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Virtual Reality-Simulation-Robotics class

Marcia Meister
Librarian,
UC Davis Libraries
Humanities, Social Science and Government Information
mlmeister@ucdavis.edu




Virtual Worlds
Second Life
Literature
Number of daily users logged in is fairly stable
Founded by Linden Labs, Philip
Rosedale, CEO
 2003 – Second Life goes public
 2007 – client goes open source
 2008 – Philip Rosedale steps down, a series
of CEOs follows
 2010 – discounts for non-profits and
educational institutions eliminated
 2011- mesh introduced
 July, 2013 - educational discounts were
reinstituted









Second Life has a large number of users
User-created environment
Well established marketplace for goods
and services to create any environment
Established communities for learning and
collaborating
A place to gather, learn, present and
collaborate and exchange ideas
Variety of immersive environments
Simulations, role play
Drax Files : World Makers Machinima

1920s Berlin

Machinima is the process of making real-time
animated films by utilizing the 3-D graphics
technology of computer games (or virtual
worlds). [dictionary.com]
Virtual Ability - Virtual Ability, Inc
Virtual Ability helps people with challenges get
into and become successful in Second Life an
virtual worlds.
Cardiac Arrest Simulation – University of Cincinnati
Inworldz Inshape

An exercise app for use with the Inworldz virtual world
Second Life
OpenSim
http://opensimulator.org/wiki/Main_Page







OpenSimulator. OpenSimulator is an open
source multiplatform, multiuser 3-D application
server.
Inworldz. Inworldz looks and functions quite
similarly to Second Life, although it is an
OpenSim platform.
Jokadia. JokaydiaGRID is an OpenSim-based
virtual world focused on Education and the Arts
Reaction Grid, Jibe, and Unity 3D. Reaction Grid
develops 3-D projects and provides platforms for
virtual worlds. Jibe is the company’s virtual world
platform.
www.hypergridbusiness.com/
Where is the peer reviewed
literature
on Virtual Worlds?
Across the disciplines
Health Sciences Libraries
Medicine, Nursing, Informatics,
Engineering, Sociology, Psychology,
Education, Biomedical & Computer Science
Ask a Librarian…
Journal of Virtual Worlds Research (Peer Reviewed, Open Access, Free) Health & Healthcare Vol. 2(2)
The Journal of Virtual Worlds and Education ($ubscription – but inagural issue, volume 1(1) is free)
Access PubMed from the UCD Library Home Page or list of databases
MESH (medical subject headings) shown:
user-computer interface
nursing teaching public health
Harvest Catalog search:
616 results for subject headings
"shared virtual environments" OR "Second Life" OR "virtual reality";
Sorted by Year
Instructions on how to get into Second Life
Links to resources, and more, on my Libguide here:
http://guides.lib.ucdavis.edu/secondlife

Join UC Davis group





Recommended viewer is a 3rd party viewer –
Firestorm http://www.firestormviewer.org/
Firestorm is the most popular viewer for
Second Life users – mac& pc versions
available
Firestorm has a viewer for Open Sim and
other virtual worlds
Start at Virtual Ability Island

Type in virtual ability
Sign up for a free Second Life Account





https://join.secondlife.com/?lang=en-US#0
Pick your avatar - this is the style, gender, look that
you’ll start with. You’ll have endless customization
opportunities if you revisit SL
Choose your SL name carefully, you cannot change your
name once you’ve registered, however, you can set up
more than one avatar
Class in Second Life – log on – Start at Virtual Ability
http://guides.lib.ucdavis.edu/secondlife

