In early 2011 Tate commissioned Thought Den to produce a playful mobile application that helped them democratise outside beyond the gallery walls.
Magic Tate Ball was the result and this presentation gives the inside line on our creative process, key decisions and the performance of the app between May 2012 and May 2013
21. Launch iOS catches up
110,000 so far
iOS
65,000
Nokia
55,000
@thoughtben
22.
23. @thoughtben
"I absolutely love this app!…they've
produced something that makes art
accessible in such an amusing way."
Lucie84, via Apple's AppStore
"Amazing way of discovering and
learning more about art"
Kosi0, via Apple’s AppStore
"This is so addictive. Shaking iPad
day and night"
Favershambob, via Apple's AppStore
"Clever, funny and beautiful to use.
Amazing."
Cottonsox123, via Apple's AppStore
Managing an audience...
"Waste of time!!! It said I lived in
Spain when I actually live in
Scotland!!!"
Phylis the dog, via Apple’s AppStore
"I would like to share some of the
artwork by email or Twitter..."
RockAmy, via Apple’s AppStore
24. @thoughtben
Links
“Capture The Museum” info, assets & links - http://www.capturethemuseum.com
“Magic Tate Ball” press page - http://www.thoughtden.co.uk/magictateball
“Magic Tate Ball” Guardian Culture Pros - http://tdn.lv/MTBguardian
“OUCH” the game - http://www.sciencemuseum.org.uk/ouch
“OUCH” Guardian Culture Pros - http://tdn.lv/ouchpress2
“Zoom” overview - http://www.thoughtden.co.uk/zoom
“Survival” download - http://tdn.lv/playsurvival / http://bit.ly/survivalandroid
“Survival” press page - http://tdn.lv/s7uzJJ
Further Thought Den work - http://www.thoughtden.co.uk/portfolio
Thought Den discussion / analysis - http://www.thoughtden.co.uk/blog
Thank you!