus for 30 years
Don’t ‘disrupt performance’
Maximize efficiency
Short term thinking
Do it right?
…or do the Right Thing?
World is Changing Fast
Right yesterday – Not today!
5
6. 6
The World is Changing
Market Place…Asia
Technology…Digital
Demographics…Aging
Environment…Warming
It is not the strongest that survive,
nor the most intelligent,
but the one most responsive to change.
- Charles Darwin
7. 7
We respond by
Innovating
We create…
New Knowledge
To create
New Products and
New Services
Knowledge is the Fuel
How do we find it?
8. Finding Knowledge
People are the source
Lone Genius is a myth
Collective Knowledge
Best Ideas
Engages our minds
Engages us
Gives us Fulfillment
8
10. 10
An Creative Culture
Releases Knowledge
Explicit
Tacit
Subconsciou
s
‘Explicit’ (documented)
knowledge is less than
20% of our available
knowledge.
‘Creative Behaviours’
release the tacit and
subconscious
knowledge
But there is also the ‘execution’ behavior!!
11. 11
One Process – Two ‘Cultures’
Creative phase
Where we develop ideas
Creative people are needed
Execution phase
Puts ideas into practice
Requires a ‘results’ type of person
13. 13
1 I ‘Connect the Dots’ I get things done I like Possibilities I bring things ‘down to
earth’
2 I need to understand I make things work Everything has a good
and bad side
There has to be a right
answer
3 Don’t tell me what to
do
Give me facts not
theory
I create choices I like to analyze data
4 A Concept must be
sound
I like ‘energy’ Don’t fuss with details I like precision
5 I think things through I take risks I like to hear about
problems
I focus
6 I like the big picture I find a way that works I want to own the
problem
I am thorough
7 I like to define the
problem
I push for acceptance I find out the facts I Plan
TOTAL TOTAL TOTAL TOTAL
Creator, Connector, Developer, Doer?
e-version at www.petermerrill.com/self-assessment
Column 1 you’re a Connector, Column 2 a Doer,
Column 3 a Creator and Column 4 a Developer
14. 14
Creative Phase
Creator
See the Need
Find the Opportunity
Marketeer, Researcher
Practical People
Open Network
‘Loose’ Mode
Allow subconscious
Connector
Define the Problem
“Connect” to Solution
Design, R & D,
Learn by Thinking
Open Network
‘Loose’ Mode.
“One is not enough”
15. 15
Execution Phase
Developer
User Friendly solution
Engineer, Systems
Learn by Thinking
Closed Network
Tight Mode
Get the Result,
Make it Work
Doer
Deliver the solution
Sales, Production
Practical Person
Closed network
Tight Mode
Need a ‘Mix’ of People
16. Open and Closed Networks
Open
Sharing knowledge
Creativity
Closed
Getting results
Execution
17. 17
Creative Culture
Produce new ideas thru
imagination and
unconventional approach
Occurs when we
Have freedom to think
interact with new stimuli.
Removed from us
Daily work we do.
18. 18
Creative Behaviors
Risky…
Exploration
‘Step out of the box’
‘Network’ face to face
Collaboration
Diverse people
Understand other’s asset
Relationships take time
Experimentation
Willingness to fail
Capture “Lessons
Learned”
19. Diversity Matters
Scott Page; Caltech
Problem Solving
‘Brown Socks’ Group
Ordinary Guys
Additive Knowledge
Mensa
Repeatedly beaten
Mensa Group
Identical Knowledge
Not Additive
20. 20
Creative Solutions
Clear Problem Definition
Mix disciplines
Diversity
creates ‘spark of genius’
To challenge solutions
Include Outsiders
Customers, Suppliers
Allow Disruption
21. 21
Creative Process
People write first ideas
Circulate and stimulate
Eliminates ‘loud voice’
Avoids fear of rejection.
Allow Randomness
Allow wild ideas
Brainwriting, Clustering….
23. 23
Execution Culture
Narrow Focus
Tight Team
Lean Process
Focus & Discipline
Retain some creativity
3000 ideas; 1 makes it
Genius; 1% inspiration
99% perspiration’
24. 24
Delivery
Leadership Monitor
Behaviour change
Regular Reviews
Monthly or Quarterly
Project group changes
Operations and Sales
Risk and ROI changes
Adjust the plan
Mission
“User friendly” solution
25. Leaders Role
Structure
Strategy & Direction
Agile Plan
Enable Engagement
Develop
Competence
Give Time
Manage Change
25
26. Structure
Organizations grow
become less agile
Agility & Focus must Co-exist
Optimum Business Unit
6 person span, 3 layers.
Over 300 people
Communication problems
Lack Agility
Reduce hierarchy, Allow independence
Etc.
27. Spin-off Creativity?
Leader reports higher level
Separate IT and HR
New knowledge & behavior
P&G outsourced creativity
InnoCentive, R&D company
Lockheed Martin
Skunk Works
But….
Communication problem
28. Bill Gore;
Gore-Tex
Flat organization
150-200 person units
Campus of buildings
Agile teams.
8-12 people
Sales & R&D collaborate
Too often, we separate
Sales & R&D
They seem different.
29. 29
Shift Team Members and hence Culture
Find the
Opportunity
Connect to
the Solution
Make it
User Friendly
Get to
Market
Creators
Connectors
Developers
30. 30
‘Structure Time’
Excellent companies
‘looseness’ important
Give Time for Creativity
3M, HP
‘Google’
Day a week (?)
Pursuit of wild ideas’
‘Group Genius’
practice regularly.
So how do we start?
31. 31
Change map to an Innovative Culture
Create
Urgency
Core
Team
Early
Win
Integrate
Win
Communicate
Vision
Critical
Mass
Raise
Bar
Enablers
Resources
Recognize
Bigger
Win
People
Process Assessment
32. 32
Path Forward
Cultural Assessment
On line; Contact
pm@petermerrill.com
Identify your issues
Develop a change plan
Get an Early Win
Innovation process
www.petermerrill.com
33. Q&A
Naba Ahmed
With: Moderated by:
President, Quest Management Inc.
Linkedin page: /in/peter-merrill-b321768//
Twitter ID: @petermerrill
Website: http://questmgt.com/
Peter Merrill
Editor, Human Resources Today
Linkedin page: linkedin.com/in/naba-ahmed/
Twitter ID: @hrposts
Email: naba@aggregage.com
Website: humanresourcestoday.com
https://www.humanresourcestoday.com/webinar-series/people-driven-engagement/