8. Founded by Linden Labs, Philip
Rosedale, CEO
2003 – Second Life goes public
2007 – client goes open source
2008 – Philip Rosedale steps down, a series
of CEOs follows
2010 – discounts for non-profits and
educational institutions eliminated
2011- mesh introduced
July, 2013 - educational discounts were
reinstituted
9.
Second Life has a large number of users
User-created environment
Well established marketplace for goods
and services to create any environment
Established communities for learning and
collaborating
A place to gather, learn, present and
collaborate and exchange ideas
Variety of immersive environments
Simulations, role play
10. Drax Files : World Makers Machinima
1920s Berlin
Machinima is the process of making real-time
animated films by utilizing the 3-D graphics
technology of computer games (or virtual
worlds). [dictionary.com]
11. Virtual Ability - Virtual Ability, Inc
Virtual Ability helps people with challenges get
into and become successful in Second Life an
virtual worlds.
20.
OpenSimulator. OpenSimulator is an open
source multiplatform, multiuser 3-D application
server.
Inworldz. Inworldz looks and functions quite
similarly to Second Life, although it is an
OpenSim platform.
Jokadia. JokaydiaGRID is an OpenSim-based
virtual world focused on Education and the Arts
Reaction Grid, Jibe, and Unity 3D. Reaction Grid
develops 3-D projects and provides platforms for
virtual worlds. Jibe is the company’s virtual world
platform.
22. Where is the peer reviewed
literature
on Virtual Worlds?
Across the disciplines
Health Sciences Libraries
Medicine, Nursing, Informatics,
Engineering, Sociology, Psychology,
Education, Biomedical & Computer Science
Ask a Librarian…
23. Journal of Virtual Worlds Research (Peer Reviewed, Open Access, Free) Health & Healthcare Vol. 2(2)
The Journal of Virtual Worlds and Education ($ubscription – but inagural issue, volume 1(1) is free)
29. MESH (medical subject headings) shown:
user-computer interface
nursing teaching public health
30. Harvest Catalog search:
616 results for subject headings
"shared virtual environments" OR "Second Life" OR "virtual reality";
Sorted by Year
31. Instructions on how to get into Second Life
Links to resources, and more, on my Libguide here:
http://guides.lib.ucdavis.edu/secondlife
Join UC Davis group
32.
33.
34.
35.
36.
Recommended viewer is a 3rd party viewer –
Firestorm http://www.firestormviewer.org/
Firestorm is the most popular viewer for
Second Life users – mac& pc versions
available
Firestorm has a viewer for Open Sim and
other virtual worlds
39. Sign up for a free Second Life Account
https://join.secondlife.com/?lang=en-US#0
Pick your avatar - this is the style, gender, look that
you’ll start with. You’ll have endless customization
opportunities if you revisit SL
Choose your SL name carefully, you cannot change your
name once you’ve registered, however, you can set up
more than one avatar
Some pros and consSecond Life with more users, can’t export content, can’t be behind firewalls, terms of service - Linden Lab changed its terms of service, and forced users to agree to it in order to continue accessing Second Life. Under the new terms, Linden Lab gets the rights to do anything it wants with uploaded content. Many creators leaving SL
OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. It also has an optional facility (the Hypergrid) to allow users to visit other OpenSimulator installations across the web from an account on a 'home' OpenSimulator installation.
Future – more web-based virtual worlds. Cloud Party was recently purchased by Yahoo. Virtual world access on tablets remains unsatisfying. Lumiya for android for SL and Opensim. Pocket Metaverse for ipad. (no video)
Journal of Virtual Worlds Research (Peer Reviewed, Open Access, Free) Health & Healthcare Vol. 2(2) http://www.jvwr.orgThe Journal of Virtual Worlds and Education ($ubscription – but inagural issue, volume 1(1) is free) http://www.jvwe.org/
Harvest Catalog search: http://harvest.lib.ucdavis.edu:80/F/YNMNB7UQ6PFL1S6556SY9IUELRHKN7RFTRHEJQE14XHU7Q9NGN-47592?func=short-sort&set_number=086576&sort_option=01---D02---A616 results for subject headings "shared virtual environments" OR "Second Life" OR "virtual reality"; Sorted by Year