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Bioinformatics

  • 1. Virtual Reality-Simulation-Robotics class Marcia Meister Librarian, UC Davis Libraries Humanities, Social Science and Government Information mlmeister@ucdavis.edu
  • 3.
  • 4.
  • 5.
  • 6. Number of daily users logged in is fairly stable
  • 7.
  • 8. Founded by Linden Labs, Philip Rosedale, CEO  2003 – Second Life goes public  2007 – client goes open source  2008 – Philip Rosedale steps down, a series of CEOs follows  2010 – discounts for non-profits and educational institutions eliminated  2011- mesh introduced  July, 2013 - educational discounts were reinstituted 
  • 9.        Second Life has a large number of users User-created environment Well established marketplace for goods and services to create any environment Established communities for learning and collaborating A place to gather, learn, present and collaborate and exchange ideas Variety of immersive environments Simulations, role play
  • 10. Drax Files : World Makers Machinima 1920s Berlin Machinima is the process of making real-time animated films by utilizing the 3-D graphics technology of computer games (or virtual worlds). [dictionary.com]
  • 11. Virtual Ability - Virtual Ability, Inc Virtual Ability helps people with challenges get into and become successful in Second Life an virtual worlds.
  • 12. Cardiac Arrest Simulation – University of Cincinnati
  • 13. Inworldz Inshape An exercise app for use with the Inworldz virtual world
  • 14.
  • 15.
  • 16.
  • 17.
  • 20.     OpenSimulator. OpenSimulator is an open source multiplatform, multiuser 3-D application server. Inworldz. Inworldz looks and functions quite similarly to Second Life, although it is an OpenSim platform. Jokadia. JokaydiaGRID is an OpenSim-based virtual world focused on Education and the Arts Reaction Grid, Jibe, and Unity 3D. Reaction Grid develops 3-D projects and provides platforms for virtual worlds. Jibe is the company’s virtual world platform.
  • 22. Where is the peer reviewed literature on Virtual Worlds? Across the disciplines Health Sciences Libraries Medicine, Nursing, Informatics, Engineering, Sociology, Psychology, Education, Biomedical & Computer Science Ask a Librarian…
  • 23. Journal of Virtual Worlds Research (Peer Reviewed, Open Access, Free) Health & Healthcare Vol. 2(2) The Journal of Virtual Worlds and Education ($ubscription – but inagural issue, volume 1(1) is free)
  • 24.
  • 25.
  • 26.
  • 27. Access PubMed from the UCD Library Home Page or list of databases
  • 28.
  • 29. MESH (medical subject headings) shown: user-computer interface nursing teaching public health
  • 30. Harvest Catalog search: 616 results for subject headings "shared virtual environments" OR "Second Life" OR "virtual reality"; Sorted by Year
  • 31. Instructions on how to get into Second Life Links to resources, and more, on my Libguide here: http://guides.lib.ucdavis.edu/secondlife Join UC Davis group
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.    Recommended viewer is a 3rd party viewer – Firestorm http://www.firestormviewer.org/ Firestorm is the most popular viewer for Second Life users – mac& pc versions available Firestorm has a viewer for Open Sim and other virtual worlds
  • 37.
  • 38. Start at Virtual Ability Island Type in virtual ability
  • 39. Sign up for a free Second Life Account    https://join.secondlife.com/?lang=en-US#0 Pick your avatar - this is the style, gender, look that you’ll start with. You’ll have endless customization opportunities if you revisit SL Choose your SL name carefully, you cannot change your name once you’ve registered, however, you can set up more than one avatar
  • 40. Class in Second Life – log on – Start at Virtual Ability
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.

Notas do Editor

  1. Some pros and consSecond Life with more users, can’t export content, can’t be behind firewalls, terms of service - Linden Lab changed its terms of service, and forced users to agree to it in order to continue accessing Second Life. Under the new terms, Linden Lab gets the rights to do anything it wants with uploaded content. Many creators leaving SL
  2. OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. It also has an optional facility (the Hypergrid) to allow users to visit other OpenSimulator installations across the web from an account on a 'home' OpenSimulator installation.
  3. Future – more web-based virtual worlds. Cloud Party was recently purchased by Yahoo. Virtual world access on tablets remains unsatisfying. Lumiya for android for SL and Opensim. Pocket Metaverse for ipad. (no video)
  4. Journal of Virtual Worlds Research (Peer Reviewed, Open Access, Free) Health & Healthcare Vol. 2(2) http://www.jvwr.orgThe Journal of Virtual Worlds and Education ($ubscription – but inagural issue, volume 1(1) is free) http://www.jvwe.org/
  5. Harvest Catalog search: http://harvest.lib.ucdavis.edu:80/F/YNMNB7UQ6PFL1S6556SY9IUELRHKN7RFTRHEJQE14XHU7Q9NGN-47592?func=short-sort&set_number=086576&sort_option=01---D02---A616 results for subject headings "shared virtual environments" OR "Second Life" OR "virtual reality"; Sorted by Year