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7. Physical Memory ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Preparing Program for Execution ,[object Object],[object Object],[object Object],[object Object],Figure 7-1
Address Binding ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Static Address Binding ,[object Object],Figure 7-2
Dynamic Address Binding ,[object Object],Figure 7-4
Address Binding ,[object Object],[object Object],[object Object],[object Object]
Memory Partitioning Schemes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Memory Partitioning Schemes ,[object Object],Figure 7-5
Variable Partitions ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Figure 7-6
Linked List Implementation 1 ,[object Object],[object Object],[object Object],[object Object],[object Object],Figure 7-7a
Linked List Implementation 2 ,[object Object],[object Object],[object Object],[object Object],Figure 7-7b
Bitmap Implementation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The Buddy System ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The Buddy System ,[object Object],[object Object],[object Object],[object Object],[object Object]
Allocation Strategies ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Measures of Memory Utilization ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Measures of Memory Utilization ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Dealing with Insufficient Memory ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Dealing with Insufficient Memory ,[object Object],Figure   7-10 Initial  Complete  Partial  Minimal Movement
Dealing with Insufficient Memory ,[object Object],[object Object],[object Object],Figure   7-11

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